Beruflich Dokumente
Kultur Dokumente
THEORIES
Submitted by:
Earl Mathew A. Mag-alasin
BSIE 1-1
Submitted to:
Professor Ma. Corazon Constantino
Experiment
CONCLUSION
It can be said that when a neutral stimulus paired with the unconditioned stimulus it will show a conditioned
response after several pairings.
APPLICATION
Phobias can be described in classical conditioning terms as stimulus generalization that has gone way too far.
Say, for instance, that you are a guy who likes spiders. They dont make you afraid at all. They are neutral
stimuli. One day, however, you are bitten by a spider that comes out of nowhere and bite you in the hand. The
bite is an unconditioned stimulus that causes an unconditioned startle response, fear and pain. You dont need to
learn to react with fear to that kind of stimulus.
http://www.simplypsychology.org/pavlov.htmlhttp://www.vcehelp.com.au/ivan-pavlov
%E2%80%99s-classical-conditioning-dog-salivation-experiment-
1330/http://www.springerreference.com/docs/html/chapterdbid/319711.html
http://psychology.about.com/od/dindex/g/discrimination.htm
http://www.slideshare.net/coburgpsych/lesson-7-applications-of-classical-conditioning
The forgetting curve clearly shows that in the first period after learning or reviewing a piece of information we
forget most!
The speed with which we forget any information depends on a number of different factors:
How difficult is the learned material? How easy is it to relate the information with facts, which you know
already?
How is the information represented?
Under which condition are you learning the material? Are you stressed?
Are you fully rested and have you slept enough?
While all individuals differ in their capacity to learn and retain information the shape of the forgetting curve for
base tests (such as nonsensical words) is nearly identical.
Thus the differences in learning capacities come from different acquired learning behaviours. Some individuals
are able to transform the piece of information to a memory representation that is more suitable for them (for
example audio oriented learners or visually oriented learners). Also some people have naturally a better capacity
to use memory hooks and other mnemonic techniques to remember more easily and relate to information, which
they know already.
The spacing effect
The Spacing effect refers to the finding that information, which is presented over spaced intervals is learned and
retained more easily and more effectively.
In particular it refers to remembering items in a list. You can study them in fewer times over a long period of
time (spaced presentation) or repeatedly in a short period of time (massed presentation). It was found that
spaced repetition is much more beneficial both time-wise and retention-wise.
In simple words:
If your reviews are farther apart in time you will benefit much more than when the repetitions are close together.
This fact was first found by the German psychologist Hermann Ebbinghaus. He published his findings in his
book ber das Gedchtnis. UntersuchungenzurexperimentellenPsychologie (Memory: A Contribution to
Experimental Psychology) in 1885.
The spacing effect was confirmed in many different memory tasks such as recognition, frequency estimation,
free recall and cued recall. The closer you are to forgetting a piece of information the more you will profit from
reviewing.
All experiments conducted suggest that the spacing effect is a fundamental property to all biological life forms.
Spaced repetition works on all tested animals, not just for humans. The spacing effect works, because thats how
the nerve cells in our bodies store information. Recent experiments in rats have
found that the spacing effect has a clear neuro-physiological basis: Sisti et al. (2007) showed that neural
longevity in the hippocampus of rat brains improved significantly with spaced repetition. (The hippocampus is a
region in the brain, which is important for long-term storage of information.)
behavior. An slow beginning followed by an accelerated rate of increase and a subsequent reaching of a plateau.
All these processes are described by a so called S-curve.
CONCLUSION:
From his discovery regarding the "forgetting curve", Ebbinghaus came up with the effects of "overlearning".
Overlearning ensures that information is more impervious to being lost or forgotten, and the forgetting curve for
this overlearned material is shallower.
Ebbinghaus hypothesized that the speed of forgetting depends on a number of factors such as the difficulty of
the learned material (e.g. how meaningful it is), its representation and physiological factors such as stress and
sleep. He further hypothesized that the basal forgetting rate differs little between individuals. He concluded that
the difference in performance (e.g. at school) can be explained by mnemonic representation skills.
He went on to hypothesize that basic training in mnemonic techniques can help overcome those differences in
part. He asserted that the best methods for increasing the strength of memory are:
> better memory representation (e.g. with mnemonic techniques)
> repetition based on active recall (esp. spaced repetition).
APPLICATION:
When you search for your missing things, it may seem that that the information about where you left them is
permanently gone from your memory. However, forgetting is generally not about actually losing or erasing this
information from your long-term memory. Forgetting typically involves a failure in memory retrieval. While the
information is somewhere in your long-term memory, you are not able to actually retrieve and remember it.
http://psychology.about.com/od/cognitivepsychology/p/forgetting.htm
http://www.flashcardlearner.com/articles/hermann-ebbinghaus-a-pioneer-of-memory-research/
http://users.ipfw.edu/abbott/120/Ebbinghaus.html
Experiment
He placed a hungry cat in the puzzle box, which was encouraged
to escape to reach a scrap of fish placed outside. Thorndike would
put a cat into the box and time how long it took to escape. The
cats experimented with different ways to escape the puzzle box
and reach the fish.
