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DECISION THEORY
Decision Theory Environments:
1. Decision under certainty risk free environment; outcome (state of nature/event)
is known
2. Decision under uncertainty several outcomes, probability of outcome is unknown
2.1.

Maximax maximizing the maximum payoff

2.2.

Maximin maximizing the minimum payoff

2.3.

Minimax minimizing the maximum regret/opportunity loss

2.4.

Equally Likely/Laplace Criterion giving equal probability for all events to


happen

2.5.

Hurwicz Criterion of Realism (alpha of positive realism); 1 - (negative


outcome)

Example:
The New Era Toy Company, Inc. manufactures childrens wooden toys. The company
believes that the current trend toward sturdier and simpler toys will continue; thus New
Era must decide among three alternative methods of providing for anticipated higher
demand for its products. These are completely overhauling the existing plant and installing
computerized woodworking machinery; expanding the current plant and adding more
machines, or buying a competitors plant which is available. A fourth alternative would be
to limit production to the current plant capacity (do nothing). New Eras payoff table is as
follows:
States of Nature
Alternatives

High

Moderate

Low

Failure

Overhaul

30,000

10,000

-5,000

-50,000

Expand

60,000

20,000

-10,000

-70,000

Buy

50,000

15,000

-20,000

-60,000

Do Nothing

3,000

2,000

-1,000

-5,000

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New Era management has no information on how demand will be likely to shape up.
Compute for Maximax, Maximin, Minimax and criterion of realism, with = 0.80 determine
the best choice for New Era under these conditions.
Given: = 0.80
Maximax

Maximin

Equally Likely

Hurwicz Criterion

30,000

-50,000

-3,750

14,000

60,000

-70,000

34,000

50,000

-60,000

-3,750

28,000

3,000

-5,000

-250

1,400

Expand

Do Nothing

Expand

Expand

Regret Values
High

Moderate

Low

Failure

Max Regret

30,000

10,000

4,000

45,000

45,000

9,000

65,000

65,000

10,000

5,000

19,000

55,000

55,000

57,000

18,000

57,000
Overhaul

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3. Decision under risk probability of each event happening is known/given


3.1

EMV (Expected Monetary Value)

3.2

Maximum Likelihood which event will most likely happen, then decide
which alternative has highest payoff

3.3

Criterion of Rationality/Laplace/Equally Likely

Worth of Perfect Information (EVPI or EVofPI) is the expected value


with the perfect information minus the maximum EV

3.4

Expected Opportunity Loss (EOL)

3.5

Marginal Analysis for discrete variables (continuous/metric variables),


such as demand and supply levels

Example:
If New Era can secure information on the probability of occurrence of demand as follows:
High = 0.50; Moderate = 0.35;
Low = 0.10; and Failure = 0.05.

States of Nature
Alternatives

High

Moderate

Low

Failure

Overhaul

30,000

10,000

-5,000

-50,000

Expand

60,000

20,000

-10,000

-70,000

Buy

50,000

15,000

-20,000

-60,000

Do Nothing

3,000

2,000

-1,000

-5,000

Probabilities

0.50

0.35

0.10

0.05

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Compute for the Expected Value, Maximum Likelihood, Criterion of Rationality, and the
Worth of Perfect Information. Determine the best choice for New Era under these
conditions.
EMV
-7,500

Where:
Xi = payoff for the alternative in state of nature i
P(Xi) = probability of achieving payoff Xi
(probability of state of nature i)

0
-1,500
-50
Expand

Max Likelihood
30,000
Event/State of
Nature most likely
to happen: High

60,000
50,000

Equally Likely
Equally Likely
would disregard
the probabilities
given

-3,750
0
-3,750

3,000

-250

Expand

Expand

*Expected Value of Perfect Information (EVPI) places an upper bound on what to pay for
additional information

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LINEAR PROGRAMMING (LP)


Technique to solve resource allocation problems
Program is modelling
-

Solving using equations

2 LP Techniques:
(1) Graphical Method
-

Good for 2 decision variables

(2) Simplex Method (Matrix)


-

More than 2 decision variables

Objective Function

Maximize a quantity
- Profit, Sales, Advertising Audience Reach, Market Share, etc.
Minimize a quantity
- Cost/Expense, Labour Hours, Machine Hours, Inventory Quantity, etc.

