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slam23Caesar III

Version 1.0
Readme File
9/15/98
***********************************************************************
Thank you for buying Caesar III. We are proud of our game, and confident that y
ou will find many hours of enjoyment in it.
This document contains last-minute information about Caesar III not found in the
game manual or Help Files. This file is more up to date than the manual and, i
n case of conflict, supercedes what is printed there.
This README file includes information that pertains to general issues and questi
ons you may have concerning the game. Should you experience any problems with C
aesar III, please refer to this file for additional help on answering questions
about the game and solving technical difficulties.
Please visit us at www.Caesar3.com for up to date hints, tips, and message board
s.
If your technical difficulty is not addressed here, we suggest that you point yo
ur browser at www.sierra.com.
Click the Interact button at the top of the page, then choose Message Boards, th
en click Strategy and Simulations under Technical and Customer Support Boards.
You can often find an answer to your question simply by reading messages already
posted there.
--Caesar III Development Team
***********************************************************************
TABLE OF CONTENTS
I. MINIMUM REQUIREMENTS
II. GENERAL TECHNICAL ISSUES
III. GENERAL GAME ISSUES
IV. HINTS AND TIPS
V. CONTACTING SIERRA

I. MINIMUM REQUIREMENTS
------------------------
Pentium 90
4x CD-ROM
16mb RAM
Video card capable of 16bit at 640x480
Min Hard Drive space 150mb +(100mb) free for Virtual Memory
Recommended
Pentium 133
4x CD-ROM
32mb RAM
Full install, plus +(100mb) free for Virtual Memory
II. GENERAL TECHNICAL ISSUES
-----------------------------
If you get a warning about Low Virtual Memory, please ensure that you have at le
ast 100mb of free Virtual Memory
on your Windows System hard drive (drive C:\ on most computers), NOT the hard dr
ive that Caesar III may be installed to. Caesar III will run with less than 100
mb free, but performance will suffer if you decide to play with less than is rec
ommended.
If you have any game slowdown or mouse problems, you should try to get the lates
t software drivers from your hardware manufacturer's Internet website. Even new
machines can ship with outdated drivers.
If you have not defragmented your hard drive recently, do so as part of resolvin
g any problem. The more often you install and delete programs or data files, the
more fragmented your hard drive becomes. Fragmentation exceeding five percent c
an cause delays or even crashes when the computer tries to read fragmented files
or access virtual memory. You should defrag both the system drive that holds Wi
ndows, and whatever drive you installed the game to.
KNOWN ISSUES
------------
We tested Caesar III on a wide variety of computers to ensure its compatibility
with various hardware configurations. There are so many different hardware manu
facturers, though, and so many different possible combinations of installed soft
ware, that every computer is unique in some way. On some small minority of mach
ines, that uniqueness might cause problems that we never even guessed at.
If you experience difficulties running Caesar III, disable any terminate-and-sta
y-resident programs (TSR's),
compression programs or crash protection programs, as these can interfere with t
he smooth operation of the game. If you don't know whether you have any such pr
ograms loaded, press CTRL + ALT + DEL to bring up a list of all programs present
ly in memory. Highlight everything there except for Caesar III, Systray and Expl
orer, and click the End Task button.
-On a VERY SMALL minority of machines, the monitor can seem to get stuck on the
last screen of the credits, or go black and appear locked up. It hasn't. You m
ay have clicked too quickly through each animation, or just clicked too many tim
es. To fix this, simply refresh the screen by going to the desktop (ALT + TAB),
and then returning to the game (ALT + TAB - again). The next time you play, pl
ease click through all animations slowly and one at a time.
III. GENERAL GAME ISSUES
-------------------------
If a Help link (the small button in the lower left corner of a popup panel you s
ee when you right-click on something in the game) takes you to the Table of Cont
ents, that means no specific help is available for that topic. Caesar III conta
ins in-game help for everything that we thought people would have questions abou
t, but it was not possible to provide help for every single game element or to d
isable the help button for those few items that don't have their own entries. S
can the Table of Contents for related topics.
Contrary to what the game manual says, the spacebar doesn't pause time. Use the
"P" key to pause and resume the flow of time. You cannot build or delete anythi
ng while the game is paused.
When you have selected an overlay view, use the spacebar to toggle back and fort
h between the overlay you're looking at and whatever view you had previously sel
ected (whether that was "normal" or some other overlay).
