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DM Supplied Data (to allow party consistency on Character Sheets)

Player Name:
NeoFax
Campaign World (Sourc
Saerall
Party Name:
My Party
Version: 1.75
Updates and Feedback
Designed by Prof. Glim "Tinker" Cogworks, Gnome
Beta Testing & Graphic Layout by Bloated Blowfish
Special thanks to HeroForge Character Generator for D&D 3.5/4E.
(From looking at their wonderful coding, I was able to figure out how to create a version for 1E!)
Notes & Instructions:
Costs include conversion to decimal based on gold pieces.
Ability and Non-Weapon Proficiency Ch(ec)k(s) succeed on a less than or equal roll (opposite of To Hit rolls).
18 00 Str should be entered as 18 100.
See UA 18 on Weapon Specialization rules. Putting invalid specializations combinations will produce incorrect weapon details!
Valid Weapon Prof(iciencies) and Spec(ilizations):
N: Non-proficient (default)
P: Proficient
PB: Specialization, Point Blank (only valid for bows and crossbows)
BS: Bow Specialization (for bows and crossbows)
S: Specialization (only valid for Fighter & Ranger classes)
DS: Double Specialization (only valid for Fighter & Ranger classes and for melee weapons)
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Advanced Dungeons & Dragons Character Record Sheet (for NeoFax)

Human

Thaddeus Imibrant

Human

Character Name

Race (Sub-race)
###

Cleric
Class

Gender

Level (Title)

Second Class

Level (Title)

Third Class

1,501
XP (Includes 10% Bonus)

STR

INT

13

Intelligence

WIS

17

Wisdom

Max

Max
Spell

Adj.

Wt
All.

+85

Bonus
Spells

Lv

0%

Spell
Failure

AC
Adj.

XP Needed for Next Level

Conditional Save Modifiers:

Geographical Background

10

Paralyzation
Poison

+3 Willpower
Illusion

Known
Spells

0
XP (Bonus?)

Bend
Bars

13%

Max

Known
Spells

2/2/1/0/0/0/0

Open
Door

10

Min

Know
Spell

XP Needed for Next Level


Max
Press

+220

to

55%

Spell
Lv

Magical
Defense

XP (Bonus?)
D
m
g

+1

n
g

+3

H
i
t

+1

Level (Title)

XP Needed for Next Level

17

Strength

Alignment

1 (Acolyte)

Immune

Petrification
Polymorph

14

Rod Staff Wand

13

Campaign World (Source):

Party:

Saerall

My Party

Region of Birth:

City of Birth:

Home Region:

Home City:

Appearance
Age (Unnatural):

DEX

13

Dexterity

CON

13

Constitution

CHA

CML

HP
Adj

13

Charisma

Reaction
(Surprise)
Adj.

0
Ftr.
HP
Adj.

Max

85%

12

Comliness

HP

from Race
+1 from CHA

Weight:

Hair Color:

Eye Color:

General Appearance, Disguises, and Distinguishing Marks:

Best Save is a 2!

Religion & Affiliations

Resistances

121 #: 120

157 #: 90

193 #: 60

220 #: 30

Normal

Lt Load Mv

Mod Load Mv

Hv Load Mv

Svr Load Mv

Vision

Good (15%)

Deity Symbol, Animal, Colors, Holy Days, Worship Place, Sacrifice

Listening

1d8

Hit Points

HD (divide by # of classes)

Armor Class
-2

AC vs.

Wounds, Injuries, Scars

Liege, Master, Guildmaster, or Patron:

AC

15

Spell

Height:

22

Deity (Pantheon):

Special Move

4
0

16

Breath Weapon

Max
No.
Res.

13

CML
Adj:

Adj.

90

90%

(Enter Conditional Save Modifiers Here)

Average Looking

Move

Ressur.
Survival

React.

+1

Adj.

Dodge
Save
Adj.

System
Shock

Loyalty

No.
HM

Missile
Attack
Adj.

Piercing

Shieldless

Rear

AC
2

AC vs.

AC

30

Armor

Wt.

75
Value (GP)

Shield

Shield (good verses opponents)

Wt.

10

Value (GP)

Church, School, Guild, or Other Organization:

Base AC

AC vs.

Bludgeoning

Chain Mail

Slashing

Encumbrance: No React./Init. Bonus

Conditional AC & Combat Modifiers:

(Enter Custom AC & Combat Modifiers Here)

Tithe or Dues:

Current Standing:

Family & History


Family/Clan Name:

Social Class:

Birth Rank & Siblings:

Family Notes (Parentage, Allies, & Foes), History, and Aliases:

-3

No.

Non-Prof.

Weapon Proficiencies
To
Hit

30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

AC:

-10

Weaponless Combat To Hit / Damage


+19%
40%
+5%
-30%
Pummel Att:Def

+13%
10%
+30%
-15%
Grapple Att:Def

+13%
10%
+17%
-3%
Overbear Att:Def

Weapons (PHB 37-38, UA 26-28)

Prof.

-9

-8

-7

Wt.

Value

TH

Spec.

(lbs)

(GP)

Bonus

S-M

1 Chain Flail

-2

d4+2+1

d4+1

1 Morning Star

12

10

+1

2d4+1

d6+2

1 Hammer

+1

d4+2

d4+1

Qty. Name

-6

-5

-4

-3

-2

-1

10

+2 Rear Attacks or Opponent is Encumbered, +4 if Stunned, Auto if Paralyzed


Damage

Length/

Atts/

Sp. Req.

To Hit Base AC Adjustments (optional)

Range (to hit adj.)

Spd

FR

10

M(-2)

4'/5'

+1

+1

+1

+1

+1

+1

+2

+2

1.5'/2'

+1

+1

Personality & Attitudes

L(-5)
Desires/Loves:

Hatreds/Foes:

Weaknesses/Fears:

General Attitude and Personality:

Adventuring Notes

4
No.

Used WP

Non-Weapon Proficiency Notes

Rank Non-Weapon Proficiencies

Turning
Undead
Turns 1d12
* Or 1d6+6
Or 1d2 Spec.
Flee 3d4 r
D destroys

Adventuring & Research Notes:


Slots Ability

10

13

16

19

Skeleton

Zombie

Ghoul

Shadow

20

Wraith

Mummy

Spectre

Vampire

Evil Clerics:
Neutral/Friendly
Outsiders Mum+: Pal 2-11

Ghost

Lich

Att Str

Attack Modes

Def Str

Defense Modes

Rank Non-Weapon Proficiencies

Thieves
Skills

Wight

Ghast

Chk

-5%Pick
per Pocket:
victim level
over 3rd. Noticed
over
20%.
level
over
3rd.
Noticed over
20%

Slots Ability

Pick Pocket

Open Locks

F/R Traps

Mv Silently

Hide Shad

Hear Noise

Climb Walls

Read Lang

Chk

Rank Non-Weapon Proficiencies

Secondary

Slots Ability

Chk

Companions:

Skills
Languages :

Psionics

Special Abilities:

Minor Disciplines

Major Disciplines

Cleric

Honors, Titles, & Crimes:

(Enter Custom Special Abilities Here)

Racial Abilities :
None
Class Restrictions :
Can't use edged or pointed weapons
Can use any weapons or armor

Spells
Class

Cleric
1 (Acolyte)

Magic Components:

Advanced Dungeons & Dragons Character Record Sheet (Inventory, Stronghold, & Associates)
Qty. Items (Wearing)

GP Value Wt. lbs

Qty. Items (Packed - Main Pack)

GP Value Wt. lbs

0
0
0
0
0
0
0

(No Container)

(Bare Head)
Clothes
(No Cloak)
(No Belt)
(Bare Hands)
(Bare Feet)
(No Jewelry)

0
0
0
0
0
0
0

Qty. Items (Custom)

GP Value Wt. lbs

Qty. Items (Packed - Other Packs)

GP Value Wt. lbs

(No Container)

(No Belt Container)


(No Belt Container)
(No Scroll Case)
Scrolls (Detailed in Inv. No
(No Quiver)
(No Ammo)

0
0
0
0
0

Carried
Weight:

97

Container
Capacity:

57

Qty. Items (Storage - Residence or Strongh GP Value Wt. lbs

(No Container)

Container
Capacity:

Container
Load:

0
Ammo 1

Rations

Ammo 2

Feed

Ammo 3

Container
Load:

Qty. Items (Mount and Transport)

0
0
0
-

(No Transport)

Mount
Load:

Self/Hench. varies
Stronghold
Hirelings
Totals:

0
0
0

100
0
0
100

Annual

1,200
0
0
1,200

Locations Frequented
Location

At Half Cost: N
Qty. Construction

Container
Capacity:

57
PP:

GP:

SP:

Debts, Obligations, & Other Expenses:

CP:

Treasures, Gems, etc.:

Total Value:
(Carried) Wt.:

Monthly
Purchase
Rent OR
Price

Property Type, Description, and Location

Qty. Construction

Cost

0
GP Value Wt. lbs

Container
Load:

0
EP:

Stronghold (DMG 106-108, 25, 90)

Container
Load:

Qty. Items (Storage - Mount or Transport)

Properties & Residences

Condtions and Other Notes

No. Taxed Residents:

Container
Capacity:

0
GP Value Wt. lbs

0
0
0
0
0

Mount
Capacity:

(No Mount/Livestock)
(No Tack & Harness)
(No Saddle Bags)
(No Barding)
(No Mount/Livestock)

Expenses Initial Costs Monthly


Water

0
0
0
0
0
0
(No Provisions)

Wealth
Value:

Cost

No. Hirelings:

Mo. Income:

Qty. Construction

HD

HP

Mv

AC

Attack

Loyalty

Type Name (Sex/Type/Profession)

HD

HP

Mv

AC

Attack

Loyalty

Hirelings & 0-Level Followers (DMG 28-34, 36-37)


Qty. Occupation (Class, Type)

Salary

Hiring

Notes (Armor/Weapons)

Qty. Occupation (Class, Type)

Salary

Locations, Properties, & Stronghold Notes

Cost

Associates/Relations (A), Special Followers (F), Pets/Familiars/Mounts (P) (DMG 16-18) & Henchmen (H) (DMG 34-37, 25)
Type Name (Sex/Race/Profession)

Inventory Notes

Hiring

Notes (Armor/Weapons)

Associates, Henchmen, & Hirelings Notes

Advanced Dungeons & Dragons Time Record Sheet (for NeoFax)


Saerall
Real Date

My Party

Campaign World

Party Name

Key:
Segments (1 segment = 6 seconds):

Rounds (1 round = 1 minute):

Turns (1 turn = 10 minutes):

Hours:

Days of Supplies (Trail):

Days of Supplies (Inn):

Party XP Notes:

Treasure Notes:

Other Notes:

W=Wandering Monster Check

Event

L=Light

Game Dates/Times

S=Spell

B=Begin

E=End

Cleric Spells for Thaddeus Imibrant


0 Caster Level
No. Kn. 0 Level 1 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Bless*

C/S

60'

6r

50'x50'

VSM

1r

Ceremony

Inv

touch

perm.

VSM

1h

Combine

Ev

spec.

<3 t

circle

VS

1r

Command

E/C

10'

1r

creature

1s

Create Water*

Sv.

Alt

10'

perm.

27 ft

VSM

1r

Cure Light Wounds*

Nec

touch

perm.

creature

VS

5s

Detect Evil*

Div

120'

1t

10'

VSM

1r

Detect Magic

Div

30'

1t

10'x30'

VSM

1r

Endure Cold/Heat*

Alt

touch

0t

creature

VS

1r

Invisibility to Undead

I/P

6r

touch

creature

VSM

4s

neg.

Light*

Alt

120'

6t

20' r

VS

4s

Magic Stone

Alt

20'

6r

1 stones

VS

1r

Penetrate Disguise

Div

120'

1r

creature

VS

2r

neg.

Portent

Div

touch

special

creature

VSM

1t

Precipitation

Alt

0'

0s

30' d

VSM

3s

Protection from Evil*

Abj

touch

0r

creature

VSM

4s

Purify Food & Drink*

Alt

10'

perm.

0 ft

VS

1r

Remove Fear*

Abj

touch

special

creature

VS

4s

Resist Cold

Alt

touch

0t

creature

VSM

1r

Sanctuary

Abj

touch

2r

creature

VSM

4s

0 Lv 1 Spells Memorized (of 0 allowed) / Commonly Requested (of 20 possible)

No. Kn. 0 Level 2 Spells

Sch.

Rng.

Dur.

A. Eff.

Aid

Nec

touch

1r

creature

VSM

Augury

Div

0'

spec.