Eventually they would stumble upon the lever which opened the cage. When it had escaped it was put in again,
and once more the time it took to escape was noted. In successive trials the cats would learn that pressing the
lever would have favourable consequences and they would adopt this behaviour, becoming increasingly quick at
pressing the lever.
Edward Thorndike put forward a Law of effect which stated that any behaviour that is followed by pleasant
consequences is likely to be repeated, and any behaviour followed by unpleasant consequences is likely to be
stopped.
Thorndike says that this is also the same process human used in learning; that is, man learns by trial and error.
In trying to open the box, the cat used many trials before it found the correct solution. Using the same process in
searching for the correct solution to problems confronting him, man uses the trial and error process. From his
experience, man learnes the act which leads to a satisfactory state of affairs and eliminates those which do
not.
CONCLUSIONS:
It can be concluded that the cats were use as an instrument in learning to escape from the puzzle box in order to
get a food reward.
From his animal studies, Thorndike gave to the world his two laws of learning; the Law of exercise and the Law
of Effect. Both are based on the theory of connectionism. The Law of Exercise states that stimulus-response
(SR) connections are strengthened by practice or repetition. The Law of Effect simply states that the SR bonds
or connections are strengthened by rewards or satisfaction. An organism willingly approaches a reward or
satisfier.
APPLICATION
An example is often portrayed in a child given a candy. When a child eats a candy for the first time and
receives a positive outcome, they are likely to repeat the behavior due to the reinforcing consequence. Over
time, the child will search for more candy.
http://www.simplypsychology.org/edward-thorndike.html
http://www.vcehelp.com.au/thorndike%E2%80%99s-instrumental-learning-experiment-with-cats-1338/
http://www.simplypsychology.org/edward-thorndike.html
http://dictionary.reference.com/browse/connectionism
Burrhus Skinner
Skinner believed that we do have such a thing as a mind, but that it is simply
more productive to study observable behaviour rather than internal mental
events.
Skinner believed that the best way to understand behaviour is to look at the
causes of an action and its consequences. He called this approach operant
conditioning.
Operant conditioning (or instrumental conditioning) is a type of learning in
which an individual's behaviour is modified by its antecedents and consequences.
Positive Reinforcement
Skinner showed how positive reinforcement worked by placing a hungry rat in his Skinner box. The box
contained a lever in the side and as the rat moved about the box it would accidentally knock the lever.
Immediately it did so a food pellet would drop into a container next to the lever. The rats quickly learned to go
straight to the lever after a few times of being put in the box. The consequence of receiving food if they pressed
the lever ensured that they would repeat the action again and again.
Positive reinforcement strengthens a behaviour by providing a consequence an individual finds
rewarding.
Negative Reinforcement
The removal of an unpleasant reinforcer can also strengthen behaviour. This is known as negative reinforcement
because it is the removal of an adverse stimulus which is rewarding to the animal. Negative reinforcement
strengthens behaviour because it stops or removes an unpleasant experience.
Skinner showed how negative reinforcement worked by placing a rat in his Skinner box and then subjecting it to
an unpleasant electric current which caused it some discomfort. As the rat moved about the box it would
accidentally knock the lever. Immediately it did so the electric current would be switched off. The rats quickly
learned to go straight to the lever after a few times of being put in the box. The consequence of escaping the
electric current ensured that they would repeat the action again and again.
In fact Skinner even taught the rats to avoid the electric current by turning on a light just before the electric
current came on. The rats soon learned to press the lever when the light came on because they knew that this
would stop the electric current being switched on.
These two learned responses are known as Escape Learning and Avoidance Learning.
Skinner (1948) studied operant conditioning by conducting experiments using animals which he placed in a
'Skinner Box' which was similar to Thorndikes puzzle box.
CONCLUSION
Behaviourism is primarily concerned with observable behaviour, as opposed to internal events like thinking
and emotion. Note that Skinner did not say that the rats learned to press a lever because they wanted food. He
instead concentrated on describing the easily observed behaviour that the rats acquired.
The major influence on human behaviour is learning from our environment. In the Skinner study, because food
followed a particular behaviour the rats learned to repeat that behaviour, e.g. classical and operant conditioning.
There is little difference between the learning that takes place in humans and that in other animals. Therefore
research (e.g. classical conditioning) can be carried out on animals (Pavlovs dogs) as well as on humans (Little
Albert). Skinner proposed that the way humans learn behaviour is much the same as the way the rats learned to
press a lever.
