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Plugin Manager:

1.47
Improved Mod Merge functions, now merges TShips properly and adjusts coc
kpit entries
Caps relval for ships to prevent overflow
1.45/1.46
Fixed several memory problems (includes failing to install some ships an
d crashes)
Fixed 0byte file error
Fixed conflicts detection in installed fakepatchs/mods
1.44
Fixed TCockpit creation for some ships with custom cockpits
Fixed uninstalling of some ships so they no longer break the rest of the
ships
Fixed
Fixed
Fixed
Fixed
Fixed
Added
Fixed
osing creator

installing of some ship models so they no longer show invisible


Importing Ship to correctly extract some pbb files
a problem with reinstalling a ship and losing some of its files.
auto filetype detection for t/conversations
auto text file renaming for t/conversations
use of VFS when renaming of Text Files.
Importing of archives with uninstall files (also fixed crash on cl
after)

1.43
Added option to load additional mod file when importing ships
Added option to import ships via the Virtual File System
1.42
Added spk converter to the Creator to open old spk files
Fixed reading and writing of cat files
Fixed installation of ships for AP
Fixed creation of Text files, stripping out invalid characters
Adjusted automatic filetype detection for loading in archive files, Fixe
d uninstall script detection
Added addition to error messages for importing ships
1.41
Improved protected directory detections
Fixed Protected directory surpression message
Fixed remove ship files from fake patch
Fixed Access denied display for downloading updates
1.40 RC3
Added support for game setting for each filter
1.40 RC2
Several ship installing fixes
1.40 RC1
Beta cleanup
1.40 Beta 16
Fixed large hull values in ship creator
Added setting base directory to vanilla when using addon
Saves enabled status between vanilla/modified switching
1.40 Beta 14

1.40 Beta 13
Fixed Custom Ships for Albion Prelude
Updated version checker to work with RC/Beta
1.40 Beta 12
Fixed Custom wares for Albion Prelude
1.40 Beta 11
Added addon support for EMP and general cat files
1.40 Beta 10
Improved handling for Addons
1.40 Beta 9
Fixed compile error
1.40 Beta 8
Fixed Creator
1.40 Beta 7
Added Albion Prelude support
1.40 Beta 6
Improved Filelog View
- Added date stamp
- Added export data to file
Added Export installed package data to file
Fixed freeze when uninstalling some packages
Added Automatic Text file rename/shuffle
1.40 Beta 5
Adjusted url display in creator
Fixed Save game manager
Fixed EMP Wares for mods with old version
1.40 Beta 4
Added archive support
Updated save game manager support (option to disable it)
1.40 Beta 3
Added Mod Diff to Creator
Added Mod Merge to Creator
Added Find packages online
1.40 Beta 2
Fixed Uninstaller
Fixed XSPConverter
1.40 Beta 1
Added
Added
Added
Added
Fixed

XModDiff/XModPatch utils
Check package Update for all packages
View Fake Patch Assignment (Advanced)
Multi package support for both spk/xsp
scripts for ware name texts

1.20 Beta 1
Added
Added
Added
Added

enable/disabling multiple packages at once


installing/uninstalling multiple packages at once
Right click context menu for packages
Game Launcher

Added Additional Icons


1.10 RC4
Added More Languages
1.10 RC1
Added Enabled number of packages for each section
1.10 Beta 6:
Added Package numbers for each section
Added Status bar
1.10 Beta 5:
Fixed Child Window Position (Center Parent Display)
Fixed Main Window Top Level (no more going into background)
Added Unused Shared File Check on Exit
1.10 Beta 4:
Prevents Multiple instances of the program to run at the same time
Allows double clicking on files while manager is open
Fixed Ship Text/Scripts to display correct text
Fixed Child package display for Librarys
Fixed Adding ships to shipyards
1.10 Beta 3:
Removal of Uninstall scripts during purge
Use ship name as the text if no text exists
Improved installing of built in plugin manager scripts to make sure the
newest ones are installed
Added Full EMP-X support
Added installed plugin manager script version to about display
1.10 Beta 2:
Added ships to shipyards
Purged uninstalled/disabled ships
Allowed seperate auto update for beta versions
1.10 Beta 1:
Added Ship Installing Support
1.00:
Fixed Multi-Package installing
Made Stable Release
RC4:
Fixed
Fixed
Fixed
Fixed

fake patch installing


script sign checker
directory removal text
installing packages from different games

