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Dystopian Wars

Nation Information Document


1
Table of Content
Special Thanks 3
Core Nations 4
o Federated States of America 4
o Kingdom of Britannia 5
o Russian Coalition 6
o Prussian Empire 7
o Empire of te Bla!ing Sun "
o Repu#li$ue of France %
o Co&enant of Antarctica '(
Alliance Nations ''
o )ominion of Canada ''
o Ro*al Australia '+
o ,ndian Ra- '3
o Polis./ituanian Common0ealt '4
o Cinese Federation '5
o Scandina&ian 1eutonic 2rder '6
o 2ttoman Empire 1raditionals '7
o Common0ealt of Free Australia '"
o 2ttoman Empire Separatists '%
o /eague of ,talian States +(
Mercenaries +'
o Blac3 4olf 5ercenaries +'
o Free Australia ++
o East ,ndian 5ercant Compan* +3
o Eclipse Compan* +4
2
Special Thanks
1an3s to all te Spartan 6ames Communit* 5em#ers 0o elped creating tis
document7
Retri#ution 85ar39
Ater 8)an9
:unger 8)iego9
Bunnaa#ain 8;ames9
Pro-ectmanatten5 8/oren!o9
Altorin 8Ro#9
5ount#atten 8;os9
3
Core Nations
Federated States of America (FSA
!lay Style"
FSA is an eas* to pla* nation7 ,t as fle<i#ilit* to ad-ust te fleet to *our pla* st*le7 ,f *ou
0ant to pla* it safe *ou can coose for Sield generator 0ic protect *our &essels from
incoming fire7 =ou can also go full offensi&e 0it Kinect 6enerators7 1ese generators gi&e
*our &essels an additional mo&ement7 2r go full America and go for Roc3et Batteries7 1is
additional 0eapon s*stem gi&es *ou some nice additional firepo0er to *our &essels7
And o&erall te 5ain 6unner* of te FSA is good7 :a&ing ama!ing fire po0er at all ranges
0it te a#ilit* to re.roll some fails ma3es tem a solid firepo0er nation7
Stren#ths"
> 1eir 5ain 1urrets a&e good firepo0er on all ranges 0it te a#ilit* to re.roll some dice
tat failed to it teir target7
> An additional )R 0ic ma3es it arder to damage te &essels7
> A fle<i#le arm* tat can #e ad-usted to almost all *our pla* st*les7
> All Capital &essel a&e Sarpsooter 0ic can ta3edo0n enem* #oarding marines from
close distance to ensure an enem* &essel is clear for #oarding or to lo0er te treat of a
#oarding assault against *our o0n &essels7
Weaknesses"
>5ost &essel are not good in aggressi&e #oarding assault7
>Some &essels a&e relati&el* seen lo0er Concussion Carge 8defences against 1orpedoes9
ten a&erage7
4
$in#dom of %ritannia ($o%
!lay Style"
1e KoB is a more aggressi&e middle range com#at fleet7 1eir arm* consist out of 5ain
1urrets? 1orpedoes and Sield7 2n long range te KoB isn@t good7 But 0en coming closer
and 0ile te #attle rages on te sea? te KoB so0s teir real strengt7 1e KoB as 1urrets
tat a&e muc firepo0er on Sort.5id range and teir firepo0er decreases slo0er 0it
damaged &essel ten oter nations7 Also all capital &essel a&e e<pert engineers 0o repair
te damaged &essels muc #etter tan te oter &essel 0ould7 1orpedoes are te second
trademar3? almost all &essel are armed 0it torpedoes as 0ell as in te front as in de sides7
1ogeter 0it teir Sield 6enerators on teir &essel 0ic protect tem from incoming fire
and 6uardian Sield 6enerators 0ic protect non.sielded &essels 0o are close to tem?
