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Lesson plan template

Topic: Level up by studying English: Game-Based learning DOES work!


Level: PS-Advance
Unit: Accuracy review (grammar, spelling, orthography)
!"ectives:
- (#or teachers) To discuss the importance o$ having a game-!ased class and ela!orate your own
system
- Teaching grammar through a communicative approach
- To e%plain common mista&es in 'nglish usage
- To wor& in groups to create short stories and !eat the other teams
(aterials and e)uipment:
- Smart-!oard - *omputer
- +nternet - (i%ers (stic&s with pictures) - Spea&ers
+nstructional Procedures: a description o$ how you will introduce the lesson, instructional techni)ues,
grouping, pre, while, post and $ollow up activities, timing $or each o$ the activities,
!ESE"#$#%O" S#$GE: re
- &arm '(p: -ami$ication (ind (ap #ime: ) minutes
.rainstorm ideas a!out the meaning o$ /-ami$ication0
*i+er and !ole $ssignation: *haracters stic&s #ime: ) minutes
'ach person has to gra! a stic& and "oin with the group that has the same topic, ',g,: -ri$$indor,
1avenclaw, 2u$$elpu$$ and Slytherin are one group3 +ron (an, *aptain America, Thor, 2ul&
however !elongs in another group, and so on,
- resentation $,tivity -: -ami$ication
'%plain what /-ami$ication0 is and the ways it can !e implemented in a classroom, show
*lass*ra$t and *lass4o"o and a short demo o$ how to use them, #ime: . minutes
Practice a!out Activity 5: Using Socrative, participants use their cellphones to log-in and answer the
)uestions regarding to /-ami$ication0 #ime: ) minutes
!$/#%/E S#$GE: &hile
-Participants guess the ne%t topic !y watching the pictures are given to them, the $astest team is the
winner, #ime: 0 minutes
- Participants watch two videos (ne video o$ 6:78 and the other o$ 7:76), then, they choose a victim
$rom another team, the shortest person is in $avor o$ using the %$ord *omma and the tallest one is
against it, they have to convince the other person in less than 6 minutes, #otal time: -1 minutes
-Speci$ic Activity 1oles: The 1ule 9riter, The -rammar Police, the Spea&er, Time :eeper,
Participants watch /9ord *rimes0, in each group they are given the roles mentioned, the Rule writer
must write down as many grammar rules he;she can identi$y, The Grammar Police write the /wrong
way0 the sentences were written on the video, the Speaker reports the results, the Time keeper must
watch out $or the time, #ime: 2 minutes
- #irst, each group will have a set o$ picture with several that don<t !elong, participants have to $ind
which group has the picture they have missing to complete the whole image, #ime 3 minutes4
Teacher: Samara Celeste Gmez
Cuenca
!OD(/#%O" S#$GE: ost
-Show the video with no sound until /*hapter 70, participants have 6 minutes to write a 8= words
story a!out it, nce it<s over each team reads their story and the group votes on the most creative
one, #otal #ime 2 minutes,
-Listen to the song and complete the lyrics, #ime -5 minutes
-1e$lection, open )uestions, give ideas a!out a class where you can use a game-!ased learning
session, #ime: -3 minutes

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