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"There's a simplicity to war. Attacking is the only secret. Dare, and the
world yields. How quickly they forget that all it takes to change the course
of history is the will of a single man." Paul Haggis
Photo by Activision,
Infinity Ward
Cpt. John Price: Price fills the role of Captain of Task Force 141.
There isnt any time for games when he is around. When he has a mission
he gets it done without fail. Even though he follows all orders given to
him, if there is a time where he thinks its wrong he will do things his way.
Photo by Activision,
Infinity Ward
anything. His only goal is to get revenge for all the live that were lost all those years ago.
He kills Ghost and Roach and has them burned. He dies at the hands of Price and Soap.
Photo by Activision,
Infinity Ward
Photo by Activision,
Infinity Ward
Communities of Practice: People with the same views and interests in a community.
Task Force 141: Price, Soap, Ghost, and Roach. These four men started out with one
single goal. They wanted to bring down Makarov and end the war that he started. After
witnessing Shepherds betrayal that all changed. Their focus shifted on avenging their fallen
comrades, saving their own lives from Shepherds forces, and bringing an end corrupt man at all
costs.
Russia: Russian Army. All of Russia has fell into Makarovs hands. He tricked them into
thinking the US went in and massacred all of the people in the airport. Nonetheless as soon as
word got out all of Russia cried for war. They didnt hesitate at the chance to invade America.
Shadow Company: Shepherd. Their only goal is to make them look like the heroes. To
do this they will take down anyone in their way even if they were allies. Shepherd was the one in
charge of Task Force 141. He had them do all types of things to further his own goals. When
they werent needed anymore he killed them.
The US Army: The Army. Their goal is to put an end to the war. They had got put into a
corner and all seemed lost, but the EMP was their ray of light. With that small chance they were
able to push back the Russian army.
Domain: A domain is what the community as a whole is striving towards. It shows how the
community works and grows together.
The War: The obvious domain is the war. Many people contribute to it like the US
Army and Task Force 141. All of them are coming together as one trying to put an end to
the war. On the other side is the Russian army. All of Russia is uniting to take down
America and avenge all of the lives that were lost at the airport.
Revenge: This is the main goal of Makarov and Russia. Makarov wants revenge for the
death of his mentor and the Russian government not helping him achieve his goals.
Russia, still believing that Americans committed the massacre at Zakhaev International
Airport, wants revenge for all the lives that were lost.
Practices of the Community: People coming together and engaging in an activity countless
times that help achieve a common goal
Commands: The most common literacy practice throughout the mission is commands.
These are mostly said by Price, but they are given to everyone. Commands are very important in
order to complete the game. These need to be followed by the main character in order for the
game to continue. If a command is not met this will result in a failure and ultimately the player
will have to restart from the beginning of that command. Examples of command can be as simple
as going to open a door or access a computer. More difficult commands could be completing a
certain portion of the mission without being detected or eliminating a certain amount of enemies
within a certain time limit. This is a very common social norm amongst soldiers to receive
commands from their superiors.
Observation One: Contingency
3:00mins: The mission starts off with Price
and Roach meeting in the woods somewhere
in Russia. They start to advance to down the
path to their current objective. When they
come to the road theyre stopped by a
Russian convoy. They let the pass then
proceed to take out the remaining guards at
the front of a bridge. Once the pair cross the
bridge they are met with an enemy BTR (a
small tank) and have to escape into the
nearby woods.
the submarines missile silo is opening. After repeated cries of the missile silo being open the
nuclear missile launches with Price stating that it was a good thing. The mission ends with Ghost
telling command that there is a nuclear warhead in the air.
Observation Two: Loose Ends
3:00mins: The mission starts of as Roach
and Ghost are told to invade Makarovs safe
house on the Georgian-Russian border in the
Caucasus Mountains. The team is looking for
a computer to connect their DSM to so they
can get valuable information about Makarov.
As they move forward in the forest they are
ambushed with landmines (commonly
referred to as Bouncing Bettys) and
Makarovs men on all sides. As they men
make a push to the estate they witness
vehicles driving away trying to escape. They were quickly taken down and deduced as nothing
more than decoys. A quick firefight ensues then the team breaches the house and are met with
more enemies.
Photo by Activision, Infinity Ward
6:00mins: After
dispatching that small
group of enemies Roach
and Scarecrow are then
instructed to search the rest
of the house for remaining
enemies. There a three
separate breach points that
have enemies hidden at
them. One is upstairs and
two are down below. There
is an ammo cache in the
located in a back room in
the basement. After this
Ghost contacts Shepherd
Photo by Activision, Infinity Ward
and tells him Makarov isnt
there. He then contacts
Price and asks if things are going better on his side of things. Roach is then told to connect the
DSM to Makarovs computer to start downloading all the information.