HOTKEYS
FUNCTION KEY
Pause Game P
Reduce game speed [
Increase game speed ]
Scroll main map Cursor keys
View normal map while in overlay Space Bar
Return to last overlay Space Bar
5 Overlays:
Fire F
Damage D
Crime C
Problems T
Water W
(Hitting the same key again, brings you back to the normal overlay)
12 Advisors:
Labor 1
Legion 2
Emperor 3
Ratings 4
Trade 5
Population 6
Health 7
Education 8
Entertainment 9
Religion 0
Finance -
Chief =
(Hitting the same key again, brings you back to the city map)
Remember Map view location Ctrl + F1, F2, F3, or F
4
Go to Map View location F1, F2, F3, or F4
Cycle through (and view) legions L
F6 Windowed Screen (if your desktop supports the current game resolution)
F7 640x480
F8 800x600
F9 1024x768
Career Game maps are not available in the Construction Kit, but you can replay t
hese maps after you've played them once in the Career Game. When you first ente
r a new assignment, the game saves the map as your rank. Therefore, after you s
tart the fourth assignment, in which your rank is Architect, an entry called "Ar
chitect" appears in your saved game list. To replay the fourth assignment, simp
ly load that saved game. Don't delete these saved games, as they are the only w
ay you can play Career Game maps individually without starting a new career.
Sheep and Zebras inhabit some maps in the central and desert regions of the empi
re. They seek to avoid contact with citizens and the artifacts of civilization.
You can't kill them, eat them or interact with them in any way other than tryi
ng to frighten them away by building something near them.
Contrary to the manual, the lack of a governor's residence does not limit the po
tential prosperity for a city.
When you surrond a set of housing with a wall, the housing will disappear after
several seconds. Use gatehouses to provide necessary access to the rest of the c
ity map when fortifying residential areas.
Wolves roam the northern reaches of the Empire. They have an acquired taste for
Roman flesh.
If a granary is destroyed, any cart pushers travelling towards it will divert to
an alternate granary or warehouse. If there is no alternative destination, the
cart pushers will stop and wait for a new working destination. They may even w
ait in the ashes of the old building. If a warehouse is destroyed, any cart push
ers travelling towards it will divert to an alternate warehouse or, if they are
carrying raw materials, possibly a workshop. If there is no alternative destina
tion, the cart pushers will also stop and wait for one to be provided.
There is no limit on the number of reservoirs that can be linked together by aqu
educts.
IV. HINTS AND TIPS
-------------------
To reward you for being one of those rare players who actually reads the README
file, the Caesar III design team came up with these last-minute tips. Those tha
t duplicate hints given in the manual and the in-game help are especially import
ant items that we felt couldn't be emphasized strongly enough.
Getting started:
Plan your first residential area well. You will need access to farmland, raw ma
terials and water at a minimum.
Keep your road network simple. Intersections should be kept to a minimum and th
e roads as straight as possible. Whenever walkers can turn the wrong way, they
will (or so it seems!).
Build and develop no more than two residential areas initially. You may be biti
ng off more then you can chew.
Plan ahead when placing housing. Leave space for service providing buildings su
ch as baths, schools, clinics, etc.
Advanced housing (large and luxury villas) needs 3x3 tile blocks. The most advan
ced housing (palaces) requires 4x4 tile blocks. Don't cut off residential expan
sion with roads or service buildings in your best neighborhoods.
Housing will expand into gardens, but not statues. If you want to cover tiles t
hat you intend housing to expand onto later, use gardens. If you want to contro
l the rate at which housing can expand, use small statues (and demolish them whe
n you want to let the houses grow).
Think carefully before you place your farms. A small area of fertile land will
support more farms then you might think.
Get a trade route started quickly. The revenue gained is essential to maintaini
ng a good growth rate. As soon as your city's food supply is assured, check the
Empire Map and find out what you can most profitably export. Then, strive to g
et that industry producing goods before you worry about evolving your housing ve
ry far.
Lower your taxes. Tax revenue is too small to matter early in the game and the
people resent them.
Don't overdo gardens and plazas when your first build things. They can get expen
sive. Wait until you need to increase desirability and have some extra money.
Build small low rent communities near areas where you are having labor problems.
When creating residential areas, leave open spots for baths, libraries, clinics
and other buildings that provide services or boost desirability.
