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Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings
Using the Dropbox SDK:
To learn more about using the Dropbox SDK, there is a tutorial on the
Developers
page at https://www.dropbox.com/developers/core/start/ios
Getting Started Using the DropboxSDK for iOS:
Requirements:
1. You need the 7.1 version of the iPhone SDK. The version of your
Xcode should
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
be at least 5.1.
2. You need to have registered as a Dropbox app at
http://www.dropbox.com/developers/apps. You should have an app key
and
secret.
Note: The SDK is designed to work with iOS versions 5.0 and above.
Building and using the example app:
1. Open the project file in examples/DBRoulette/DBRoulette.xcodeproj
2. Fill in the values for appKey, appSecret, and root in
DBRouletteAppDelegate.m application:didFinishLaunchingWithOptions:
3. Make sure the build is set to Simulator. This setting should be
near
the top-left corner of Xcode.
4. Build and Run app
5. Once running, make sure you can use the app to login and view
photos in your
Photos Dropbox folder without getting errors.
If you cannot run the app without getting errors, make sure your
consumer key
and consumer token are correct. Also make sure that your app has been
approved by Dropbox for mobile access.
Adding DropboxSDK to your project:
1. Open your project in Xcode
2. Right-click on your project in the files tab of the left pane and
select "Add Files to '<PROJECT_NAME>'"
4. Navigate to where you uncompressed the Dropbox SDK and select the
DropboxSDK.framework subfolder
5. Select "Copy items into destination group's folder"
6. Press Add button
7. Ensure that you have the Security.framework and
QuartzCore.framework are
added to your project. To do this in Xcode4, select your project
file in
the file explorer, select your target, and select the "Build
Phases" sub-tab.
Under "Link Binary with Libraries", press the + button, select
Security.framework, and press Add. Repeat for QuartzCore.framework
if
necessary.
8. Build your application. At this point you should have no build
failures or
warnings