ma3e te KoB a &er* offensi&e fleet7
Stren#ths"
> 6ood 6unner*? slo0er decrease of firepo0er due to damage7
> 5an* &essels a&e Sield 6enerators or 6uardian Sield 6enerators7
> Su#marinesA KoB is te onl* arm* 0o can pla* a Full Su#marine Fleet7 ,sn@t tat
a0esomeABA
> 5an* 0eapons a&e CpiercingD munitions 0ic allo0s 0eapon s*stem to gain critical its
against enem* &essel more easil*7
Weaknesses"
> 1orpedoes cannot fire on sort range7 1is is for almost all &essels armed 0it torpedoes7
> Fleet is &ulnera#le to Aerial models #ecause torpedoes cannot fire into te s3*7
5
&ussian Coalition (&C
!lay Style"
1e RC is a deadl* close ranged fleet7 1e RC as a &er* aggressi&e pla* st*le7 5o&e as fast
as possi#le to te front and unleas te full firepo0er out of te 5ain 1urrets7 1e RC #egins
0it additional Armour 0ic increases teir )amage Rating 8)R9 E Critical Rating 8CR9 as
long as te* are on alf :ull Points7 1is pro&ides a good additional defence 0ic te* need7
1eir 5ain 1urrets are insanel* good at close range #ut a&e no fire po0er on long range7
1at is 0* te RC must mo&e for0ard to so0 te enem* teir fire po0er7 :o0e&er te RC
also a&e 5ortars 0ic ma3es tem a more passi&e fleet 0en going full mortar7 5ortars
a&e more fire po0er on longer ranges #ut cannot fire on close ranges7 And te RC is less
good in Boarding 0ic ma3es teir sip &ulnera#le for #oarding7
Stren#ths"
> A#lati&e Armour 0ic pro&ides additional )R E CR for a 0ile7
> :ea&* fire po0er on sort range 0ic is prett* de&astating7
> 1e mortar8s9 8support9 is a good long range 0eapon 0ic ma3es te fleet more passi&e7
Weaknesses"
> 4en A#lati&e Armour is gone &essel are &ulnera#le to Critical :its7
> Fot good at #oarding assault7
> Almost no aft 0eapons
6
!russian 'mpire (!'
!lay Style"
1e PE is speciali!ed in #oarding assaults and tesla 0eapons7 1e PE relies on teir tesla
0eapons 0ic are prett* good7 1e* use tem not onl* to damage enem* &essels #ut also to
3ill #oarding marines on #oard to 0ea3en or anniilate teir on dec3 defence7 1e* use tesla
0eapons in all forms li3eG Coils? 1urrets? Broadsides and Speerscleuders7 1ese 0eapon
s*stems are arpoon launcers 0ic function as tesla 0eapon #ut also 0en te* it teir
target te* function as an amplifier for an* tesla 0eapons targeting tat &essel 0ic results in
destructi&e fire po0er7 And 0e can@t forget te 1esla 6enerator? tis generator can #oost te
mo&ement of a &essel 0it a little e<tra or 0en at sort range it can target an enem* &essel
0ic causes a critical it7 PE also uses Elite and Aggressi&e #oarding cre0 to ta3e o&er
enem* &essel and disa#ling tem7 5ost &essels a&e Rugged Construction 0ic remo&es a
little firepo0er from te enemies gunner*? tis seems miniscule in te #eginning #ut as te
#attle goes #* tat Rugged Construction can safe *our &essels7
Stren#ths"
> 1esla 4eapons and Speerscleuders7 1ose are nast* 0eapons7
> Aggressi&e Boarding Assaults against enem* models7
> Rugged Construction pro&ides a good long term defence7
Weaknesses"
> Besides te Rugged Construction most &essels don@t a&e a good defence7
> 1e &essels *ou 0ane use for #oarding assaults are slo07
> 1esla 4eaponr* is sort range and on some sips not reall* po0erful7
7
'mpire of the %la(in# Sun ('ot%S
!lay Style"
EotBS is a roc3et 8spam9 fleet7 1e EotBS as incendiar* roc3ets and also turrets7 1ose
0eapons sets enem* &essels on fire 0ic 3ill #oarding cre0 and e&entuall* #urn do0n te
&essel completel*7 1e* a&e long ranged 0eapons and are &er* nim#le7 :a&ing te a#ilit* to
immediatel* ma3e turn 0ill mo&ing teir minimum distance can #e te difference #et0een a
&ictor* or a loss7 A good ad&antage compared to oter nations it te iger Critical Rating
8CR9 ten te a&erage &essels a&e ma3ing teir &essel #etter defended against a possi#le
Critical :it7 Also te fleet is &er* fle<i#le7 4it a mi<ture of firepo0er &essels? #oarding
&essels and supporting &essel tis fleet can #e te solution to man* pro#lems *ou face7