Be sure to have a stockpile of housing evolution goods in both your markets and
warehouses before trying to evolve to a housing type that requires the good. If
you don't you just end up watching your housing evolve and devolve due to errati
c goods supplies.
Small insulae are the first building types where you can cover your wages with t
axes (at a reasonable, 8% tax rate).
An efficient city:
Only one tile of a building that is 2x2 or larger needs water access in order fo
r the entire building to have water access. This applies to baths and housing.
Build farms at the extreme edge of fertile land to maximize its use, especially
on maps where farmland is scarce. You can usually build farms where only one ti
le touches farmland, and sometimes where the nearest visible farmland is a tile
or two away.
Entertainers provide the same access walking to their venues that they provide w
hen walking from their venues.
Learn how to use the granary and warehouse special orders. Creative use of spec
ial orders will greatly increase the productivity of industry and the profit pot
ential of trade.
Specialize warehouses in one or two commodities at most. This makes it easier f
or you to control the flow of commodities, especially when you have to get them
from one side of a large city to the other.
Place docks near where trade ships enter the map. Build one dock for each seabo
rne trade route that you open.
Minimize cart-pusher travel time by building granaries near farms and markets ne
ar granaries. Put workshops near their raw material suppliers, warehouses near
the workshops, and markets near the warehouses.
If money is tight, don't worry about Neptune's wrath on assignments that have no
fishing or seaborne trade. You don't need to build him temples if he can't tou
ch you.
Fountains, markets and bath-houses all evolve as their property's desirability r
ises. This evolution is graphical only, to help you see improvement in neighbor
hoods. Their function doesn't change as they evolve.
Fighting:
The best defense is obviously a wall of towers -- all towers (except for a few g
ates). Ballistas can wipe out an army all alone. But still, have some armies on
hand. It is best to have one cavalry (rapid reaction to slow down invaders if ne
cessary), two legions (very effective but slow) and two or three javelin auxilia
ries (long range attacks with some
speed added).
The ultimate defense has your six armies go through a gate to confront your enem
ies outside the city. Line up the legions and cavalry up front, with javelins be
hind them; all of this just in front of the towers. Try to engage the enemy with
in range of your towers ballistas. The legions have a better chance with ballis
tas covering them, and the ballistas
will survive longer with legions protecting them.
Don't underestimate the enemy! Try to build a new legion about every two years,
until you have as many as you want. This should give you the troops to handle
the early attacks up until year 10.
Save the game whenever you're warned of an impending attack. If you lose your c
ombat, you can revert to the saved game and build defenses where you know they'r
e most needed.
Miscellaneous:
Ignore messages about overproducing food. Too much food is a good thing, assumi
ng that you have the labor for it. If you don't, tell the Trade Advisor to turn
some of your farms off temporarily, or have the Labor Advisor assign a lower pr
iority to Food Production.
If people are winding up for a good riot, decrease taxes. Riot damage costs you
more than the tax decrease does.
Never let unemployment exceed 20%. If you need to create jobs quickly, build ex
tra hospitals.
The following Quality Assurance Testers were not listed in the credits but deser
ve recognition for their last-minute work, forebearance, and tolerance for exten
ded sleep deprivation:
Hans Wang
John McAuley
Wayne McCauley
Ed Flores
Phil Dangler
Jeremy LeBlanc
We hope you enjoy playing Caesar III as much as we enjoyed making it.
Thank you from all of us at Impressions.
V. CONTACTING SIERRA
---------------------
A) Customer Service, Support, and Sales
B) Technical Support
C) Legal Information
A) Customer Service, Support, and Sales
----------------------------------------
United States
U.S.A. Sales Phone: (800) 757-7707
International Sales: (425) 746-5771
Hours: Monday-Saturday 7AM to 11 PM CST,
Sundays 8AM to 9PM CST
FAX: (402) 393-3224
Sierra Direct
7100 W. Center Rd
STE 301
Omaha, NE 68106
United Kingdom
Cendant Software International Limited
Main: (0118) 920-9111
Monday-Friday, 9:00 a.m. - 5:00 p.m.
Fax: (0118) 987-5603
Disk/CD replacements in the U.K. are 6.00,
or 7.00 outside the UK. Add "ATTN.: Returns."