Behaviourism and its offshoots tend to be among the most scientific of the psychological perspectives. The
emphasis of behavioural psychology is on how we learn to behave in certain ways. We are all constantly
learning new behaviours and how to modify our existing behaviour. Behavioural psychology is the
psychological approach that focuses on how this learning takes place.
It can be concluded that the rats operated on their environment to receive a food reward.
APPLICATION
A kid plays a video game. A child study hard for a test. A runner competes in a marathon and all of these
individuals are reinforced by the results they receive.
http://www.simplypsychology.org/operant-conditioning.html
http://www.vcehelp.com.au/skinner%E2%80%99s-operant-conditioning-experiment-with-rats-1340/
"Give me a dozen healthy infants, well-formed, and my own specified world to bring them up in and I'll
guarantee to take any one at random and train him to become any type of specialist I might select - doctor,
lawyer, artist, merchant-chief and, yes, even beggar-man and thief, regardless of his talents, penchants,
tendencies, abilities, vocations and the race of his ancestors
CONCLUSION
It can be concluded that fear can be acquired through classical conditioning.
APPLICATION
We can apply this to a child who wont stop playing, his mother took a stick and told the child to stop, but he
didnt, then she spanked the child to stop, and he stopped. To condition the child, the next day, the Mother took
a stick, spanked the child and told to stop. After the mother conditions the child, the result is whenever the
mother took a stick and told the child to stop, the child will stop.
http://www.lifecircles-inc.com/Learningtheories/behaviorism/Watson.html
http://psychology.about.com/od/behavioralpsychology/f/behaviorism.htm
Tolman coined the term cognitive map, which is an internal representation (or image) of external environmental
feature or landmark. He thought that individuals acquire large numbers of cues (i.e. signals) from the
environment and could use these to build a mental image of an environment (i.e. a cognitive map).
By using this internal representation of a physical space they could get to the goal by knowing where it is in a
complex of environmental features. Short cuts and changeable routes are possible with this model.
Tolman also worked on latent learning, defined as learning which is not apparent in the learner's behavior at the
time of learning, but which manifests later when a suitable motivation and circumstances appear. The idea of
latent learning was not original to Tolman, but he developed it further.
Cognitive Map is an internal perceptual representation of external environmental features and
landmarks. He thought that individuals acquire large numbers of cues from the environment and build
up expectancies about their permanence or changeable characteristics. By using this internal
representation of a physical space they could get to the goal by knowing where it is in a complex of
environmental.
Procedure
In their study 3 groups of rats had to find their way
around a complex maze. At the end of the maze there
was a food box. Some groups of rats got to eat the food,
some did not.
Group 1: Rewarded
> Day 1 17: Every time they
got to end, given food (i.e.
reinforced).
GROUP 3: NO REWARD
> DAY 1 17: EVERY TIME THEY GOT TO END, TAKEN OUT.
RESULTS
The delayed reward group learned the route on days 1 to 10 and formed a cognitive map of the maze. They
took longer to reach the end of the maze because there was no motivation for them to perform. From day 11
onwards they had a motivation to perform (i.e. food) and reached the
end before the reward group.
This shows that between stimulus (the maze) and response (reaching
the end of the maze) a mediational process was occurring the rats were
actively processing information in their brains by mentally using their
cognitive map In a paper that summarizes the study just described,
"Cognitive maps in rats and men" (1948), Tolman concludes with an
argument that he calls "cavalier and dogmatic," proposing that humans
have cognitive maps that not only situate them in space, but within a
broader network of causal, social and emotional relationships. A
narrow map can lead one to discount outsiders; a broader map to
understanding and empathy. Tolman wrote:
CONCLUSION
Tolmans study indicated that the rats had a cognitive map of the whole situation; thus, they knew where to pass
when one route was closed.
Reacting to behaviorism, Tolman said that when applied to human beings, behaviorism showed too little
appreciation for the cognitive aspect of behavior. He insisted that humans do not simply respond to stimuli but
rather act from belief and attitudes. Behavior is, therefore, goal-oriented and defined by a purpose. It is either
going towards something or getting away from something.
APPLICATION
We can apply this in a lost cat, a teenager found a lost cat in front of their house, he feed the cat and take care of
it for a week, after a week, the teenager brought the cat to a far place. After a day, the cat can still go back to the
teenagers house to eat.
http://www.npr.org/blogs/13.7/2013/02/11/171578224/of-rats-and-men-edward-c-tolman
http://psychology.about.com/od/lindex/fl/What-Is-Latent-Learning.htm
http://faculty.frostburg.edu/mbradley/psyography/edwardtolman.html
http://psychology.ucdavis.edu/sommerb/sommerdemo/mapping/cogmap.htm
Wolfgang Kohler
Experiment
In his experiment, Kohler hung a piece of fruit just
out of the reach of each chimp. He then provided the
chimps with either two sticks or three boxes, then
waited and watched. Kohler noticed that after the
chimps realized they could not simply reach or jump
up to retrieve the fruit, they stopped, had a seat, and
thought about how they might solve the problem.
