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GfxDevice: creating device client; threaded=1

Direct3D:
Version: Direct3D 9.0c [ati2dvag.dll 6.14.10.7267]
Renderer: ATI Radeon HD 4300/4500 Series
Vendor: ATI
VRAM:
1024 MB (via registry)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INT
Z=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\M
anaged\UnityEngine.dll (this message is harmless)
Loading C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\Managed\Unit
yEngine.dll into Unity Child Domain
Platform assembly: C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\M
anaged\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\Managed\Asse
mbly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\M
anaged\Assembly-CSharp.dll (this message is harmless)
Loading C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\Managed\Asse
mbly-CSharp.dll into Unity Child Domain
- Completed reload, in 0.341 seconds
Platform assembly: C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\M
anaged\System.Core.dll (this message is harmless)
Platform assembly: C:\AVAST dan IDM\Subway Surfers for PC\Subway_Surfers_Data\M
anaged\System.dll (this message is harmless)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling


for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling


for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling


for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling
for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)

Multiple visibility culling animations in the same hierarchy, animation culling


for animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp L
ine: 1759)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 30081. Ope
ration took 64.299203 ms.
playerdata save data path: "C:/Documents and Settings/Rezanet17/Local Settings/A
pplication Data/Kiloo Games/Subway Surf/playerdata"
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Error loading player info: System.IO.IsolatedStorage.IsolatedStorageException: C
ould not find file "C:\Documents and Settings\Rezanet17\Local Settings\Applicati
on Data\Kiloo Games\Subway Surf\playerdata"
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess a
ccess, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options
) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode) [0x00000] in
<filename unknown>:0
at FileUtil.Load (System.String path, System.String secret) [0x00000] in <file
name unknown>:0
at PlayerInfo.Load () [0x00000] in <filename unknown>:0
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Could not load data: Could not find file "C:\Documents and Settings\Rezanet17\Lo
cal Settings\Application Data\Kiloo Games\Subway Surf\socialdata"
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Merge Level Loaded 50
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Chunks Level Loaded 61
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
VerifyDay failed
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
playerdata save data path: "C:/Documents and Settings/Rezanet17/Local Settings/A
pplication Data/Kiloo Games/Subway Surf/playerdata"
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
CurrentPlayer: -1

(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Showing message: Double Tap for
Hoverboard
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Showing message: You rock! Now GO!
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
playerdata save data path: "C:/Documents and Settings/Rezanet17/Local Settings/A
pplication Data/Kiloo Games/Subway Surf/playerdata"
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
playerdata save data path: "C:/Documents and Settings/Rezanet17/Local Settings/A
pplication Data/Kiloo Games/Subway Surf/playerdata"
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
EXIT
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)
Is low res, no atlas change
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/Standalon
ePlayer/UnityEngineDebug.cpp Line: 43)

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