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Our company: 1 Worlds largest community of CIOs and senior IT executives 5,500 benchmarks 800 analysts coverage all aspects of technology 60% with 20+ years experience Rigorous research model and widely adopted methodologies 64 conferences 480 consultants 1,700 engagements 12,000 client organizations in 85 countries 290,00 client interactions 70% of Fortune 500 76% of Global 500 Vertical coverage in nine industries Hype Cycle 2014 for Digital Marketing: What's the New Black? CONFIDENTIAL AND PROPRIETARY This presentation, including any supporting materials, is owned by Gartner, Inc. and/or its affiliates and is for the sole use of the intended Gartner audience or other intended recipients. This presentation may contain information that is confidential, proprietary or otherwise legally protected, and it may not be further copied, distributed or publicly displayed without the express written permission of Gartner, Inc. or its affiliates. 2014 Gartner, Inc. and/or its affiliates. All rights reserved. Jake Sorofman @jakesorofman
Adam Sarner @adamsarner
Rapid Change Is Fueling Digital Marketing OR Sometimes Change Isn't Really That Much of a Change at All Steve Manns 1999 EyeTap digital Eye Glass 2012, Google Glass Best Practice: Right Purpose, Right Time, Right Technology Big Shifts #1: The Funnel is Blown to Bits #1: The Funnel is Blown to Bits Q: How do I track and respond to intent? #2: The Customer is King #2: The Customer is King Q: How do you meet customers on their terms? #3: The Rise of Big Data #3: The Rise of Big Data Q: How do I use data to drive engagement? #4: The Rise of Big Content Create Curate Sourcing Creation Curation Cultivation Cultivate #4: The Rise of Big Content Create Curate Sourcing Creation Curation Cultivation Cultivate Q: How do I rise above the noise? # 5: The Experience Economy Paid Multichannel Owned Earned Voice Valence Value Product Process People Context Growth Attraction Loyalty Advocacy Paid # 5: The Experience Economy Paid Multichannel Owned Earned Voice Valence Value Product Process People Context Growth Attraction Loyalty Advocacy Paid Q: How do I deliver extraordinary branded moments? #6: The Advocacy Imperative #6: The Advocacy Imperative Q: How do I activate word of mouth at scale? Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Five Phases of the Hype Cycle Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Marketing talent communities: Marketplaces that allow brands and marketers to find qualified writers, designers, strategists, data architects and other freelance talent on an on-demand. Marketing technology integrators: Services that design and implement software and data solutions for marketing organizations. Transactional ads: Ad units when activated by a gesture, they present a secure transaction or coupon. Quantified self: Applications or services that provide self- tracking analytics, wearable and mobile devices. Social co-browsing: Collaborative sharing of the same graphical interface / screen with one or more parties from a social network. 21 Whats New Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Marketing Talent Communities Marketing Talent Communities Bridging the People Gap Content Creation Is Top Focus for 50% of the Social Marketing Efforts Social Marketing Held Back by Skills Gap; Outsourcing Is Often the Answer Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Digital Marketing Hubs The Case for Emerging Digital Marketing Hubs B r e a d t h
Extensibility Source: Gartner for Marketing Leaders Discrete Features Point Tool Bundled Features Suite Standardized Services Platform 1. Data 2. Content 3. Orchestration 4. Analytics Converged Capabilities Hub Source: GML Multichannel Marketing Key Initiatives The Integration Imperative Known Customer Data Siloed Analytics Multiple Vendors Fragmented Data Sources Multiple Systems Organizational and Cultural Silos Fragmented Channels Multiple Vendor Markets Anonymous Customer Data Sources Multiple Architecture Gartner Digital Marketing Transit Map Product Station Vendor Station Offline Connection AD OPS DATA OPS MOBILITY WEB OPS SOCIAL OPS DESIGN MARKETING OPS CREATIVE Connection to CMO Connections to Sales and Service Connection to General Advertising Connection to IT Connection to Business Intelligence Web Content Mgmt. Web Analytics Virtual Actors Video Ad Networks Video Ad Mgmt. Venues User Groups UXP UX Design Tag Mgmt. Social TV Social Networks Social Mktg. Mgmt. Social Commerce Social Apps Social Analytics Social Ads Smart Kiosks Site Retargeting Search Retargeting Search Engines SEO Tools SEM Platforms Rich Media Search Real-Time Decisioning QR Codes Programmatic Media Program Guide Promo Reviews & Recs Embedded Merch Product Design Compliance Predictive Campaign Analytics OTT Video Online Video