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Developer(s)

EA Digital Illusions CE

Publisher(s)

Electronic Arts

Producer(s)

Owen O'Brien

Writer(s)

Rhianna Pratchett

Composer(s)

Magnus Birgersson

Engine

Unreal Engine 3

Platform(s)

PlayStation 3, Xbox

Mirror's Edge is a single-player, first person, actionadventure platform video game developed by EA Digital
Illusions CE (DICE) and published by Electronic Arts. The
game was announced on July 10, 2007, and was released for
the Xbox 360 and PlayStation 3 in November 2008.
A Microsoft Windows version was released on January 13,
2009. Mirror's Edge is powered by the Unreal Engine 3, with
the addition of a new lighting solution, developed
by Illuminate Labs in association with DICE.

[1]

360,Windows, iOS,Windows
Phone

Release date(s) PlayStation 3 & Xbox 360

NA

AUS

EU

November 12, 2008

[2]

November 13, 2008

[3]

[4]

November 14, 2008

Microsoft Windows

NA

January 13, 2009

[5]

EU

January 16, 2009

[5]

AUS

January 16, 2009

iOS

[5]

April 1, 2010
Windows Phone
July 13, 2012
Genre(s)

First-person actionadventure, platform

Mode(s)

Single-player

Developer(s)

Sega AM2

Publisher(s)

Sega

Designer(s)

Yu Suzuki(Producer/Director)
Hiroshi
Aso(Production Manager)

Writer(s)

Yu Suzuki (Game Story)


Masahiro
Yoshimoto(Screenplay &
Game Script)

Composer(s)

Takenobu
Mitsuyoshi(also Sound Director)
Yuzo Koshiro
Takeshi Yanagawa
Osamu Murata
Ryuji Iuchi

Platform(s)

Dreamcast

Release date(s)

JP

December 29, 1999

NA

November 8, 2000

EU

November 6, 2000

[1]

Genre(s)

Adventure, role-playing

Mode(s)

Single-player with online


features

Distribution

3 game GD-ROMs
1 Shenmue Passport GD[2]

ROM

Shenmue ( Shenm Issh: Yokosuka?,


lit. "Shenmue Chapter 1: Yokosuka") is a
1999 adventure video gamedeveloped by Sega AM2 and
published by Sega for the Dreamcast, produced and directed
by Yu Suzuki. Suzuki coined a genre title for its nonlinear
gameplay, "FREE" (Full Reactive Eyes Entertainment), for the
game, based on the interactivity and freedom he wanted to
give to the player. Suzuki intended to achieve this
by simulating aspects of real life through the game, such as
the day and night system, real-time variable weather effects
(unheard of in a game of this kind at the time), fully
voiced non-player characters with their own daily
schedules, quick time events, and various other interactive
elements such as vending machines, arcades, and
convenience stores.[3]

Developer(s)

Playdead
Double Eleven (Vita)

Publisher(s)

Microsoft
Studios (XBLA),Playdead (PSN,
Windows, OS X, iOS)

Platform(s)

Xbox 360
PlayStation 3
Microsoft Windows
OS X
Linux
OnLive
PlayStation Vita
iOS

Limbo (stylized as LIMBO) is a puzzle-platform video


game, the first title by independent Danish game
developer Playdead. The game was released in July 2010
as a platform exclusive title on Xbox Live Arcade, and was
later re-released as part of a retail game pack along
with Trials HD and 'Splosion Man in April 2011. Ports of
the game to the PlayStation 3 and Microsoft
Windows were created by Playdead, released after the
year-long Xbox 360 exclusivity period was completed.
An OS X version was released in December 2011, while
a Linux port was available in May 2012. Ports
for PlayStation Vita and iOS were released in June and
July 2013, respectively.

Release date(s) 21 July 2010[show]


Genre(s)

Puzzle, platformer

Mode(s)

Single-player

Distribution

Optical disc, digital


distribution, cloud computing

Hotline Miami is a 2D top-down action video game by Dennaton Games, a team composed
of Jonatan Sderstrm and Dennis Wedin. The game was published by Devolver Digital and
released on October 23, 2012 for Microsoft Windows.[2] The game has been described
by Eurogamer as "a top-down f***-'em-up",[3] blending top down perspective with stealth, extreme
violence and surreal storytelling, along with a soundtrack and visuals influenced by 1980s culture.
The game itself was influenced in part by Nicolas Winding Refn's 2011 neo-noir crime drama
film Drive, as well as Cocaine Cowboys;[4] Refn is specifically thanked in the game's credits, and
the game even features a similar "Driver" jacket lying on the floor in several levels.[5]

Developer(s)

Dennaton Games
Abstraction Games
(PS3, PSVita)

Publisher(s)

Devolver Digital

Designer(s)

Jonatan Sderstrm
Dennis Wedin

Engine

Game Maker
(Win, Mac, Lin)

PhyreEngine
(PS3, PSVita)

Platform(s)

[1]

Microsoft
Windows,PlayStation
Vita,PlayStation
3,PlayStation 4, OS
X,Linux

October 23, 2012


Release date(s)
[show]

Genre(s)

Action

Mode(s)

Single-player

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