// ejemplo de uso de android

<!-The primary full-screen view. This can be replaced with whatever view
is needed to present your content, e.g. VideoView, SurfaceView,
TextureView, etc.
-->
<TextView
android:id="@+id/fullscreen_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:keepScreenOn="true"
android:text="@string/dummy_content"
android:textColor="#33b5e5"
android:textSize="50sp"
android:textStyle="bold" />
<!-This FrameLayout insets its children based on system windows using
android:fitsSystemWindows.
-->
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true" >
<LinearLayout
android:id="@+id/fullscreen_content_controls"
style="?metaButtonBarStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom|center_horizontal"
android:background="@color/black_overlay"
android:orientation="horizontal"
tools:ignore="UselessParent" >
<Button
android:id="@+id/dummy_button"
style="?metaButtonBarButtonStyle"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dummy_button" />
</LinearLayout>
</FrameLayout>

}

} <!-.FullscreenActivity" --> /** * Whether or not the system UI should be auto-hidden after * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds.android:background="#0099cc" tools:context="com. /** * If {@link #AUTO_HIDE} is set.audiolibros.example. */ private static final boolean AUTO_HIDE = true. the number of milliseconds to wait afte .

id. /** * The flags to pass to {@link SystemUiHider#getInstance}. /** * If set.layout. */ private SystemUiHider mSystemUiHider. */ private static final int AUTO_HIDE_DELAY_MILLIS = 3000.setup().fullscreen_content). // Set up an instance of SystemUiHider to control the system UI for // this activity.setOnVisibilityChangeListener(new SystemUiHider . @Override protected void onCreate(Bundle savedInstanceState) { super. final View contentView = findViewById(R. use it to animate the // in-layout UI controls at the bottom of the // screen.HONEYCOMB _MR2) public void onVisibilityChange(boolean v isible) { if (Build. Otherw ise. will toggle the system UI visibility upon interaction.VERSION_CODES. mSystemUiHider .fullscreen_content_c ontrols). setContentView(R.activity_main). int mShortAnimTime.onCreate(savedInstanceState). int mControlsHeight.id. */ private static final boolean TOGGLE_ON_CLICK = true. mSystemUiHider.VERSION_CODES. */ private static final int HIDER_FLAGS = SystemUiHider. @Override @TargetApi(Build.FLAG_HIDE_NAVIGATIO N.HONEYCOMB_MR2) { // If the ViewPropertyAn imator API is available // (Honeycomb MR2 and la ter). mSystemUiHider = SystemUiHider.getInstance(this. contentView. /** * The instance of the {@link SystemUiHider} for this activity.VERSION.OnVisibilityChangeListener() { // Cached values.r * user interaction before hiding the system UI. . * will show the system UI visibility upon interaction.SDK_INT >= Bui ld. HIDER_FLAGS). final View controlsView = findViewById(R.

setDura tion(mShortAnimTime).R.integer. } } }).show(). findViewById(R. } . // Upon interacting with UI controls.toggle().G ONE). contentView. } } }).id.getHeight().setOnTouchListener( mDelayHideTouchListener). simply sho w or hide the in-layout UI // controls.dummy_button). } controlsView . } if (visible && AUTO_HIDE) { // Schedule a hide(). delayedHide(AUTO_HIDE_DE LAY_MILLIS).OnClickListener() { @Override public void onClick(View view) { if (TOGGLE_ON_CLICK) { mSystemUiHider. // Set up the user interaction to manually show or hide the syst em UI. controlsView. delay any scheduled hide() // operations to prevent the jarring behavior of controls going away // while interacting with the UI.transla tionY(visible ? 0 : mControlsHeight) . } else { mSystemUiHider.config_shortAnimTime).if (mControlsHeight == 0 ) { mControlsHeight = controlsView.getInteger( android.animate () . } else { // If the ViewPropertyAn imator APIs aren't // available. } if (mShortAnimTime == 0) { mShortAnimTime = getResources().setOnClickListener(new View.setVisibili ty(visible ? View.VISIBLE : View.

OnTouchListener( ) { @Override public boolean onTouch(View view.OnTouchListener mDelayHideTouchListener = new View.onPostCreate(savedInstanceState). canceling any * previously scheduled calls. to briefly hint to the user that UI controls // are available. } return false.@Override protected void onPostCreate(Bundle savedInstanceState) { super. } }. Handler mHideHandler = new Handler(). Runnable mHideRunnable = new Runnable() { @Override public void run() { mSystemUiHider. delayMillis).removeCallbacks(mHideRunnable).postDelayed(mHideRunnable. MotionEvent motionEvent) { if (AUTO_HIDE) { delayedHide(AUTO_HIDE_DELAY_MILLIS). } /** * Touch listener to use for in-layout UI controls to delay hiding the * system UI. */ private void delayedHide(int delayMillis) { mHideHandler. } }. */ View. } .hide(). mHideHandler. /** * Schedules a call to hide() in [delay] milliseconds. delayedHide(100). This is to prevent the jarring behavior of controls going away * while interacting with activity UI. // Trigger the initial hide() shortly after the activity has bee n // created.