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/*

Stockfish, a UCI chess playing engine derived from Glaurung


2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord
Romstad
Stockfish is free software: you can redistribute it and/or
modify
it under the terms of the GNU General Public License as
published by
the Free Software Foundation, either version 3 of the
License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty
of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
the
GNU General Public License for more details.
You should have received a copy of the GNU General Public
License
along with this program. If not, see <http://www.gnu.org/
licenses/>.
*/
#include <cassert>
#include <vector>
#include "bitboard.h"
#include "types.h"
namespace {
// There are 24 possible pawn squares: the first 4 files and
ranks from 2 to 7
const unsigned MAX_INDEX = 2*24*64*64; // stm * psq * wksq *
bksq = 196608
// Each uint32_t stores results of 32 positions, one per bit
uint32_t KPKBitbase[MAX_INDEX / 32];
// A KPK bitbase index is an integer in [0, IndexMax] range
//
// Information is mapped in a way that minimizes the number
of iterations:
//
// bit 0- 5: white king square (from SQ_A1 to SQ_H8)
// bit 6-11: black king square (from SQ_A1 to SQ_H8)
// bit 12: side to move (WHITE or BLACK)
// bit 13-14: white pawn file (from FILE_A to FILE_D)
// bit 15-17: white pawn RANK_7 - rank (from RANK_7 - RANK_7
to RANK_7 - RANK_2)
unsigned index(Color us, Square bksq, Square wksq, Square
psq) {
return wksq + (bksq << 6) + (us << 12) + (file_of(psq) <<
13) + ((RANK_7 - rank_of(psq)) << 15);
}
enum Result {
INVALID = 0,
UNKNOWN = 1,
DRAW = 2,
WIN = 4
};
inline Result& operator|=(Result& r, Result v) { return r =
Result(r | v); }
struct KPKPosition {
KPKPosition(unsigned idx);
operator Result() const { return result; }
Result classify(const std::vector<KPKPosition>& db)
{ return us == WHITE ? classify<WHITE>(db) :
classify<BLACK>(db); }
private:
template<Color Us> Result classify(const
std::vector<KPKPosition>& db);
Color us;
Square bksq, wksq, psq;
Result result;
};
} // namespace
bool Bitbases::probe_kpk(Square wksq, Square wpsq, Square
bksq, Color us) {
assert(file_of(wpsq) <= FILE_D);
unsigned idx = index(us, bksq, wksq, wpsq);
return KPKBitbase[idx / 32] & (1 << (idx & 0x1F));
}
void Bitbases::init_kpk() {
unsigned idx, repeat = 1;
std::vector<KPKPosition> db;
db.reserve(MAX_INDEX);
// Initialize db with known win / draw positions
for (idx = 0; idx < MAX_INDEX; ++idx)
db.push_back(KPKPosition(idx));
// Iterate through the positions until none of the unknown
positions can be
// changed to either wins or draws (15 cycles needed).
while (repeat)
for (repeat = idx = 0; idx < MAX_INDEX; ++idx)
repeat |= (db[idx] == UNKNOWN &&
db[idx].classify(db) != UNKNOWN);
// Map 32 results into one KPKBitbase[] entry
for (idx = 0; idx < MAX_INDEX; ++idx)
if (db[idx] == WIN)
KPKBitbase[idx / 32] |= 1 << (idx & 0x1F);
}
namespace {
KPKPosition::KPKPosition(unsigned idx) {
wksq = Square((idx >> 0) & 0x3F);
bksq = Square((idx >> 6) & 0x3F);
us = Color ((idx >> 12) & 0x01);
psq = make_square(File((idx >> 13) & 0x03), Rank(RANK_7 -
(idx >> 15)));
result = UNKNOWN;
// Check if two pieces are on the same square or if a king
can be captured
if ( square_distance(wksq, bksq) <= 1
|| wksq == psq
|| bksq == psq
|| (us == WHITE && (StepAttacksBB[PAWN][psq] & bksq)))
result = INVALID;
else if (us == WHITE)
{
// Immediate win if a pawn can be promoted without
getting captured
if ( rank_of(psq) == RANK_7
&& wksq != psq + DELTA_N
&& ( square_distance(bksq, psq + DELTA_N) > 1
||(StepAttacksBB[KING][wksq] & (psq +
DELTA_N))))
result = WIN;
}
// Immediate draw if it is a stalemate or a king captures
undefended pawn
else if ( !(StepAttacksBB[KING][bksq] &
~(StepAttacksBB[KING][wksq] | StepAttacksBB[PAWN][psq]))
|| (StepAttacksBB[KING][bksq] & psq &
~StepAttacksBB[KING][wksq]))
result = DRAW;
}
template<Color Us>
Result KPKPosition::classify(const std::vector<KPKPosition>&
db) {
// White to Move: If one move leads to a position
classified as WIN, the result
// of the current position is WIN. If all moves lead to
positions classified
// as DRAW, the current position is classified as DRAW,
otherwise the current
// position is classified as UNKNOWN.
//
// Black to Move: If one move leads to a position
classified as DRAW, the result
// of the current position is DRAW. If all moves lead to
positions classified
// as WIN, the position is classified as WIN, otherwise
the current position is
// classified as UNKNOWN.
const Color Them = (Us == WHITE ? BLACK : WHITE);
Result r = INVALID;
Bitboard b = StepAttacksBB[KING][Us == WHITE ? wksq :
bksq];
while (b)
r |= Us == WHITE ? db[index(Them, bksq, pop_lsb(&b),
psq)]
: db[index(Them, pop_lsb(&b), wksq,
psq)];
if (Us == WHITE && rank_of(psq) < RANK_7)
{
Square s = psq + DELTA_N;
r |= db[index(BLACK, bksq, wksq, s)]; // Single push
if (rank_of(psq) == RANK_2 && s != wksq && s != bksq)
r |= db[index(BLACK, bksq, wksq, s + DELTA_N)]; //
Double push
}
if (Us == WHITE)
return result = r & WIN ? WIN : r & UNKNOWN ?
UNKNOWN : DRAW;
else
return result = r & DRAW ? DRAW : r & UNKNOWN ?
UNKNOWN : WIN;
}
} // namespace

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