Camouflage

Alt

20'

1t

1 person(s)

Chant

C/S

0'

chant

Detect Charm*

Div

30'

Detect Life

Div

0'

Dust Devil

C/S

Enthrall

E/C

Find Traps

Div

30'

3t

Hold Person

E/C

60'

4r

Holy Symbol

Cmp. C.T.

Sv.

4s

VSM

2r

SM

2s

30' r

VS

1t

1t

creature

VS

1r

5r

creature

VSM

1r

30'

0r

special

VS

3r

30'

spec.

90' r

VS

1r

neg.

10'

VS

5s

1-3

VSM

5s

neg.

C/S

touch

perm.

object

VSM

1t

Know Alignment*

Div

10'

1t

1/r

VS

1r

Messenger

E/C

0'

0 hr

creature

VSM

1r

neg.

Resist Fire

Alt

touch

0t

creature

VSM

5s

En, Inv

300'

1t

0 missile(s)

VS

2s

Alt

120'

0r

30' d

VS

5s

Slow Poison

Nec

touch

0h

creature

VSM

1s

Snake Charm

E/C

30'

spec.

special

VS

5s

Speak with Animals

Alt

0'

0r

30'

VS

5s

Spiritual Hammer

Inv

30'

0r

oppon.

VSM

5s

Withdraw

Alt

0'

spec.

caster

VSM

3s

Wyvern Watch

Ev

30'

8h

1' d

VSM

5s

neg.

Sv.

Seeking
Silence, 15' Radius

* reversible spell, s segment, r round, t turn, r radiu

0 Lv 2 Spells Memorized (of 0 allowed) / Commonly Requested (of 22 possible)

No. Kn. 0 Level 3 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Nec

10'

perm.

special

VSM

1r

Cloudburst

Alt

0'

1r

30' d

VSM

5s

-*

Continual Light*

Alt

120'

perm.

60' r

VS

6s

Create Food & Water

Alt

10'

perm.

0 ft

VS

1t

Animate Dead

Cure Blindness*

Abj

touch

perm.

creature

VS

1r

-*

Cure Disease*

Abj

touch

perm.

creature

VS

1t

-*

Death's Door

Nec

touch

0h

creature

VSM

5s

Dispel Magic

Abj

60'

perm.

30 ft

VS

6s

Feign Death

Nec

touch

10 r

creature

VSM

2s

Flame Walk

Alt

touch

1t

0 men

VSM

5s

Abj-Ev

touch

disch.

0 ft

VSM

Locate Object*

Div

60'

0r

special

VSM

1t

Magical Vestment

C/S

touch

0r

caster

VSM

1r

Meld into Stone

Alt

touch

8+d8 r

special

VSM

7s

Negative Plane Protection

Abj

touch

0t

creature

VSM

1r

Prayer

C/S

0'

0r

60' r

VSM

6s

Remove Curse*

Abj

touch

perm.

special

VS

6s

Remove Paralysis*

Abj

0'

perm.

1-4

VS

6s

Speak with Dead

Nec

spec.

creature

VSM

1t

Alt

touch

1t

1 men

VSM

7s

Glyph of Warding

Water Walk
0

0 Lv 3 Spells Memorized (of 0 allowed) / Commonly Requested (of 20 possible)

No. Kn. 0 Level 4 Spells

Sch.

Rng.

Dur.

A. Eff.

Abjure*

Sv.

Abj,C/S

10'

perm.

creature

VSM

1r

neg.

Cloak of Fear*

I/P

0t

caster

VSM

6s

neg.

Cure Serious Wounds*

Nec

touch

perm.

creature

VS

7s

Detect Lie*

Div

30'

0r

creature

VSM

7s

Divination

Div

0'

spec.

special

VSM

1t

Exorcise

Abj

perm.

Giant Insect*

creature/object VSM

Alt

20'

0r

VSM

En-Alt

touch

spec.

creature

VSM

1t

Lower Water*

Alt

120'

0t

0 ft

VSM

1t

Neutralize Poison*

Alt

touch

perm.

creature

VS

7s

Protection from Evil, 10' R*

Abj

touch

0t

10' r

VSM

7s

Imbue with Spell Ability

Cmp. C.T.

Speak with Plants

Alt

0'

0r

60' d

VSM

1t

Spell Immunity

Abj

touch

0t

creature

VSM

1r

Spike Growth

Alt/En

60'

0+d6 t

0 ft

VSM

7s

Sticks to Snakes*

Alt

30'

0r

10 ft

VSM

7s

Tongues*

Alt

0'

1t

60' d

VS

7s

0 Lv 4 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 5 Spells

Sch.

Rng.

Dur.

A. Eff.

Air Walk

Alt

touch

6t

creature

VSM

1s

Animate Dead Monst.

Nec

10'

perm.

special

VSM

7s

Atonement

Abj

touch

perm.

person

VSM

1t

Sv.

Commune

Div

0'

spec.

special

VSM

1t

Cure Critical Wounds*

Nec

touch

perm.

creature

VS

8s

Dispel Evil*

Abj

touch

0r

creature

VSM

8s

neg.

Flame Strike

Ev

60'

1s

10' d

VSM

8s

Golem

E/C

10'

spec.

special

VSM

8s

Insect Plague

C/S

360'

0t

360' d

VSM

1t

Magic Font

Div

touch

spec.

special

VSM

5t

Plane Shift

Alt

touch

perm.

creature

VSM

8s

Quest

E/C

60'

quest

creature

VSM

8s

neg.

Rainbow

Cmp. C.T.

Ev/Alt

120'

0r

special

VSM

7s

Raise Dead*

Nec

30'

perm.

person

VS

1r

Spike Stones

Alt/En

30'

0+3d4 t

0 ft

VSM

6s

True Seeing*

Div

touch

0r

120'

VSM

8s

0 Lv 5 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 6 Spells

Sch.

Rng.

Dur.

A. Eff.

Aerial Servant

C/S

10'

0 days

special

Cmp. C.T.
VS

9s

Sv.
-

Animate Object

Alt

30'

0r

0 ft

VS

9s

Blade Barrier

Ev

30'

0r

special

VS

9s

Conjure Animals

C/S

30'

0r

special

VS

9s

Find The Path*

Div

touch

0t

creature

VSM

3r

Forbiddance

Abj

30'

perm.

0 ft

VSM

6r

Heal*

Nec

touch

perm.

creature

VS

1r

Heroes' Feast

Ev

10'

1 hr

VSM

1t

Part Water

Alt

0'

0t

special

VSM

1t

Speak With Monsters

Alt

30' r

0r

special

VS

9s

Stone Tell

Div

touch

1t

1 yd

VSM

1t

Word of Recall

Alt

0'

special

special

1s

0 Lv 6 Spells Memorized (of 0 allowed) / Commonly Requested (of 12 possible)

No. Kn. 0 Level 7 Spells

Sch.

Rng.

Dur.

Astral Spell

Alt

touch

special

special

VS

3t

Control Weather

Alt

0'

4d12 h

4d4 mi

VSM

1t

Earthquake

Alt

120'

1r

0' d

VSM

1t

Ev-Alt

10'

special

creature

VSM

1r

Gate

C/S

30'

special

special

VS

5s

Holy Word

C/S

0'

special

30' r

1s

Regenerate*

Nec

touch

perm.

creature

VSM

3r

Restoration*

Nec

touch

perm.

creature

VS

3r

Resurrection*

Nec

touch

perm.

person

VSM

1t

Succor

Alt-En

touch

special

creature

VSM

1d

Symbol

C/S

touch

0t

special

VSM

3s

neg.

Wind Walk

Alt

touch

0t

special

VSM

1r

Exaction

A. Eff.

0 Lv 7 Spells Memorized (of 0 allowed) / Commonly Requested (of 12 possible)

Cmp. C.T.

Sv.

Cleric Spells for Thaddeus Imibrant


* reversible spell, s segment, r round, t turn, r radius, d diameter
Description (Source)
+1 morale & TH (if not already engaged). ph43
Of age (15 sp), burial (50 gp), marriage (20 gp), dedication (10 sp), investiture
(100 gp), consecrate item, ordination (100 gp), vows (100 gp), consecrate
ground (600 gp), anathematize (-4 sv). ua32
2-4 clerics give highest +1 lv/cleric to turn undead & CL. ua32
Single word command (sv if 13 Int or 6 HD). ph43
Create 0 gallons water. ph43
Cure 1d8 hp in corporeal creature. ph43
Detect evil emanations. ph44
Detect magical radiation. ph44
Ignore normal heat/cold or 1 round magical. ua33
Sanctuary from undead (4HD or less). ua33
Create a light (sv or blind if on eyes). ph44
+1 TH stone thrown does 1 hp damage. ua33
Detect if disguised or under friends spell. ua33
Luck (good, fair, poor): d12 for TH/sv roll & d6 (-3 to +3) for adj. ua33
Cause light rain. ua34
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph44
Food & water is pure and edible. ph44
+4 fear sv for 1 turn (or +0 if failed). ph45
+3 sv vs cold, 1/4 damage if save, 1/2 if fail. ph44
Sv vs magic to attack cleric. ph44

Description (Source)
Gain bless (+1 morale & TH) and 1d8 hp. ua34
72% determination if action in 3 t is good/bad (100+ gp foc.). ph45
Invisible until cancel or attack. CBE
TH, sv, damage at +1 for allies, -1 for enemies. ph45
Determine if up to 10 are charmed. ph45
Determine if creature is alive (or nearest). ua34
Weak air elemental (AC4, 2HD, Mv 180', 1d4 damage). ua34
Up to 6 t (speaking) as if Cha 21; 4HD & Wis < 16 (+4 race sv). ua34
See all nearby traps. ph45
Immobilize 1-3 (2 at -1 sv, 1 at -2). ph45
Create a holy symbol (or backup). ua35
Alignment of up to 10. ph45
Small animal becomes message carrier. ua35
+3 sv vs fire, 1/4 damage if save, 1/2 if fail. ph45
Missile no larger than a javelin unerringly finds target. CBE
Silence centers on person (if fail sv) or location. ph45
Delay poison (up to 0 turns prior), but -1 hp/hour. ph45
Hypnotize (cleric's hp) for d4+2 t (d3 t if active, d4+4 r angry). ph46
Communicate with 1 animal & possible favor. ph46
Force hammer with +0 TH (hammer comp.). ph46
1 seg allow 1 rounds of thought/self-casting. ua35
Haze makes 1 paralyzing attack (0 rounds). ua35

Description (Source)
Animate up to 0 skeletons or zombies. ph46
Drench within 1 segment, putting out fires. ua35
Perm. light (on eyes, sv or blind). ph46
Feeds 0 men or 0 horses. ph46

Cure or cause blindness. ph46


Cure or cause disease. ph46
From up to -9 hp to 0 hp (stable for duration). ua36
Negate magic at 50% +5/lv above caster or -2/lv below. ph47
Appear dead; only take damage. ph47/73
Endure fire and +2 sv vs magical (500 gp comp). ua36
Glyph typically shocks or burn for 0 hp or effect. ph47
Detect direction of object. ph47
Chain over armor or +1 chain if none - on consecrated ground. ua36
Become part of stone, if expelled 4d8 damage. ua36
Sv vs death to avoid 1 level loss & do 2d6 damage. ua36
TH, sv, damage at +1 for allies, -1 for enemies. ph45
Remove or curse: 50% -3 ability, 25% -4 TH/sv, 25% drop. ph47
New sv at +1 (+2 if 2, +3 if 1) or rev. touch for 0+d6 r. ua37
Ask 2-7 questions of dead. ph48
Allow walking on water (horse is 6 men). ua37

Description (Source)
50% (- creature HD) return creature to its plane. ua37
Radiate fear 30' until 1 flees for 6 rounds. ua37
Cure 2d8+1 hp in corporeal creature. ph43
Determine if lying. ph48
60% determination on area's enemies/treasure. ph48
Remove d100+0 - possessor lv chance ea turn (up to 100). ph48
4 insects become giant - 6 HD total. ua37
Give non-caster ability to cast 1-3 non-off. spells. ua38
Lower 0% water level. ph48
Detoxify poison (person or 0 ft food). ph48
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph49/44
Communicate with plants (and possibly help). ph49
Immune to 1 experienced spell up to 4th level. ua38
As caltrops, 2 att/10' mv at caster TH & 1d4 dmg. ua38
Change up to 0 sticks (0% poisonous). ph49
Speak anothers language. ph49

