Beruflich Dokumente
Kultur Dokumente
Fan,poor
Fan
The
Beginners
Guide
to
Making
Money
in
Weekly
Fantasy
Sports
RICH FAN
1
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P a g e
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Table of Contents
Disclaimer
POOR FAN
Copyright
Preface
11
12
13
15
17
19
Thank You
21
2
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P a g e
Disclaimer
(1)
Introduc)on
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This
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Legal
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(2)
No advice
This
eBook
contains
informa,on
about
fantasy
football.
The
informa,on
is
not
advice,
and
should
not
be
treated
as
such.
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eect.
3
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P a g e
Copyright
The
following
content
contains
references
to
the
NFL,
FanDuel,
Dra+Kings,
Pro
Football
Focus,
Football
Outsiders,
and
Sun
Tzu.
Outside
of
these
direct
references,
the
rest
of
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content
is
completely
original
and
can
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the
authors
permission.
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you
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content
without
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be
subject
to
li&ga&on.
4
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P a g e
Preface
Welcome
to
Rich
Fan
Poor
Fan!
Well
guide
you
through
the
basics
of
fantasy
football,
the
dierence
between
season-long
and
DFS,
and
shows
you
how
to
win.
This
guide
is
not
meant
for
people
who
already
possess
a
deep
knowledge
of
fantasy
football.
Rather,
we
write
for
the
novice
who
is
just
star7ng
their
rst
forays
into
fantasy
football.
Well
teach
you
everything
you
need
to
know
to
start
out,
from
the
rules
of
fantasy
football
to
where
to
play,
and
then
graduate
to
some
higher-level
topics
such
as
how
to
an(cipate
which
players
your
opponents
will
pick
and
how
to
manage
your
bankroll.
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So,
the
real-life
stats
are
translated
into
fantasy
points,
and
if
the
cumula3ve
fantasy
points
added
up
from
the
outcomes
of
your
star2ng
lineup
of
fantasy
players
is
bigger
than
the
cumula/ve
fantasy
points
of
your
opponents
star/ng
lineup,
you
win
the
game.
Rosters
A
fantasy
team
consists
of
players
of
dierent
posi3ons;
the
exact
number
of
players
per
posi+on
diers
for
every
league.
For
example,
some
leagues
require
every
star)ng
lineup
to
have
1
quarterback
(QB),
2
running
backs
(RB),
3
wide
receivers
(WR),
1
!ght
end
(TE),
1
kicker
(K),
and
1
defense/special
teams
(D/ST).
In
addi$on
to
the
starters
for
a
dierent
week,
teams
also
carry
backups
that
allow
them
to
account
for
injuries,
bye
weeks,
and
poor
matchups
(more
on
matchups
later).
Many
leagues
also
allow
a
FLEX
op+on
for
star+ng
lineups.
A
RB,
WR,
or
TE
can
be
used
in
the
FLEX
posi0on,
allowing
fantasy
owners
more
control
over
which
player
is
allowed
to
start
in
a
given
week.
The
Dra(
We
just
went
over
all
the
posi2ons,
but
how
do
fantasy
leagues
decide
which
teams
get
which
player?
Season-long
leagues
use
a
dra(,
not
unlike
the
system
that
NFL
teams
use
to
pick
players
coming
out
of
college.
The
dierence
is
fantasy
dra0s
involve
all
NFL
players,
not
just
rookies.
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DFS
Leagues
In
DFS
leagues,
the
en&re
contest
only
last
for
a
weeks
slate
of
games.
Owners
choose
a
new
team
every
week.
The
obvious
advantage
to
this
is
that
you
wont
be
aected
by
injuries
and
suspensions
in
the
long-term.
Also,
if
you
win
you
get
paid
a"er
just
a
week,
instead
of
wai2ng
for
an
en2re
season.
In
DFS
leagues,
there
is
no
dra4.
Instead,
for
each
contest
every
owner
has
a
virtual
sum
of
fake
cash
(FanDuel,
for
example,
allots
owners
$60,000
for
each
contest)
and
picks
players
who
are
assigned
salaries
that
match
their
projected
produc6on
(Peyton
Manning
will
have
a
high
salary,
around
$10,000,
and
someone
like
Ryan
Tannehill
will
have
a
salary
closer
to
$6,000).
Each
player
can
be
owned
by
as
many
owners
that
want
to
pick
them
in
a
given
week,
in
contrast
to
season-long
leagues
where
a
player
could
only
be
owned
by
one
owner.
The
salary
system
ensures
that
teams
are
balanced,
because
you
dont
have
enough
money
to
make
a
team
full
of
elite
players.
You
can
either
aord
a
few
elite
players
by
selec%ng
some
low-prole
players,
or
you
can
stack
your
team
full
of
middle-of-the-
road
players.
In
DFS,
you
can
go
head
to
head
against
one
person
like
in
season-longs,
or
you
can
compete
against
many
teams
at
once
for
a
shot
at
a
higher
payout.
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poorly
covered
wide
receivers,
which
should
result
in
more
passing
yards
and
touchdowns.
Every
player
has
a
matchup.
