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Haejung Chung

Dec.12.2009

Flickr User: riddle

FROM LITERACY TO FLUENCY:


PARTICIPATORY WEB 2.0
IN SPANISH LANGUAGE TEACHING
Haejung Chung
Dec.12.2009

POSIBILIDADES
http://spanishlearning20.pbworks.com
Haejung Chung
Dec.12.2009

Agenda

Introduction
Pedagogical Understanding of Web 2.0
Exemplary Use for Language Development
Hands-On Demo
Brainstorming & Next Steps
Resources
Haejung Chung
Dec.12.2009

INTRODUCCIÓN
Haejung Chung
Dec.12.2009

Your Students

1. Elementary

2. Secondary

3. Both Elementary and Secondary

4. Other
Haejung Chung
Dec.12.2009

How often do you use technology


in your Spanish class?

1. Never

2. Occasionally

3. Often
Haejung Chung
Dec.12.2009

WEB 2.0
Define Web: You Already Know
Haejung Chung
Dec.12.2009

Define Web: You Already Know


Haejung Chung
Dec.12.2009

Web is Not Definitive

Web 3.0.... Web?


Haejung Chung
Dec.12.2009

Go2web20.net
Haejung Chung
Dec.12.2009

Personalize. Interact. Share. Network.


Collaborate. Connect. Open. Express...

Flickr User: Paul Watson


Haejung Chung
Dec.12.2009

Why Do We Care?

Case Western Reserve University. (2008). Learning 2.0. Collaborative Technology and Engaging the Campus 2008 Panel Session
Retrieved from http://www.youtube.com/watch?v=-y-s6CQoOIQ.
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Dec.12.2009

Pedagogy
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Dec.12.2009

Fluency in *Both*
Language & Technology

Wesch, M. (2009). The Machine is (Changing) Us: YouTube and the Politics of Authenticity. Personal Democracy Forum. Retrieved from http://www.youtube.com/watch?v=09gR6VPVrpw.
Haejung Chung
Dec.12.2009

Fluency

Being computer literate, that is technically competent


in two or three of today’s software applications, is not
enough anymore. Individuals who want to realize the
potential value of information technology (IT) in their
everyday lives need to be computer fluent able to use
IT effectively today and to adapt to changes tomorrow.

Committee On Information Technology Literacy, National Research Council. (1999). Being Fluent with Information Technology.
The National Academies Press. Retrieved from http://www.nap.edu/catalog.php?record_id=6482.
Haejung Chung
Dec.12.2009

Simpler Than You Think

A LMU CAST student project


from LMU iTunes U
Haejung Chung
Dec.12.2009

Level of Student Participation


in Your Classroom

1. Very Passive

2. Somewhat Passive

3. Neutral

4. Somewhat Active

5. Very Active
Haejung Chung
Dec.12.2009

Level of Student Participation


Outside Your Classroom

1. Very Passive

2. Somewhat Passive

3. Neutral

4. Somewhat Active

5. Very Active
Haejung Chung
Dec.12.2009
Haejung Chung
Dec.12.2009

Your #1 Challenge

Flickr user: Bug-a-Lug (",) Flickr User: AMagill Flickr User: Engin Erdogan
Haejung Chung
Dec.12.2009

Your #1 Challenge

Time

Budget ($) or Resources

Concern about Appropriate Age

Other
Haejung Chung
Dec.12.2009

Begin with
What You Have & What You Know
“Multimedia writer Fred D'Ignazio has pointed
out that many technology tools are already
available in schools (D'Ignazio 1995–1996).

Camcorders, still cameras, VCRs, television


sets, and tape recorders can often be borrowed
or obtained as gifts. These devices can support
multimedia project-based learning that
requires no use of computers. Such tools are
often familiar to teachers and students from
home use and may require little initial
training.”

Moursund, D., Bielefeldt, T., & Underwood, S. (1997). Foundations for The Road Ahead: Project-Based Learning and Information Technologies: National Foundation for the Improvement of Education (NFIE) by the
International Society for Technology in Educationo. Document Number)
Haejung Chung
Dec.12.2009

INTEGRACIÓN
Exemplary Uses of the Web for
Linguistic & Cultural Development
Haejung Chung
Dec.12.2009

Core

1. Alphabet/Pronunciation
2. Vocabulary
3. Reading
4. Listening
5. Collaborative Writing (Blogs, Google Docs, Wiki)
Haejung Chung
Dec.12.2009

Immersion

6. Digital Storytelling
7. Collaborative Storytelling
8. Global Simulation
9. Distance Learning

Active Participation for Fluency


Haejung Chung
Dec.12.2009

1. PRONUNCIATION
WITH LETTER SOUNDS

• Method: Lively Letters


• Digitally recorded sounds &
corresponding symbols
• Share to web or podcast

Technology: Portable Media Player, Voice Recorder, Digital Camera

Source: Apple Learning Interchange


Haejung Chung
Dec.12.2009

2. ONLINE FLASH CARDS


FOR YOUR OWN VOCABULARY

• User-created sets of Flash cards


• Self-directed online quizzes
• Share to Facebook or MySpace

Technology: Internet (Quizlet or LiveMocha)


