You are on page 1of 5

// ejemplo de uso de android

<!-The primary full-screen view. This can be replaced with whatever view
is needed to present your content, e.g. VideoView, SurfaceView,
TextureView, etc.
-->
<TextView
android:id="@+id/fullscreen_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:keepScreenOn="true"
android:text="@string/dummy_content"
android:textColor="#33b5e5"
android:textSize="50sp"
android:textStyle="bold" />
<!-This FrameLayout insets its children based on system windows using
android:fitsSystemWindows.
-->
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true" >
<LinearLayout
android:id="@+id/fullscreen_content_controls"
style="?metaButtonBarStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom|center_horizontal"
android:background="@color/black_overlay"
android:orientation="horizontal"
tools:ignore="UselessParent" >
<Button
android:id="@+id/dummy_button"
style="?metaButtonBarButtonStyle"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dummy_button" />
</LinearLayout>
</FrameLayout>

}

} <!-.example. /** * If {@link #AUTO_HIDE} is set.audiolibros.android:background="#0099cc" tools:context="com. the number of milliseconds to wait afte .FullscreenActivity" --> /** * Whether or not the system UI should be auto-hidden after * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds. */ private static final boolean AUTO_HIDE = true.

mSystemUiHider.setOnVisibilityChangeListener(new SystemUiHider .VERSION. mSystemUiHider = SystemUiHider.getInstance(this.id.FLAG_HIDE_NAVIGATIO N.fullscreen_content_c ontrols). */ private static final boolean TOGGLE_ON_CLICK = true.layout. // Set up an instance of SystemUiHider to control the system UI for // this activity. /** * The instance of the {@link SystemUiHider} for this activity. */ private static final int HIDER_FLAGS = SystemUiHider. int mShortAnimTime. final View contentView = findViewById(R. * will show the system UI visibility upon interaction. contentView. */ private static final int AUTO_HIDE_DELAY_MILLIS = 3000.VERSION_CODES. setContentView(R. final View controlsView = findViewById(R. /** * If set. . @Override protected void onCreate(Bundle savedInstanceState) { super. mSystemUiHider .setup().activity_main). @Override @TargetApi(Build. will toggle the system UI visibility upon interaction. /** * The flags to pass to {@link SystemUiHider#getInstance}.VERSION_CODES.onCreate(savedInstanceState).id. Otherw ise.fullscreen_content).HONEYCOMB _MR2) public void onVisibilityChange(boolean v isible) { if (Build. int mControlsHeight.OnVisibilityChangeListener() { // Cached values.SDK_INT >= Bui ld.r * user interaction before hiding the system UI. HIDER_FLAGS). */ private SystemUiHider mSystemUiHider.HONEYCOMB_MR2) { // If the ViewPropertyAn imator API is available // (Honeycomb MR2 and la ter). use it to animate the // in-layout UI controls at the bottom of the // screen.

OnClickListener() { @Override public void onClick(View view) { if (TOGGLE_ON_CLICK) { mSystemUiHider.getInteger( android.animate () .if (mControlsHeight == 0 ) { mControlsHeight = controlsView. // Upon interacting with UI controls.G ONE). delay any scheduled hide() // operations to prevent the jarring behavior of controls going away // while interacting with the UI.R. } . // Set up the user interaction to manually show or hide the syst em UI.integer. delayedHide(AUTO_HIDE_DE LAY_MILLIS). findViewById(R. } } }).VISIBLE : View. simply sho w or hide the in-layout UI // controls.getHeight().setOnClickListener(new View.setOnTouchListener( mDelayHideTouchListener).config_shortAnimTime). } if (visible && AUTO_HIDE) { // Schedule a hide().dummy_button).transla tionY(visible ? 0 : mControlsHeight) . } else { mSystemUiHider. } } }). } if (mShortAnimTime == 0) { mShortAnimTime = getResources().setVisibili ty(visible ? View. controlsView. } controlsView . contentView.toggle(). } else { // If the ViewPropertyAn imator APIs aren't // available.id.show().setDura tion(mShortAnimTime).

} .onPostCreate(savedInstanceState). } }. to briefly hint to the user that UI controls // are available. mHideHandler.OnTouchListener( ) { @Override public boolean onTouch(View view. } return false. Handler mHideHandler = new Handler(). delayMillis).removeCallbacks(mHideRunnable). MotionEvent motionEvent) { if (AUTO_HIDE) { delayedHide(AUTO_HIDE_DELAY_MILLIS). */ View. canceling any * previously scheduled calls. } /** * Touch listener to use for in-layout UI controls to delay hiding the * system UI.hide(). This is to prevent the jarring behavior of controls going away * while interacting with activity UI. Runnable mHideRunnable = new Runnable() { @Override public void run() { mSystemUiHider. delayedHide(100).OnTouchListener mDelayHideTouchListener = new View. */ private void delayedHide(int delayMillis) { mHideHandler. // Trigger the initial hide() shortly after the activity has bee n // created. /** * Schedules a call to hide() in [delay] milliseconds. } }.postDelayed(mHideRunnable.@Override protected void onPostCreate(Bundle savedInstanceState) { super.