Description (Source)
Walk on or up air. ua39
Animate 0 bipedals. ua39
Remove onus of unwilling/unknown deeds. ph49
Ask 0 yes/no questions of deity. ph49
Cure 3d8+3 hp in corporeal creature. ph49
Dispel summoned/planars with -7 TH caster. ph49
6d8 fire damage. ph49
Create lesser golem of limited duration. ua39
Insects obscure vision, 1 hp/round dmg, moral. ph50
Turn holy/unholy font to scrying device. ua39
Up to 7 touching creatures shift planes. ph50
Require quest to be performed. ph50
Rainbow (or 1k gp comp.) to bow, bridge, elevator, or draught. ua39
Raise up to 0 day dead. ph50
As caltrops, 2 att/10' mv at caster TH & 1d4 dmg. ua40
See things as they are. ph50

Description (Source)
Call aerial servant to return with object/creature. ph50
Animate objects to attack. ph51

Blade wall up to 20'x20' doing 8d8 dmg. ph51


Summon up to 0 HD mammals to attack. ph51
Find the shortest most direct route. ph51
Secure consecrated area (forbid unless sv, fail dmgs). ua40
Cure disease, blindness, feeblemind, and all but 1d4 hp. ph51
1 hr to consume cures diseases, heals d4+4 and for 12 hr posion immunity,
bless, immunity to fear, hopelessness, & panic. ua40
0'x0'x0' trough through water. ph85/51
Converse with any creature. ph51
Stones tell what has touched or is behind them. ph52
Return to sanctuary with up to 0#. ph52

Description (Source)
Take self +5 to Astral Plane (then to Outer Planes). ph52
Slight weather changes. ph52
Affects terrain, vegetation, structure, creatures. ph52
Exact duty/quest from planar (req. "gift" or obligation). ua41
Gate to another plane bringing inhabitant from plane. ph53
Kills planars < 4HD, paralyzes 7HD d4 t, stuns 11 2d4 r & -50% mv & -4 TH, &
deafens 12 d4 r & -25% mv & -2 TH & 50% sp. failure. ph53
Parts/organs in 1 r if severed/present or 2d4 t (rev. req. TH). ph53
Return lv or reverse feeblemind within 0 days (rev. req. TH). ph53
Life & strength if dead < 0 yrs (req. holy water & rest 1 day/lv). ph53
Item transports to sanctuary as Word of Recall (2-5k gp cost). ua41
Hoplessness turns or surrenders for 3d4 t OR pain with -4 TH & -2 Dex for
2d10 t OR persuasion to alignment & friendly for 1d20 t. ph53
Caster +2 becomes vapor with 60' mv (req. holy water). ph54

Druid Spells for Thaddeus Imibrant


0 Caster Level
No. Kn. 0 Level 1 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Sv.

Animal Friendship

E/C

10'

perm.

animal

VSM

6t

neg.

Ceremony

Inv

touch

perm.

VSM

1h

Detect Balance

Div

60'

0r

1/r

VSM

1s

Detect Magic

Div

0'

12 r

10'x40'

VSM

3s

Detect Poison

Div

0'

0r

3 ft

VSM

1r

Detect Snares & Pits

Div

0'

0r

10'x40'

VSM

3s

Entangle

Alt

80'

1t

40' d

VSM

3s

Faerie Fire

Alt

80'

0r

0'

3s

Invisibility to Animals

Alt

touch

10 r

creature

SM

4s

Locate Animals

Div

0'

0r

20'x0'

VSM

1r

Pass Without Trace

E/C

touch

0t

creature

VSM

1r

Precipitation

Alt

0'

0s

30' d

VSM

3s

Predict Weather

Div

0'

0h

9 mi

VSM

1r

Purify Water*

Alt

40'

perm.

0 ft

VS

1r

Shillenlagh

Alt

touch

0r

club

VSM

1s

Speak with Animals

Alt

0'

2r

animals

VS

3s

0 Lv 1 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 2 Spells

Sch.

Rng.

Barkskin

Alt

Charm Person or Mammal

E/C

Create Water

Dur.

A. Eff.

Cmp. C.T.

Sv.

touch

4r

creature

VSM

3s

80'

spec.

special

VS

4s

neg.

Alt

10'

perm.

0 ft

VS

1t

Cure Light Wounds*

Nec

touch

perm.

creature

VSM

4s

Feign Death

Nec

touch

4r

creature

VSM

3s

Ev

touch

disch.

object

VSM

1t

Fire Trap

* reversible spell, s segment, r round, t turn, r radiu

Flame Blade

Ev

0'

0r

hand

VSM

3s

Goodberry*

Alt-Ev

touch

1 days

berries

VSM

1r

Heat Metal*

Alt

40'

7r

special

VSM

4s

Locate Plants

Div

0'

0t

0' d

VSM

1r

Obscurement

Alt

0'

0r

special

VS

4s

Produce Flame

Alt

0'

0r

special

VSM

4s

Reflecting Pool

Ev-Div

10'

0r

special

VSM

2h

Slow Poison

Nec

touch

0h

creature

VSM

1s

Trip

E/C

touch

0t

10' object

VSM

4s

neg.

Warp Wood

Alt

0'

perm.

special

VSM

4s

0 Lv 2 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 3 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Sv.

Call Lightning

Alt

0'

0t

720' d

VSM

1t

Cloudburst

Alt

0'

1r

30' d

VSM

5s

-*

Cure Disease*

Nec

touch

perm.

creature

VSM

1r

-*

Hold Animal

E/C

80'

0r

1-4

VSM

5s

Know Alignment

Div

10'

5r

1/r

VS

5s

Neutralize Posion*

Alt

touch

perm.

creature

VS

5s

Plant Growth

Alt

160'

perm.

0'x0'

VSM

1r

Protection From Fire

Abj

touch

spec.

creature

VSM

5s

Pyrotechnics

Alt

160'

spec.

10/100x

VSM

5s

Snare

E/C

touch

disch.

2' d

VSM

3r

Spike Growth

Alt/En

60'

3d4+0 t

0 ft

VSM

5s

Starshine

Ev-Ill

0'

0t

0 ft

VSM

5s

Stone Shape

Alt

touch

perm.

3 ft

VSM

1r

Summon Insects

C/S

30'

0r

special

VSM

1r

Tree

Alt

0'

6t

caster

VSM

5s

Water Breathing*

Alt

touch

0t

creature

VS

5s

0 Lv 3 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 4 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Animal Summoning I

C/S

0'

spec.

special

VSM

Call Woodland Beings

C/S

120'

spec.

special

VSM 0-2 t neg.

Control Temperature, 10' R

Alt

0'

4t

20' d

VSM

6s

Cure Serious Wounds*

Nec

touch

perm.

creature

VSM

6s

Dispel Magic

Abj

80'

perm.

40 ft

VSM

6s

Hallucinatory Forest*

I/P

80'

perm.

0 ft

VSM

6s

Hold Plant

E/C

80'

0r

plants

VSM

6s

neg.

Plant Door

Alt

touch

0t

special

VSM

6s

Produce Fire*

Alt

40'

1r

12 ft

VSM

6s

Protection From Lightning


Repel Insects
Speak With Plants
0

Abj

touch

spec.

creature

VSM

6s

Abj-Alt

0'

0t

10' r

VSM

1r

Alt

0'

0r

80' d

VSM

1t

Sch.

Rng.

Dur.

A. Eff.

Animal Growth*

Alt

80'

0r

8 animals

VSM

7s

Animal Summoning II

C/S

0'

spec.

special

VSM

7s

Anti-Plant Shell 10' R

Abj

0'

0t

16' d

VSM

7s

Commune With Nature

Div

0'

spec.

special

VSM

1t

Control Winds

Alt

0'

0t

0'r

VSM

7s

Insect Plague

Cmp. C.T.

Sv.

C/S

320'

0t

320' d

VSM

1t

Moonbeam

Ev-Alt

0'

0r

10' d

VSM

7s

Pass Plant

Alt

touch

spec.

special

VSM

7s

Alt/En

30'

3d4+0 t

0 ft

VMS

6s

Sticks To Snakes*

Alt

40'

0r

10 ft

VSM

7s

Transmute Rock To Mud*

Alt

160'

spec.

0 ft

VSM

7s

Wall Of Fire

Ev

80'

spec.

special

VSM

7s

Spike Stones

0 Lv 5 Spells Memorized (of 0 allowed) / Commonly Requested (of 12 possible)

No. Kn. 0 Level 6 Spells

Sv.

0 Lv 4 Spells Memorized (of 0 allowed) / Commonly Requested (of 12 possible)

No. Kn. 0 Level 5 Spells

6s

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Sv.

Animal Summoning III

C/S

0'

spec.

special

VSM

8s

Anti-Animal Shell

Abj

0'

0t

20' d

VSM

1r

Conjure Fire Elemental*

C/S

80'

0t

special

VSM

6r

Cure Critical Wounds*

Nec

touch

perm.

creature

VS

8s

Feeblemind

E/C

160'

perm.

creature

VS

8s

neg.

Fire Seeds

Conj

40'

spec.

special

VSM 1+ r

Liveoak

En

touch

0d

oak tree

VSM

1t

Transmute Water To Dust*

Alt

60'

perm.

0 ft

VSM

8s

Transport Via Plants

Alt

touch

spec.

special

VS

3s

Turn Wood

Alt

0'

0r

12'x0'

VSM

8s

Wall of Thorns

C/S

80'

0t

0 ft

VSM

8s

Weather Summoning

C/S

0'

spec.

special

VSM

1t

0 Lv 6 Spells Memorized (of 0 allowed) / Commonly Requested (of 12 possible)

No. Kn. 0 Level 7 Spells


Animate Rock
Changestaff

Sch.

Rng.

Dur.

A. Eff.

Alt

40'

0r

0 ft

Cmp. C.T.
VSM

9s

Sv.
-

Ev-En

touch

spec.

staff

VSM

3s

Chariot of Sustarre

Ev

10'

6t

special

VSM

1t

Confusion

E/C

80'

0r

40'x40'

VSM

9s

Conjure Earth Elemental*

C/S

40'

0t

special

VSM

1t

Control Weather

Alt

0'

8d12 h

4d8 mi

VSM

1t

Creeping Doom

C/S

0'

0r

special

VSM

9s

Finger of Death

E/C

60'

perm.

creature

VSM

5s

neg.

Fire Storm*

Ev

160'

1r

0 ft

VSM

9s

Reincarnate

Nec

touch

perm.

person

VSM

1t

Ev-Alt

0'

1r

10' d

VSM

3s

Alt

80'

perm.

object

VSM

9s

Sunray
Transmute Metal To Wood
0

0 Lv 7 Spells Memorized (of 0 allowed) / Commonly Requested (of 12 possible)

Druid Spells for Thaddeus Imibrant


* reversible spell, s segment, r round, t turn, r radius, d diameter
Description (Source)
Up to 0HD Animal to Semi Int; can teach 3 tricks/Int. ph54
Coming of age (15 sp), rest eternal, marriage (20 gp)hallowed ground, cast
out (-4 sv). ua42/32
Detect if non-neutral forces are at work. ua42
Detect magical radiation. ph54/44
Detect if contains poison, & 0% determine type. ua42
Detect all pits and outdoor traps. ph54
Plants hold creatures ( mv if sv). ph54
Outline creature/object giving +2 TH. ph54
Invisible to non-magical animals with Int<6. ph54
Determine if a type of animal is nearby. ph55
Leave no tracks or scent (but magic dweomer). ph55
Cause light rain. ua42/34
Accurate weather forecast. ph55
Water is pure and drinkable ph55
Club becomes +1 TH & does 2d4 dmg (d4+1 vs lrg). ph55
Communicate with 1 animal type & possible favor. ph55/46

Description (Source)
Skin becomes tough as bark, +1 AC vs non-magical. ph55
Charm person or mammal as if trusted friend. ph55
Create pure drinkable water. ph56
Cure 1d8 hp in corporeal creature. ph56/43
Appear dead; only take damage. ph56/73
5' radius fire if opened by other, 1d4+0 damage. ph56/77
Scimitar d4+4 dmg +2 vs undead/vuln., -2 prot., 0 if immune. ua42
2d4 become magical, curing 1 hp or nourishes. ua42
Round 1 warm, 2 does 1d4 dmg, 3 does 2d4 & disability. ph56
Locate plant type. ph56
Vapor reduces visibility to 2d4'. ph57
Hot torch flame in hand, can hurl 40' to combust. ph57
Pool of water as magic mirror or magic font. ua43
Delay poison (up to 0 t), but -1 hp/hr with 0% det. type. ua43/ph45
If running, 1d6 dmg & stunned d4+1 r - 80% undet. (or +4 sv). ph57
Warping may cause door to spring or boat to leak, etc. ph57

