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Installer log.txt for X-Plane DVD Installer 3.

02r2 compiled on Dec 5 2011 11:16


:47
This log file is generated automatically by Laminar Research applications and co
ntains diagnostics about your graphics hardware, installation, and any error con
ditions.
If you need to contact tech support or file a bug, please send us this file. NOT
E: this file is rewritten every time you start ANY of your X-System applications
.
If you got a hard system crash and want to report this to Laminar Research, then
be sure to send your crash_report.txt file generated by the crash as well!
Windows 6.2 (build 9200/2)
CPU type: 586
Physical Memory: more than 4 GB.
CPU 0: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz Speed (mhz): 1796
CPU 0: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz Speed (mhz): 1796
CPU 0: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz Speed (mhz): 1796
CPU 0: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz Speed (mhz): 1796
X-System folder:'', case sensitive=0
OpenGL Vendor : Intel
OpenGL Render : Intel(R) HD Graphics 4000
OpenGL Version : 4.0.0 - Build 9.17.10.2857 (400)
OpenGL Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color
GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_arra
y GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements
GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_ed
ge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_c
ombine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_
coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_
ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_S
UN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_textu
re_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clam
p GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_
ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_wi
ndow_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_te
xture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_
stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_que
ry GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_A
RB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_
point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_AR
B_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer
_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object G
L_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_o
cclusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB
_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_r
g GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzl
e GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_
stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_ARB_transform_fee
dback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisamp
le GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_
map_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_perfor
mance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart
GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_
vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_ge
ometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_d
raw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventio
ns GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compa
tibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type
_2_10_10_10_rev GL_ARB_timer_query GL_INTEL_map_texture GL_ARB_tessellation_shad
er GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_A
RB_texture_cube_map_array GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_shade
r_subroutine GL_ARB_transform_feedback3
threaded_avail : 0 tex_clamp_avail : 1 add_env_avail : 1
combine_avail : 1 dis_fog_avail : 0 instance_avail : 0
two-sided stencil: 1 separate stencil : 1 tex_comp_avail : 1
vbo_avail : 1 pbo_avail : 1 automini_avail : 1
aniso_avail : 1 fsaa_avail : 1 occlude_avail : 1
sprites_avail : 1
sblend_avail : 1/1
vprog_avail : 1 (1024)
fprog_avail : 1 (1447/1447/1447/128)
depth_tex_avail : 1
shad_objs_avail : 1
vshader_avail : 1 (16/1024/64/80/16/1024)
fshader_avail : 1 (1024)
glsl_avail : 1 (4.00 - Build 9.17.10.2857/100)
first-gen shaders: 0
gshader_avail : 1 buniform_avail : 0 shad_lod_avail : 0
gpu_shad4_avail : 0 framebuf_avail : 1 frameblit_avail : 1
drawbuf_avail : 1 drawbuf2_avail : 1 tex_float_avail : 1
non_po

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