Constraints/Limitations
-

Conditions and/or resource limitations defined in the problem

Example of an LP Problem:
Maximize profit = 2X1 + 4X2

Where:
X1 = number of product X;
2 = profit per unit of product X;

X2 = number of product Y
4 = profit per unit of product Y

Subject to constraints:
2X1 + 3X2 40hrs (labour hours/week/employee)
0.50X1 + 1X2 50 planks (raw materials/wood)
3X1 + 4X2 = 100sqm (factory space)
2X1 + 3X2 = 40hrs (machine hours)

Chapter 7 of textbook (Quantitative Analysis for Management 11e, Render) Linear


Programming Models: Graphical and Computer Method

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LP GRAPHICAL METHOD
(7-18, p. 313) Objective Function: Minimize Faculty Wages/Salaries = Z

Decision Variables:
No. of Graduate courses = X1
No. of Undergraduate courses = X2

Faculty Wages Undergraduate = $2,500


Faculty Wages Graduate = $3,000

Subject to (constraints):
1)
demand for undergraduate courses
2)
demand for graduate courses
3)
courses offered (both)
*Non-negativity constraint
X2

Solution:
X1

X2

30

20

0
60

60
0

X1

Corner Point Solution:


Corner Point

Grad (X1)

Undergrad (X2)

Min Z

20

40

$160,000

30

30

$165,000

Point A: Intersecting Lines (


Substitute
to

and
;

Point B: Intersecting Lines (


Substitute
to

and
;

Decision:

Point A, Min Z = $ 160,000


X1 = 20, X2 = 40

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(7-19) Objective Function: Most profitable no. of computers for the coming month

Decision Variables:
Alpha 4 = X1
Beta 5 = X2

Profit per Alpha 4 = $1,200


Profit per Beta 5 = $1,800

Subject to (constraints):
1)
labor hours (5x160)
2)
Alpha 4 production
3)
Beta 5 production
*Non-negativity constraint
X2

Solution:
X1

X2

Feasible Line

0
40

32
0

Segment

10

15

X1

Corner Point Solution:


Corner Point

Alpha 4 (X1)

Beta 5 (X2)

Max Z

10

24

$55,200

21.25

15

$52,500

Decision:

Point A, max Z = $ 55,200


Produce 10 units of Alpha 4 and 24 units of Beta 5

Note: MINIMIZE, nearest to the origin / MAXIMIZE, farthest from the origin

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(The Possibility Restaurant Case Analysis from Taylors book)


Objective Function: Maximize profit

Decision Variables:
Fish Dinner = X1
Beef Dinner = X2

Profit for each Fish Dinner = $12


Profit for each Beef Dinner = $16

Subject to (constraints):
1)
meals each night
2)
(time constraint)
3)
or
(health constraint)
4)

(percent constraint)
*Non-negativity constraint

Solution:
X1

X2

0
60

60
0

0
80

40
0

30

20

90

10

Corner Point Solution:


Corner Point

Fish Dinner (X1)

Beef Dinner (X2)

Max Z

34.3

22.8

$776.23

40

20

$800

54

$744

Decision:

Point B, Max Z = $800


40 Fish meals and 20 Beef meals

Sourcehttp://www.scribd.com/doc/19938746/Taylor-Chap-2-Answers

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LP SIMPLEX METHOD
(Flair Furniture Problem)
STEP 1: Formulate the LP

Subject to:
1)
2)

Where X1 = no. of tables


X2 = no. of chairs

painting hours
carpenting hours

STEP 2: Convert Inequalities to Equations


Constraints
1)

Find how much slack


resources are available

idle/unused labor hours

2)

add slack variable


deduct slack variable (surplus)
= add dummy/artificial variable

STEP 3: Prepare the Initial Simplex Table

Decision variables Slack variables


BV = basic variable; constraints/resources
Cj = coefficient of decision variable (j = X1Xn) / profit per unit
Zj = gross profit given up in exchange for 1 unit of the variable (in the columns)
Cj Zj = net profit for each unit of decision variable
slack variable = idle/unused resources
slack variable is 0 on profit maximization
Optimal if all Cj Zj are 0 or negative = Max Z