RC3:
Fixes the game exe checker when installing over old plugin manager
Several optimisations
Adjusted Automatic text file renaming
RC2:
Added Compatability for X3: Reunion
RC1:
Added Remove Directory option to clear plugin manager completly from a g

ame directory
Fixed installing of built in scripts
Fixed plugin manager text files
Added installing spk files from command line
Optimised loading and closing of manager
Beta 7:
Filters out mods for different games from mod selector list
Beta 6:
Improved Mod Selector
Fixed crash in some mods
Added Details display in Mod Selector
Fixed HTML display for package descriptions
Saves main dialog size
Beta 5:
Added support for Custom Wares
Maintains seperate save games for vanilla and modified mode
Only creates plugin manager mod files when needed
Fixed emp ware file generation
Fixed version detecting for all games
Beta 4:
Fixed game directories with brackets in
Built in EMP mod
Added Plugin Manager scripts for both TC and X3
Beta 3:
Added
Added
Added
Added

Package Browser
Image for Mod Selector
Icon in Mod Selector list
Description Display for selected package

Added
Added
Added
Added
Added

Icon support for package list


Icon for program
Signed Display for package list
VC++ Distributables into install
Current Mod Addons section in package list

Beta 2:

spk.dll
1.86:
Updated the VirtualFileSystem and TextDB
1.85:
Added old compression routines to convert older files
Fixed reading and writing of cat files
Fixed creation of Text files, stripping out invalid characters
Adjusted automatic filetype detection for loading in archive files, Fixe
d uninstall script detection
1.68:
Fixed save game manager backup location
1.64:
Added fake patch ordering support
Fixed cat file support

Added Diff generation support


Added Mod Merge support
1.36:
Fixed Disabling shared files for vanilla
1.32:
Optimised Closing Down
1.31:
Adjusted Blank Ship Entries
Adjusted Text Generation for Ships
1.30:
Fixed File Generation from fake patch/other mods
1.29:
Keeps
Fixed
Fixed
Fixed
Fixed

selected mod selected if not controled by plugin manager


Text file creation
installing scripts with disabled dependacies
Error message for X2 ships
Removing unused shared files

1.28:
Fixed Cockpit entries
Fixed TShip last Entry
Added Support for Animations
Creates Mod Directory first when creating pluginmanager.cat/dat
Removes file extensions from bodies entries
Properly formats Dummies entrys
Added selected mod package to search for base files from
1.27:
Added Seperate cockpit weapon masks for each game
Added Support for CutData
Added Support for Bodies
Adjusted Dummies and Component file creation
1.26:
Added
Fixed
Fixed
Fixed
Fixed

Proper UTF8 formating for created text files


Create Text file for Ship Names (including in german)
TShips Formatting
Uninstall Script Removal
removal of ship files and directories

1.25:
Added packager script support
1.24:
Writes shipname as ship text if no ship text exists
Adjusted installing built in scripts to allow overriding the install
1.23:
Added EMP-X Support
1.22:
Added Removing of unisntall scripts when purging
1.21:
Adjusted Shipyard flags for installed ships

1.20:
Finalised Ship Installer
1.10:
Add Ship Installer Support
1.00:
Made Stable
0.92:
Fixed EMP ware file creation
0.91:
Fixed cat file manipulation
Fixed invalid file in package crashes
Optimized loading directory startup
Fixed game version checking
0.90:
Added support for Custom Wares
Added backup/restore of save games for vanilla/modified
0.83:
Added built in EMP
0.82:
Added
Added
Fixed
Fixed

support for image files


support for script ratings
resaving files that are already compressed
signed script checking for data memory

Added
Added
Added
Fixed

Library script support


Signed check for script files
Signed check for whole package
fake patch check (prevents multiple being created)

0.81:

spktool.exe
1.22:
Added Command to use packager scripts
1.21:
Fixed appending files to existing spk files
Fixed adjusting settings on existing spk files
XSPConvertor
1.20:
Added Seperate Cockpit weapon masks for games
AutoUpdater:
1.10:
Allowed multiple files to be updated at once, ie libraries + program

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