How Practice Measures Up To Theory: Instructional Technology In The
Constructivist Classroom
Brian P. Nagy Boise State University
HOW PRACTICE MEASURES UP TO THEORY P age | 1 Abstract This paper examines how modern uses of educational technology can be used under the constructivist model of learning. It begins by defining constructivism and presenting the primary tenets of that theory and what they may look like in use. It then looks at some uses of technology that erroneously are labeled as constructivist, but fail to meet the core tenets of the model. Finally, the paper examines some best-practices of using technology to support constructivist learning environments. HOW PRACTICE MEASURES UP TO THEORY P age | 2
Instructional technology is difficult to define. For teachers, technology can serve as a crutch or as a tool. Ely (2008) noted that the ever-changing world of technologies and the overlap of various other fields of study make a precise explanation of educational technology next to impossible. Practically, it can be something to use simply to say, Im using technology! or it can be used because it makes sense and improves the learning experiences of the students. Constructivist learning theory focuses on student-centered learning and the understanding that each student will create their own knowledge based on personal experiences and prior knowledge. Technology is an ever-presentand integralpart of the lives of many students today. To ignore such ubiquity when designing learning experiences is to ignore tools and experiences that many students already have and are comfortable with. Technology promotes interest in most learners because of its novelty in many classrooms. Utilizing technology, teachers can design learning experiences that allow students to actively engage with content. Technology allows students to more freely investigate material by pulling in the expertise of others, exploring open- ended simulations or following the trail of hypermedia to form new connections. How does instructional technology support constructivist theory? Some would argue that the static nature of some content on the web makes it difficult to create individualized experiences where students take the reins of their own learning. Others tout the benefits of technologyincluding exploring through hypermedia and virtual worldsas exactly the experiences called for in a constructivist setting. Background Theory: What Makes Us Learn? Learning theories abound. Many have attempted to utilize data to formulate a unifying statement that tells us how people learn. Can they all be right? Perhaps not in whole. Perhaps HOW PRACTICE MEASURES UP TO THEORY P age | 3 taken all together, a clearer picture of everything involved in learning comes into focus. When considering the transformative role that technology can take, it is constructivist learning theory that offers the most potential for viable application. Constructivist theory suggests that knowledge and the acquisition of knowledge are personal and internalized by the individual based on what they already know. Prior experiences produce knowledge which acts as a foundation upon which new experiences add new knowledge. Dalgarno (2001) clarifies, each person forms their own representation of knowledge with prior experiences shaping that formation. A core notion of constructivism is that individuals live in the world of their own personal and subjective experiences. It is the individual who imposes meaning on the world, rather than meaning being imposed on the individual (Karagiorgi & Symeou, 2005). In order for these experiences to truly fit the constructivist theoryand constructivist pedagogy, with which the theory should not be confusedthey must meet a few necessary criteria. Truly constructivist learning experiences must incorporate: collaborative learning; complex problems that can be viewed and attacked from multiple angles; apprenticeship with experts; and cognitive flexibility (Petraglia, 1998). It seems that there are quite a few definitions of constructivism. Apparently, true to the spirit of constructivism, most everybody constructs his or her own particular meaning for it (Salomon, 1998). Yet, as Duffy and Cunningham (1996) state, there is a general consensus that (1) learning is an active process of constructing rather than acquiring knowledge, and (2) instruction is a process of supporting the construction rather than communicating knowledge. In brief, it is the role of the instructor to get students engaged in activities that lead to construction of knowledge. Dalgarno (2001) suggests that in these activities, a discrepancy between perceived knowledge built on prior events and new information derived from the activity is what HOW PRACTICE MEASURES UP TO THEORY P age | 4 drives learning. More concisely, learning is a change in meaning constructed from experience (Tam, 2000). Further, constructivism states that in order to successfully integrate the outcome of learning experiences with prior knowledge, students must take part in a reflective period. This becomes especially important when evaluating student learning, as the hard line between correct and incorrect becomes blurred. The students ability to explain and defend decisions is an important element of evaluation and is related to the development of metacognitive skills and self-reflexive processes (Karagiorgi & Symeou, 2005). None of these descriptions of the learning process are predicated on the use of technology. What, then, does technology have to do with conforming to constructivist theory in a classroom setting? Technology can be used to provide the authentic learning