9:00mins: As youre connecting the DSM youre told by
Ghost that enemy forces are converging on your positon.
Once Roach is done Ghost tells him to prepare by setting
up claymores around the perimeter and going to the ammo
cache to restock on ammo. Once this is completed the
download is started and multiple enemies from all sides start pushing towards the house to take
out the team.
15:00mins: The team is making an all-out dash to the extraction point. Along the way they are
met with more of Makarovs men. Taking them out Roach comes to a clearing as the helicopter
is arriving, but is injured by an RPG. Roach awakes from unconsciousness and is given a gun to
hold back enemies as Ghost is dragging him away from the fight. Shepherd and his men arrive to
assist as they help Roach to his feet. Shepherd asks if they have the DSM and once they
responded yes he proceeds to shoot both Roach and Ghost. After he collects the DSM from
Roach half-dead yet still conscious body Shepherd instructs his men to throw the bodies in a
ditch. After dowsing them in gasoline Shepherd throws his cigar on the bodies then leaves as
they burn.
Observation Three: Just Like Old Times
3:00mins: The mission start with Nikolai
telling Price and Soap that he will be
waiting at the extraction point in three
hours. Price tells him not to bother
because its a one-way trip. The two then
advance to a ridge overlooking a patrol
of Shepherds men known as Shadow
Company. Price tells Soap to wait until
they split up then they take them out. The
two advance farther and take out the
remaining men. The pair then rappels
down a cliff killing two guards at the
bottom. They enter a cave which is full of enemy forces. They advance but quickly hide as a
Photo by Activision, Infinity Ward
large enemy patrol is heading towards them. The group notices that the previously killed guards
cant be contacted and decides to send a small group to check it out. They then take down one
more enemy the advance into a large opening filled with enemy soldiers.
6:00mins: The two quietly and
quickly move by the group. When
they get to the exit two guards
come through. Price and Soap
take them out and move to the
next area which is full of steam
from pipes and machinery.
Another group of enemies come
into the area looking for the pair.
Price and Soap quickly take them
out and move forward. Price takes
out another guard as the radio turns on with an enemy soldier stating they lost all contact with
one of their patrols. Soap is told to pick up a riot shield so the two can advance across a bridge.
The radio comes on again and the pair learns that Shepherd is evacuating the base as enemy
guards inform Shepherd of unknown hostiles in the base but Shepherd corrects them telling them
its Price. Soap and Price move forward and engage in another firefight.
Photo by Activision, Infinity Ward
1.
How did it feel knowing Shepherd was using you and your men to achieve his own
goals?
Price: I never trusted that man. There was just something about him that didnt sit right
with me. Naturally I was angry at the thought of him betraying us and his own country for his
own motives, but there was another feeling somewhere deep inside me. It couldnt have been
sadness. Ive seen this happen plenty of times its nothing new. I might be feeling guilty. I sent
those men there unknowingly to their deaths. It could have easily been me and Soap, but it
wasnt and theres nothing we can do about it now.
2.
Explain your reasoning behind intentionally firing a nuclear weapon on your allies.
Price: The enemies were pushing farther and farther into the United States. Every second
thousands of good soldiers died because of our superiors indecisiveness. I was not about to sit
around and let that continue. I am willing to do what is necessary. That missile saved thousands
of lives and gave valuable time to soldiers to get back into the fight. I did what was right. Even if
they wont admit it.
3.
Tell me about what you were feeling going into your last mission.
Price: The same thing anyone feels. Fear was a big portion of it among a myriad of other
feelings, but none of those mattered. The one feeling that mattered was the feeling of letting
people down. Letting all the soldiers who gave their lives thinking that they were fighting for a
good man with a just cause. Letting down two of my best men who gave their lives trying to put
an end to this war and fought until the very end. That is the feeling I was feeling the most. That
is the worst feeling of all.
4.
Price: It was a classic tactic. Shepherd used Makarov as a cover so he could eliminate the
rest of our team. Luckily for us we picked up on his true motives and defended ourselves.
Halfway through the fight I got a hold of Makarov. Bitter enemies to the end we were, but in
times of need the enemy of my enemy is my friend I guess. We were able to get Shepherds
location and just barely escaped. Shepherd knew we were coming, and that was just the way I
liked it.
5.
Price: Ive seen plenty of men go on the battlefield. Thats what happens its war. Im not
saying it makes any easier to see another person just die like that, but after a while you get used
to it. Thats the frightening part of war. Humans can used to killing and watching other be killed
just like that, but when it happens to those who are closest it hurts. To answer your question I felt
a little bit of everything really. Sadness at the loss of two good men. Anger at the man who killed
them and was considered a hero for it. Frustration for not being able to stop him sooner. There
were a lot of feelings, but one stood out the most. Determination. No matter how it happens. No
matter when it happens. I. Will. Stop him.