Publishing Online Retailers Data Exchanges NFC Natural Language Questioning Native Ads Campaign Mgmt. Mobile Search Mobile Messaging & Commerce Mobile Media & Targeting Mobile App & Content Svs Mobile App Marketplace Mobile Analytics Mobile Ad Networks Microsensors Media Labs Media Companies Media Agencies Marketing Service Providers Mktg. Resource Mgmt. Management Consultants Marketing Analytics Lead Mgmt. In-Game Ads Idea Mgmt. IT Service Providers Geotargeting Geofencing Gamification Tools Finger- printing Experience Targeting Emotion Detection Email Mktg. E-Commerce Enablers Dynamic Creative DOOH Media Svcs Digital Offers Media Metrics DM HUB Digital Asset Mgmt. Digital Agencies Data Warehouses DMP Customer Analytics Crowdsourcing Content Marketing Data Providers Communities CSPs Census and Panel Data Business Process Outsourcers Blogs Automatic Content Recognition Augmented Reality Attribution Agile Mktg. PM Agency Holding Companies Advocacy Mktg. Addressable TV Ad Verification Online Ad Networks Ad Exchanges A/B Testing MOBILE STRATEGY EMERGING TECH ANALYTICS AD TECH UX SOCIAL COMMERCE Mktg. Mgmt. SEARCH CREATIVE RT DATA 27 DM HUB Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Multichannel Attribution User Level Optimization of user experience Marketing Mix Allocation of marketing budgets (advertising, direct marketing, trade promo, sales force, pricing) Media Mix Allocation of media budgets (broadcasting, print, digital, out-of-home) Multichannel (Hybrid) Optimization of media budgets (offline, digital combinations) Digital Multichannel Allocation of digital media budgets (search, display, programmatic, email, social, mobile, video) Digital In-channel Optimization of digital media budgets (keywords) (websites) (audience segments) Business Rules Algorithmic Causal Econometrics scope method
precision c o m p l e x i t y
Multichannel Attribution: A Holy Grail Driver for Marketing Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Content Marketing Create Curate Creation Curation Cultivation Sustaining the Content Supply Chain Cultivate Two Emerging Questions: 1) How do we measure the impact? 2) How do we achieve scale and control? Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Responsive Design Responsive Design Building Foundations for Mobile Experiences Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Social Marketing Sourcing Technology for Social Marketing: Align With Purpose Idea Management Market Research Social Media Engagement Social Analytics Social Campaigns New Ideas Product Development Listening, Strengthening Brand Identifying Influencers Decision Support for Purchases Kindling, Lithium, OneDesk, salesforce.com, Spigit Converseon, NetBase, QuestBack, Omnicom (Communispace) Vision Critical HootSuite, salesforce.com, Visible Technologies, Spredfast, Sprinklr and Shoutlet Brandwatch, Crimson Hexagon, IBM, Socialbakers and Synthesio Adobe, Falcon Social, salesforce.com and Oracle Life Cycle Stage Sample Business Goals Sample Social Marketing Tactics Sample Social Metrics Increase product awareness Social content and campaigns, integrated with paid social ads and measured with #hashtag usage Product mentions as percentage of conversation #Hashtag use Pre/Post campaign awareness survey Improve net social sentiment Increased customer engagement on social sites, fostering positive engagement Funneling complaints to a customer service channel for resolution Social channel sentiment (positive negative) Impact on customer satisfaction scores Improve product consideration Social campaign to generate product reviews Use of product videos, customer testimonials and reviews in social campaigns Product reviews Search volume Survey offered on social channels Gain referrals Social content, integration of "share" buttons into website and incentives for referrals Post shares and comment reach New visitor source of entry Generate leads "Like-gating" social sites Integration of lead submission forms into social sites Number of qualified leads from social channels (forms, link clicks) Increase e- commerce sales Integration of "share" buttons into product pages on e-commerce site Use of social coupons and incentives Source of entry to site and item pages Commerce link clicks in social channels Revenue attribution Improve loyalty and lifetime value Exclusive content and event access for "fans" Badges and "gamification" Impact on customer lifetime value Repurchase rates from social Awareness
Consideration
Conversion Best Practice: Specific Goals Should Determine Tactics Used and Metrics Captured Source: Gartner for Marketing Leaders Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Social Commerce Social Commerce A Slippery Slope Marketers want to monetize social
But it often lacks the scale to move the needle
Sometimes the risk outweighs the reward