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Table 1
7

Cj

BV

RHS Qty

X1

X2

S1

S2

Ratio

S1

100

50X1

S2

240

60X1

Zj

Cj - Zj
Incoming Variable

Outgoing Variable

Table 2
7

Cj

BV

RHS

X1

X2

S1

S2

Ratio

X1

50

0.5

0.5

100X2

S2

40

-2

40X2

Zj

350

3.5

3.5

1.5

-3.5

RHS

X1

X2

S1

S2

100 2

22

12

12

02

X1 Values

50

0.5

0.5

Old S2

RHS
240

X1
4

X2
3

S1
0

S2
1

Less: Pivot Number of S2 x


New X1 Values

(4x50)
200

(4x1)
4

(4x1)
4

(4x0.5)
2

(4x0)
0

New S2

40

-2

Cj - Zj
X1 Values

S2 Values

Note: Outgoing Variable (choose lowest ratio); Do not choose negative, zero, and undefined ratio

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Table 3
7

Cj

BV

RHS

X1

X2

S1

S2

X2

40

-2

X1

30

1.5

-0.5

Zj

410

0.5

1.5

-0.5

-1.5

RHS

X1

X2

S1

S2

40 1

01

11

-2 1

11

40

-2

RHS

X1

X2

S1

S2

Old X1

50

0.5

0.5

Less: Pivot Number of X1 x


New X2 Values

(0.5x40)
20

(0.5x0)
0

(0.5x1)
0.5

(0.5x-2)
-1

(0.5x1)
0.5

New X1

30

1.5

-0.5

Cj - Zj

Ratio

X2 Values

X2 Values
X1 Values

Optimal Solution is X1 = 40, X2 = 30, Max Z = 410 (since all Cj - Zj values are 0 and
negative)

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Problem:
Subject to:
1)
2)

Table 1
7

Cj

BV

RHS

X1

X2

X3

S1

S2

Ratio

S1

100

50X1

S2

240

60X1

Zj

Cj - Zj

Table 2
Cj

BV

RHS

X1

X2

X3

S1

S2

Ratio

X3

50

0.5

0.5

100X2

S2

40

-2

40X2

Zj

450

4.5

4.5

-2

0.5

-4.5

Cj - Zj
X3 Values

RHS

X1

X2

X3

S1

S2

100 2

22

12

22

12

02

50

0.5

0.5

X3 Values
S2 Values
RHS

X1

X2

X3

S1

S2

Old S2

240

Less: Pivot Number of S2 x


New X3 Values

(4x50)
200

(4x1)
4

(4x0.5)
2

(4x1)
4

(4x0.5)
2

(4x0)
0

New S2

40

-2

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Table 3
7

Cj

BV

RHS

X1

X2

X3

S1

S2

X2

40

-2

X3

30

1.5

-0.5

Zj

470

3.5

0.5

-2

-3.5

-0.5

Cj - Zj

Ratio

X2 Values
RHS

X1

X2

X3

S1

S2

40 1

01

11

01

-2 1

11

40

-2

X2 Values
X3 Values
RHS

X1

X2

X3

S1

S2

Old X3

50

0.5

0.5

Less: Pivot Number of X3 x


New X2 Values

(0.5x40)
20

(0.5x0)
0

(0.5x1)
0.5

(0.5x0)
0

(0.5x-2)
-1

(0.5x1)
0.5

New X3

30

1.5

-0.5

Optimal Solution is X1 = 0, X2 = 40, X3 = 30, Max Z = 470

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TRANSPORTATION MODEL
Shipment from sources to destination
Objective is to minimize transportation cost
2 Cases
1) Supply = Demand

(Balanced Transportation Model)

2) Supply > Demand


Supply < Demand

(Unbalanced Transportation Model)

Parts of a Transportation Table

Cost to transport to destination

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STEPS:
1) Choose from any of the three Initial Solution methods
a. Northwest Corner Rule (NCR)
- Start the allocation with the top left most cell of the table
b. Inspection Method (Greedy Method)
- Allocation will start with the cell with the lowest cost
c. Vogels Approximation Method (VAM)
- Lowest opportunity cost
2) Evaluate the Transportation Cost
a. Modified Distribution (MODI) Method
(1) Occupied cells
(2) Empty cells

= Cij = Ri + Kj

= Iij = Cij Ri - Kj

Where: Cij = cost for cell at row i and column j


Ri = row number
Kj = column number
Iij = improvement index at cell row i and column j

b. Stepping Stone Method


- Trace a closed path starting with the empty cell with the
most cost reduction to match Iij with the negative index
Note: MODI and Stepping Stone are to be done successively
Test for degeneracy if occupied cells are less than the total rows
and columns less 1, then there is No Feasible Solution.