Stren#ths"
> ,ncendiar* roc3ets and 0eapons to #urn do0n enem* &essels7
> An additional CR 0ic ma3e is arder to get a critical it against te &essels7
> Fleet fle<i#ilit* and one of te nim#lest fleets7
Weaknesses"
> Almost all roc3et #atteries cannot fire on sort range7
> 1orpedoes are sort range onl* 0it a fi<ed arc7
8
&epubli)ue of France (&oF
!lay Style"
1e RoF is a uni$ue 3ind of fleet7 1e* a&e surface s3immers7 Hessel tat s3im 3( feet
a#o&e te ground or sea 0ic ma3e tem &er* fle<i#le in #attles #ecause land isn@t an
o#stacle for tem7 Some &essel also use te destructi&e eat lances7 1ese 0eapon produce a
massi&e eat ra* to0ards te target cutting troug e&er* sip7 1ese 0eapons are &er*
po0erful and can #e used from mid till long range7 RoF also uses small 0eapons s*stems #ut
*et 0it muc po0er and range ma3ing tem good for mid.range engagement and also no
penalties for firing at sort range7 1eir defences are prett* nice? te retardant armour tat
most &essels are e$uipped 0it suppresses te po0er of impact from attac3s and te cloud
generators o#scure tem for long range fire7 But 0en te generators are offline teir
defences are prett* 0ea37
Stren#th"
> :eat /ances? tose destructi&e 0eapons are teir main strengt7
> Surface S3imming 0ic ma3es tem less 0orried a#out terrain
> Retardant Armour and Cloud 6enerators gi&es tem te defence needed7
Weaknesses"
> 4it a cloud generator te &essels are e<tremel* &ulnera#le7
> Hulnera#le to 1orpedoes #ecause of te lo0 amount of Concussion Carges7
9
Co*enant of Antarctica (CoA
!lay Style"
1e CoA is a scalpel arm*7 E&er*ting must 0or3 togeter in order to acie&e &ictor*7 1is
fleet is not a sledgeammer7 E&er* mo&e must #e taugt a#out7 1e CoA uses ig tec gear
and e$uipment7 1ere primar* trademar3 are energ* 0eapons7 Energ* 1urrets can replace te
5ain 1urrets on te &essels? energ* turrets pro&ide o&er all ranges te same amount of
firepo0er #ut is less tan te 5ain 1urrets7 Particle Accelerators are te de&astating 0eapons
of te Co&enant7 1ese 0eapon fire a massi&e #eam of particles tat ignore an* 3ind of
defences and directl* attac3s te targeted &essel7 1en as last te* a&e Energ* #lasts7 A
0eapon tat fires e&er* time 0it a random firepo0er tat also ignores an* 3ind of enem*
defences7 1en defences are also nice? almost all medium and #igger &essel a&e Sield
6enerators 0ic protect te &essel from enem* fire and are maintained #* e<pert scientist so
te generators 0or3 #etter7 Some &essel also a&e te C4a&e /ur3D a#ilit*? 0it tis a#ilit*
te &essel su#merges for te alf and is more difficult to it for enemies7 1e Co&enant is an
elite fleet 0ic also means tat tere #oarding marines are elite #ut are lo0 in num#ers
0ic ma3es it ard do a good #oarding offence as 0ell as a defence7
Stren#ths"
> 6ood defences as Sield generators and 4a&e /ur3
> )e&astating Particle Accelerators or energ* turrets 0ic turns te fleet into a sniping arm*
> 4eird :ig tec stuff li3e teleport generators? time fields and more7
Weaknesses"
> /o0er Firepo0er tan te a&erage fleets7
> ,t is a precision arm* so *ou must tin3 good a#out e&er* decision7
>/o0 amount of Boarding marines ma3es tem &ulnera#le for massi&e #oarding assaults7
10
Alliance Nations
Dominion of Canada (DoC
!lay Style"
)oC is a full armoured force7 1e onl* air support te* a&e are aeroplanes7 )oC is an
armoured force tat is mostl* focussed on medium models7 4ic are also te #est models in
teir arsenal7 Almost all models a&e? -ust li3e te FSA? additional )amage Rating 8)R97
1eir primar* fire po0er is good and te force is fle<i#le enoug against an* armoured and
aerial opponent7 1eir primar* armoured unter are te 1an3 )estro*ers and Assault 1an3s7
4o are speciali!ed in dealing massi&e damage on long range 81an3 )estro*ers9 and sort
range 8Assault 1an3s97 Because of teir lac3 of air support te )oC as Fla3 1an3s 0o are
