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Wassail,
This is the much anticipated and highly informative Frequently Asked Questions
article,
which contains, believe it or not, Frequently Asked Questions! This time around we
have
also included Frequently Answered Answers! I shall be your host on this gleeful
sojourn
through a text document where anything can, but probably won't, happen. On our
first
section of this mystical journey you shall see various frequently asked questions,
as
well as their answers!
Amendments:
By popular demand the FAQ is now sorted in some form of coherent order, and has
little
liney things, which are supposedly neat.
The majority of the things in this FAQ are based off the Windows port of Snes9x.
While some
of the information is relevant to most, or all, ports, no gaurantees are made that
what is
said will be accurate for all versions. Note that there is a section for the
various official
ports in chapter 4.
________________________________________________________________________
Chapter 1:
Q: Soooooooo... Why the heck do you have diagonals in the controller setup anyway?
A: Simple really. Some people enjoy using the keyboard, or have no other choice.
In the next chapter the topic of keyboard input limitations will be addressed.
Being able to
input the diagonals can help hinder that occurrence. It can also make keyboard
usage a bit easier...
assigning the directional controls to the number pad for instance.
Q: I had a bad checksummed game that didn't work so I adjusted the header, but it
still
doesn't work :( Why?
A: It should be noted that while it is possible to plop a ROM into Snestool, or
several other
programs, and adjust the header size to be the same as a proper "good checksum"
ROM,this merely
mimics the appearance of a good ROM. Any problems still found within its evil
will remain.
One could compare it to covering up a circumorbital haematoma with a paper bag.
________________________________________________________________________
Chapter 2:
After many hours of work one of the two aformentioned chips has been emulated more
efficiently.
SNES games using the "S-DD1" chip can now run without a graphics pack. While there
are some pros
and cons to either choice, I recommend not using a graphics pack as they are large
and may not
be complete. It can be much slower without one, however, should you feel speed is
more important
than accuracy. The exact ROMs that can now run without graphics packs are:
If you're not using a graphics pack for these games, make sure the GFX Pack
Configuration
in the option menu is completely blank for them.
Q: Why can't I press many buttons at once? Especially in that Chrono Trigger game.
A: Most standard keyboards (There are a few exceptions, though only a few) can
only
output so much data to the compter at a time. As such your computer is often
unable to
carry-out the instructions you have given it. There are solutions abound, of
course,
and here they are now: Lovely recommendation one is to rearrange the keymapping in
Snes9x
so that all the necessary buttons are on a single keystroke... That way you can
press 1 key
and have it do all the actions. The draw back to this is that if you set "a" to
jump
and shoot you will be unable to jump without shooting, or shoot without jumping,
until
you change it back. The super sexy recommendation number 2 is to set the ctrl and
alt
keys to some of the necessary buttons. The draw back to this is that often these
buttons
can cause problems if used in tandum with other keys, due to Windows shortcuts.
You may,
for instance, be using alt to jump and while in midair hit f4 to load a
savestate...
That will close the program, which is bad. Finally, and the method I personally
recommend,
is to purchase a gamepad. The draw backs to this are that it requires time and
money.
Q: I'm all like "Hey, Yoshi's Island" and it's all like "error" and I'm all like
"Ooooh, no
Yoshi's Island" but my friend is like "Yay, Yoshi's Island." Why?
A: Try selecting "mode 2" from the interleave dropdown box in the "open" menu
before
loading said ROM Image.
________________________________________________________________________
Chapter 3:
All About Netplay
Or
More Slow Than A Quadriplegic Ninja Turtle, But Only Half As Entertaining
Q: Yea who don know dat but when i do what do afta y find som1
(now that I have someone to play with, what do I do?)
A: An excellent... ...question. I couldn't have worded it better myself. Despite
my
sarcasm however I must cringe at the fact I can actually understand it enough to
answer.
The answer depends on if you are acting as the server/host or the client. If you
are the
host you must first find your IP Address and give it to the person you intend to
play online
with. Next open Snes9x, load the ROM you wish to netplay, and then from the
netplay menu,
select "Act as server." Then you wait until the client connects... Now, if you are
the client,
first receive the IP address from the host, open Snes9x, and open the ROM you wish
to netplay.
Select "connect to server" from the netplay menu, and fill out the necessary
information.
Server address should contain the IP Address of the host. After that is done click
"Connect."
Assuming both parties have done their role correctly, a netplay match should soon
start.
________________________________________________________________________
Chapter 4:
Mac, And Linux Specific Questions
Or
Don't Buy Into The Paneful Propaganda
Q: My buddy, whose soul has been lost to M$, says he can run games like Doom and
Starfox2, but Snes9x on my Mac has all sorts of problems when running them. What I
do?