Description (Source)
If storm, 10' radius bolts do 2d8 dmg every 10 rounds. ph57
Drench within 1 segment, putting out fires. ua43/35
Cure or cause disease. ph57/46
Immobilize 1-4 animals (3 at -1 sv, 2 at -2, 1 at -4). ph57
Alignment of up to 5. ua43/ph45
Detoxify poison (person or 0 ft food). ph57/48
Plants grow to slow mv to 10' (20' if large). ph57
0 hp invulnerabilty to fire or on others +4 sv with 50% dmg. ph58
Snuff fire &: 10x fireworks blind 0 seg. OR 100x choking 0 r. ph58
Snare is 90% undetectable, doing d6 dmg & holding. ph58
As caltrops, 2 att/10' mv at caster TH & 1d4 dmg. ua43/38
Illuminate with starlight (30' clear, 60' indistinct). ua43
Reshape stone into rough shape. ph58/81
70% flying or crawling (underground 30% 1d4 giant ants) - 2 dmg/r & prevents
actions - redirect with 1 r delay (& 12' ground mv). ph58

Shapechange to a tree or shrub. ph58


Breathe water. ph58

Description (Source)
Call up to 8 4HD animals. ph59
Special woodland creatures sv-4 or assist. ph59
Alter temperature by 0 degrees. ph59
Cure 2d8+1 hp in corporeal creature. ph59/43
Negate magic at 50% +5/lv above caster or -2/lv below. ph59/47
Create illusionary forest (except to mag. forest beings). ph59
Immobilize 1-4 (1 at -4 sv, 2 at -2, 3 at -1). ph59
Door through plants (for druids & dryads). ph60
Create fire for d4 dmg and combusts. ph60
0 hp invulnerabilty or on others +4 sv with 50% dmg. ph60
True insects 2+HD get sv (but get 1d6 dmg). ph60
Communicate with plants (and possibly help). ph60/49

Description (Source)
Up to 8 animals within 20 ft grow 2x (2x HD & dmg). ph60
Call up to 6 8HD or 12 4HD animals. ph60
Protection from plants. ph60
Know 0 facts about outdoors area (0 mi r). ph60
Alter wind by 0 mph. ph60
Insects obscure vision, 1 hp/round dmg, moral. ph61/50
Spotlight area. ph44
Pass between similar plants. ph61
As caltrops, 2 att/10' mv at caster TH & 1d4 dmg. ua44/40
Change up to 0 sticks (0% poisonous). ph61/49
Rock to mud (depth mx of length or width). ph61
0' stationary sheet or 10' moving ring, 2d6+0 dmg through, 2d4 up to 10'
outside, and 1d4 to 20' (2x undead). ph61

Description (Source)
Call up to 4 16HD, 8 8HD or 16 4HD animals. ph61
Protection from animals. ph61
Gate 85% 16 HD, 9% 2-4 salamander, 4% efreeti, 2% hg. d4+20 HD. ph62
Cure 3d8+3 hp in corporeal creature. ph62/49
Turns into moron (Cl +1 sv, Dr -1, M -4, I -5, non-human -2). ph62
4 hurled (2d8 fire dmg) or 6 ignite on command (d8 dmg in 5'). ph62
Tree becomes as treant with 30' mv obeying trigger. ua44
Water to dust w/ sv for elementals (500 gp comp). ua44
Between plants of same type with 20% chance d100 mi off. ph62
Repel wood objects (unless fixed & >3" thick) ph62
Thorns block doing 8+AC dmg/10'. ph62
Weather changes within season/climate. ph63

Description (Source)
A rock animates & follows simple instructions. ph63
Special staff becomes large treant. ua44
Calls flaming chariot for 9 with 240' mv (480' flying). ph63
Confuse 2d8 (0HD) creatures; sv at -2 each round. ph/63
Summon 16 HD earth elemental. ph63
Slight weather changes (up to 2 increments). ph63/52
100*(d6+4) arachnid/insect/myripod 20 ft at 10'/r & 1 dmg ea. ph64
Slay creature unless sv. ph64

Sheets of fire do 2d8+0 dmg within 10'. ph64


Reincarnate body up to 7 days. ph85/64
Blind d3 r (2d4 u/v, or perm.) & 8d8 dmg (3d8 10-20') vs undead. ua45
Transmute up to 0# of metal to wood. ph64

Illusionist Spells for Thaddeus Imibrant


0 Caster Level

No. Kn. 0 Level 1 Spells

Sch.

Rng.

Dur.

A. Eff.

Audible Glamer

I/P

60'

0r

hearing

VS

5s

Change Self

I/P

0+2d6 r

caster

VS

1s

Alt-Ev

spec.

creature

VSM

1s

Chromatic Orb

Sv.
*

Alt

0'

1s

5'x20'

VSM

1s

Dancing Lights

Alt

40'

0r

special

VSM

1s

Darkness

Alt

0'

02d4 r

15' r

VS

1s

Detect Illusion

Div

touch

3r

10'x0'

VSM

1s

Detect Invisibility

Div

0'

0r

10'x0'

VSM

1s

Gaze Reflection

Alt

1r

special

VS

1s

Hypnotism

E/C

30'

1r

1d6

VS

1s

neg.

Light

Alt

60'

0t

20' r

VS

1s

Phantasmal Force

I/P

60'

conc.

40 ft

VSM

1s

Alt/Ill

touch

spec.

person

VSM

1r

Read Illusionist Magic*

Div

0r

special

VSM

1s

Spook

I/P

spec.

creature

VS

1s

neg.

Wall of Fog

Alt

30'

0+2d4 r

0 ft

VSM

1s

0 Lv 1 Spells Memorized (of 0 allowed) / Known (of 16 possible & 9 maximum allowed)

No. Kn. 0 Level 2 Spells

Sch.

Alter Self
Blindness
Blur

I/P

Deafness

I/P

60'

Detect Magic

Div

Fascinate

I/P

30'

Fog Cloud

Alt

10'

4r

Hypnotic Pattern

I/P

conc.

Improved Phantasmal Force

I/P

60'

Invisibility

I/P

touch

Magic Mouth

Alt

Mirror Image
Misdirection

Rng.

Dur.

Alt/Ill

0+3d4 r

caster

VS

2s

I/P

30'

spec.

creature

VSM

2s

neg.

3r

caster

VSM

2s

spec.

creature

VSM

2s

neg.

0r

10'x60'

VS

2s

spec.

creature

VS

2s

neg.

40'x20'

VS

2s

30'x30'

SM

2s

neg.

conc.+2 r

40 ft

VSM

2s

spec.

creature

VS

2s

0'

spec.

object

VSM

2s

I/P

0r

6' r

VS

2s

I/P

30'

0r

special

VS

2s

neg.

Ultravision

Alt

touch

6t

creature

VSM

2s

Ventriloquism

I/P

90'

4r

object

VM

2s

Alt/Ph

spec.

spec.

2' r

VS

2s

Whispering Wind
0

Cmp. C.T.

Color Spray

Phantom Armor

* reversible spell, s segment, r round, t turn, r radiu


Number of Spellbooks (Primary/Travelling-Boccob's): 0

A. Eff.

Cmp. C.T.

Sv.

0 Lv 2 Spells Memorized (of 0 allowed) / Known (of 16 possible & 9 maximum allowed)

No. Kn. 0 Level 3 Spells

Sch.

Rng.

Dur.

A. Eff.

Continual Darkness

Alt

60'

perm.

30' r

VM

3s

Continual Light

Alt

60'

perm.

60' r

VS

3s

Delude

Alt

0t

caster

VS

3s

neg.

Dispel Illusion

Abj

0'

perm.

30 ft

VS

3s

Fear

I/P

spec.

60' cone

VS

3s

neg.

Hallucinatory Terrain

I/P

20'

spec.

40' x '40'

VSM

5r

Illusionary Script

I/P

spec.

perm.

reader

Invisibility 10' Radius

I/P

touch

spec.

10' r

VS

3s

Non-detection

Abj

0t

5' r

VSM

3s

Paralyzation

Cmp. C.T.

VSM spec.

Sv.
-

I/P

0'

spec.

20'x20'

VS

3s

neg.

Phantom Steed

C/Ph

touch

0t

special

VSM

1t

Phantom Wind

Alt/Ph

0'

0r

10' path

VS

3s

Rope Trick

Alt

touch

0t

special

VSM

3s

Spectral Force

I/P

60'

conc.+3 r

40 ft

VSM

3s

Suggestion

E/C

30'

4t

creature

VM

3s

neg.

Wraithform
0

No. Kn. 0 Level 4 Spells

0r

caster

SM

1s

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Confusion

E/C

80'

0r

40'x40'

VSM

4s

Dispel Exhaustion

I/P

touch

0t

up to 4

VS

4s

Dispel Magic

Abj

90'

perm.

30 ft

VS

4s

Emotion

E/C

0'

conc.

40'x40'

VS

4s

neg.

Improved Invisibility

I/P

touch

4r

creature

VS

4s

Massmorph

I/P

0'

spec.

0' x '0'

VS

4s

Minor Creation

Alt

touch

0t

0 ft

VSM

1t

Phantasmal Killer

I/P

0'

0r

creature

VS

4s

Rainbow Pattern

Alt/Ph

10'

spec.

30'x30'

SM

4s

neg.

Shadow Monsters

I/P

30'

0r

20'x20'

VS

4s

Solid Fog

Alt

30'

0+2d4 r

0 ft

VSM

4s

Vacancy

Alt/Ph

0'

0t

0' r

VSM

4s

Sv.

0 Lv 4 Spells Memorized (of 0 allowed) / Known (of 12 possible & 9 maximum allowed)

No. Kn. 0 Level 5 Spells

Sch.

Rng.

Dur.

A. Eff.

Advanced Illusion

I/P

60'

0r

40ft

VSM

5s

Chaos

E/C

0'

0r

40'x40'

VSM

5s

Demi-Shadow Monsters

I/P

30'

0r

20'x20'

VS

5s

Dream

Alt-I/P

spec.

spec.

spec.

spec. day

Magic Mirror

En-Div

touch

0r

spec.

VSM

Major Creation

Alt

10'

0t

spec.

Maze

C/S

0'

spec.

creature

Alt,I/P

0'

0r

Shadow Door

I/P

10'

Shadow Magic

I/P

Summon Shadow
Tempus Fugit*

Projected Image

Alt/Ill

0 Lv 3 Spells Memorized (of 0 allowed) / Known (of 16 possible & 9 maximum allowed)

Cmp. C.T.

Sv.

*
neg.

hr

VSM

1t

VS

5s

spec.

VSM

5s

0r

spec.

2s

50'

spec.

spec.

VS

5s

C/S

10'

1r

10'x10'

VSM

5s

I/P

0t

10' r

VS

5s

0 Lv 5 Spells Memorized (of 0 allowed) / Known (of 12 possible & 9 maximum allowed)

No. Kn. 0 Level 6 Spells

Sch.

Rng.

Dur.

A. Eff.

Conjure Animals

C/S

30'

0r

special

VS

6s

Alt-Ev

30'

d4+0 r

0 ft

VSM

6s

I/P

60'

spec.

special

VS

6s

Death Fog
Demi-Shadow Magic
Mass Suggestion

E/C

30'

4t

VM

6s

0'

6t

0' r

VS

3s

Mislead

I/P

10'

0r

special

1s

Permanent Illusion

I/P

0'

perm.

40 ft

VSM

6s

Phantasmagoria

I/P

60'

0r

40 ft

VS

6s

neg.

Programmed Illusion

I/P

0'

0r

40 ft

VSM

6s

Shades

I/P

30'

0r

20'x20'

VS

6s

True Sight

Div

touch

0r

60'

VS

1r

Veil

I/P

0'

0t

20'x0'

VS

3s

0 Lv 6 Spells Memorized (of 0 allowed) / Known (of 12 possible & 9 maximum allowed)

No. Kn. 0 Level 7 Spells

Sch.

Rng.

Dur.

A. Eff.

Alter Reality

I/C,C/S

Astral Spell

Alt

touch

spec.

special

VS

3t

Cmp. C.T.

Sv.

Prismatic Spray

Abj,C/S

0'

inst.

70'x15'x5'

VS

7s

Prismatic Wall

Abj,C/S

10'

0t

0'x0'

VS

7s

Shadow Walk

Ill-En

touch

0t

special

VS

1s

Vision

Div

0'

spec.

caster

VSM

7s

Weird

Ev-I/P

30'

spec.

20' r

VS

7s

Lv 1 Magic User Spells


0

Sv.

I/P-Alt

Mirage Arcane

Cmp. C.T.

0 Lv 7 Spells Memorized (of 0 allowed) / Known (of 8 possible & 9 maximum allowed)

No. Kn. 0 Level 1 MU Spells


Affect Normal Fires

Sch.

Rng.

Dur.

A. Eff.

Alt

0'

0r

3' d

Cmp. C.T.
VS

1s

Sv.
-

Burning Hands

Alt

1r

3'x120

VS

1s

Charm Person

E/C

120'

day+

person

VS

1s

neg.