e<cellent in s$uadron in ta3ing do0n aerial enemies7 Also one Fla3 1an3 can #e added to a
larger model as additional defence against air7 All )oC models are also good at crossing
dangerous terrain7 4en te* failed to pass troug safel* te* al0a*s get a second cange7
Anoter good ting a#out te )oC are teir )i&e Bom#ers7 1e* a&e an additional Ac3 Ac3
8AA9 0ic means te* a&e additional 8defensi&e9 fire po0er against aerial models 0ic
oter di&e #om#ers a&e not7 )espite te lac3 of /arge models on te moment te /and Sip
as te a#ilit* to #e 3 different 5ar3s? te first lets it deplo* ,nfantr* and coordinates near#*
models for additional moral7 1e second ones as a mortar #atter* 0it speciali!ed munition
tat scores dou#le te its it normall* 0ould7 And te tird one a&e 4 turrets7 1e /and sip
is a fle<i#le coice7
Stren#ths"
> Additional )R on most models7
> /arge coice of 5edium models7
> Additional AA 0it )i&e #om#ers7
Weaknesses"
> 2nl* ' /arge and Small model on te moment7
> Besides te aeroplanes F2 aerial support7
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&oyal Australia (&A
!lay Style"
1e RA are -ust li3e te KoB an offensi&e force7 1e* don@t a&e te Sields li3e te KoB #ut
a&e some more fire po0er and nice additions7 All models a&e in te RA a&e #etter morale
and all capital sips a&e #etter engineers7 1e :ea&* 1urrets on te sip also a&e special
munition 0ic ma3es attac3s more de&astating7 1e range of te turrets is long and a&e
a&erage fire po0er on long range7 1e #attlesip a&e a special Con&erti#le 6enerator7 =ou
can coose eac turn 0at it 0ill #eG a Sield 6enerator tat onl* protects te #attlesip or a
6uardian Sield 6enerator? 0ic protects te #attlesip and &essel tat are near#* #ut also
ma3es te #attlesip more &ulnera#le7 1e* a&e a special &essel tat deplo*s tin* su#marines
tat are speciali!ed in #oarding assault and monitors7 Hessel 0it uge ig fire po0er #attle
cannons7 Also most models a&e ad&anced engines 0ic gi&e additional mo&ement 0en
&essels onl* mo&e straigt aead7 And one of te most a0esome tings a#out te RA7 1e*
a&e te one use onl* a#ilit* to capture an enem* model and ta3e full control of tem?
allo0ing it to #e a model of *our force from tat point7
Stren#ths"
> Con&erti#le 6enerator7
> A#ilit* to ta3e o&er an enem* model7
> 6ood firepo0er E Speciali!ed munition 0it te :ea&* 1urrets7
> Better moral E #etter engineers7
Weaknesses"
> Besides te #attlesip? models a&e a lo0 defence7
> 4en suffered damages te fire po0ers decreases fast7
>/o0 model count7
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Indian &a+ (&a+
!lay Style"
1e Ra- is te #est #oarding fleet in te 6rand Coalition7 4it teir aggressi&e cre0 80ic
are good in offensi&e #oarding assaults9 on almost all &essels? ma3es tis fleet a danger up
close7 4at also ma3es tem dangerous are teir :ea&* 1urrets 0it great fire po0er and
good range7 1ese :ea&* 1urrets also a&e special munition tat causes critical its faster on
enem* &essel ten normal turrets 0ould7 And almost all turrets are redou#ta#le? meaning tat
teir fire po0er decreases slo0er due to sip damage tan te a&erage &essels 0ould7 1eir
second po0erful attri#ute are te :o0it!ers7 1ese massi&e artiller* cannons are mounted on
medium &essel? a&ing incredi#le good range and de&astating fire po0er tese o0it!ers are
&er* deadl* to an* &essel te* face7 1eir defences are also good7 :a&ing Sield generators
on almost all medium &essels or #igger ma3es gi&es tem te additional defence needed 0en
coming closer7 1e Ra- is an e<cellent and fle<i#le fleet for pla*er 0o 0ane good full
aggressi&e and 0o li3es to #oard enem* &essels7
Stren#ths"
> E<cellent Boarding capa#ilities7
> )e&astating Artiller* and 5ain 1urret fire po0er7
> Sield on most medium and #igger &essels7
Weaknesses"
> 2n Close range :o0it!ers cannot fire7
> Some #oarding &essels are slo07
> /o0 amount of Concussion Carges7
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