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Introductions,

Greetings and welcome readers and viewers! This book you are
about to engage with contains both comic and virtual materials to
compliment all minds and wonders of thinking. For most, I must
give Steve Jacksons Games credit for making the materials I
needed. I dont own any of it. Steve Jacksons games first
introduce a unique trading card game in the year 1995 known as
INWO, though you must consider it was being developed in the
90s. Within these cards, the arts, the descriptions and the
numbering of power and resistance of the cards both tell a tale
of how the NWO will introduce itself. Many of tempted to solve
this hinted puzzle but failed to do so, I, Sean Kubiszewski, feel I
have solve this puzzle and I am now presenting it to the public.
Embracing the truth all around you proves challenging; so I made
this book to break it down to anybody. For my safety, nothing in
this book should be consider facts or serious; though I cant say
your subconscious will draw the same conclusions that myself and
many others have sustain to. The time is now..
-Sean Edward Kubiszewski


Who are they or what can I call them?

Who hasnt heard of the Illuminati and their doings by now?
Believe it or not, people today still have a tendency to consider the
Illuminati just a myth or urban legend. But honestly who cares for that
matter what people think? Ultimately there are 12 groups on this
planet Earth whom are at war with each other; proving dominance
over each other through means of deception, power, wealth and in
numbers. So, who are these twelve groups that I speak of? They await
your acknowledgement on the next page


Twelve in the Circle (not in any particular order)
1. Bavarian Illuminati: Known as the Ancient
Illuminated Seers of Bavaria, are the original Illuminati. They were
rumored to have infiltrated the Freemasons in 1776 to dominate
the organization from within.
2. Bermuda Triangle: Their philosophy in order to gain
control is by taking over many groups as possible. Sinking ships is
just one of the many twists these people portray to cause fear and
mystery around them.
3. Shangri la:
4. Atlantis
5. Church of the Sub Genius
6. Adepts of Hermes
7. Society of Assassins
8. The Discoridan Society: The Discoridans are the
worshippers of Eris, Roman Goddess of Strife and Chaos! They
delight in confusion. Discoridans bring all strange elements of
society under their banner. Nothing is more uplifting to them than
confusing the straights around them.
9. Gnomes of Zurich: A very old nickname portrayed by
the Swiss bankers. They are the money masters of the world. Not
to mention the large sums of money they have on deck. They can
transfer and move it easily.
10. Servants of Cthulhu: They are the students eager to
master the things man was not meant to know; using arcane powers
and inhuman forces. Ultimately, risking their own lives and souls in
the process.
11. The Network: The Network knows everything and
their resource makes them the first to know! Rumor suggests that
the Network is a conspiracy of the worlds computer programmers.
Others believe the opposite, the computer themselves have taken
over and the programmers are the pawns. Regardless, they are rich,
powerful and maybe watching you this second.
12. UFOs: Shinning the most exclusive Illuminati of them all.
Either way, they are shrouded in secrecy and change constantly.







These are JUST trading cards, a childrens
game. How are they any different???

After considering the history of these cards, Ill let you be the
judge of that. I wont sit here and try to form sentences that will
create a parallel imagination to that of mine. I would only consider
that just my opinion being recycled. Rather, I will try to induce a
final, educated opinion from scratch. That final conclusion you will
draw will be more meaningful to your physic than just my opinion
being laid bluntly out, because it will be your own, self-developed,
opinion. By adding just a dash of much needed controversy, from
your opinion, to this recipe and I think we got something here. Take
pride in yourself and the things you create both physically and
mentally. Heres a chance to test drive your skills in just that. Lets
see what I can do here







Where to even start?

I already have an understanding that 80 percent of you wont
understand the first two chapters of this book. Thats fine, but dont
let it frustrate you. These first 2 chapters explain how the first two
Illuminati players were making an attempt on winning the game or
put better simpler, New World Order. You may skip to chapter 3
where I KNOW FOR A FACT you will be clear on the storyline of the
game play. This chapter is better known as the 9/11 chapter.
Throughout these chapters I dont use no words but rather all pictures
both real and comic. The comic pictures come from the Steve
Jacksons original card game set and the real pictures are what has
happened in real life can come from the internet. They can parallel to
the actual real time game play move both real and in secrecy.













































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