experiences required for the formation of new understandings. To name just a few uses of new computer technologies, learners can more fully investigate problems, communicate with experts or even run experiments remotely or virtually that they would otherwise be unable to do. What Is Not Constructivist Use Of Technology? Knowledge is based on experience and experiences occur in different contexts. It is the contexts that matter most for learning. Multiple authors have extolled the virtues of learning happening in a realistic context. The idea of everyday expertise (Zimmerman & Bell, 2012, p.224) states that learners can gain knowledge and understanding of a task or idea when in context, but lose that understanding when questioned in a decontextualized school setting. For example, if statistics are learned in the context of a sport, then that context should be a thread throughout instruction and should still be used in assessment. J onassen (1991) states, rather than HOW PRACTICE MEASURES UP TO THEORY P age | 5 decontextualizing learning in isolated school environments, we should create real-world environments that employ the context in which the learning is relevant. Typical use of software packages that fall into categories such as drill-and-practice and tutorials fail to provide the learning activities required for learning according to constructivism. Further, the one-size-fits-all approach found in many such software suites often fails to provide context familiar to all students or any individual students. Though such software may provide feedback, there is no opportunity for true interaction with the software, an expert, or other students to provide valuable context for internalization and therefore learning. Additionally, such software more often tells information, but does not allow the learner to discover it on their own. Learners are rarely given the opportunity to analyze new data and they are unlikely to be trained to respond to teachable moments, where student responsesdrive lessons, shift instructional strategies and alter content (Lunenberg, 1998). Petraglia (1998) takes issue with instructional technology that preauthenticates, or starts out by introducing an induced-fit authentication of the scenario. In doing this, a presumption of the learner is made as a general audience for whom the scenario must be authentic. As Zimmerman and Bell (2012) point out, no such presumption can be made as the prior experiences of each learner is unique and must be accounted for. Contrarily, Karagiorgi and Symeou (2005) might consider this pragmatic constructivism, wherein the level of authenticity and self-discovery is chosen to best suit the learning environment. Apprenticeship is the next tenet of constructivism which, according to Petraglia, technology fails to adequately support. The social relationship between a learner and a mentor is invaluable for learning through experiencelearning from a master is one form of discovery learning, an off-shoot of constructivist learning theory (Bruner, 1971). Some simulations can HOW PRACTICE MEASURES UP TO THEORY P age | 6 provide a facsimile of the give-and-take nature of conversation and instruction provided for by such a relationship, but will fail to create the student-motivating emotional connection, according to Petraglia. What he does not consider, however is newer technologies that allow students to directly interact with experts to form such a relationship. E-mail, instant messaging, and video chat services like Skype and Google Hangouts now allow for real-time, synchronous communication which may well provide for the personal touch required in an apprenticeship environment. Finally, Petraglia lists one more technology that doesnt quite cut it for constructivism. Hypertext is a useful tool that allows learners to follow linked articles and create a web of understanding from their explorations. In a more concrete example, it allows for what could be called Wikipedia Surfing, wherein a user follows links from inside of one article to another article and continues to follow links, creating connections for themselves and retrieving new information according to his or her own interests within the articles. The shortcoming, according to Petraglia is in the links themselves. Again, there is an induced-fit scenario. Here, it is the web developer who decides how many links to provide and which are important. It is that one persons idea of what informational denseness and conceptual association in the real world would look like, though a learner may want to explore different avenues if they were available. What Does Constructivism Look Like With Educational Technology? Teaching with constructivism in mind requires a paradigm shift. The traditional image of a row of desks facing the front of the room does not fully perform the role of a learning experience, nor does it provide adequate flexibility for multiple learning styles and abilities. Instead, instructors must move back to act as facilitators and guides through the learning experiences. Dalgarno (2001) suggests that constructivism comes in different shades, based on HOW PRACTICE MEASURES UP TO THEORY P age | 7 the level of teacher involvement in the learning process. Dialectical constructivism is perhaps easiest to adapt for the faint of heart, as it provides scaffolding for learners to guide them through the learning experiences and peer collaboration. Exogenous constructivism allows for a blending of direct instruction and learning experiences that provide for application of the instruction. Finally, endogenous constructivism is the learning that is completely self-induced by the