Then after a few moments, the chimps stood up and
proceeded to solve the problem.
In the first scenario, the problem was solved by placing the smaller stick into the longer stick to create
In the first scenario, the problem was solved by placing the smaller stick into the longer stick to create one very
long stick which could be used to knock the hanging fruit down. In the second scenario, the chimps would solve
the problem by stacking the boxes on top of each other, which allowed them to climb to the top of the stack of
boxes and reach the fruit.
CONCLUSION
Learning occurs in a variety of ways. Sometimes it is the result of direct observation, other times it is the result
of experience through personal interactions with the environment. Kohler called this newly observed type of
learning insight learning.
APPLICATION
An example of Insight Learning in everyday life is your study habits before a big exam. A boy trying toget a toy
above the refrigerator and uses a small chair but cant reach it. Next he uses a medium chair and almost reach
it. Lastly he uses a tall chair and reach the toy. So after having failure the first couple times he realizes that it is
best to use the tall cahir in stead of the small one in reaching a high place.
http://education-portal.com/academy/lesson/insight-learning-wolfgang-kohler-theory-definitionexamples.html#lesson
Gagne developed three principles that he felt was integral for successful instruction
1. Providing instruction on the set of component tasks that build toward a final task
2. Ensuring that each component task is mastered
3. Sequencing the component tasks to ensure optimal transfer to the final task
CONCLUSION
Gagn concluded that instructional theory should address the specific factors that contribute to the learning of
complex skills.
APPLICATION
We can apply this in a class, every week, the teacher usually gives a long exam to know if the
students understand the discussions for the week. After checking it, the teacher will explain again to
the class the correct and wrong answers in the exam and will answer the students questions.
http://www.icels-educators-for-learning.ca/index.php?option=com_content&view=article&id=54&Itemid=73
http://www.personal.psu.edu/wxh139/gagne.html
http://www.icels-educators-for-learning.ca/index.php?
option=com_content&view=article&id=54&Itemid=73
http://www.theoryfundamentals.com/gagne.htm
Albert Bandura
In social learning theory Albert Bandura (1977) states behaviour is
learned from the environment through the process of observational
learning.
Unlike Skinner, Bandura (1977) believes that humans are active
information processors and think about the relationship between their
behaviour and its consequences. Observational learning could not occur
unless cognitive processes were at work.
There are three core concepts at the heart of social learning theory. First is
the idea that people can learn through observation. Next is the notion that
internal mental states are an essential part of this process. Finally, this
theory recognizes that just because something has been learned, it does
not mean that it will result in a change in behaviour.
Observational Learning
Bandura identified three basic models of observational learning:
A live model, which involves an actual individual demonstrating or acting out a behavior.
A verbal instructional model, which involves descriptions and explanations of a behavior.
A symbolic model, which involves real or fictional characters displaying behaviors in books, films, television
programs, or online media.
Attention:
In order to learn, you need to be paying attention. Anything that detracts your attention is going to have a
negative effect on observational learning. If the model interesting or there is a novel aspect to the situation, you
are far more likely to dedicate your full attention to learning.
Retention:
The ability to store information is also an important part of the learning process. Retention can be affected by a
number of factors, but the ability to pull up information later and act on it is vital to observational learning.
Reproduction:
Once you have paid attention to the model and retained the information, it is time to actually perform the
behavior you observed. Further practice of the learned behavior leads to improvement and skill advancement.
Sample
Bandura, Ross and Ross (1961) tested 36 boys and 36 girls from the Stanford University Nursery School aged
between 3 to 6 years old.
The researchers pre-tested the children for how aggressive they were by observing the children in the nursery
and judged their aggressive behavior on four 5-point rating scales. It was then possible to match the children in
each group so that they had similar levels of aggression in their everyday behavior. The experiment is therefore
an example of a matched pairs design.
To test the inter-rater reliability of the observers, 51 of the children were rated by two observers independently
and their ratings compared. These ratings showed a very high reliability correlation (r = 0.89), which suggested
that the observers had good agreement about the behavior of the children.
Method
A lab experiment was used, in which the independent variable (type of model) was manipulated in three
conditions:
Stage 1. Modeling
In the experimental conditions children were individually shown into a room containing toys and played with
some potato prints and pictures in a corner for 10 minutes while either:
1. 24 children (12 boys and 12 girls)
watched a male or female model
behaving aggressively towards a toy
called a 'Bobo doll'. The adults
attacked the Bobo doll in a
distinctive manner - they used a
hammer in some cases, and in others threw the doll in the air and shouted "Pow, Boom".