Comprehend Languages*

Alt

touch

0r

object

VSM

1r

Enlarge*

Alt

0'

0t

special

VSM

1s

neg.

Erase

Alt

30'

perm.

scroll

VS

1s

Feather Fall

Alt

0'

0s

200#

VM

.1 s

Friends

E/C

0r

10' r

VSM

1s

Hold Portal

Alt

0'

0r

0 ft

1s

Magic Missile

Ev

60'

varies

VS

1s

Mending

Alt

30'

perm.

object

VSM

1s

Message

Alt

60'

5s

2.5'

VSM

1s

Nystul's Magic Aura

I/P

touch

0 days

item

VSM

1r

Protection from Evil*

Abj

touch

0r

creature

VSM

1s

Read Magic*

Div

0r

special

VSM

1r

Shield

Ev

0r

special

VS

1s

Shocking Grasp

Alt

touch

touch

creature

VS

1s

Sleep

E/C

30'

0r

30' r

VSM

1s

Tenser's Floating Disk

Ev

20 '

3t

3' d

VSM

1s

Unseen Servant

C/S

6t

30' r

VSM

1s

0 Lv 1 MU Spells Memorized (of 0 allowed) / Known (of 20 possible & 9 maximum allowed)

Illusionist Spells for Thaddeus Imibrant


* reversible spell, s segment, r round, t turn, r radius, d diameter
Number of Spellbooks (Primary/Travelling-Boccob's): 0
Description (Source)
Noise equivalent of -8 men. ph94/69
Alter appearance up to 1' size change. ph94
+3 TH at 10', +2 20', +1 10'; dmg/effect by color (50 gp comp.). ua66
0 HD (up to 6) unconcsious 2d4 r, blind if +1-2 HD, or stun 2d4 seg. ph94
Create 1-4 moving lights. ph.4/65
Impenetrable darkness (unless light spell). ph94/69
Recognize illusions. ph94
Able to see invisible objects. ph94/69
Reflects gaze attacks. ph94
Droning makes 1d6 susceptible to suggestion. ph95
Create a light (sv or blind if on eyes). ph95/44
Visual illusion (may damage if believed). ph94/75
'Plate' (AC3) takes 0 hp damage (10 gp comp.). ua67
Read illusionist inscriptions or scrolls. ua67
As fear, but save each round. ua67
Fog obscures sight past 2'. ph95

Description (Source)
Alter appearance up to 50% size, with limited mv change. ua67
Blindness only cured by dispel or caster. ph95
Distortion causes -4 TH 1st r & -2 later; +1 sv vs dir. magic att. ph95
Deafness only cured by dispel or caster. ph95
Detect magical radiation. ph95/65
Limited loyalty for 1d4 days, obeys (3d6 less than comliness). ua67
10' mv fog obscures vision, looks like cloudkill. ph95
Fascinates up to 24HD. ph95
Visual illusion with minor audio (may damage if believed). ph95/75
Invisible until cancel or attack. ph96/70
Upon visual trigger within range, will speak up to 25 words. ph96/71
Create 1d4+1 duplicates until struck. ph96/71
Causes detections to be incorrect. ph96
Ultravision to 100 yards (limited detect invis.). ua68/57
Throw voice, 10/(Int>12)% recognition. ph96/69
Send 12 word message 0 miles or 0' underground at 200' mv. ua68

Description (Source)
Impenetrable darkness (unless light spell used). ph96
Perm. light (on eyes, sv or blind). ph96/46
Detect alignment reveals nearby sub. instead. ua68
Negate at 50% + 5%/lv above or -2%/lv below. ph96
Flee for 0 rounds (may drop items). ph96/76
Change appearance of terrain until dispel or intelligent contact. ph96/77
Confused unless intended reader. ph96
Invisible until cancel or attack. ph96/74
Invisible to divination & location spells. ph96
Paralyze up to 0HD until dispel. ph97
Quasi-real mount, 0' mv like pegasus. ua68
Blows light objects or sails at 10'/round. ua68
Climb 30' to extradimensional space; holds 6 or 5 & rope. ph97/71
Visual illusion with sound & thermal (dmg if believed). ph97/75
Suggest course of action (-sv possible). ph97/75

Insubstantial, only hit by +1, but cannot attack. ua69

Description (Source)
2d8 (0 - strongest HD) creatures; sv at -2 ea r. ph97/76/63
Illusion gives +50% lost hp and haste 1 r every t. ph97
Neg. magic at 50% + 5/lv above CL or -2/lv below. ua69/ph47
Fear -2 sv OR hate +2 TH, dmg, sv, morale OR hopeless surrender & retreat
OR rage +1 TH, +3 dmg, +5 hp. ph97
As invisibilty, but remain after attack. ph97
Up to 0 appear to be trees until struck, dispel, or dismiss. ph97/77
Create item using small material. ph97
Invisible att as 4HD, kills if hits; Int check to disbelieve (sv). ph98
Follow moving pattern at 30'/r for 1d3 r (2nd sv if dangerous). ua69
0HD monsters with 20% hp do 20% damage. ph98
Heavy wall of fog slows movement to 1/10. ua69
Area appears long vacant (100 gp comp). ua69

Description (Source)
Programmed illusion with audial, olfactory, & thermal. ua69
Confuses; F, Ill, and monsters of <= 4 Int get sv. ph98/63
0HD monsters with 40% hp do 40% damage. ph98
Very limited wish often with limited dur.; good for knowledge. ua69
Mirror into scrying device (1000 gp comp.). ua70/57
Create items and material using small material. ph98/97
Extra-dimensial maze for 1d4 r if 18 Int to 2d4 t for < 3 Int. ph90
Unhitable duplicate of caster mimicing actions. ph99/85
Empty room door that makes caster invisible. ph99
Shadow variant of MU spell does full dmg if fail sv & 0 if sv. ph99
Summon 0 shadows. ph99
Speed up (or slow) time by factor of 6. ua70

Description (Source)
Summon up to 0 HD mammals to attack. ph99/51
Slow 1/10 mv, kill plants; 1 acid dmg 1st r, 2 2nd, 4 3rd, 8+. ua70/69
Shadow variant of MU spell does full dmg if fail sv & 0 if sv. ph99
Suggest course of action (-2 if only 1 target). ph99/75
Dur. after conc - 6 s CT & M comp if desire only magical det. ua71
Phantasmal double & imp inv to caster. ua70
Lasting visual illusion with sound and thermal. ph99/75
Triggered extra sensory illusion of falling, sliding, moving. ph99/75
Triggered illusion with sound and thermal (dur. after trigger). ph99/75
0HD monsters with 60% hp do 60% damage. ph99
See things as they are. ph99/50
Create hallucinatory terrain that can be touched. ph99/77

Description (Source)
Cast phantasmal alteration similar to limited wish. ph100/88
Take self +5 to Astral Plane (then to Outer Planes). ph100/52
1-2 rays of prismatic sphere. ph100/93
Wall of prismatic sphere. ph100/93
Rapid mv at edge of shadow plane (others sv & get lost if left). ua71
Answer question; annoys power (comp. precious item +1-3). ph100
If sv paralyze 7 s & lose d4 str (for 7 r), face worst nemesis if fail. ua71
Gain/cast 4 Lv 1 MU spells. ph100

Description (Source)
Reduce/enlarge fire in consump./size/light, but not heat. ph64
0 hp fire damage. ph64
Charm person as if trusted friend. ph64/55
Read and understand non-magical written message. ph65
Creature size +200% or object +100%. ph65
50% erase magical writing, 50% mundane. ph65
Reduce rate of fall to avoid damage. ph66
+2d4 Cha (or -1d4 if sv) to influence others. ph66
Magically bar a portal. ph66
0 missiles with 1d4+1 damage ea. ph67
Repair small breaks in normal objects. ph67
Send whispered message. ph67
0# item radiates magic (sv IF detecting). ph67
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph67/44
Read magical inscriptions or scrolls. ph68
AC2 vs thrown, 3 missile, 4 melee, +1 sv & mag. mis. imm. ph68
1d8+0 electric jolt on touch. ph68
Causes 4d4 HD of creatures to sleep. ph68
Holds 0# with 60' mv following 6' behind. ph68
Invisible valet that can carry about 20#. ph69

Magic User Spells for Thaddeus Imibrant


0 Caster Level

No. Kn. 0 Level 1 Spells

* reversible spell, s segment, r round, t turn, r radiu


Number of Spellbooks (Primary/Travelling-Boccob's): 0
Sch.

Rng.

Dur.

A. Eff.

Affect Normal Fires

Alt

0'

0r

3' d

Cmp. C.T.
VS

1s

Sv.
-

Alarm

Ev

10'

0+2d4t

0 ft

VSM

1r

Armor

Conj

touch

8 hp

creature

VSM

1r

Burning Hands

Alt

1r

3'x120

VS

1s

Charm Person

E/C

120'

day+

person

VS

1s

neg.

Comprehend Languages*

Alt

touch

0r

object

VSM

1r

Dancing Lights

Alt

40'

0r

special

VSM

1s

Detect Magic

Div

0r

10'x60'

VS

1s

Enlarge*

Alt

0'

0t

special

VSM

1s

neg.

Erase

Alt

30'

perm.

scroll

VS

1s

Feather Fall

Alt

0'

0s

200#

VM

.1 s

Find Familiar

C/S

0m

spec.

0m

Firewater

Alt

10'

1r

0 pints

VSM

1s

Friends

E/C

0r

10' r

VSM

1s

Grease

Ev

10'

perm.

0 ft

VSM

1s

Hold Portal

Alt

0'

0r

0 ft

1s

Identify

Div

0s

item

VSM

1t

Jump

Alt

touch

1t

creature

VSM

1s

Light

Alt

60'

0t

20' r

VS

1s

Magic Missile

Ev

60'

varies

VS

1s

Melt

Alt

30'

0r

0 yd

VSM

1s

Mending

Alt

30'

perm.

object

VSM

1s

Message

Alt

60'

5s

2.5'

VSM

1s

Mount

C/S

10'

12 t

creature

VSM

1r

Nystul's Magic Aura

I/P

touch

0 days

item

VSM

1r

*
-

VSM 1+ h neg.

Precipitation

Alt

0'

0s

30' d

VSM

1s

Protection from Evil*

Abj

touch

0r

creature

VSM

1s

Push

C/S

10'

inst.

special

VSM

1s

neg.

Read Magic*

Div

0r

special

VSM

1r

Run

En

touch

d4+4 h

creature

VSM

1r

Shield

Ev

0r

special

VS

1s

Shocking Grasp

Alt

touch

touch

creature

VS

1s

Sleep

E/C

30'

0r

30' r

VSM

1s

Spider Climb

Alt

touch

1r

creature

VSM

1s

Tenser's Floating Disk

Ev

20 '

3t

3' d

VSM

1s

Taunt

En

30'

inst.

0HD

VS

1r

neg.

Unseen Servant

C/S

6t

30' r

VSM

1s

Ventriloquism

I/P

60'

2r

object

VM

1s

Wizard Mark

Alt

touch

perm.

1 ft

VSM

1s

Write

Ev

0h

spell

VSM

1r

0 Lv 1 Spells Memorized (of 0 allowed) / Known (of 40 possible & 9 maximum allowed)

No. Kn. 0 Level 2 Spells

Sch.

Rng.

Dur.

A. Eff.

I/P

60'

0r

hearing

VM

2s

Alt/En

30'

0r

special

VSM

2s

Camouflage

Alt

20'

1t

1 person(s)

SM

2s

Continual Light

Alt

60'

perm.

60' r

VS

2s

Audible Glamer
Bind

Darkness 15' Radius

Cmp. C.T.

Sv.

Alt

0'

1t

15' r

VM

2s

Alt/En

touch

24 t

garment

VSM

1t

Detect Evil*

Div

60'

0r

10'

VS

2s

Detect Invisibility

Div

0'

0r

10'x0'

VSM

2s

ESP

Div

90'

0r

creature

VSM

2s

Alt/Ev

10'

0r

6' d

VSM

2s

neg.

Deeppockets

Flaming Sphere

Fools Gold

Alt

10'

0t

0 ft

VSM

1r

Forget

E/C

30'

perm.

20'x20'

VS

2s

neg.

Invisibility

I/P

touch

spec.

creature

VSM

2s

Irritation

Alt

0'

spec.

creature

VSM

2s

neg.

Knock

Alt

60'

spec.

0 ft

1s

Know Alignment*

Div

10'

0r

1/2r

VS

1r

Leomund's Trap

I/P

touch

perm.

object

VSM

3r

Levitate

Alt

0'

0t

0#

VSM

2s

neg.