2 Beacontree Plaza,
Gillette Way,
Reading, Berkshire
RG2 0BS United Kingdom
France
Cendant Software International Limited
Phone: (01) 46-01-46-50
Lundi au Vendredi de 9h _ 19h
Fax: (01) 46-30-00-65
Parc Tertiaire de Meudon
Immeuble "Le Newton"
25 rue Jeanne Braconnier
92366 Meudon La For_t Cedex
France
Germany
Cendant Software International Limited
Tel: (0) 6103-99-40-40
Montag bis Freitag von 9h - 19Uhr
Fax: (0) 6103-99-40-35
Robert-Bosh-Str. 32
D-63303 Dreieich
Germany
On-Line Sales
CompuServe United Kingdom:GO UKSIERRA
CompuServe France: GO FRSIERRA
CompuServe Germany: GO DESIERRA
Internet USA: http://www.sierra.com
Internet United Kingdom: http://www.sierra-online.co.uk
Internet France: http://www.sierra.fr
Internet Germany: http://www.sierra.de
THE SIERRA NO-RISK GUARANTEE
The Promise: We want you to be happy with every Sierra product you purchase fro
m us. Period. If for any reason you're unhappy with the product, return it wit
hin 30 days for an exchange or a full refund.... EVEN IF YOU BOUGHT IT RETAIL.
(Hardware ordered direct must be returned within ten days.) Please send back yo
ur product, signature
required if mailing via US Postal Service.
The Only Catch: You've got to tell us why you don't like the game. Otherwise,
we'll never get any better. Send it back to us and we promise we will make thin
gs right. (If you bought it at a retail outlet, please send your original sales
receipt.)
* Returns valid in North America only.
Disk and or Manual Replacement:
Product Returns:
Sierra On-Line Returns
4100 West 190th Street
Torrance, CA 90504
Sierra On-Line Fulfillment
4100 West 190th Street
Torrance, CA 90504
NOTE: To replace your disk(s) please send only Disk #1 (or the CD) and copy of y
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ndling fee and a photocopy ONLY of disk #1. Payment should be made at the time
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* Returns to this address valid in North America only.
B) TECHNICAL SUPPORT
---------------------
North America
Sierra On-Line offers a 24-hour automated technical support line with recorded a
nswers to the most frequently asked
technical questions. To access this service, call (425) 644-4343, and follow th
e recorded instructions to find your
specific topic and resolve the issue. If this fails to solve your problem, you
may still write, or fax us with your
questions, or contact us via our Web site.
Sierra On-Line
Technical Support
P.O. Box 85006
Bellevue, WA 98015-8506
Main: (425) 644-4343
Monday-Friday, 10:00 a.m.- 6:45 p.m. PST
Fax: (425) 644-7697
http://www.sierra.com
support@sierra.com
United Kingdom
Cendant Software International Limited offers a 24-hour Automated Technical Supp
ort line with recorded answers to
the most frequently asked technical questions. To access this service, call (01
18) 920-9111, and follow the recorded
instructions to find your specific topic and resolve the issue. If this fails t
o solve your problem, you may still write, or
fax us with your questions, or contact us via our Internet or CompuServe sites.
Cendant Software International Limited
2 Beacontree Plaza,
Gillette Way,
Reading, Berkshire
RG2 0BS United Kingdom
Main: (0118) 920-9111
Monday-Friday, 9:00 a.m. - 5:00 p.m.
Fax: (0118) 987-5603
http://www.sierra-online.co.uk
France
Cendant Software International Limited
Parc Tertiaire de Meudon
Immeuble "Le Newton"
25 rue Jeanne Braconnier
92366 Meudon La For_t Cedex
France
T_l_phone: 01-46-01-46-50
Lundi au Vendredi de 9h _ 19h
Fax: 01-46-30-00-65
http://www.sierra.fr
Germany
Cendant Software International Limited
Robert-Bosh-Str. 32
D-63303 Dreieich
Deutschland
Tel: (0) 6103-99-40-40
Montag bis Freitag von 9 - 19Uhr
Fax: (0) 6103-99-40-35
Mailbox: (0) 6103-99-40-35
http://www.sierra.de
Spain
Cendant Software International Limited
Avenida de Burgos 9
1-OF2
28036 Madrid
Spain
Tel_fono: (01) 383-2623
Lunes a Viernes de 9h30 a 14h y de 15h a 18h30
Fax: (01) 381-2437
Italy
Contattare il vostro distribotore.
---------------------------------------------------------------------------
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