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Magic roundabout
Usability Methods
http://www.swindonweb.com/life/lifemagi0.htm
http://www.swindonweb.com/life/life
ISO usability standard 9241
magi0.htm
The new roundabout (see picture) was the work of the Usability refers to the extent to which a product
Road Research Laboratory (RRL) and their solution was
brilliantly simple. All they did was combine two can be used by specified users to achieve
roundabouts in one - the first the conventional, clockwise specified goals with effectiveness, efficiency and
variety and the second, which revolved inside the first, satisfaction in a specified context of user.
sending traffic anti-clockwise.
Though there have been 14 serious accidents and 80
lesser ones recorded in 32 years, that rate is less than
one would expect for such a busy junction. Most
accidents have involved cyclists and motorcyclists and
now a cycle lane running right round the outside of the
roundabout, with pelican crossings, should ensure that
the Magic Roundabout becomes as safe as it is efficient.
Usability concept
Usability
ISO 9241:
Effectiveness measures the accuracy and effectiveness (% of goal achieved)
completeness with which users achieve specified goals;
+ efficiency (time to complete a task,
or the error rate,
Efficiency measures the resources expended in
relation to the accuracy and completeness with which or the amount of effort)
users achieve goals; + satisfaction (subjective rating scale)
= Usability
Satisfaction measures the freedom from discomfort,
and positive attitudes towards the use of the product.
Usability can only be meaningful within a specific context
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Quality factors
Pleasure • Correctness
People’s emotion
Value, hope, taste, fear, etc
• Availability
• Performance
Usability
Efficiency, effectiveness, satisfaction • Security
• Ease of use
Functionality
Fulfill the appropriate functionality • Maintainability
The context and the environment in which it will be used
Robustness Synthesizability
the level of support provided the user in determining – assessing the effect of past actions
successful achievement and assessment of goal- – immediate vs. eventual honesty
directed behaviour
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Customizability Recoverability
– modifiability of the user interface by user – ability of user to take corrective action once an error
has been recognized
(adaptability) or system (adaptivity)
– reachability; forward/backward recovery;
commensurate effort
– how the user perceives the rate of Suitability Percentage of Time to Rating scale
communication with the system for the task goals achieved complete a task for satisfaction
– Stability Appropriate for Number of power Relative efficiency Rating scale for
trained users features used compared with satisfaction with
an expert user power features
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Understand of user’
user’s limitation Problems with subjective methods
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Questions
• What is usability? What are the motivations for the
usability requirements? why shall we consider the
usability factors in the design?
User wants User delight • What kind of aspects that an interface designers shall
consider to enhance the usability?
Pleasure • How to carryout the usability tests?
• Please discuss the positive and negative issues of
different testing methods.
User needs usability
• How to choice the right usability testing methods for a
specific design?
• How many usability aspects that an universal design
need to consider?