2. Another 24 children (12 boys and 12 girls) were exposed to a non-aggressive model who played in a quiet
and subdued manner for 10 minutes (playing with a tinker toy set and ignoring the bobo-doll).
3. The final 24 children (12 boys and 12 girls) were used as a control group and not exposed to any model at all.
RESULTS
Children who observed the aggressive model made far more imitative aggressive responses than those who
were in the non-aggressive or control groups.
There was more partial and non-imitative aggression among those children who has observed aggressive
behavior, although the difference for non-imitative aggression was small.
The girls in the aggressive model condition also showed more physical aggressive responses if the model was
male but more verbal aggressive responses if the model was female. However, the exception to this general
pattern was the observation of how often they punched Bobo, and in this case the effects of gender were
reversed.
Boys were more likely to imitate same-sex models than girls. The evidence for girls imitating same-sex
models is not strong.
Boys imitated more physically aggressive acts than girls. There was little difference in the verbal aggression
between boys and girls.
CONCLUSION
Children learn social behavior such as aggression through the process of observation learning - through
watching the behavior of another person. This study has important implications for the effects of media violence
on children.
Bandura stress two important concepts around which social learning revolves- modelling and imitation. Human
beings learn from the models they are exposed to. Children who often see aggressive behaviour display more
aggressive behaviour than those who are not exposed to such behaviour. Furthermore, studies show that the age,
sex, and status of objects are also crucial factors. Imitation involves copying the behaviour of the model one is
exposed to. High status models tend to be imitated more often. Oftentimes, the models similarity to the subject
is an important factor in the imitation process.
APPLICATION
We can apply this to a teenager. A teenager is watching his father in fixing the broken electric fan.
In this the teenager can have an idea on how to fix an electric fan, there for he learned from
observing his father..
http://www.simplypsychology.org/bobo-doll.html
http://www.learning-theories.com/social-learning-theory-bandura.html
http://www.simplypsychology.org/bandura.html
> involves physical movement, coordination, and use of the motor skills
> (ex: perception & response)
1. Bloom's taxonomy - cognitive domain - (intellect - knowledge - 'think')
level
category or
'level'
Knowledge
cognitive domain
behaviour
descriptions
recall or recognise
information
examples of
activity to be
trained, or
demonstration
and evidence to
be measured
'key words'
(verbs which
describe the
activity to be
trained or
measured at
each level)
multiple-choice test,
recount facts or
statistics, recall a
multiple-choice test,
recount facts or
statistics, recall a
process, rules,
definitions; quote
law or procedure
Comprehension
Application
Analysis
Synthesis
(create/build)
process, rules,
definitions; quote
law or procedure
arrange, define,
describe, label, list,
memorise,
recognise, relate,
reproduce, select,
state
understand
explain or interpret
explain, reiterate,
meaning, re-state
meaning from a
reword, critique,
data in one's own
given scenario or
classify, summarise,
words, interpret,
statement, suggest
illustrate, translate,
extrapolate,
treatment, reaction
review, report,
translate
or solution to given
discuss, re-write,
problem, create
estimate, interpret,
examples or
theorise, paraphrase,
metaphors
reference, example
use or apply
put a theory into
use, apply, discover,
knowledge, put
practical effect,
manage, execute,
theory into practice, demonstrate, solve a
solve, produce,
use knowledge in
problem, manage an
implement,
response to real
activity
construct, change,
circumstances
prepare, conduct,
perform, react,
respond, role-play
interpret elements,
identify constituent
analyse, break
organizational
parts and functions
down, catalogue,
principles, structure,
of a process or
compare, quantify,
construction,
concept, or demeasure, test,
internal
construct a
examine,
relationships;
methodology or
experiment, relate,
quality, reliability of
process, making
graph, diagram,
individual
qualitative
plot, extrapolate,
components
assessment of
value, divide+0
elements,
relationships, values
and effects; measure
requirements or
needs
develop new unique
develop plans or
develop, plan, build,
structures, systems,
procedures, design
create, design,
models, approaches, solutions, integrate
organise, revise,
ideas; creative
methods, resources, formulate, propose,
thinking, operations ideas, parts; create
establish, assemble,
Evaluation
teams or new
integrate, reapproaches, write
arrange, modify
protocols or
contingencies
assess effectiveness
review strategic
review strategic
of whole concepts,
options or plans in
options or plans in
in relation to values,
terms of efficacy,
terms of efficacy,
outputs, efficacy,
return on
return on investment
viability; critical
investment or costor costthinking, strategic
effectiveness,
effectiveness,
comparison and
practicability; assess practicability; assess
review; judgement
sustainability;
sustainability;
relating to external
perform a SWOT
perform a SWOT
criteria
analysis in relation
analysis in relation
to alternatives;
to alternatives;
produce a financial
