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The Dynamics of Anthropomorphism in Robotics

Séverin Lemaignan, Julia Fink, Pierre Dillenbourg


Computer-Human Interaction in Learning and Instruction
Ecole Polytechnique Fédérale de Lausanne (EPFL)
CH-1015 Lausanne, Switzerland
firstname.lastname@epfl.ch

1. DYNAMICS OF ANTHROPOMORPHISM

Normalized level of anthropomorphic effects


Many robotics researchers tend to believe that anthropo- Initialization Familiarization Stabilization

Expectation mismatch
morphism describes a set of human-like features of a robot novelty effect

(like shape, speech capabilities, facial expression). We re-


fer to these characteristics as the anthropomorphic design of ICAA disruptive behaviors
the robot [1]. Anthropomorphism, on the other hand, refers
to the social phenomenon that emerges from the interaction
ICAB
between a robot and an user. According to Epley et al. [2],
this includes for instance emotional states, motivations, in-
tentions ascribed by the user to the robot.
So far, the HRI community has not much investigated how SLAD
anthropomorphism in human-robot interactions evolves over SLAE
ICAC
time (during the process of adopting a robot, for instance). SLAF
Anthropomorphism is traditionally perceived in robotics as t
Duration of interaction
a static feature that once observed during a short-term in-
teraction reflects a sustaining social effect. Based on an
literature review previously published [1], a long-term field Figure 1: Anthropomorphism evolves over three
study in a natural environment [3], as well as two on-going phases, initialization, familiarization and stabiliza-
child-robot experiments, we believe that anthropomorphic tion, preceded by a pre-interaction phase. In the
effects do evolve over time in non-monotonic ways, and play pre-interaction phase, users build an initial capital
a central role in sustaining engagement in human-robot in- of anthropomorphism (ICA). Once the interaction
teraction. starts, the level of anthropomorphism increases due
We propose to formalize these dynamic effects into a model to the novelty effect [4], and then decreases to reach
that we call the dynamics of anthromorphism. We hope that a stabilized level of anthropomorphism (SLA).
it may support further discussions and reflections on how an-
thromorphism impacts human-robot interaction on the long
run, and also foster research on the affective bonds induced
by anthorpomorphic projections on robots. an increased level of anthropomorphism, from an initial cap-
As such, we propose to represent how the level of anthro- ital of anthropomorphism (ICA, a value that measures initial
pomorphic effects (i.e. observable manifestations of anthro- expectations toward the robot, computed from three factors:
pomorphism) evolves over a long-term human-robot inter- the personality of the human, the design of the robot and
action (Figure 1). By long-term interaction, we mean direct the context/purpose of the interaction. The variability of
(non-mediated), repeated interaction with the same robot, this value is pictured in Figure 1) to a peak of anthropo-
over an extended period of time (typically longer than a morphic manifestations that corresponds to the maximum
week). of the novelty effect.
We distinguish three main phases, depicted in different The second phase, familiarization, lasts longer (up to sev-
shades in Figure 1. eral days) and models the process of the human getting ac-
First, the initialization phase. During this short phase quainted to the robot: by observation and interaction, the
(from a couple of seconds to a couple of hours), we observe human builds a model of the robot’s behavior that allows
him/her to predict the robot’s actions. We observe a de-
crease of anthropomorphic effects during this phase, that we
Permission to make digital or hard copies of part or all of this work for personal or
explain by the acquired ability to predict the behavior of the
classroom use is granted without fee provided that copies are not made or distributed robot: the initial apparent behavioral complexity vanishes,
for profit or commercial advantage, and that copies bear this notice and the full ci- and the robot is considered more and more as a tool.
tation on the first page. Copyrights for third-party components of this work must be The last phase is the stabilization phase. The level of
honored. For all other uses, contact the owner/author(s). Copyright is held by the anthropomorphic effects tends to stabilize over a longer time,
author/owner(s).
to reach a stabilized level of anthropomorphism (SLA). Like
HRI’14, March 3–6, 2014, Bielefeld, Germany.
ACM 978-1-4503-2658-2/14/03.
the ICA, the SLA is a multi-factor value that depends on
http://dx.doi.org/10.1145/2559636.2559814. the human, the robot and the interaction context.

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Unplanned by Planned by The cognitive phase III occurs after a contextualized inter-
the robot the robot
Perceived as action. A contextualized interaction is explicitly purposeful,
non- case I case IIIa and takes place in an environment that fosters a stronger
intentional cognitive (and possibly affective/social) commitment from
Perceived as the human in the interaction (typically, at home). During
case IIIb case II
intentional this interaction, the human iteratively restates his/her be-
havioral and mental model of the robot (How does the robot
Figure 2: Behaviors of the robot that are unex- react to situations/inputs? What does the robot know about
pected by the user may be intentional (the robot me? What can the robot learn?, etc.).
has planned the behavior) or not (typically, a fail- This mental process heavily depends on the human un-
ure: misdetection, bug,...). Independently of that, derstanding of the robot’s inner working, as well as his/her
the behavior may be perceived by the user as inten- own tendency to anthropomorphize, but at this stage, the
tional or not. perception of the robot (its shape for instance) and its in-
tended purpose play a less important role. It is mostly a
human-centric process. The result of this third phase would
2. ELEMENTS OF INTERPRETATION be an iteratively adapted cognitive model of the robot.
These cognitive phases overlap but do not exactly match
To understand and possibly better manage the evolution
the Initialization, Familiarization and Stabilization phases
of human-robot interactions over time, we briefly describe
introduced in our model of the dynamics of anthromorphism,
preliminary behavioral observations and cognitive interpre-
and we are currently investigating the relations between
tations that are related to our model. We are currently
both.
conducting more experiments to further support and extend
these findings.
Role of disruptive behaviors. By disruptive behav- 3. CONCLUSION
iors, we mean any behavior exhibited by the robot that is Anthropomorphism is traditionally understood as the in-
unexpected for the user: for instance, a robot may usually teractions between the anthropomorphic design of a robot
follow always the same route to go from one place to an- and the psychological determinants of the user. We have
other, but suddenly change it. As long as this reason is not found out that the duration and context of the interaction
immediately intelligible to the user, the behavior counts as is a third factor that plays a key role. In this preliminary
disruptive. report, we sketch a new formal model of anthropomorphism
Our model represents disruptive behaviors as local increases that accounts for these three factors and also explicits the
of anthropomorphic effects in the familiarization phase (and dynamics of anthromorphism. We introduce the concepts
to a lower extent, in the stabilization phase): because such of initial capital and stabilized level of anthropomorphism
behaviors are unexpected, they impact the rationality that as compound factors to characterize the profile of a given
the user ascribes to the robot, and a human observer may anthropomorphic interaction.
interpret them as the result of a richer deliberative process, While not definitive, we hope that this contribution may
which in turn leads to the supposition of complex cogni- ultimately consolidate the scientific grounds of anthropo-
tive skills in the robot. This is however to be modulated morphism, and provides support for further research on long-
depending on the real and perceived reasons for the unex- term acceptance of robots in human environments.
pected behavior. It may increase if the user perceives (right-
fully or not) a form of intentionality, as well as decrease if 4. REFERENCES
the unexpected behavior is perceived as a failure. Figure 2
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