A: The PC version of Snes9x partially uses x86 asm code in place of the C code
used on
the Mac, which might cause a difference in compatibility. As of now I believe both
ports can
all run the same things. If you find one that runs on the PC version, but not the
MAC please
let us know.
Q: On my Mac the damnable games refuse to do anything, even though I'm pressing
keys. Why?
A: This problem is caused by a bug found within OSX 10.2.x. In this bug the
authentication
dialog turns off GetKeys() (the function that reads keyboard state) when a user
enters his
password, and doesn't turn it back on. This bug has been fixed in 10.3.x.
Q: On my Mac everything is fine when I play the game, however the next time I
play, my save data
is not there. Why?
A: First, check to see if the .SRM file is still on your hard drive. If it is
then make sure
you have set where Snes9x checks for files in the "file" tab, in the preferences
section. If the
.SRM cannot be found then most likely you are trying to save files into a locked
volume, such as
a cd drive, or read-only folder. This will fail. Check the file saving preferences
and adjust where
the files are saving.
________________________________________________________________________
Chapter 5:
Miscellaneous Questions
Or
Q-Bert Is My Only Friend
Q: Is it legal?!
A: This has been asked time and again, and the answer is yes. Developing,
downloading, or using the emulator, Snes9x, is completely legal. Downloading
games,
called ROMS, however is not. If you own the original cartridge of a game, you are
still
not entitled to download the ROM image of that game. You may create a single
backup
image of your own cartridge via proper hardware, but it must be YOUR cartridge and
is
only usable in place of the original... so only one may be active at any time.
Many sites
claim that you may legally download ROMs for up to 24 hours before they must be
deleted. This is also wrong; you can't legally download these for "trial"
purposes. You
can't download ROMs for educational purposes either. If you wish to use Super
Nintendo
Entertainment System games for educational purposes, contact your closest Nintendo
Outlet and discuss educational programming with them. Finally, a small number of
ROMs are labeled "(PD)". This means public domain, and these games are not under
copyright. As such they are legal to download at your hearts content. These
include
programs created by internet users such as yourself for use in Super Nintendo
emulators.
As of this time there are no commercial videogames in the public domain.
Q: My friend, Tibby, says that you are wrong and that game companies don't care if
you
download games!
A: Whilst not actually a question, and more of a statement, I am afraid Tibby is
incorrect. Feel free to peruse the various legal documentation sprawled
throughout the
World Wide Web or your local constituency. As for the blatant generalization that
companies do not care; At least one does, and truthfully many more do as well, as
such
the statement is obviously a fallacy. For those who think it is not fair, or
shouldn't be the
way it is... perhaps not, though as holders of a copyright it is up to Nintendo to
decide
how and when their products are distributed.
Q: I just purchased your fine program off eBay for $19.89, but my friend says I
can
download it for free. Can you guys give me my money back?
A: Okay, this question hasn't actually been asked, however our free downloadable
program does seem to get sold on eBay more often than it should, which is to say
at all.
We cannot reimburse anyone who was unlucky enough to be scammed into purchasing
Snes9x, just as McDonalds cannot reimburse you if you purchased 100 Happy Meals
from a random stranger and he gave you a frozen fish. If you find yourself in this
situation... Purchasing Snes9x, not frozen fish... Please take the time to inform
eBay via
their heavily disguised investigations department, and leave any negative feedback
that
you wish. It would also be appreciated by the Snes9x team if you could mention
where
and when this happened so that we can take measures to stop it from happening
again.
While the fact we aren't making money from the program in no way bothers us (It is
freeware after all), that some grubby bastards are does.
________________________________________________________________________
Chapter 6:
The Conclusion
Or
That Block Of Words And Various Punctuation Symbols At The End Of The Document
That Isn't
Totally Dissimilar To Something That May, Or May Not, Be Considered A Conclusion
Given The
Contents Held Within The Paragraph(s) It Contains
I hope you enjoyed this jaunt through the magical land of FAQs. Much has been said
but,
obviously, there is still room to grow and expand. Should you feel you have a
question worthy
of this vast tome of knowledge please leave it in the "board feedback" section of
the Snes9x Forum.
I have been your host and shall return again next time with an even greater FAQ.
I would like to take the time to thank the vast plethora of people who have helped
me conjur this
machination of goodness. However, in the annals of time I have probably forgotten
many of those
who have given me advice, defintions, technologial information and cookies. It
would be unfair
to only mention the small portion of names I remember from an excessivley long and
ever-expanding
list. As such, I won't. Toodles.