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Resistance of Materials is a branch of mechanics that studies the relations between external forces applied to a deformable body as well as the intensity of its internal forces. The study of materials resistance is of great importance in the design sector in so far that students develop a knowledge base related to the resistance of the product.
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Originaltitel
Development of 3D Animations to Teach Resistance of Materials
Resistance of Materials is a branch of mechanics that studies the relations between external forces applied to a deformable body as well as the intensity of its internal forces. The study of materials resistance is of great importance in the design sector in so far that students develop a knowledge base related to the resistance of the product.
Resistance of Materials is a branch of mechanics that studies the relations between external forces applied to a deformable body as well as the intensity of its internal forces. The study of materials resistance is of great importance in the design sector in so far that students develop a knowledge base related to the resistance of the product.
Development of 3D Animations to teach Resistance of Materials
The impressions of Design students
Gabriel de Souza Prim, Fernando Sharp Jeller, Edmilson Rampazzo Klen Federal University of Santa Catarina, Florianpolis, Santa Catarina, Brazil
Abstract The resistance of materials is a branch of mechanics that studies the relations between external forces applied to a deformable body as well as the intensity of its internal forces, calculating the deformations of the rigid body and studying its stability. Even though it is commonly studied in the engineering courses, it is also teached in other courses, like the Design graduation at the Federal University of Santa Catarina in Florianpolis - Brazil, where it is primarily applied on the scope of products design. The study of materials resistance is of great importance in the Design sector in so far that students develop a knowledge base related to the resistance of the product not only during the production processes but also during its entire lifetime. With this acquired knowledge the designer is able to better choose the materials to be used for the products, better estimate its life cycle and minimize the number of prototypes needed to verify its resistance. In order to facilitate the understanding by the students in this discipline, it was proposed the creation of graphical animations to simulate the application of forces and the behavior of material. The graphical animations area a powerful visual tool which illustrate the theory teached in the classroom, allowing students to understand better and faster the concepts of resistance of materials. Index Terms Resistance of Materials, Design, 3D Animation. I. INTRODUCTION According to Hibbeler, 2004, the resistance of materials is the branch of mechanics that studies the relationship between external loads applied to a deformable body and the intensity of the internal forces that act into the body also covering the calculation of deformations of the body and the study of their stability when subjected to external requests. The discipline of Resistance of Materials is often offered to engineering courses, but is also taught in other courses, such as the Design one at Federal University of Santa Catarina (UFSC) - Florianopolis, Brazil, where it is applied mainly in the design products branch. During the classes of resistance of materials for the graduation course in Design it was observed that it was a hard task to several students to visualize the behavior of the materials when forces were applied, for example, in a specimen. A great part of the study of resistance of materials is based on different testing machines operating with specimens. This work proposed the creation of graphical animations that simulate the application of forces and the behavior of materials in virtual specimens. The main goal of this initiative is to facilitate and speed up the learning process by the Design students using graphic animations to illustrate the theoretical part in a more attractive way counting on the assistance of charts and diagrams i.e. making use of powerful visual resources. The animations are used in the discipline of Resistance of Materials to assist in the study of loads applied in specimens with different materials. II. METHODOLOGY The method used to carry out this work was developed by Bruno Munari (1981) and was chosen as it is very well accepted by the Design sector since it covers, among others, needs analysis, verification of data collected as well as available technologies. Nevertheless some adjustments were made in order to better fit the problem at hand. Therefore the methodology applied includes the description of the following topics: (1) the problem, (2) the components of the problem, (3) data collection, (4) data analysis, (5) creativity, (6) materials and technologies, (7) experimentation (8) model, (9) validation and (10) final results, which are described below:.
(1) The "problem" of this study was defined as the difficulty of the resistance of materials students to visualize the content covered in class. (2) The "components of the problem" are: the students, the material available for the class, the course contents and the lack of adequate graphic animations. (3) The "data collection" phase began with a desk research mainly through internet searches were no adequate materials were found to cope with the present problem (primarily videos that demonstrate physical phenomena presented in classroom). (4) The data analysis phase was carried out in parallel with the data collection. Here some selected videos were studied in order to serve as reference for the process of developing new graphic animations more suitable for the current problem. (5) The next step phase, named as "creativity" phase, served to define the objects to be worked on motion graphics phase, style, the approach to the subject and the possibility to work with animated graphics. (6) In the "materials and technologies" phase it was chosen the Autodesk 3Ds Max software to be used to develop the 3D animations. The choice of this software was due to its suitability to the envisaged problem as well as to its availability and domain of use by the students in charge of this work. (7) After defining the software, the phase of "experimentation" began seeking to test the different approaches with the same goal. During this process aspects such as color graphics, animation speed and size of final video files were defined. (8) After defining all the needed experimentation elements, the graphic animation of the "model was finalized. (9) The model was submitted for validation with students who had participated in the discipline. This validation phase seeks to realize the ease of understanding the content and consequently if the initial goal was reached. (10) The final results consist of the graphical animations developed, tested and validated. It comprises a set of some short videos addressing the lack of visual elements in the classroom, aiding the understanding of the subject by the students. This methodology aligns the pedagogical design process as a way of better structuring of the discipline of Resistance of Materials for Design course at UFSC.
