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CR 4 Encounter-

Guardian of the Fountain


[quote]"Four sets of stairs lead down into this 20' x 20' x 15' room, with the floor five feet lower
than the previous area. he !onstru!tion is of a different stone than an" other area seen so far, and
the most noti!ea#le feature is the fountain in its !entre. he fountain is unusuall" $eometri! and is
fashioned from what appears to #e a metalli! or !r"stalline material that intera!ts with the li$ht in a
stran$e fashion% s!atterin$, diffusin$, and sendin$ muted rain#ows a#out the !ham#er. he air is
!ool and humid, with a faint stran$e #ut not unpleasant s!ent. he dar& material is dappled with
droplets of what appears to #e pure water, and is sli!& to the tou!h."['quote]
(s soon as a part" mem#er tou!hes the floor of this room, the )uardian appears some distan!e
awa", out of a doorwa" of mist the same !olour as the fountain. his doorwa" disappears as soon as
the )uardian is present, and leaves onl" lin$erin$ mist whi!h disipates within a *ound.
[quote]"he $aunt fi$ure is ro#ed in wet velvet" fa#ri! that !lin$s to its s&eletal form% a !owl !overs
its head, o#s!urin$ its features, save pier!in$ lu!id li$hts li&e sunli$ht seen from depths of water. +t
!arries a wi!&ed loo&in$ s!"the in its hands of white #one."['quote]
+t is silent, unmovin$ unless molested, and seemin$l" unaware of the part".
The Guardian of the Fountain-
+ntelli$ent ,edium -ndead .umanoid
./ nd10 with n 0 part" avera$e level
.1 2n34
,ove5 60'
7aves5 24 in all 8 a#ilities
(tta!&s5 9ne more than atta!&er
/ama$e5 2d:24 1ier!in$'7lashin$ s!"the
7pe!ial5 /imension /oor a num#er of times equal to part" mem#ers 21, onl" within !ham#er
;n!ounter <15 =21 > (vera$e 1art" ?evel@ 3 10 <1
>> /efeat Aonus5 2=;n!ounter <1@
he )uardian is silent and will onl" stri&e in response to atta!&s, ran$ed or melee. +f affe!ted #"
urnin$, it will use its /imension /oor a#ilit" to appear #ehind the offender and attempt to stri&e
them down with (dvanta$e and 21d8 7urprise dama$e.
+f the part" drin&s from the fountain or its pool, the individual must ma&e a /B 18 Bon 7ave or
immediatel" drop to a sta#le 0 .1 =no /eath 7ave ne!essar"@, apparentl" dead. 7u!!ess $rants a
6th or hi$her level !hara!ter a 21 to their sele!ted rainin$ (#ilit" 7!ore, eliminatin$ its mar& on
their sheet. hose who were dropped into false death state are onl" revived if the )uardian is slain,
or a ma$i! means are use to raise their .1 #a!& to full.
+f the part" a#andons the false>dead mem#ers and flees, the" are not found if the room is re>entered.
he ), is ur$ed to have the !hara!ter=s@ found elsewhere in the !omplex or some other lo!ation of
adventure in the near future. he 1Bs in question $ain =21 > ?evel@ 3 5 <1 for their experien!e,
havin$ #een in a dreamli&e visionar" state una#le to thin& or otherwise !onta!t allies or
patrons'$ods. he !hara!ters are also mar&ed on their sternum with an i!on of a 7!"the exa!tl" li&e
the one held #" the )uardian.
+f slain, the )uardian appears to !rumple into a heap of powdered #ones, its ro#es !ollapsin$ upon
the heap, and the s!"the fallin$ to the floor and shatterin$. +n an" !ase, these thin$s further
deteriorate into wisps of the same sort of mist in whi!h the !reature first appeared.
?iquid drawn from the pool or fountain loses it effi!a!ious properties if ta&en out of the room, #ut
still retains a Ce!romanti! dweomer possi#l" useful in ma$i!al resear!h or spell !omponent use. +f
the ), is espe!iall" nau$ht", the drau$ht instead is a /B18, 4d8 in$ested poison, save for half.

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