Haejung Chung
Dec.12.2009

3. IPOD/GARAGEBAND
FOR READING FLUENCY

• Students pick a book they


are interested in reading
and summarize in their
words
• They record themselves
reading stories using a
microphone
• Better understanding of the
content by reviewing the
recordings

Technology: Portable Media Player, Voice Recorder or Sound Editing Program (Audacity), Internet

Source: Apple Learning Interchange


Haejung Chung
Dec.12.2009

4. LISTENING TO
PODCAST EPISODES

• Interesting soap opera or


drama stories
• Subscription-based content
delivery, automatic updates
• Instant download of each
episode

http://deimos3.apple.com/WebObjects/Core.woa/Browse/itunes.open.ac.uk.1619487952.01670974491

Technology: iTunes Media Player


Haejung Chung
Dec.12.2009

5. BLOGS (REFLECTION)

• Group observation about a


duck in the school
playground
• Write a blog post (log their
thoughts) online & receive
comments
• Chronological archives of
writing

Technology: Blogger.com, Internet


Haejung Chung
Dec.12.2009

5-2. REAL-TIME
COLLABORATIVE WRITING

• Students discussing their


shared story while co-
editing it in real-time via
Google Docs
• Stories can be published as
a web page

Learningismessy.org

Technology: Google Docs, Skype, Internet, Webcam, Microphone


Haejung Chung
Dec.12.2009

5-3. ASYNCHRONOUS
COLLABORATIVE WIKIPEDIA

• Students build a single web


page together & build their
wikipedia content
• Different versions of edits
can be tracked

http://6thgrade-07.pbworks.com

Technology: pbworks.com or wikispaces.com, Internet


Haejung Chung
Dec.12.2009

Core

1. Alphabet/Pronunciation
2. Vocabulary
3. Reading
4. Listening
5. Collaborative Writing (Blogs, Google Docs, Wiki)
Haejung Chung
Dec.12.2009

6. DIGITAL STORYTELLING

• Students choose a topic of


interest & develop their story
• Research information & write
a script on their own
• Collect visual materials
• Build and share the story
digitally
http://www.britishcouncil.org/storytelling.jpg
• Share it to the Web

Technology: Microsoft Photo Story or MovieMaker or iMovie, Microphone


Haejung Chung
Dec.12.2009

6. DIGITAL STORYTELLING

http://www.storycenter.org/stories/index.php?cat=4

Technology: Microsoft Photo Story, Microphone

Source: Center for Digital Storytelling


Haejung Chung
Dec.12.2009

7. COLLECTIVE VISUAL STORIES

http://voicethread.unc.edu/examples/practice.php

Technology: Internet (VoiceThread, Microphone, (Webcam), Internet)


Haejung Chung
Dec.12.2009

8-1. GLOBAL SIMULATION

• Create your own French


identity
• Simulate being a tenant in a
building in Paris
• Flesh out your character-
act, think, and write as the
person
• Participate in real-life events
• Expand self-portrait
http://deimos3.apple.com/WebObjects/Core.woa/Browse/lmu-public.1526761081.01696439071.1775234177?i=1403728060

Technology: Facebook, Microphone, Webcam


Haejung Chung
Dec.12.2009

8-2. GLOBAL SIMULATION

• Virtual conferences,
symposium, simulcast
• Language Island
• Avatar customization,
personal properties, and
virtual auditorium
http://www.youtube.com/watch?v=tEtDEdyf3bM

Technology: Teen Second Life, Microphone

Source: Global Kids


Haejung Chung
Dec.12.2009

9. DISTANCE LEARNING

• Skype
• Connect with Spanish
native speakers
• Situational dialogues
• Free Skype Extras - call
recorders

Technology: Skype, webcam, microphone

Source: Global Kids


Haejung Chung
Dec.12.2009

10. CLASSROOM PORTAL

Source: Digital Ethnography, Kansas State University


Technology: iGoogle, Netvibes, Any Blog
Haejung Chung
Dec.12.2009

Immersion

6. Digital Storytelling
7. Collaborative Storytelling
8. Global Simulation
9. Distance Learning
10. Classroom Portal/Network

Active Participation for Fluency


Haejung Chung
Dec.12.2009

DEMOSTRACIÓN
Haejung Chung
Dec.12.2009

RECURSOS
Haejung Chung
Dec.12.2009

Classroom 2.0 Ning Network


Haejung Chung
Dec.12.2009

SALA DE CLASE EXTENDIDA


Youth Media Programs
Haejung Chung
Dec.12.2009

Youth Radio
Haejung Chung
Dec.12.2009

Youth Communication
Haejung Chung
Dec.12.2009

Educational Video Center


http://www.collaborativeconsultingalliance.com/Collaborate%20Puzzle.jpg
FELIZ NAVIDAD!
Stay Tuned for Our Movie!

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