Locate Object*

Div

0'

0r

special

VSM

2s

Magic Mouth

Alt

0'

spec.

object

VSM

2s

Melf's Acid Arrow

Ev

30'

spec.

target

VSM

4s

Mirror Image

I/P

0r

6' r

VS

2s

Preserve

Abj

touch

perm.

0 ft

VSM

2r

Protection from Cantrips

Alt

touch

0 days

special

VS

2s

-*

Pyrotechnics

Abj

120'

spec.

10/100x

VS

2s

Ray of Enfeeblement

E/C

10'

0r

creature

VS

2s

neg.

Rope Trick

Alt

touch

0t

special

VSM

2s

Scare

E/C

10'

3d4 r

creature

VSM

2s

neg.

Seeking

En, Inv

300'

1t

0 missile(s)

VS

2s

Shatter

Alt

60'

perm.

object

VSM

2s

neg.

Stinking Cloud

Ev

30'

0r

20 ft

VSM

2s

Strength

Alt

touch

0t

person

VSM

1t

Tasha's Uncontrollable
Hideous Laughter

Ev

50'

1r

creature

VSM

2s

Vocalize

Alt

touch

5r

a caster

SM

1r

Web

Ev

0'

0t

80 ft

VSM

2s

neg.

Whip

Ev

10'

0r

special

VSM

2s

Wizard Lock

Alt

touch

perm.

0 ft

VS

2s

Zephyr

Ev

1s

10'x0'

VSM

2s

0 Lv 2 Spells Memorized (of 0 allowed) / Known (of 38 possible & 9 maximum allowed)

No. Kn. 0 Level 3 Spells

Sch.

Rng.

Dur.

A. Eff.

Blink

Alt

0r

caster

Cmp. C.T.
VS

1s

Sv.
-

Clairaudience

Div

spec.

0r

special

VSM

3s

Clairvoyance

Div

spec.

0r

special

VSM

3s

Cloudburst

Alt

0'

1r

30' d

VSM

3s

-*

Detect Illusion

Div

touch

2r

10'x0'

VSM

3s

Dispel Magic

Abj

120'

perm.

30 ft

VS

3s

Explosive Ruins

Alt

touch

spec.

10' r

VS

3s

Feign Death

Nec

touch

6r

creature

VS

1s

Fireball

Ev

100'

inst.

20' r

VS

3s

Flame Arrow

C/S

touch

0s

missile

VSM

3s

Fly

Alt

touch

0+d6 t

creature

VSM

3s

Gust of Wind

Alt

1s

10'x0'

VSM

3s

Haste

Alt

60'

3r

40'x40'

VSM

3s

Hold Person

E/C

120'

0r

1-4

3s

neg.

Infravision

Alt

touch

12 t

creature

VSM

1r

Invisibility 10' Radius

I/P

touch

spec.

10' r

VSM

3s

Item

Alt

touch

0t

0 ft

VSM

3s

-/*

Leomund's Tiny Hut

Alt

0t

10' d

VSM

3s

Lightning Bolt

Ev

40'

inst.

5'x80'

VSM

3s

Material

Ev-C

10'

perm.

0 ft

VS

1r

Melf's Minute Meteors

Ev/Alt

0'

spec.

1/mssl

VSM

5s

Monster Summoning I

C/S

30'

2r

special

VSM

3s

Phantasmal Force

I/P

80'

spec.

80 ft

VSM

3s

Protection from Evil, 10' R*

Abj

touch

0r

10' r

VSM

3s

Prot. from Normal Missiles

Abj

touch

0t

creature

VSM

3s

Secret Page

Alt

touch

perm.

page

VSM

1t

Sepia Snake Sigil

C/S

5'

spec.

sigil

VSM

3s

Slow

Alt

90'

3r

40'x40'

VSM

3s

Suggestion

E/C

30'

6t

creature

VM

3s

neg.

Tongues*

Alt

0r

60' d

VM

3s

Water Breathing*

Alt

touch

0t

creature

VSM

3s

Wind Wall

Alt

0'

0r

10'

VSM

3s

0 Lv 3 Spells Memorized (of 0 allowed) / Known (of 32 possible & 9 maximum allowed)

No. Kn. 0 Level 4 Spells

Sch.

Rng.

Dur.

A. Eff.

Charm Monster

E/C

60'

week +

special

VS

4s

neg.

Confusion

E/C

120'

2r

60'x60'

VSM

4s

Dig

Ev

30'

0r

0 ft

VSM

4s

Dimension Door

Alt

spec.

caster

1s

Dispel Illusion

Abj

0'

perm.

special

VS

4s

Enchanted Weapon*

Alt

touch

0r

weapon

VSM

1t

Evard's Black Tentacles

C/S

30'

0r

0 ft

VSM

8s

Extension I

Alt

spec.

special

2s

Fear

I/P

spec.

60' cone

VSM

4s

neg.

Fire Charm

E/C

10'

0r

30' d

VSM

4s

neg.

Fire Shield

Ev-Alt

0r

caster

VSM

4s

Fire Trap

Ev

touch

disch.

object

VSM

3r

Fumble

E/C

0'

0r

creature

VSM

4s

Hallucinatory Terrain

I/P

0'

spec.

0'x0'

VSM

1t

Ice Storm

Ev

0'

1r

special

VSM

4s

Sv.

Leomund's Secure Shelter

Alt-En

20'

0t

0 ft

VSM

4t

Magic Mirror

En-Div

touch

0r

special

VSM

1h

Massmorph

I/P

0'

spec.

0'x0'

VSM

1t

Minor Globe of Invulner.

Abj

0r

10' d

VSM

4s

Monster Summoning II

C/S

40'

3r

special

VSM

4s

neg.

Otiluke's Resilient Sphere

Cmp. C.T.

Alt-Ev

20'

0r

0' d

VSM

4s

Plant Growth

Alt

0'

perm.

0'x0'

VS

4s

Polymorph Other

Alt

0'

perm.

creature

VSM

4s

neg.

Polymorph Self

Alt

0t

caster

3s

Rary's Mneumonic Enh.

Alt

day

caster

VSM

1t

Remove Curse*

Abj

touch

perm.

special

VS

4s

Shout

Ev

inst.

10'x30'

VM

1s

neg.

Stoneskin

Alt

touch

spec.

creature

VSM

1s

Ultravision

Alt

touch

6t

creature

VSM

4s

Wall of Fire

Ev

60'

conc. or 0 r

20' high

VSM

4s

Wall of Ice

Ev

0'

0t

special

VSM

4s

Wizard Eye

Alt

0r

special

VSM

1t

0 Lv 4 Spells Memorized (of 0 allowed) / Known (of 32 possible & 9 maximum allowed)

No. Kn. 0 Level 5 Spells

Sch.

Rng.

Dur.

A. Eff.

Alt

0t

20'/40' d

Animal Growth*

Alt

60'

0r

Animate Dead

Nec

10'

perm.

Abj/Alt

10'

perm.

Airy Water

Avoidance*

Cmp. C.T.

Sv.

VSM

5s

20 ft

VS

5s

special

VSM

5r

30 ft

VSM

3s

Bigby's Interposing Hand

Ev

0'

0r

special

VSM

5s

Cloudkill

Ev

10'

0r

40'x20'

VS

5s

Conduit

En, Inv

touch

spec.

5 missiles

VSM

5s

Conjure Elemental

C/S

60'

0t

special

VSM

1t

Cone of Cold

Ev

inst.

0' cone

VSM

5s

Contact Other Plane

Div

spec.

special

1t

Abj,C/S

10'

perm.

creature

VSM

1r

neg.

Distance Distortion

Alt

0'

0t

0 ft

VSM

6s

Dolor

E/C

10'

2r

creature

VS

5s

Dismissal*

Extension II

Alt

spec.

special

4s

En-Alt

0'

perm.

0 yd/ft

VSM

Feeblemind

E/C

0'

perm.

creature

VSM

5s

neg.

Hold Monster

Fabricate

E/C

0'

0r

1-4

VSM

5s

neg.

Leomund's Lamentable
Belabourment

En/Ev

10'

spec.

10' r

5s

Leomund's Secret Chest

Alt,C/S

spec.

60 d

chest

VSM

1t

Magic Jar

Pos

0'

spec.

creature

VSM

1r

Monster Summoning III

C/S

50'

4r

special

VSM

5s

Morden.'s Faithful Hound

C/S

10'

0r

special

VSM

5s

Passwall

Alt

30'

6t

special

VSM

5s

Sending

Ev

spec.

spec.

creature

VSM

1t

Stone Shape

Alt

touch

perm.

0 ft

VSM

1r

Telekinesis

Alt

0'

2r

0#

VS

5s

Teleport

Alt

touch

inst.

special

2s

Transmute Rock to Mud*

Alt

0'

spec.

0 ft

VSM

5s

Wall of Force

Ev

30'

10 r

0 ft

VSM

5s

Wall of Iron

Ev

0'

0 ft

special

VSM

5s

Wall of Stone

Ev

0'

0 ft

special

VSM

5s

0 Lv 5 Spells Memorized (of 0 allowed) / Known (of 31 possible & 9 maximum allowed)

No. Kn. 0 Level 6 Spells

Sch.

Rng.

Dur.

A. Eff.

Anti-Magic Shell

Abj

0t

0' d

VS

1s

Bigby's Forceful Hand

Ev

0'

0r

special

VSM

6s

Chain Lightning

Ev

40'

inst.

special

VSM

6s

Contingency

Ev

0 days

caster

VSM

1t

Control Weather

Alt

4d6 hrs

4d4 mi

VSM

1t

Death Spell

C/S

0'

inst.

0 ft

VSM

6s

Disintegrate

Alt

0'

perm.

special

VSM

6s

neg.

Enchant An Item

C/S

touch

spec.

item

Ensnarement

C/S

10'

spec.

special

VSM

1t

Extension III

Alt

spec.

special

5s

E/C,I/P

20'

spec.

creature

VS

1s

neg.

Geas

E/C

touch

spec.

creature

4s

Glassee

Alt

touch

0r

special

VSM

1r

Globe of Invulnerability

Abj

0r

10' d

VSM

1r

Eyebite

Guards and Wards

Cmp. C.T.

Sv.
-

VSM spec. neg.


neg.

Ev,Alt*

0t

20' r

VSM

3t

Invisible Stalker

C/S

10'

spec.

special

VSM

1r

Legend Lore

Div

spec.

special

VSM spec.

Lower Water*

Alt

80'

0r

0'x0'

VSM

1t

Monster Summoning IV

C/S

60'

5r

special

VSM

6s

Mordenkainen's Lucubration

Alt

inst.

caster

VS

1s

Move Earth

Alt

0'

perm.

special

VSM spec.

Alt-Ev

spec.

spec.

special

VSM

6s

Alt

0'

0r

special

VSM

1t

Otiluke's Freezing Sphere


Part Water
Project Image

Alt,I/P

0'

0r

special

VSM

6s

Reincarnation

Nec

touch

perm.

person

VSM

1t

Repulsion

Abj

0'

0r

10' path

VSM

6s

Spiritwrack

Ev/Abj

10'

spec.

special

Alt

0'

perm.

creature

VSM

6s

neg.

Alt-Ev

0r

caster

VSM

6s

Alt

60'

perm.

0 ft

VSM

6s

Stone To Flesh*
Tenser's Transformation
Transmute Water To Dust*
0

VM spec.

0 Lv 6 Spells Memorized (of 0 allowed) / Known (of 30 possible & 9 maximum allowed)

No. Kn. 0 Level 7 Spells


Banishment
Bigby's Grasping Hand

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Abj-Ev

20'

Ev

0'

Sv.

perm.

0 HD

VSM

7s

0r

special

VSM

7s

Cacodemon

C/S

10'

spec.

creature

VSM

Charm Plants

E/C

30'

perm.

30'x10'

VSM

1t

neg.

Delayed Blast Fireball

Ev

0'

spec.

20' r

VSM

7s

Drawmij's Instant Summ.

C/S

spec.

inst.

object

VSM

1s

Duo-Dimension

Alt

0'

3r

caster

VSM

7s

Forcecage

Ev

0'

6t

20'x20'

VSM 3+ s

Limited Wish

C/S

Mass Invisibility

I/P

0'

spec.

30'x30'

VSM

7s

Monster Summoning V

C/S

70'

6r

special

VSM

6s

Mordenkainen's Mag. Mans.