III. PEDAGOGICAL DESIGN
According to Torrezan & Behar (2008) pedagogical design is the one that relates graphical and technical factors (ergonomic and programming) to pedagogical and learning factors. Today many digital resources are used in the process of teaching and learning. Among these resources one can highlight videos, animations, simulations and learning objects that are often developed without thinking about the new ways of learning, occurring only the digitalization of traditional teaching methods. So these objects are built without considering the broader factors of design, and this element is merely used in a decorative manner (BEHAR et al, 2008). So in order to build the bridge between graphical and technical factors in what concerns the discipline of resistance of materials offered to the Design students of UFSC, some animations were developed by two students under the supervision of the Professor of the discipline. IV. DEVELOPMENT OF THE ANIMATIONS The animations were developed to support the pedagogical teaching of the main topics covered by the discipline of Resistance of Materials: (A) Bending, (B) Tension Vs Deformation and (C) Twist. A. Bending - two types of bending were covered: simple beam (Figure 1 and 2) and cantilever beam (Figure 3 and 4). With the aid of graphic animation it is possible to demonstrate the behavior of the materials easily. The three-dimensionality feature allows you to display the beam interacting while the force is applied at its end. This visualization allows the student an overview of what happens with the beam when exposed to external loads.
Fig. 1. Steel simple beam
Fig. 2. Bended steel simple beam Video Link: www.youtube.com/watch?v=I4qQVoQCbH8
Fig. 3. Cantilever steel beam
Fig. 4. Bended cantilever steel beam Video Link: www.youtube.com/watch?v=FImicxhFHP4 It was verified the viability of producing animations for simulating the behavior of the material. The study of graphics creation has began in order to demonstrate to students what happens to the materials while undergoing an increased load. B. Tension Vs Deformation - Presenting the deformation of a material facing certain tensions is sometimes complicated as the material changes its behavior while tension increases. Firstly the material deforms elastically, and then there is plastic deformation and the necking of the material. To display this behavior, the presentation of graphics is of great importance for the understanding. With the use of computer animation it was developed the representation of the deformation of the material while a graph of tension vs. deformation was showing the curve of the material behavior (Figure 5 and 6).
Fig. 5. Graph Tension vs Deformation of the specimen
Fig. 6. Graph Tension vs Deformation Video Link: www.youtube.com/watch?v=0onZCJKKtdw C. Twist To demonstrate the twisting of a beam (Figure 7 and 8) is usually also a challenge for the teacher in the classroom. This is especially true if the beam has a circular cross section (Figure 9 and 10) but apparently nothing happens to the beam when it is twisted. Graphic animations were developed for rectangular and circular cross section beams. For the latter it was applied a checkerboard pattern to the beam thus allowing a clearer visualization of the behavior of the beam.
Fig. 7. Steel beam (rectangular section)
Fig. 8. Twisted steel beam (rectangular section) Video Link: www.youtube.com/watch?v=Gfa6qUmM9Pw
Fig. 9. Steel beam (circular section)
Fig. 10. Twisted steel beam (circular section) Video Link: www.youtube.com/watch?v=d8vW1C0MrB8 IV. CONCLUSION After some desk and internet research it seemed that there are few videos with a satisfactory resolution and quality of filming in what concerns the behaviour of materials subject to external loads. No camera variations were found or footages with super cameras. In this sense the use of computer animation is recommended since it allows playback at various angles and represents a good relation of cost/benefits. The use of animations to represent the behavior of materials under external forces may be considered of a valuable contribution to the resistance of materials classes. Bringing this visual resource into the classroom allows the teacher to show to the students in a more interactive way how things work. It is worth to mention that the animations produced in this work are the result of the work of students who had previously studied the discipline of Resistance of Materials. The theoretical content learned in the class was applied for the development of the animations. This means that the content was learned in class and deployed in a practical way. This work has the potential to be further developed i.e. to increase the number of videos (addressing other materials, using different sections, in different environments, etc) raising the portfolio to be presented in the discipline as well as to involve the current students of the discipline in the development itself.
V. REFERENCES NASH, W. A. Resistncia dos Materiais. Rio de Janeiro: McGraw-Hill, 2001.
POPOV, E. P. Resistncia dos Materiais. Rio de Janeiro: Prentice Hall do Brasil, 1984
HIBBELER, R.C., Resistncia dos Materiais, Terceira Edio, Livros Tcnicos e Cientficos Editora, Rio de Janeiro, 2000.
Ementa UFSC da disciplina EGR 7184 Resistncia dos Materiais
MUNARI, Bruno. Das coisas nascem coisas. Lisboa: Edies 70, 1981.
BEHAR, Patricia Alejandra; TORREZZAN, Cristina Alba Wildt; RCKERT, Augusto Bergamaschi. PEDESIGN: a construo de um objeto de aprendizagem baseado no design pedaggico. Revistas Novas tecnologias, v.6 N 2. Dez 2008.
TORREZZAN, Cristina Alba Wildt. BEHAR, Patricia Alejandra. Design Pedaggico de Materiais Educacionais Digitais. In: V Congresso Brasileiro de Ensino Superior a Distncia, Gramado, 2008.
GAGNE, Robert M. Principles of Instructional Design. Wadsworth Publishing. 2004.