Tactical Operations Aerial Operations Handbook Notice: As of July 18th Special Weapons and Tactics will be required to have the following to commence a tactical operation. Special Weapons and Tactics has taken a turn for the better, now that we have active members participating in daily operations we can effectively use combat patrol for almost every situation. While this is great, I dont see us using our tactics effectively due to no command structure. Everything in this document has been lined out to be tactically feasible. If in the event that a Special Weapons and Tactics operation is called, the following procedures must be fulfilled or possible command action will be taken. It is required that all members of this division know how to complete the tactics without being told how to complete it. If a member fails to learn these tactics before he/she is promoted to Officer II, he/she will be demoted until he/she can pass this section of the Officer II exam. THE AERIAL OPERATIONS When an operation is called, there must be at least two aerial operators on duty. If in the event that there are no aerial operations actively participating is duties, the highest command will temporally give access to use the helicopter to only the most qualitied members. You first have the pilot of the aircraft, responding to the situation. THE PILOT (Victor One) The objective of the pilot is to arrive on the scene as quickly as possible without disturbing or attracting too much attention from the ground (possible enemy spotters or aggravating the situation on the ground). Note: A common misconception is messing up Victor One and Viper One. Victor One = the Pilot Victor Two = the spotter Viper One = the Helicopter DEPARTING Before taking off from 10-19b, the pilot is required to call out as such: Viper One request departure, 76 [Location] for [Reason for departure], Victor [Who is speaking over the radio actively as the Victor unit (Victor One = You, Victor Two = Spotter)] active The command officer will respond with one of the two: Accepted Departure: Command, Viper One departure approved Denied Departure: Command, Viper One departure denied You would then confirm the response. Viper One, Command, departure [Accepted or Denied] Examples on the next page. For example: Viper One request departure, 76 Rodeo Bank for robbery in progress Victor One active Command, Viper One, departure approved Viper One, Command, departure denied Command, Viper One, invalid response, departure is approved Viper One, Command, correction, departure is approved ARRIVING ON SCENE When Victor One arrive on the scene, its required that you communicate with the commanding officer that you have arrive on the scene and actively looking for tactical possessions for the operation. At this time, usually the assault squad is getting organized for the operations and is awaiting Viper Ones okay to allow Assault Alpha to enter the scene. When you arrive on the scene you need to complete the following: Call out your location and status: Viper One, Command Wait for a response. Command, Viper One Call out your status. If you didnt head command call that the assault squad is awaiting orders from Victor One then ignore the red text. Viper One, 97 [Location] for [Reason] status [Color Status], threats [Count of threats], ready for assault departure [possible needed expedite] Command [Location], for [Reason], status [Color Status], threats [Count of threats] Make sure what command read back is correct, if not, deny the read back and read it back to him once more. After the second failed attempt call, Command 10-3, Viper 97 [Location] else read back Viper one, read back correct Command will ask to allow the sending of the assault squad (Covered in assaults handbook) Remember, listen to Victor Two (Spotter) where to fly. Your job is to make sure that the helicopter is flying, and it gets to where it needs to. If Victor Two is not saying anything, then you are to take lead as Victor Two. Victor One has priority over Victor Two at all times. Now do the following starting from 1 to 5 over and over again until one of the criteria are needed, then commence the needed criteria. 1. Look for possible enemies or threats. 2. Access the location of the situation, and look for tactical advantages. 3. Find a location to extract (Extraction A) the team. 4. Find a secondary location. 5. Find a backup location (Extraction B) to extract the team. RETURNING TO BASE Establish communication with command. No matter what, command cannot deny the exit of the situation if it is life threatening. Otherwise, command can deny your request. Only say request if the reason why you are returning to base is because of a life threatening situation. Viper One, request 76 base [Reason], [Returning] Example: Viper One, requesting 76 base damage to hull, not returning [Reason]: can be some of the following: Code 4 Receiving to many shots Refuel Anything else COMMON SENCE This section outlines the ability to use common sense to communicate in ways that are not stated in this handbook. A member of this sub division will be held up against the Peg law which exclusively states that you can be held under doing things that might compromise the operation. In other words, dont be dumb in front of everybody.