student. It should be noted, though, that even the information obtained from the classic notion of school is filtered and stored within the framework of prior knowledge and experiences. To try to make an exhaustive list of technology that can be used in the classroom would indeed be an exhausting process. New devices and software applications hit the market at breakneck speed. These either supplement or supplant existing technology. What follows is merely a set of examples of uses of technology that support constructivism in the learning environment. The subsequent paragraphs will examine the value of hypermedia, simulations, telecommunication, online data, and cognitive tools for self reflection. "Because hypermedia information databases typically allow browsing under complete learner controls, with learners following a sequence of links that makes sense to them, it is suggested that they facilitate the formation of individual knowledge representations (Dalgarno, 2001). That being said, as noted above, the author of software, by nature, has control of which links are provided. To counteract this, there should be a level of freedom given to learners to wander outside of curated databases or websites to explore connections that may not have been made by the designer. Salomon (1998) also suggests that design of hypermedia sites by learners be used as authentic construction as they are creating a model of their understanding with the linkages that they have created being mirrored in the linked text. HOW PRACTICE MEASURES UP TO THEORY P age | 8 Simulations have long been used in education. Computer-aided simulations allow users to manipulate variables and test ideas that interest them. In a more perfect world, this would be easy to do in the confines of a classroom or lab. Computers allow such exploration in a way that is safe and cost-effective (a sad, but realistic requirement in these times). In addition, such simulations allow learners to see immediate results as they create models or try out their theories about the concepts modeled (Dalgarno, 2001). In essence, though it allows for the learning experience, the time frame required is reduced. This then allows the student to repeat their simulation or make changes, reinforcing the knowledge constructed through the simulation. Simulations also provide students with what Petraglia (1998) calls freedom to fail. It is difficult to learn from a mistake if mistakes cant be made. Simulations allow students to test conditions and see what does not work without the fear of real-world reprisal for such failure. Tam (2000) focused on the collaborative aspect of constructivism, namely in distance education. Collaboration with peers allows students to bounce ideas off of each other and gain fresh perspectives on new information that may be drastically different from prior misinformation or knowledge that simply does not mesh well with the set of experiences with which they enter the learning environment. She states, A central strategy for building constructivist learning environments such as situated learning, multiple perspectives and flexible learning is to create a collaborative learning environment. Telecommunication also allows students to reach out and collaborate with students who are different from them, whether they are from across the state or across the world. Further, telecommunication technologyincluding message boards, instant messaging, videoconferencing services like Skype and Google Hangouts and teleconferencing hardware and networks that might be found in a distance learning lab allows access to experts. Such communication tools allow students to have authentic experiences HOW PRACTICE MEASURES UP TO THEORY P age | 9 with experts in a field or even go on a virtual field trip to a site that they otherwise could not visit, thus allowing them to witness activities that can now be incorporated into their schema. Brooks and Brooks (1993, as cited in Lunenburg, 1998) state that, constructivist teachers use raw data and primary sources, along with manipulatives, interactive and physical materials. These allow learners to explore, experiment and research real-world problems using real-world tools. The World Wide Web allows for easy access to such tools including: real-time environmental data; databases full of data already collected by scientists that only await new interpretation; the words of current and former public figures found in the text of their speeches and the text of their social media posts; and primary sources from across history that have been scanned or transcribed into online libraries. As with everything related to technology, this list certainly does not cover them all. As hypermedia allows learners to follow connections, they must have some way to examine and visualize the connections between what they know and what they have learned. Blogs have been used since their inception as a kind of public journal where thoughts and connections can be made and others can add to the dialog through responses to a blog post. As such, blogs are a valuable tool in the collaborative and reflective aspects of constructivist learning. In addition, tools exist to actually map the connections between seemingly discrete bits of information. Concept mapping, using tools like cMap and Inspiration, allows students to make connections with arrows that use linking verbs, or terms that describe the relationship. The use of modelling tools that allow the learner to develop their own simulation of a particular aspect of the world can require the learner to develop a very deep understanding of the concepts involved (Dalgarno, 2001).