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Example (QUICK Trucking)


QUICK Trucking Company was contracted to transport 620 crates of Davao pomelo from 3
warehouses (A, B, and C) to three fruit dealers (1, 2, and 3) in Metro Manila next week. The
available fruits from the three warehouses, the requirements of three dealers and the costs to
transport per crate are shown below
Warehouse
A
B
C

Available Supply
180 crates
200 crates
240 crates
620 crates

Fruit Dealer
1
2
3

Requirements
280 crates
150 crates
190 crates
620 crates

Cost to Transport per Crate


From
A
B
C

To

1
P24
20
26

2
P22
16
24

3
P22
24
18

Find the least cost delivery schedule using the transportation method.

Table 1 Using Northwest Corner Rule

Transportation Cost
A-1
B-1
B-2
C-2
C-3

180 x 24
100 x 20
100 x 16
50 x 24
190 x 18
Total Cost

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4,320
2,000
1,600
1,200
3,420
12,540

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MODI Occupied Cells (Table 1)


C11 = R1 + K1
24 = 0 + K1
K1 = 24

C22 = R2 + K2
16 = -4 + K2
K2 = 20

C21 = R2 + K1
20 = R2 + 24
R2 = -4

C32 = R3 + K2
24 = R3 + 20
R3 = 4

C33 = R3 + K3
18 = 4 + K3
K3 = 14
Cell with cost reduction

MODI Empty Cells


I12 = C12 R1 K2
= 22 0 20
=2

I13 = C13 R1 K3
= 22 0 14
=8

(if units will be allocated to


C12, cost increases by 2)

I23 = C23 R2 K3
= 24 + 4 14
= 14

I31 = C31 R3 K1
= 26 4 14
= -2
(if units will be allocated to
C31, cost decreases by 2)

All Iijs should be zero or positive for the solution to be optimal.


An Iij with a negative index indicates that we should allocate there in order to reduce cost
Stepping Stone Method

_
+

+
_

Note: Only vertical and horizontal paths/no diagonal; you cannot deduct anything from a
cell with zero allocation (no minus signs on the cells with 0)
After tracing a closed path from the empty cell with the most cost reduction, add/subtract
the cost values of each cell sequential from the path and check if it matches the Iij with the
negative index.
+C31 C21 + C22 C32 = I31; 26 20 + 16 24 = -2
(If the answer is unequal, test for another closed path)
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To create Table 2, the only cells that will change are those from the closed path.
Choose the smallest no. of units from the pull-out cells (- sign). Afterwards, sequentially
add or subtractdepending on the cells signsthe allocation value of that cell to other
cells included in the path
Table 2

Transportation Cost
A-1
B-1
B-2
C-1
C-3

180 x 24
50 x 20
150 x 16
50 x 26
190 x 18
Total Cost

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4,320
1,000
2,400
1,300
3,420
12,440

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MODI Occupied Cells (Table 2)


C11 = R1 + K1
24 = 0 + K1
K1 = 24

C31 = R3 + K1
26 = R3 + 24
R3 = 2

C21 = R2 + K1
20 = R2 + 24
R2 = -4

C22 = R2 + K2
16 = -4 + K2
K2 = 20

C33 = R3 + K3
18 = 2 + K3
K3 = 16

MODI Empty Cells


I12 = C12 R1 K2
= 22 0 20
=2

I23 = C23 R2 K3
= 24 + 4 16
=8

I13= C13 R1 K3
= 22 0 16
=8

I32 = C32 R3 K2
= 24 2 20
=2

The minimum cost is 12,440 since all Iijs are zero and positive.
QUICK Trucking using the Greedy/Inspection Method

*First allocation goes to the cell with the cheapest transportation cost. Satisfy the demand,
then allocate to the next cheapest cell.
Initial table of Greedy method is similar to Table 2 of NCR
Total Transportation Cost when computed equals 12,440, use MODI to evaluate
Note: Greedy Method is only applicable when only one lowest cost exists in the table

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