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Virtual Reality
SGN-5406 Virtual Reality
Autumn 2009
ismo.rakkolainen@tut.fi
Introduction to VR
Introduction to VR
Course Details
5 credit points
For students of many fields of technology
Suitable also for doctoral students
Course web page:
http://www.cs.tut.fi/~ira/opetus/vr2009.html
Lecture notes:
http://www.cs.tut.fi/~ira/opetus/lecturenotes.html
(also a deep literary survey (10 pages) may be possible, but more demanding)
Introduction to VR
Lectures
Mondays
at 14-17
Tuesdays
at 14-17
Wednesdays
at 11-14
Thursdays
at 11-14
Friday 18.9.
at 12-15
Changes possible! Check the web page!
4.
5.
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Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
VR Courses/activities at TUT
Literature
Virtual Reality Technology (2nd Ed.)
http://www.iha.tut.fi/research/vfpr/
Human-centered UI / usability
http://www.cs.tut.fi/~ihte/
Etc.
Introduction to VR
Introduction to VR
Other books
Other books
Introduction to VR
Introduction to VR
Other books
Other books
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
Other books
Other books
Introduction to VR
Introduction to VR
Other books
Other books
Introduction to VR
Introduction to VR
Other books
Other books
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
Virtual
VIRTUAL REALITY
What is it actually?
A cool word, which may mean almost anything and thus nothing
Introduction to VR
Introduction to VR
reality
What is VR?
A believable computer-generated experience
Place
Time
When it happens?
Situation
What is going on there?
Visual
environment
Auditory
environment
Introduction to VR
Introduction to VR
Virtual Reality
Also known as artificial reality,
virtual environment / presence,
augmented / mixed reality,
cyberspace,
A believable experience
A perfect illusion
Artificial sensation, deceiving the senses
A very powerful human-computer interface
Haptic/
kinesth.
envir.
Virtual Reality
Virtual Reality (VR) is an environment that is simulated
by a computer, trying to imitate the real thing
Most virtual reality environments are primarily visual
experiences
Displayed either on a computer screen, through special
stereoscopic displays or other displays
Sound through speakers or headphones
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
Virtual Reality
VR definition
Introduction to VR
Introduction to VR
Some VR definitions
More VR definitions
Introduction to VR
Introduction to VR
Why is VR Important?
VR imago
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
Immersion
The feeling of presence, being there
The amount and quality of stimuli and sensations
Real time: very little latency accepted
IMMERSION
Interaction
INTERACTION
Imagination
IMAGINATION
The applications
The ideas
The virtual worlds
Introduction to VR
Introduction to VR
Immersions
Immersion in reality
- The Oxford English Dictionary, Second Edition, Vol. XII, Clarendon Press, Oxford, 1991.
Introduction to VR
Introduction to VR
To be considered
Virtuality
Zeltzer classification
Autonomy
modeling of objects
and processes
Interaction
The possibility to
transform the
environment or the
experience
Presence
Deceiving the senses
in a believable manner
Introduction to VR
VR = (1, 1, 1)
IMAX, Omnimax
movies = (presence)
Introduction to VR
www.jntuworld.com
www.jntuworld.com
Properties of VR
Sensory feedback
I/O devices
Interaction, moving
In time
In space
In scale
Computing
Displays (visual, audio, haptics, etc)
Tracking
Input
Immersion
Being there
Introduction to VR
Introduction to VR
VR Input Devices
The ways to transfer information from the user to the computer
Input Devices
VR Engine
The User
Output Devices
Software
&
Databases
Mouse, keyboard
Trackball, joystick, mouse, ...
Position tracking
Orientation tracking
Datagloves
Exoskeleton (external hardware on hands etc.)
Data suit
Motion capture (tracking of body)
Eye tracking
Videoanalysis
Brainwaves (EEG), EMG, EOG
Task
Introduction to VR
Introduction to VR
VR Output Devices
Transfering data from the computer to the senses of the user
Fooling of ALL(?) senses?