produce a financial
justification for a
justification for a
proposition or
proposition or
venture, calculate
venture, calculate
the effects of a plan the effects of a plan
or strategy; perform or strategy; perform
a detailed and
a detailed and
costed risk analysis costed risk analysis
with
with
recommendations
recommendations
and justifications
and justifications
category or
'level'
affective domain
behaviour
examples of
descriptions
experience, or
demonstration
and evidence to
be measured
Receive
open to experience,
willing to hear
Respond
listen to teacher or
trainer, take interest
in session or
learning experience,
take notes, turn up,
make time for
learning experience,
participate passively
participate actively
'key words'
(verbs which
describe the
activity to be
trained or
measured at
each level)
ask, listen, focus,
attend, take part,
discuss,
acknowledge, hear,
be open to, retain,
follow, concentrate,
read, do, feel
react, respond, seek
actively
in group discussion,
active participation
in activity, interest
in outcomes,
enthusiasm for
action, question and
probe ideas, suggest
interpretation
Value
Organise or
Conceptualize
values
reconcile internal
conflicts; develop
value system
Internalize or
characterise values
self-reliant; behave
consistently with
5
personal value set
3. Bloom's taxonomy - psychomotor domain - (physical - skills - 'do')
clarification,
interpret, clarify,
provide other
references and
examples,
contribute, question,
present, cite,
become animated or
excited, help team,
write, perform
argue, challenge,
debate, refute,
confront, justify,
persuade, criticise,
build, develop,
formulate, defend,
modify, relate,
prioritise, reconcile,
contrast, arrange,
compare
act, display,
influence, solve,
practice,
level
Imitation
copy action of
another; observe
and replicate
Manipulation
Precision
reproduce activity
from instruction or
memory
execute skill
watch teacher or
trainer and repeat
action, process or
activity
carry out task from
written or verbal
instruction
perform a task or
'key words'
(verbs which
describe the
activity to be
trained or
measured at
each level) 1
copy, follow,
replicate, repeat,
adhere
re-create, build,
perform, execute,
implement
demonstrate,
reliably,
independent of help
Articulation
Naturalization
automated,
unconscious
mastery of activity
and related skills at
strategic level
activity with
expertise and to
high quality without
assistance or
instruction; able to
demonstrate an
activity to other
learners
relate and combine
associated activities
to develop methods
to meet varying,
novel requirements
define aim,
approach and
strategy for use of
activities to meet
strategic need
complete, show,
perfect, calibrate,
control,
construct, solve,
combine,
coordinate,
integrate, adapt,
develop, formulate,
modify, master
design, specify,
manage, invent,
project-manage
Blooms Taxonomy
In order to get to the highest level of the
cognitive taxonomy, which is evaluation,
meaning the ability to evaluate, the student
would need to have the necessary knowledge
in all the other levels below Evaluation
CONCLUSION
Bloom's Taxonomy is a wonderful reference model for all involved in teaching, training, learning, coaching - in
the design, delivery and evaluation of these development methods. At its basic level (refresh your memory of
the Bloom Taxonomy overview if helpful), the Taxonomy provides a simple, quick and easy checklist to start to
plan any type of personal development. It helps to open up possibilities for all aspects of the subject or need
concerned, and suggests a variety of the methods available for delivery of teaching and learning. As with any
checklist, it also helps to reduce the risks of overlooking some vital aspects of the development required. The
more detailed elements within each domain provide additional reference points for learning design and
evaluation, whether for a single lesson, session or activity, or training need, or for an entire course, programme
or syllabus, across a large group of trainees or students, or a whole organisation. And at its most complex,
Bloom's Taxonomy is continuously evolving, through the work of academics following in the footsteps of
Bloom's early associates, as a fundamental concept for the development of formalised education across the
world. As with so many of the classical models involving the development of people and organisations, you
actually have a choice as to how to use Bloom's Taxonomy. It's a tool - or more aptly - a toolbox. Tools are most
useful when the user controls them; not vice-versa. Use Bloom's Taxonomy in the ways that you find helpful for
your own situation.
APPLICATION
We can apply this in a PE Class, the instructor must provide the objectives that needs to be done after the
activity, the instructor will provide us knowledge on what we will do by discussing it o the students. Next, the
instructor will start the activity and see if the students understand what hes discussing. After the activity, the
instructor will discuss the changes that occurs to the students after they did the activity.
http://www.nwlink.com/~donclark/hrd/bloom.html
http://thesecondprinciple.com/instructional-design/threedomainsoflearning/
3) Displacement. The point in the hovering was then studied as a manifestation of displacement, i.e., to what
degree of similarity of another object to the desired goal object would the rat approach before the goal
objects aversiveness, also suggested by the other objects similarity, would balance out the
approach.
