Beruflich Dokumente
Kultur Dokumente
Hormonal Control
Colleen J. Conway* and Maureen Leonard
Department of Sciences, Mount Mary University, Milwaukee, Wisconsin 53233, United States
*S Supporting Information
ABSTRACT: Manipulative activities have been used by many
chemistry teachers to help students understand complex material
and are often presented as games. The game described here is an
in-classroom manipulative exercise that was devised to help
prehealth and predietetics undergraduate majors understand the
important concepts of the metabolic eects of the two
antagonistic hormones insulin and glucagon in regulating
human homeostasis. Student responses indicate that they believe
the game increases their understanding of these eects and that
they enjoyed playing the game. Pre and post activity assessments
showed a signicant dierence in understanding the eects of the
dierent hormones.
KEYWORDS: Second-Year Undergraduate, Hands-On Learning/Manipulatives, Analogies/Transfer, Hormones,
Humor/Puzzles/Games, Metabolism, Student-Centered Learning
INTRODUCTION
Insulin and glucagon are important hormones that help regulate
homeostasis, with multiple major eects on sugar and protein
metabolism in humans (Table 1).
1
These two hormones are
antagonistic, and so the reactions they control mirror each
other. Often, students have diculty understanding the eects
of the hormones if the information is presented as just all
lectures. A manipulative game was devised to illustrate the
dierent and opposite responses to these hormones within the
cell for a nonscience majors organic and biochemistry course.
Prehealth and predietetics students who take this course must
have a good understanding of these processes to succeed in
their careers but not to the same depth as a one- or two-
semester biochemistry course meant for biology, chemistry, and
biochemistry majors. Many college and universities are oering
these types of courses for prehealth and predietetics students in
preprofessional programs. The textbooks available for these
courses reect that level of information, with the processes
explained well but not at each step of every reaction in the
pathway.
1
This manipulative game provides a useful demon-
stration of the general principles of the antagonist interactions
of these hormones for such a course and could also be used as
an introduction to these concepts in majors courses as well. We
use the term game here to describe this activity as a fun and
dierent way to present the information; the game is not
competitive nor does it have multiple outcomes.
ASSESSMENTS OF LEARNING
In an evaluation of student self-assessment of their learning and
in a pre- and postgame test, the students scored statistically
signicantly better after playing the game than before playing
the game. This dierence also occurred when students did
guided-inquiry activities on the same material, but the two
activities did not dier in their eectiveness. The questions
asked in the pre- and postgame assessment and the gure of the
results and statistical analyses are in the Supporting
Information.
Even when no dierences are seen between this and other
types of activities, there still may be utility in using games.
When pharmacy students played a game called Race to
Glucose, the researchers found no signicant dierence
between student performance on exam questions directly
related to the game and on questions that related to
information learned in lecture.
12
The authors of Race to
Glucose still felt that the students had learned using the game,
as peer learning could occur, even though there was no
signicant dierence between learning in class and with the
game.
12
The researchers also received quite positive comments
about the game from their students.
12
Having students excited
about learning was thought to be an adequate reason to play
games as it increased their enthusiasm for learning metabolic
pathways.
12
Students also interacted with each other and
helped each other learn and think through the material.
12
This
is similar to this game in that students are in charge of what
they are doing by moving the pieces and help each other to
grasp the eects of the two hormones. See the Supporting
Information for examples and more details.
CONCLUSIONS
This game has helped predietetic and prehealth students
visualize and understand the eects of insulin and glucagon on
metabolism. Not all students learn in the same way, and this is
another tool to increase understanding of these complex
mechanisms that occur in metabolism. This game could easily
be used as an introduction to these concepts in courses for
chemistry majors as well, with expected additional material as
needed in those courses.
ASSOCIATED CONTENT
*S Supporting Information
Step-by-step play in pictures and detailed explanations;
questions used in the pre- and postgame assessments with
the gure of that information; results of a one-way ANOVA for
the pre- and posttest and the questions. This material is
available via the Internet at http://pubs.acs.org.
AUTHOR INFORMATION
Corresponding Author
*E-mail: conwayc@mtmary.edu.
Notes
The authors declare no competing nancial interest.
ACKNOWLEDGMENTS
Thanks to Mount Mary University, all the students in
Chemistry 206 classes, Patricia Ahrens, and Angela Sauro.
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