HOW PRACTICE MEASURES UP TO THEORY P age | 10 Conclusion Constructivism is hardly a new theory of learning, but with increased focus on student achievement and readiness for careers upon leaving the education system, there has been a paralleled increase in interest in constructivism. Constructivists place emphasis not on what is learned, but how it is learned and how the new knowledge is processed. It looks at learning as a social endeavor that must take into account the experiences of the learner. Indeed, for the learner to assimilate new information, he or she must take part in new experiences. The application of constructivism to instructional design has certain advantages such as more meaningful learning outcomes, more independent problem-solving capability and more flexibility in both design and instruction activities (Karagiorgi & Symeou, 2005). New technology allows for these important facets of learning by providing experiences that may not be available to the learner otherwise. New technologies are sure to come and no doubt, teachers willing to provide optimum learning activities will find ways to leverage them to the benefit of their students. HOW PRACTICE MEASURES UP TO THEORY P age | 11
References Bruner, J . (1971). The process of education revisited. The Phi Delta Kappan, 53(1), 18- 21.
Dalgarno, B. (2001). Interpretations of constructivism and consequences for computer assisted learning. British Journal of Educational Technology, 32(2), 183-194.
Doolittle, P.E. & Hicks, D. (2003). Constructivism as a theoretical foundation for the use of technology in social studies. Theory & Research in Education, 31(1), 72-104.
Duffy, T. & Cunningham, D. (1996). Constructivism: Implications for the design and delivery of instruction. In J onassen, D. (Ed.). Handbook of Research for Educational Communications and Technology (pp. 170-198). New York, NY: Macmillan Library Reference.
Ely, D. (2008) Frameworks of educational technology. British Journal of Educational Technology, 39(2), 244-250.
J onassen, D. (1991). Objectivism versus constructivism: Do we need a new philosophical paradigm? Educational Technology Research and Development, 39(3), 5-14.
Karagiorgi, Y. & Symeou, L. (2005). Translating constructivism into instructional design: Potential and limitations. Educational Technology & Society, 8(1), 17-27.
Lunenburg, F. (1998). Constructivism and technology: Instructional designs for successful education reform. Journal of Instructional Psychology, 25 (2), 75-81.
Petraglia, J . (1998). The real world on a short leash: The (mis)application of constructivism to the design of educational technology. Educational Technology Research and Development, 46(3), 53-65.
Salomon, G. (1998). Novel constructivist learning environments and novel technologies: Some issues to be concerned with. Research Dialogue in Learning and Instruction 1(1), 3-12.
Tam, M. (2000). Constructivism, instructional design and technology: Implications for transforming distance learning. Educational Technology & Society, 3(2), 50-60.
Zimmerman, H. & Bell, P. (2012). Everyday expertise: Learning within and across formal and informal settings. In J onassen, D. & Land, S. (Eds.), Theoretical foundations of learning environments (2 nd ed.) (pp. 220-235). New York, NY: Routledge.
(Cambridge Series in Statistical and Probabilistic Mathematics) Gerhard Tutz, Ludwig-Maximilians-Universität Munchen - Regression For Categorical Data-Cambridge University Press (2012)