4) Premonitory of the Rescorla-Wagner model, he and a student (David Egger) conducted a study of
the informativeness of a reward as it affects its reinforcing value.
5) Discoveries emerging from his tests of Clark Hulls Strong Form of the Drive-Reduction Hypothesis of
Reward
6) Some of Miller and his laboratorys other contributions-primarily regarding physiological aspects of
motivations-are covered in the Neuroscience section.
Purpose
Biofeedback has been used to successfully treat a number of disorders and their symptoms, including
temporomandibular joint disorder (TMJ), chronic pain, irritable bowel syndrome (IBS), Raynaud's syndrome,
epilepsy, attention-deficit hyperactivity disorder (ADHD), migraine headaches, anxiety, depression, traumatic
brain injury, and sleep disorders.
Illnesses that may be triggered at least in part by stress are also targeted by biofeedback therapy. Certain types
of headaches, high blood pressure, bruxism (teeth grinding), post-traumatic stress disorder, eating disorders,
substance abuse, and some anxiety disorders may be treated successfully by teaching patients the ability to relax
and release both muscle and mental tension. Biofeedback is often just one part of a comprehensive treatment
program for some of these disorders.
was inspired to embark on attempts to show that autonomic response could also be instrumentally conditioned.
If successful, the medical benefits would be enormous. Heartened by an experiment finding that thirsty dogs
were able to increase or decrease salivation in order to obtain water rewards but wishing to rule out the
possibility that the salivation was somehow triggered automatically by the somatic postural changes also
adopted by the dogs, Miller paralyzed rats somatic musculature with curare which left heart rate responding
relatively unaffected. Brain stimulation reward was then used as the reinforcement for any designated increase
or decrease in heart rate the rats made. After an initial series of successful experiments using this rat
preparation, the effect mysteriously disappeared despite repeated and highly sophisticated attempts to identify
the cause and reinstate the effect.
However, humans paralyzed by gunshot wounds proved better at gaining autonomic control in elevating in their
case a profoundly hypostatic blood pressure. According to Miller and Dollards four fundamentals necessary for
effective instrumental learning as italicized: These patients had a high drive to do so otherwise they fainted
whenever they sat or stood up. Unlike the rats, they were shown their own amplified blood pressure readings,
thus, providing them an informational biofeedback cue about their own performance. To this information, the
response they initially used to try to change their readings was to think emotional, often sexy, thoughts to which
the desired blood pressure changes are normally reflexly connected. Whenever there was a desired response,
even if too small an increment initially to be clinically relevant, the mere detectable fact of it was a reward,
given the paralytics high achievement motivation.
Similar success has been reported in intact humans in for example causing one arm to blush and the other arm to
blanch which makes it difficult to construe by what mediating cognitive construction these autonomic responses
could be reflexly mediated. And as Miller loved to point out, toilet training, particularly the learning of control
over the autonomic bladder sphicters, is a well-known-and rewarded-universal fact of life. Certainly the
application of biofeedback methodology promoted by
Miller and his associates has proved highly beneficial medically in treating a wide variety of problems, such as
idiopathic scoliosis, enuresis, and migraine, problems involving both voluntary and autonomic response
systems. Biofeedback methodologies as applied to neuroimaging and the like, uses not explored by Miller, have
come very much into standard usage as successful treatments for mood and other mentation disorders in recent
years.
CONCLUSION
Compare a hungry, active dog with weak, inactive dog. The hungry animal learns to get food by pressing a bar,
while the satiated animal goes to sleep. To demonstrate that failure to learn is due to lack of motivation, a mild
electric shock is supplied and the satiated animal becomes active and learns to strike a lever which turns off the
shock. Shows the animal also learning to rotate a wheel, bite a rubber tube, and strike another animal to avoid
electric shock.
APPLICATION
We can apply this to boy being inloved. Hell do anything, will give everthing, will face anything
just for one girl. This behavior is being goal-oriented, because his goal was to be with the girl he
love.mentation disorders in recent years.
http://nealmiller.org/?page_id=82
Contiguity theory implies that forgetting is a form of retroactive or associative inhibition. Associative
inhibition occurs when one habit prevents another due to some stronger stimuli. Guthrie stated that forgetting is
due to interference because the stimuli become associated with new responses (Internet, 1999). He believed that
you can use sidetracking to change previous conditioning. This involves discovering the initial cues for the habit
and associating other behavior with those cues. Sidetracking causes the internal associations to break up. It is
easier to sidetrack than to break a habit. Other methods used to break habits include threshold, fatigue, and the
incompatible response method. Fatigue is a change in behavior-altered chemical states in the muscle and blood
stream. It has the effect of decreasing the conditioned response. The stimulus conditions the other responses
thus inhibiting the response. The threshold method involves presenting cues at such low levels that the response
does not occur. The stimulus is then increased thus raising the response threshold. The incompatible stimulus
method involves presenting the stimulus for the behavior we want to remove when other aspects of the situation
will prevent the response from occurring (Thorne and Henley, 1997). Excitement facilitates learning and also
the stereotyping of a habit. It is the conflict responsible for the excitement that breaks up the old habit. Breaking
up a habit involves finding the cues that initiate the
action and practicing another response to such cues.
