// ejemplo de uso de android

<!-The primary full-screen view. This can be replaced with whatever view
is needed to present your content, e.g. VideoView, SurfaceView,
TextureView, etc.
-->
<TextView
android:id="@+id/fullscreen_content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:keepScreenOn="true"
android:text="@string/dummy_content"
android:textColor="#33b5e5"
android:textSize="50sp"
android:textStyle="bold" />
<!-This FrameLayout insets its children based on system windows using
android:fitsSystemWindows.
-->
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true" >
<LinearLayout
android:id="@+id/fullscreen_content_controls"
style="?metaButtonBarStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom|center_horizontal"
android:background="@color/black_overlay"
android:orientation="horizontal"
tools:ignore="UselessParent" >
<Button
android:id="@+id/dummy_button"
style="?metaButtonBarButtonStyle"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:text="@string/dummy_button" />
</LinearLayout>
</FrameLayout>

}

android:background="#0099cc" tools:context="com.example.audiolibros.} <!-.FullscreenActivity" --> /** * Whether or not the system UI should be auto-hidden after * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds. the number of milliseconds to wait afte . */ private static final boolean AUTO_HIDE = true. /** * If {@link #AUTO_HIDE} is set.

fullscreen_content). */ private static final int HIDER_FLAGS = SystemUiHider. // Set up an instance of SystemUiHider to control the system UI for // this activity. */ private static final int AUTO_HIDE_DELAY_MILLIS = 3000.FLAG_HIDE_NAVIGATIO N. final View controlsView = findViewById(R. /** * The instance of the {@link SystemUiHider} for this activity. /** * If set.VERSION. @Override @TargetApi(Build. int mShortAnimTime. . @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState). final View contentView = findViewById(R. /** * The flags to pass to {@link SystemUiHider#getInstance}.id.setOnVisibilityChangeListener(new SystemUiHider .HONEYCOMB _MR2) public void onVisibilityChange(boolean v isible) { if (Build. Otherw ise. mSystemUiHider .VERSION_CODES. will toggle the system UI visibility upon interaction. int mControlsHeight.OnVisibilityChangeListener() { // Cached values. contentView. * will show the system UI visibility upon interaction. use it to animate the // in-layout UI controls at the bottom of the // screen. mSystemUiHider = SystemUiHider.getInstance(this.SDK_INT >= Bui ld.layout. */ private SystemUiHider mSystemUiHider. HIDER_FLAGS). mSystemUiHider.id.setup().r * user interaction before hiding the system UI.fullscreen_content_c ontrols). setContentView(R.VERSION_CODES.HONEYCOMB_MR2) { // If the ViewPropertyAn imator API is available // (Honeycomb MR2 and la ter).activity_main). */ private static final boolean TOGGLE_ON_CLICK = true.

integer.setVisibili ty(visible ? View.OnClickListener() { @Override public void onClick(View view) { if (TOGGLE_ON_CLICK) { mSystemUiHider. simply sho w or hide the in-layout UI // controls.R.toggle(). } .if (mControlsHeight == 0 ) { mControlsHeight = controlsView. } else { // If the ViewPropertyAn imator APIs aren't // available. controlsView. delayedHide(AUTO_HIDE_DE LAY_MILLIS). // Upon interacting with UI controls.transla tionY(visible ? 0 : mControlsHeight) . } else { mSystemUiHider. } if (mShortAnimTime == 0) { mShortAnimTime = getResources(). contentView.config_shortAnimTime).setOnClickListener(new View.setDura tion(mShortAnimTime). findViewById(R. // Set up the user interaction to manually show or hide the syst em UI.setOnTouchListener( mDelayHideTouchListener).dummy_button). } if (visible && AUTO_HIDE) { // Schedule a hide(). delay any scheduled hide() // operations to prevent the jarring behavior of controls going away // while interacting with the UI.VISIBLE : View.getInteger( android.show().getHeight(). } } }). } controlsView . } } }).G ONE).id.animate () .

postDelayed(mHideRunnable. */ private void delayedHide(int delayMillis) { mHideHandler. */ View. MotionEvent motionEvent) { if (AUTO_HIDE) { delayedHide(AUTO_HIDE_DELAY_MILLIS). canceling any * previously scheduled calls.OnTouchListener mDelayHideTouchListener = new View. Runnable mHideRunnable = new Runnable() { @Override public void run() { mSystemUiHider. This is to prevent the jarring behavior of controls going away * while interacting with activity UI. } }. // Trigger the initial hide() shortly after the activity has bee n // created.@Override protected void onPostCreate(Bundle savedInstanceState) { super. } . Handler mHideHandler = new Handler(). delayedHide(100).OnTouchListener( ) { @Override public boolean onTouch(View view.onPostCreate(savedInstanceState). } /** * Touch listener to use for in-layout UI controls to delay hiding the * system UI. to briefly hint to the user that UI controls // are available. } }. delayMillis). mHideHandler.hide().removeCallbacks(mHideRunnable). } return false. /** * Schedules a call to hide() in [delay] milliseconds.