In
the
example
we
just
listed,
it
was
a
quarterback
vs.
a
secondary.
There
is
also
running
back
vs.
front
7
(a
defenses
defensive
line
and
linebackers),
wide
receiver
vs.
cornerback,
and
3ght
end
vs.
linebacker
or
safety.
But
matchups
are
not
always
as
simple
as
they
appear.
For
one,
quarterbacks
dont
just
face
a
secondary:
they
also
have
to
deal
with
an
opposing
teams
pass
rush.
A
team
can
have
a
terrible
secondary,
but
if
they
have
a
good
pass
rush
(defensive
ends
and
linebackers
that
go
a1er
the
quarterback),
they
are
going
to
put
pressure
on
the
quarterback,
giving
him
less
5me
to
throw
and
forcing
him
to
make
mistakes.
A
good
pass
rush
can
compensate
for
a
poor
secondary,
so
ideally
you
will
pick
a
quarterback
matched
up
against
both
a
weak
secondary
and
a
weak
pass
rush.
Another
example
on
how
matchups
are
not
straigh+orward:
you
may
think
that
you
should
never
take
a
teams
top
wide
receiver
when
they
face
Sea0le
because
of
the
presence
of
star
cornerback
Richard
Sherman.
But
actually,
in
Sea-les
defensive
scheme
Sherman
covers
one
side
of
the
eld
instead
of
tracking
No.
1
receivers.
It
will
take
a
lot
of
research
to
know
what
defensive
schemes
are
used
by
each
team,
but
that
research
will
reveal
what
matchup
your
players
truly
face.
This
is
an
invaluable
advantage
in
DFS
leagues.
14
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15
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P a g e
because
there
are
many
other
people
who
received
the
same
benet.
In
tournaments,
youll
want
to
stay
away
from
good
players
with
an
obviously
good
matchup.
This
seems
counterintui1ve,
but
youll
be
be8er
o
because
you
dont
want
the
same
player
thats
picked
by
a
quarter
or
more
of
all
the
people
in
your
tournament.
How
can
you
get
a
gauge
on
how
popular
players
are
in
a
given
week
among
fantasy
players
before
you
get
your
Sunday
lineups
locked
in?
The
answer
is
Thursday
Night
Football.
Most
DFS
sites,
such
as
FanDuel
and
Dra$Kings,
show
what
percentage
owned
each
player
is
once
the
contest
has
started
and
the
lineups
are
locked
in.
Every
week,
you
should
enter
a
tournament
with
thousands
of
players
on
Thursday
night
just
to
see
what
percentage
owned
each
player
will
be.
The
percentage
rates
you
see
in
Thursday
night
contests
will
generally
be
carried
over
into
Sunday
night
contests,
so
can
determine
with
players
are
unpopular
for
the
weeks
and
pick
the
ones
that
are
unpopular
yet
have
a
good
matchup
and
decent
chance
of
pu+ng
up
some
good
produc1on.
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19
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P a g e
The
good
people
at
Pro
Football
Focus
scour
through
every
pro
game
and
record
every
single
player
on
every
single
snap:
who
was
ac&ve
on
the
play,
and
if
they
performance
posi-vely
or
nega-vely
on
that
play.
They
take
these
recording
to
compile
player
grades
for
each
player.
Simple
stats
dont
tell
the
whole
story.
Take
an
incomplete
pass
for
example.
Now,
that
incomplete
pass
could
be
an
errant
throw
by
the
quarterback,
or
it
could
have
been
a
great
pass
that
a
receiver
whied
on.
The
box
score
will
record
this
as
a
nega%ve
play
for
the
quarterback.
Pro
Football
Focus
player
grades
are
more
nuanced:
if
a
pass
is
on
target
its
reected
posi-vely
for
the
QB,
regardless
if
the
WR
catches
it
or
not.
This
is
why
Pro
Football
Focus
player
grades
can
give
you
a
more
accurate
view
of
players
than
the
actual
stats.
Football
Outsiders
Alright,
so
Pro
Football
Focus
will
help
you
determine
how
individual
players
are
performing.
What
if
there
was
a
tool
out
there
that
revealed
how
an
en.re
defense
is
performing?
There
is.
The
DVOA
rankings
provided
by
Football
Outsiders
will
show
you
which
defenses
are
weak
and
where,
which
is
incredibly
valuable
when
determining
the
best
matchups
for
the
week.
20
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Thank
You!
Thanks
for
reading
our
guide!
A
reminder:
this
took
a
lot
of
2me
and
eort
to
create,
and
we
would
appreciate
it
if
you
would
not
share
this
book
with
anyone
without
rst
receiving
our
permission.
We
hoped
you
enjoyed
our
wri+ng
and
that
it
helps
you
earn
countless
prots
in
fantasy
football.
But
before
you
see
those
prots
youll
have
to
take
the
rst
step
and
sign
up
at
a
DFS
site.
Register
for
FanDuel
and
use
the
promo
code
edav6618
to
start
your
fantasy
football
career
today.
(Please
make
sure
to
use
the
promo
code
so
that
I
can
receive
credit
for
referring
you
email
me
if
you
have
any
ques5ons.)
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