Alt/C

10'

0h

0 ft

VSM

7r

Ev

30'

0r

special

VSM

7s

Phase Door

Alt

touch

0 uses

special

7s

Power Word, Stun

C/S

0'

spec.

creature

1s

Mordenkainen's Sword

Reverse Gravity

Alt

0'

1s

30'x30'

VSM

7s

I/P,Abj

touch

7d

0 ft

VSM

1r

Simulacrum

I/P

touch

perm.

creature

VSM

Statue

Alt

touch

0t

creature

VSM

7s

Teleport Without Error

Alt

touch

inst.

special

1s

Torment

Ev-Alt

10'

spec.

creature

VSM

1r

Truename

En/Alt

30'

spec.

named

vS

neg.

Vanish

Alt

touch

spec.

special

2s

Volley

Abj

spec.

spec.

special

VSM

1s

Sequester

0 Lv 7 Spells Memorized (of 0 allowed) / Known (of 24 possible & 9 maximum allowed)

No. Kn. 0 Level 8 Spells

Sch.

Rng.

Dur.

A. Eff.

Antipathy/Sympathy

E/C

30'

0t

0' area/item

VSM

6t

Bigby's Clenched Fist

Ev

0'

0r

special

VSM

8s

En-Ev

10'

spec.

creature

VSM

Nec

touch

perm.

special

VSM

1t

Binding
Clone

Cmp. C.T.

Sv.

Demand

Ev-E/C

spec.

spec.

creature

VS

1t

Glassteel

Alt

touch

perm.

object

VSM

8s

Alt-Ev

30'

d6+0 r

20'x20'+

VSM

2s

Mass Charm

E/C

0'

spec.

30'x30'

8s

neg.

Maze

C/S

0'

spec.

creature

VS

3s

Mind Blank

Abj

30'

day

creature

VS

1s

Monster Summoning VI

C/S

80'

7r

special

VSM

8s

Ev-Alt

20'

0r

0' d

VSM

4s

neg.

Otto's Irresistible Dance

E/C

touch

d4+1 r

creature

5s

Permanency

Alt

spec.

perm.

special

VSM

2r

Polymorph Any Object

Alt

0'

spec.

special

VSM

1r

Power Word, Blind

C/S

0'

spec.

30' d

1s

Serten's Spell Immunity

Abj

touch

0t

creature

En-Alt

0'

spec.

one

VS

8s

neg.

Symbol

C/S

touch

spec.

special

VSM

8s

Trap The Soul

C/S

10'

perm.

creature

VSM

neg.

Incendiary Cloud

Otiluke's Telekinetic Sphere

Sink

VSM 1+ r

0 Lv 8 Spells Memorized (of 0 allowed) / Known (of 20 possible & 9 maximum allowed)

No. Kn. 0 Level 9 Spells

Sch.

Rng.

Dur.

A. Eff.

Astral Spell

Ev

touch

spec.

special

Cmp. C.T.
VS

9s

Sv.

Bigby's Crushing Hand

Ev

0'

0r

special

VSM

9s

Crystalbrittle

Alt

touch

perm.

0 ft

VS

9s

Energy Drain

Ev

touch

perm.

creature

VSM

3s

Gate

C/S

30'

spec.

special

VS

9s

Imprisonment*

Abj

touch

perm.

creature

VS

9s

Meteor Swarm

Ev

40'

inst.

special

VS

9s

Monster Summoning VII

C/S

90'

8r

special

VSM

9s

Mordenkainen's Disjunct.

Alt-En

0'

perm.

30' r

9s

Power Word, Kill

C/S

0'

perm.

20' d

1s

Prismatic Sphere

Abj,C/S

0'

0t

20' d

7s

Alt

0'

0t

caster

VSM

9s

Alt-En

touch

spec.

creature

VSM 1d4 d

Temporal Stasis*

Alt

10'

perm.

creature

VSM

9s

Time Stop

Alt

0'

1d8+0 s

30' d

9s

Wish

C/S

unlim.

spec.

special

Shape Change
Succor*

0 Lv 9 Spells Memorized (of 0 allowed) / Known (of 16 possible & 9 maximum allowed)

Magic User Spells for Thaddeus Imibrant

* reversible spell, s segment, r round, t turn, r radius, d diameter


Number of Spellbooks (Primary/Travelling-Boccob's): 0
Description (Source)
Reduce/enlarge fire in consump./size/light, but not heat. ph64
Living creature (rat or larger) triggers alarm. ua51
AC8 or +1AC (if no armor/protection). ua51
0 hp fire damage. ph64
Charm person as if trusted friend. ph64/55
Read and understand non-magical written message. ph65
Create 1-4 moving lights. ph65
Detect magical radiation. ph65
Creature size +200% or object +100%. ph65
50% erase magical writing, 50% mundane. ph65
Reduce rate of fall to avoid damage. ph66
Summon a familiar - (100 gp comp). ph66
Water if ignited does 2d6 damage. ua52
+2d4 Cha (or -1d4 if sv) to influence others. ph66
Sv vs petrification or fall. ua52
Magically bar a portal. ph66
15%/seg. to identify property (100gp comp). ph67
Up to 0 leaps - 30' forward or 10' up. ph67
Create a light (sv or blind if on eyes). ph66/44
0 missiles with 1d4+1 damage ea. ph67
Melts ice each r (or 2x snow) & 0 dmg to ice creatures. ua52
Repair small breaks in normal objects. ph67
Send whispered message. ph67
A saddled elephant, camel, draft or warhorse, mule or light horse. ua52
0# item radiates magic (sv IF detecting). ph67
Cause light rain. ua52/34
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph67/44
0 ft lb push to object. ph67
Read magical inscriptions or scrolls. ph68
0 (demi-)human(s) run at 2x mv (then rest). ua52
AC2 vs thrown, 3 missile, 4 melee, +1 sv & mag. mis. imm. ph68
1d8+0 electric jolt on touch. ph68
Causes 4d4 HD of creatures to sleep. ph68
30' climb, cannot cast spells. ph68
Holds 0# with 60' mv following 6' behind. ph68
Forces attack. ua53
Invisible valet that can carry about 20#. ph69
Throw voice, 10/(Int>12)% recognition. ph69
Magical mark (50 gp comp). ua53
If can't understand; sv or 1d4 dmg/sp lv (200 gp comp). ph69

Description (Source)
Noise equivalent of -8 men. ph69
Simple command of 50' ropelike material. ua53
Invisible until cancel or attack. CBE
Perm. light (on eyes, sv or blind). ph69/46
Impenetrable darkness (unless light spell used). ph69
100# 'pocket' weighs 10# or 10 holding 10# (300 gp garment) ua53
Detect evil emanations. ph69/44
Able to see invisible objects. ph69
Probe surface thoughts of creature/turn. ph70
Rolling 10' mv, does 2d4 damage in 5' r. ua53

'Make' gold (not fooled if sv of 20-Int). ph70


1-4 forget last 1 minutes (-2 sv if 1, -1 if 2). ph70
Invisible until cancel or attack. ph70
Itch interrupt spell or -4AC/-2TH. Or rash in 1d4 r until cure or dispel, -1
Com/day for 4 days and -1 Dex after 7. ua54
Open stuck, locked, or secret door, chest, etc. ph70
Ethic round 1 (L/C), then G/E. ua54/ph45
Fools thief 84% - 4/lv, with 20% + 4/lv to believe removed. ph70
Levitate self 20' or other 10' per round. ph70
Detect direction of object. ph71/47
Upon visual trigger within range, will speak up to 25 words. ph71
+1 as if from lv 0 fighter, 1d4+1 dmg plus 2d4 acid for 0 r. ua54
1-4 duplicates (0-25% 1, 26-50% 2, 51-75% 3, 76%+ 4). ph71
Preserve semi-liquid or harder materials. ua54
Immunity to cantrips to creature or object. ua54
Snuff fire &: 10x fireworks blind 0 seg. OR 100x choking 0 r. ph71/58
Reduce strength/damage by 19%. ph71
Climb 30' to extradimensional space; holds 6 or 5 & rope. ph71
Runs if can or fights -1 TH/damage/sv. ph71
Missile no larger than a javelin unerringly finds target. CBE
Shatters glass, etc. up to 0#. ph72
Poison sv or helpless 1d4+1 r. If sv, while in the cloud + 1 r. ph72
Gain d4 str if Mk/M, d6 if Cl/T, d8 if F, up to max. ph72
Laugh, collapse on 2nd round, then -2 TH/dmg on 3-4th. Immune if int <3, -6
sv if Int 4-8, -4 if 9-12, -2 if 13-15. ua54
Allows casting without vocal component. ua54
10' thick entraps & 5% cum./t suffocate; 18+ str breaks 1'/r. ph72
Keeps up to bear size animals at bay unless sv & hits sv at -1d4 or retreat. If
hit vs weapons, sv 13 (edged or 6) or disarms. ua55
Magical lock (can dispel, knock, or MU4). ph72
Fans flames (+1/die), weaken gases. ua55

Description (Source)
Blink in random direction. ph72
Hear known/obvious area (100 gp comp). ph72
See known/obvious area (10' in dark). ph 73
Drenches area extinguishing fires. ua55/35
Recognize illusions. ua55/ph94
Neg. magic at 50% + 5/lv above CL or -2/lv below. ph73/47
6d4+6 fire dmg with 5% T det. or 5%/lv MU (reader, no sv). ph73
Appear dead; only take damage. ph73
Burst of flame doing 0d6 damage. ph73
Missiles do +1 damage; may combust. ph73
Fly 120'/round. ph73
Gust of wind. ph74
Double move and attack of 0 creatures. ph74
Immobilize 1-4 (2 at -1 sv, 1 at -2). ph74
Infravision 60'. ph74
Invisible until cancel or attack. ph74
Shrink to 1/12 (+4 sv living), 4x dur. non; cloth-like. ua55
Opaque "hut" holding up to 6 comfortably. ph74
A bolt (or forking 10'x40') at 0d6 damage. ph74
Create unworked item (or plant, 100% failure). ua55
1d4 dmg ea (0 total) or 1/r while casting (req. 1k gp tube). ua55
Summon 2d4 lv 1 monsters within 1d4 rounds. ph74
Visual illusion (may damage if believed). ph75
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph75/44
Invulnerable to normal & -1 dmg/die from large/magical. ph75

Hidden written message (can be dispelled). ua56


An immobilizing 0HD attack (100 gp comp.) ua56
Halves move and attack of 0 creatures. ph75
Suggest course of action (-sv possible). ph75
Speak anothers language. ph75/49
Breathe water. ph75/58
Removes small and held items (sv). ua56

Description (Source)
As trusted friend, effects 2d4 1HD, 1d4 2, 1d2 3, or 1 4+. ph75
Confuse 2d8 (0HD) creatures; sv at -2 each round. ph76/63
Excavate 125 ft/round. ph76
Teleport up to 0' with up to 500#. ph76
Negate at 50% + 5%/lv above or -2%/lv below (-2 lv Ill). ua56/ph96
Make 2 small or 1 large weapon equivalent of +1. ph76
0 tentacles (AC4/0hp) do 2d4 dmg, then 3d4/r (1d4 if sv). ua56
50% greater duration of a lv 1-3 spell. ph76
Flee for 0 rounds (may drop items). ph76
Use fire to charm (-3 suggest sv). ph76
2x dmg to attacker; hot/cold +2 sv vs opp. & 2x dmg same. ph77
5' radius fire if opened by other, 1d4+0 damage. ph77
Drop weapons, trip and fall if move. ph77
Change appearance of terrain until dispel or intelligent contact. ph77
20' r hail storm 3d10 dmg or 40' r blinding sleet 50% slow/fall. ph77
Cottage for 8 with crude furnishings, alarm, & unseen servant. ua57
Mirror into scrying device (1000 gp comp.). ua57
Up to 0 appear to be trees until struck, dispel, or dismiss. ph77
Immunity to spells lv 1-3. ph77
Summon 1d6 lv 2 monsters within 1d4 rounds. ph78
Imprison in sphere (and immune to most damage from outside). ua57
Plants grow to slow mv to 10' (20' if large). ph78/57
Change creature (chance of death & change of mentality). ph78
Change appearance and mv; restore 1d12 dmg on return. ph78
Gain or retain 3 spell lvs - costs 100 gp ivory plaque. ph78
Remove or curse: 50% -3 ability, 25% -4 TH/sv, 25% drop. ph78/47
Deafen 2d6 rounds & 2d6 damage; shatters. ua57
Immune to single physical attack. ua57
Ultravision to 100 yards (500 gp comp.). ua57
0' stat. sheet or 10' moving ring, 2d6+0 dmg through, 2d4 up to 10' outside,
and 1d4 to 20' (2x undead). ph78/61
Wall up to 0' ft by 0' thick doing 2 dmg/10' to break. ph78
Invisible eye moves 30'/r seeing as human or 10' infravision. ph79

