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Common Checkmating Patterns

When the King is Castled


1
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The simplest checkmate with a
queen and bishop involves an
attack on h7. For this, the
queen and bishop can be
anywhere on the b1-h7
diagonal. The queen can also
be on the h-file.
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A queen and bishop mate can
be directed at g7. If the g-
pawn is on g6, then mate is
also possible at h8. The queen
may be on the g-file or h6 if
the g-pawn has been advanced
or is pinned.
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Black to move is defenseless
against this setup. 1g6
2.Qh6!But not 2.Bxg6+? Kg7
and the king escapes. The rest
is 2Ra8 3.Bxg6+ Kg8
4.Qh7+ Kf8 5.Qf8#.
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A queen and knight combine
for "Smothered Mate." You
need a queen on the a2-g8
diagonal and a knight within
range of f7. Black's king must
be restricted and there must
not be any piece guarding f7.
1.Nf7+ Kg8 2.Nh6! Kh8
3.Qg8+!! R(N)xg8 4.Nf7#.
Smothered mates do not have
to occur in the corner, but they
are easiest, and most common,
there.
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Common Checkmating Patterns
When the King is Castled
2
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Greco's Mate involves a
queen, bishop, and knight.
You need a queen on h5, a
knight on g5, and a bishop on
the a2-b8 diagonal. Black
plays, 1h6 2.Bxf7+ Kh8 (If
2...Rxf7 3.Qxf7+ Kh8 4.Qf8#.)
3.Qg6 hxg5 4.Qh5#.
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For a back rank mate, all you
need is a rook (or queen)
which can check a king that is
trapped behind its pawns.
There are dozens of variations
on this theme, making it one
of the most common patterns.
For example, your king on g6
can substitute for the pawns.
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The Arabian Mate involves a
rook and a knight. It is most
common in a corner, but can
happen along the edge, too.
You need a rook and a knight
two squares diagonally away
from the king. The knight
restrains the king and supports
a rook check in front of it.
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A rook (queen) can be lethal
when joined by a knight on
g6! You need a rook (queen)
which can get to the back
rank, a protected knight on g6
and a guard for e6. Here, the
pawn-f5 serves the last two
roles, but there are other ways,
too. 1.Ra8+ Kf7 2.Rf8#. If
2Kh8, 3.Rh8#. This can
occur in other places, too.
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Common Checkmating Patterns
When the King is Castled
3
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Anastasia's mate involves a
knight on e7 and a rook or
queen checkmating along the
h-file. The mate includes a
sacrifice at h7. You need a
knight which can check at e7,
a rook (or a queen, which can
also be along the b1-h7 dia-
gonal) which can sacrifice
itself at h7, and a rook (or
queen) which can reach the h-
file for mate.1.Ne7+ Kh8
2.Rxh7+! Kxh7 3.Rh5#.
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A pawn on f6 creates patterns
which are powerful attacking
tools. Here are two common
situations. On the left, 1.Qh6
leaves Black defenseless. On
the right, it is already
checkmate.
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Morphy's Mate is a famous
pattern which is well worth
knowing. 1.Qxf6! gxf6
2.Rg1+ Kh8 3.Bxf6#.
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Here is a variation of
Morphy's Mate for which
you need just a bishop and
rook. 1.Rxg7+ Kh8 2.Rxf7+!
(Not yet 2.Rg1+ because of
2f6!) 2...Kg8 3.Rg7+ Kh8
4.Rg1+ Rf6 5.Bxf6#.
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Common Checkmating Patterns
When the King is Castled
4
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Pillsbury's Mate is another
variation of Morphy's Mate.
(Note: Morphys mate is not
possible because the bishop is
under attack.) 1.Rxg7+! Kh8
2.Rg8+!! Kxg8 3.Rg1#.
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A bishop and knight can be
deadly. Here we see two
typical ways to checkmate.
1.Nxf7+ Kg8 2.Nh6#; or
1.Ng6+ Kg8 2.Ne7#.
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Boden's Mate involves a
queen sacrifice and the use of
two diagonals and is some-
times referred to as a "criss-
cross" mate. This position is
from the game Macdonell-
Boden, 1869. 1...Qxc3+!!
2.bxc3 Ba3#.
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This is a simplified version of
a criss-cross mate. 1.Bd5#.
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