Displays
Latency < 50 ms
Localized audio
Loudspeakers, headphones
Force feedback
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
A VR system example
Introduction to VR
Introduction to VR
A modern PC
with a modern
Display adapter
Virtual Dialects
Immensely diverse forms, devices, applications and flavors
The Player
Monitor,
Loudspeakers,
Gamepad vibrations
To play
Games, entertainment
Telepresence, teleoperation
Nano-, macropresence
Augmented Reality (AR)
Mixed Reality (MR)
Web3D (X3D etc.)
etc. etc.
Introduction to VR
Introduction to VR
Is it all good?
VR research areas
Technology advances
Real and synthetic get mixed
The possibilities of VR will increase
Addiction?
Some people spend all their time in a virtual world instead of the real
one (e.g., Second life addicts)
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
VR technology needs
numerous fields of science
Networked, shared VR
Algorithms
Incompatibilities
Multimedia
Augmented reality
Web3D
3D and novel user interfaces
Haptics
Etc., etc.
Signal
Computer science
Ergonomics
Measurement tech.
Electronics
History
Psychology
Physiology
Introduction to VR
Computer science
Ergonomics
Measurement tech.
Electronics
History
Psychology
Physiology
Process tech.
Robotics
Pedagogy
Sociology
Philosophy
Art
Etc. etc.
VR applications
Can save money, time, lives!
Training, simulators
processing
Optics
Acoustics
Introduction to VR
processing
Optics
Acoustics
Process tech.
Robotics
Pedagogy
Sociology
Philosophy
Art
Etc. etc.
Introduction to VR
Introduction to VR
Training, recruiting
Games as VR
Earlier, computer games were quite simple and graphics
were not realistic
"The simulator is an entry point for students to learn the latest in 4D-modeling
techniques for virtual reality, real-time systems and control, animation tools,
user interfaces, and sensory feedback"
- McMaster University, USA, 2006
Introduction to VR
Introduction to VR
www.jntuworld.com
www.jntuworld.com
Games as VR
Dreams, daydreaming
Processing power
Memory + storage capacity
Complicated simulations became possible
Stories
At first stories were told -> books, literature
Theater, music
Illusionists
Introduction to VR
Introduction to VR
Image art
First: ancient cave wall
drawings
Medieval times: ordinary
people could see images only
in cathedrals and churches
Later: almost photographic
paintings, also abstract art,
photography, moving pictures,
TV, cell phones, 3D displays
Nowadays churches are often
refugs of our visual culture,
with flashy images and ads
surrounding and attacking us
everywhere
Anamorphic illusions
Everything isnt what it looks like in images
http://users.skynet.be/J.Beever/pave.htm
Introduction to VR
Introduction to VR
Photography
Camera obscura, 1515 (Leonardo da Vinci)
Not actually a real camera, but a tool to help drawing
Photography
The first picture was produced in 1827 by Nipce, using
material that hardened on exposure to light
The picture required an exposure of eight hours
Introduction to VR
Introduction to VR
www.jntuworld.com
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Stereoscope
Moving pictures
Zoetrope 1834
Praxinoscope 1877
Introduction to VR
Introduction to VR
Towards Virtual
Reality
Sensorama
Virtual reality workstation
Invented by M. Heilig 1962
Simulation of a motorcycle ride, no
computers used!
Stereo movie
Sound
Smell
Wind
Vibras
Introduction to VR
Sutherlands inventions
Introduction to VR
Introduction to VR
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Sutherlands inventions
The Ultimate Display 1965-68
Introduction to VR
Introduction to VR
More history
UNC: GROPE I-III
Force feedback 1967-88
More history
Introduction to VR
More history
NASA Ames Research Center 1981 HMD, VIEW, Virtual Wind Tunnel etc.
Introduction to VR
Introduction to VR
Introduction to VR
www.jntuworld.com
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www.jntuworld.com
Research institutions
VR Research in Finland
TUT
ELE, SGN, IHA, ROVir, etc.
Tampere VR Center (VRC) in 2000-2005
Was the best in Finland at the time, now closed
Univ. of Oulu
VTT various branches
Ship simulator Espoo, EXPO 2000
CyPhone Oulu
Automation and safety, Tampere
http://www.caip.rutgers.edu/vrtechnology/links.html
Introduction to VR
Introduction to VR
VR Research in Finland
Introduction to VR
Introduction to VR
Introduction to VR
Introduction to VR
www.jntuworld.com
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