CONCLUSION
The Guthrie-Horton experiment allows us to assume than an animal learns an association between a
stimulus and a behavioural act after only one experience. Guthrie stated that numerous trials are not
duplications, but learning to respond to similar stimulus complexes. Only after we form several
associations can the behavioural criterion of learning be achieved.
"We learn only what we ourselves do" (Sills, 1968). The responses we wish to cue to various
stimuli must be made by the individual himself in the presence of those stimuli . He extends this
philosophy when emphasizing that circumstances must be changed in order to further learning.
Teachers often limit their involvement in the classroom in order to further student learning. By
doing this, they allow the student to make the desired responses without stimuli from the teacher.
Guthrie had a large interest in the evaluation of teaching ability. He stressed the idea that the
circumstances under which he wishes the desired response to be made in the future should be
approximated as closely as possible by the present circumstances.
APPLICATION
> A cat learned to repeat the same sequence of movement associated with the preceding escape
from the box, but improvement does take place.
> A boy use to always throw his bag around after coming back home from school. Even after
repeated admonishment from her parents. One day her mother told her to go out of the house,
reenter and put his bag in order. The throwing on the floor habit disappeared and the more recent
habit of cleaning-up response became a new habit for the boy.
> One of your instructors smile at you as she hands back the exam that she has just corrected. You
discover that you have gotten an A - on the exam, and you get ancomfortable feeling in the pit of
your stomach. The next time your instructor smile at you, the same comfortable feeling returns.
http://www.muskingum.edu/~psych/psycweb/history/guthrie.htm
believed that an additional method was needed, - The Hypothetico Deductive method. This involves deriving
postulates from which experimentally testable conclusions could be deduced. These conclusions would then be
experimentally tested.
Hull viewed the drive as a stimulus, arising from a tissue need, which in turn stimulates behavior. The strength
of the drive is determined upon the length of the deprivation, or the intensity / strength of the resulting behavior.
He believed the drive to be non-specific, which means that the drive does not direct behavior rather it functions
to energize it. In addition this drive reduction is the reinforcement. Hull recognized that organisms were
motivated by other forces, secondary reinforcements. " This means that previously neutral stimuli may assume
drive characteristics because they are capable of eliciting responses that are similar to those aroused by the
original need state or primary drive" (Schultz & Schultz, 1987, p 240). So learning must be taking place within
the organism.
Hull's learning theory focuses mainly on the principle of reinforcement; when a S-R relationship is followed by
a reduction of the need, the probability increases that in future similar situations the same stimulus will create
the same prior response. Reinforcement can be defined in terms of reduction of a primary need. Just as Hull
believed that there were secondary drives, he also felt that there were secondary reinforcements - " If the
intensity of the stimulus is reduced as the result of a secondary or learned drive, it will act as a secondary
reinforcement" ( Schultz & Schultz, 1987, p 241). The way to strengthen the S-R response is to increase the
number of reinforcements, habit strength.
Clark Hull's Mathematico Deductive Theory of Behaviour relied on the belief that the link between the
S-R relationships could be anything that might affect how an organism responds; learning, fatigue, disease,
injury, motivation, etc. He labelled this relationship as "E", a reaction potential, or as sEr. Clark goal was to
make a science out of all of these intervening factors. He classified his formula
CONCLUSION
Hull was interested in applying mathematical formulas to psychology, and it is simple to see how
this works with the Drive Reduction Theory.
If you have achieved homeostasis your motivation is 0, since you have no drives to reduce. If you
are hungry, then your drive is increased to 1. If you are really hungry, your drive becomes 2. If you
are thirsty your drive to satisfy the hunger and thirst becomes 3. As drives accumulate your overall
motivation increases.
APPLICATION
When you are bored, you learn that by playing games you have fun by doing so, you are able to
satisfy your drive for game. As a result, you will repeat that behaviour the next time you are bored
and have no food. If however, if your game is confiscated by your momwas and you were unable to
play, you would then have to learn a new way to satisfy yourself such as by going to your friends
house.
Generally speaking, Drive Reduction applies to everything that involves satisfying biological needs
associated with food, water, safety, sex and etc. All of which are primitive animalistic drives.
http://www.muskingum.edu/~psych/psycweb/history/hull.htm
http://psychology.about.com/od/motivation/a/drive-reduction-theory.htm