Compromising authenticity Turning social engagement toxic
Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 Lead Management B2B Marketers Are Investing in B2C Technology Data Mining Customer Segmentation Behavioral Analytics Multichannel Campaigns Real-time Marketing Lead Management Event Management Webinar Applications Pricing Optimization Contract Management B2B Vendors Developing B2C Users Demanding Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity time expectations Plateau will be reached in: less than 2 years 2 to 5 years 5 to 10 years more than 10 years obsolete before plateau As of July 2014 Real-Time Marketing Marketing Talent Communities Programmatic Direct Advertising Digital Marketing Hubs Mobile Marketing Analytics Marketing Technology Integrators Multichannel Attribution Social Co-browsing Augmented Reality Neurobusiness Digital Commerce Automatic Content Recognition Commerce Experiences Content Marketing Responsive Design Tag Management Digitalized Business Processes Data-Driven Marketing Data Management Platforms (Advertising) Native Advertising Privacy Management Tools Social Marketing Crowdsourcing Social Analytics Advocacy/Loyalty Marketing Event-Triggered Marketing Multichannel Marketing Social Commerce Digital Offers Social TV In-App Advertising Real-Time Bidding (Advertising) Social Media Distribution Online Product Recommendation Engine Online Advertising Data Exchanges Campaign Segmentation Digital Out-of-Home Dynamic Creative Optimization Mobile Ticketing Email Marketing Mobile Advertising Lead Management Idea Management for Digital Marketing Predictive Analytics Web Analytics Quantified Self Personalization Gamification Persona Management Hype Cycle for Digital Marketing, 2014 E-mail Marketing More Email is Experienced On-the-Go 42 BUT, over half of marketers do not have a strategy to address mobile email About half of marketing emails are opened on a mobile device Mobile opens must lead to a good mobile experience to yield results More email is being consumed on the go, through multiple devices The shift to mobile consumption also changes ideal delivery time (depending on call-to-action), though few are testing to understand impacts Email Marketing is Valued Because Its Measurable 43 68 66 65 63 57 55 55 54 52 42 26 26 24 28 25 34 28 33 33 39 0 10 20 30 40 50 60 70 80 90 100 E-commerce Search engine advertising Email marketing Content marketing Display Ads Mobile marketing Corporate website activity Funnel / pipeline metrics Search engine optimization Social marketing Currently linked to business outcomes In the process of linking to business outcomes
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92% 89% 89% 82% 89% 83% 87% 85% 81% Sum= 94% Q03. Through the metrics collected, is your organization able to attribute each activity to a measurable business outcome? Base = those who measure each activity [varies by activity] What to Do Next Resist the temptation to chase shiny objects ... for the most part. Prep for speed, agility and rapid customer responsemost of the hyped technologies that support these drivers will reach the plateau of productivity in less than two years, erasing competitive advantage. Blend in-source and outsourced roles for scale in content marketing. Appoint leadership to keep trains running on time, but look to marketing talent communities to scale. Focus on characteristics and emerging architecture of hubs: Tight coordination of marketing activities around a common view of the customer. Determine a benchmark forecast for what return you can expect to gain from attribution modeling, either through savings on media from improved efficiency or lift in sales from improved effectiveness of your budget. Tie social marketing objectives to the corporate vision. Explore how specific social marketing activities will support that goal. This will be a path to ROI. Expand B2B Lead Management investments into multi-channel, taking advantage of accessible areas in data mining, segmentation and behavioral analytics. Re-think your e-mail marketing strategy. Email has become mobile, serves as connected tissue for other channels and is more measurable than other digital marketing approaches.
Recommended Gartner Research
Hype Cycle for Digital Marketing, 2014 Adam Sarner and Jake Sorofman (G00262883) Leading Change in the Digital Marketing Transformation Jake Sorofman (G0025582) How to Evaluate Multichannel Campaign Management Applications Adam Sarner, Jennifer Beck and Julie Hopkins (G00291701) Content Marketing Pushes Digital Marketers to Adopt Newsroom Habits Jake Sorofman and Allen Weiner (G00250220) Ensure Emerging Trends and Technology Advance Your Marketing Strategy Jackie Fenn and Richard Fouts (G00237993) Designing the Marketing Organization Richard Fouts (G00252354)
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