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// ejemplo de uso de android

<!-The primary full-screen view. This can be replaced with whatever view
is needed to present your content, e.g. VideoView, SurfaceView,
TextureView, etc.
-->
<TextView
android:id="@+id/fullscreen_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:keepScreenOn="true"
android:text="@string/dummy_content"
android:textColor="#33b5e5"
android:textSize="50sp"
android:textStyle="bold" />
<!-This FrameLayout insets its children based on system windows using
android:fitsSystemWindows.
-->
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true" >
<LinearLayout
android:id="@+id/fullscreen_content_controls"
style="?metaButtonBarStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom|center_horizontal"
android:background="@color/black_overlay"
android:orientation="horizontal"
tools:ignore="UselessParent" >
<Button
android:id="@+id/dummy_button"
style="?metaButtonBarButtonStyle"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dummy_button" />
</LinearLayout>
</FrameLayout>

}

} <!-.android:background="#0099cc" tools:context="com. */ private static final boolean AUTO_HIDE = true.example.audiolibros. the number of milliseconds to wait afte .FullscreenActivity" --> /** * Whether or not the system UI should be auto-hidden after * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds. /** * If {@link #AUTO_HIDE} is set.

@Override protected void onCreate(Bundle savedInstanceState) { super.VERSION_CODES. mSystemUiHider . contentView. mSystemUiHider.VERSION. final View contentView = findViewById(R.id. will toggle the system UI visibility upon interaction.HONEYCOMB _MR2) public void onVisibilityChange(boolean v isible) { if (Build. setContentView(R.HONEYCOMB_MR2) { // If the ViewPropertyAn imator API is available // (Honeycomb MR2 and la ter). */ private static final boolean TOGGLE_ON_CLICK = true. */ private SystemUiHider mSystemUiHider. /** * The flags to pass to {@link SystemUiHider#getInstance}. mSystemUiHider = SystemUiHider.layout. final View controlsView = findViewById(R. * will show the system UI visibility upon interaction. */ private static final int AUTO_HIDE_DELAY_MILLIS = 3000.fullscreen_content_c ontrols).r * user interaction before hiding the system UI.VERSION_CODES.FLAG_HIDE_NAVIGATIO N. @Override @TargetApi(Build.setup(). int mControlsHeight.activity_main). HIDER_FLAGS).setOnVisibilityChangeListener(new SystemUiHider .OnVisibilityChangeListener() { // Cached values. /** * If set. use it to animate the // in-layout UI controls at the bottom of the // screen.id. /** * The instance of the {@link SystemUiHider} for this activity. */ private static final int HIDER_FLAGS = SystemUiHider.onCreate(savedInstanceState). . int mShortAnimTime. Otherw ise. // Set up an instance of SystemUiHider to control the system UI for // this activity.getInstance(this.SDK_INT >= Bui ld.fullscreen_content).

} if (mShortAnimTime == 0) { mShortAnimTime = getResources(). } } }).transla tionY(visible ? 0 : mControlsHeight) . } controlsView .setVisibili ty(visible ? View.OnClickListener() { @Override public void onClick(View view) { if (TOGGLE_ON_CLICK) { mSystemUiHider. } else { // If the ViewPropertyAn imator APIs aren't // available. } else { mSystemUiHider.R. } . } } }).config_shortAnimTime). findViewById(R.animate () .id. delay any scheduled hide() // operations to prevent the jarring behavior of controls going away // while interacting with the UI. delayedHide(AUTO_HIDE_DE LAY_MILLIS).VISIBLE : View. simply sho w or hide the in-layout UI // controls.if (mControlsHeight == 0 ) { mControlsHeight = controlsView. contentView. controlsView.G ONE). // Upon interacting with UI controls.show().setOnTouchListener( mDelayHideTouchListener).dummy_button).setDura tion(mShortAnimTime).getInteger( android. // Set up the user interaction to manually show or hide the syst em UI.setOnClickListener(new View.getHeight().integer.toggle(). } if (visible && AUTO_HIDE) { // Schedule a hide().

} }. to briefly hint to the user that UI controls // are available. */ View. } return false.onPostCreate(savedInstanceState). mHideHandler. canceling any * previously scheduled calls. // Trigger the initial hide() shortly after the activity has bee n // created. } }. MotionEvent motionEvent) { if (AUTO_HIDE) { delayedHide(AUTO_HIDE_DELAY_MILLIS).OnTouchListener( ) { @Override public boolean onTouch(View view. delayedHide(100). Handler mHideHandler = new Handler(). delayMillis). */ private void delayedHide(int delayMillis) { mHideHandler.@Override protected void onPostCreate(Bundle savedInstanceState) { super. } . Runnable mHideRunnable = new Runnable() { @Override public void run() { mSystemUiHider.postDelayed(mHideRunnable. /** * Schedules a call to hide() in [delay] milliseconds.OnTouchListener mDelayHideTouchListener = new View. } /** * Touch listener to use for in-layout UI controls to delay hiding the * system UI. This is to prevent the jarring behavior of controls going away * while interacting with activity UI.removeCallbacks(mHideRunnable).hide().