Description (Source)
Turn water less dense to allow breathing. ph79
Up to 8 animals grow 2x (size/HD/damage). ph79/60
Animate up to 0 skeletons or zombies. ph46
Object repulses or repulsed by living things. ua58
Blocks - has caster HP & pushing slows unless 2000#. ph70
10'/r and slays up to 4+1 HD, up to 5+1 at -4 sv, or up to 6. ph79
Temporarily enchant up to 5 missiles with another spell. CBE
Conjure 16HD elemental from source. ph79
0d4+0 cold damage. ph79
Planar answers 0 questions (with insanity risk). ph80
Force extra-planar creature to return. ua58
Allows earth elemental to speed/slow distance. ph80
Force compliance from extra-planar. ua58

50% greater duration of a lv 1-4 spell. ph80


Convert material to rough product at 1 ft/round. ua58
Turns into moron (Cl +1 sv, Dr -1, M -4, I -5, non-human -2). ph80/62
Immobilize 1-4 (2 at -1 sv, 1 at -2). ph80
As long as caster talks, fascinates, then confuses (4th round), and rage (7th
round) - each different save. ua59
Holds 0 ft in ethereal plane with 1% found/week (5k gp chest). ph80
Possess other from magic jar. ph81
Summon 1d4 lv 2 monsters within 1d4 rounds. ph81
Phantom watchdog (attacks as 10HD doing 3d6 dmg). ph81
Open 10' deep passage through wall. ph81
Send 0 word message to known person. ua59
Reshape stone into rough shape. ph81
Move object at acceleration of 20'/round. ph82
Teleport up to -1250#. ph82
Rock to mud (depth mx of length or width). ph82/61
Invisible barrier immune to all but disintegrate. ph82
Insert 0' thick iron wall (crushes if falls). ph82
Insert 0' thick stone wall adjacent to stone. ph82

Description (Source)
Prevents all magic (including breath, gazes, etc.). ph82
Hand pushes or slows 8000# opp. - has HP of caster. ph83
0d6 dmg to first & arcs to 0 others for 1d6 less ea (sv neg.). ua59
L0 spell automatically cast on contingent (100 gp comp.). ua59
Change weather within 1d4 turns. ph83/52
Kill 4d20 > 2 HD or 1d4 6+4 to 8+3 HD (1000 gp comp.). ph83
Disintigrates creature or object. ph83
Make fine material magical. ph83
Gate and hold planar to do service (cost varies). ua60
100% greater duration of lv 1-3 spell, 50% lv 4-5. ph84
Gaze causes charm, fear, sicken, or sleep. ua60
Require service of creature. ph84
See through 4" metal (exc. lead/g/p), 6' stone, 20' wood. ph84
Immunity to spells lv 1-4. ph84
Various temporary defenses for stronghold (Ev,Alt,C/S). ph84
Summon invisible stalker to perform tasks. ph84
Learn about legendary things (turns to weeks to cast). ph85
Lower 0% water level. ph85/48
Summon 1d3 lv 4 monsters within 1d3 rounds. ph85
Recall cast spell up to L5. ua61
Move dirt, 1t casting time/40 ft. ph85
Freeze 0 ft for 0 r OR 0' ray 0d4 dmg (sv neg) OR 10' r globe of 4d6 (1k gp
comp for last 2). ph85
0'x0'x0' trough through water. ph85/51
Invulnerable duplicate projected within sight. ph85
Reincarnate body up to 0 days. ph85/64
Repulse at 30'/r. ph86
Use outsider name; 8d4 hr & 6k gp comp. to coerce. ph86
Turn flesh to stone (no sv, system shock for rev.) ph86
2x hp (take 2x hp dmg after extra hp), +4 AC, att as if Fighter with +2 dmg and
2 att/r (potion heroism comp.). ph86
Turn water to dust (elementals get sv). ua61/44

Description (Source)
Force to home plane using true name ( -2 sv/harmful comp.) . ua61
Hand holds 1000# or moves 16x - has caster HP. ph86/83

Summon Type 4-6 demon (if know name) for service. ph86
Command plants; only int. get sv. ph87
Burst of flame doing 0d6+0 dmg w/ up to 5 r delay. ph87/73
Transport 7.5# object to caster (5000 gp gem comp). ph87
Remove depth of caster (5000 gp figure comp). ph87
Cage of force with 6" gaps (1000 gp diamond comp.). ua61
Fulfill literally, but only partially or for a limited duration. ph88
Invisibility to up to 400 creatures. ph88
Summon 1d2 lv 5 monsters within 1d3 rounds. ph88
Invisible extra-dimensional mansion with invisible servants. ua62
Force sword attacks as F0 & hits as if +3 magic, hitting any on 19-20, does
5d4 dmg or 5d6 to large (500 gp replica comp). ph88
Invisible door for magic user. ph88
Stun under 90 hp for 1d4 r, 60 for 2d4, 30 for 4d4. ph88
All within area fall up 16'. ph88
Invisible to all but robe of eyes or gem of seeing. ua62
Duplicate with 50+d10% hp and 10d4+10% lv (exp. comp.'s). ph89
Temp. turn to stone w/ 82%+Con for system shock. ph89
Teleport up to -1250# without error. ua62/ph82
Force planar submission (1k gp/HD true name scroll). ua62
Hold power over creature/item if true name is known. ua63
0# object vanishes via teleport. ph89
Spell volleys between caster/target until one fails sv. ua63

Description (Source)
Type or alignment leave (-1 Dex/r to 4 if sv & stay) OR stay (if sv, sv again or
return in 6 t) with -2 sv if item (1k gp comp. for stay). ph89
Fist with caster hp never misses - d20 (1-12 1d6 dmg, 13-16 2d6, 17-19 3d6 &
stuns, 20 4d6 & stuns 3 r) with +4 TH if stunned. ph89
Capture planar (1000 gp/HD diamond comp.). ua63
Duplicate that grows in 2d4 mo (seeks to destroy other or 75% likely go
insane, 20% original insane, 5% both). ph90
Send 0 word message to known with suggestion. ua63/59/ph75
Up to 0# glass becomes as strong as steel. ph90
Cloud bursts from flame 0 dmg 3rd r, 0 4th, & 0 5th, then obscures (if fail 1st
sv, get sv on 4th & 5th r). ph90
Charm persons/monsters as if trusted friend. ph90/64/55
Extra-dimensial maze for 1d4 r if 18 Int to 2d4 t for < 3 Int. ph98/90
Protected from magical detection & influence. ph90
Summon 1d2 lv 6 monsters within 1d3 rounds. ph90
Subject imprisoned in sphere (and immune to most damage from outside); up
to 5000# can be telekenetically moved. ua57
If touched, creature dances with -4 to AC (& no shield). ph90
Make certain spells permanent (with -1 Con). ph91
Object, or other at -4 sv; duration depends on change. ph91
51-100 hp blind d4+1 rounds, less for turns. ph91
Bonus to charm type svs for up to 0 & 0 t total (CT for ea). ph91
Target temporarily sinks rooting it or entombing it. ua56
Death for 80 hp OR discord 5d4 r w/ fighting 2d4 OR fear -4 sv OR turn away
or surrender 3d4 t OR insanity for 120 hp OR pain with -4 TH & -2 Dex 2d10 t
OR sleep under 8+1 HD for d12+4 t OR stun for 160 hp for 3d4 r (5k gp gems
comp.). ph92
Put soul in gem (1000/HD gem comp.). ph92

Description (Source)
Take self +5 to Astral Plane (then to Outer Planes). ph92/52
Fist with caster hp grabs 1d10 1st r, 2d10 2-3 r, & then 4d40. ph92
Turn metal (sv at magic +) to be as fragile as crystal. ua65

Drain creature of 2 HD (5% also drain caster 1 HD). ua65


Gate to another plane bringing inhabitant from plane. ph92/53
Touch to imprison; reverse free (w/o info 10% +1d100 others). ph92
4 2'd spheres 10d4 hp (no sv) to 1 & overlaps 30' d (20' apart) OR 8 1' with 15'
d (10' apart, 4 hit center) - sv for ea area. ph92
Summon 1d2 lv 7 monsters within 1 round OR 1 Lv 8 in 2. ph93
Remove magical properties unless on caster (if fail sv). ua65
Kill creature of 60 hp or up to 120 hp if 10 hp/less ea. ph93
Blinds creatures up to 8HD for 2d4 t & 7 color effects. ph93
Change form with abilities except Int & hp (5k gp gem comp.) ph93
Item transports as Teleport w/o Error (5k gp cost). ua65/41
Put in suspended animation. ph93
Time stops for all in area but caster. ph93
Alter reality; can cause -3 Str, rest 2d4 days. ph94

Paladin Spells for Thaddeus Imibrant


###Caster Level

No. Kn. 0 Level 1 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Bless*

C/S

60'

6r

50'x50'

VSM

1r

Ceremony

Inv

touch

perm.

VSM

1h

Combine

Ev

spec.

<3 t

circle

VS

1r

Command

E/C

10'

1r

creature

1s

Create Water*

Alt

10'

perm.

27 ft

VSM

1r

Cure Light Wounds*

Nec

touch

perm.

creature

VS

5s

Detect Evil*

Div

120'

Err:504

10'

VSM

1r

Detect Magic

Div

30'

1t

10'x30'

VSM

1r

Endure Cold/Heat*

Alt

touch

Err:504

creature

VS

1r

Invisibility to Undead

I/P

6r

touch

creature

VSM

4s

neg.

Light*

Alt

120'

Err:504

20' r

VS

4s

Magic Stone

Alt

20'

6r

Err:504

VS

1r

Penetrate Disguise

Div

120'

1r

creature

VS

2r

neg.

Portent

Div

touch

special

creature

VSM

1t

Precipitation

Alt

Err:504

Err:504

30' d

VSM

3s

Protection from Evil*

Abj

touch

Err:504

creature

VSM

4s

Purify Food & Drink*

Alt

Err:504

perm.

Err:504

VS

1r

Remove Fear*

Abj

touch

special

creature

VS

4s

Resist Cold

Alt

touch

Err:504

creature

VSM

1r

Sv.

Sanctuary

Abj

touch

Err:504

creature

VSM

4s

0 Lv 1 Spells Memorized (of 0 allowed) / Commonly Requested (of 20 possible)

No. Kn. 0 Level 2 Spells

Sch.

Rng.

Dur.

A. Eff.

Aid

Nec

touch

Err:504

creature

VSM

4s

Augury

Div

spec.

VSM

2r

Chant

C/S

chant

30' r

VS

1t

Detect Charm*

Div

30'

1t

creature

VS

1r

Detect Life

Div

Err:504

5r

creature

VSM

1r

Dust Devil

C/S

30'

Err:504

special

VS

3r

Enthrall

E/C

30'

spec.

90' r

VS

1r

neg.

Find Traps

Div

30'

3t

10'

VS

5s

Hold Person

E/C

60'

Err:504

1-3

VSM

5s

neg.

Holy Symbol

Cmp. C.T.

Sv.

C/S

touch

perm.

object

VSM

1t

Know Alignment*

Div

10'

1t

1/r

VS

1r

Messenger

E/C

Err:504

Err:504

creature

VSM

1r

neg.

Resist Fire

Alt

touch

Err:504

creature

VSM

5s

Silence, 15' Radius

* reversible spell, s segment, r round, t turn, r radiu


** Per Dragon Magazine 64:21 and 139:66, it's 8 behind Paladin Level

Alt

120'

Err:504

30' d

VS

5s

Slow Poison

Nec

touch

Err:504

creature

VSM

1s

Snake Charm

E/C

30'

spec.

special

VS

5s

Speak with Animals

Alt

Err:504

30'

VS

5s

Spiritual Hammer

Inv

30'

Err:504

oppon.

VSM

5s

Withdraw

Alt

spec.

caster

VSM

3s

Wyvern Watch

Ev

30'

8h

1' d

VSM

5s

neg.

Sv.

0 Lv 2 Spells Memorized (of 0 allowed) / Commonly Requested (of 20 possible)

No. Kn. 0 Level 3 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Nec

10'

perm.

special

VSM

1r

Cloudburst

Alt

Err:504

1r

30' d

VSM

5s

-*

Continual Light*

Alt

120'

perm.

60' r

VS

6s

Create Food & Water

Alt

10'

perm.

Err:504

VS

1t

Cure Blindness*

Abj

touch

perm.

creature

VS

1r

-*

Cure Disease*

Abj

touch

perm.

creature

VS

1t

-*

Death's Door

Nec

touch

Err:504

creature

VSM

5s

Animate Dead

Dispel Magic

Abj

60'

perm.

30 ft

VS

6s

Feign Death

Nec

touch

Err:504

creature

VSM

2s

Flame Walk

Alt

touch

Err:504

Err:504

VSM

5s

Glyph of Warding

Abj-Ev

touch

disch.

Err:504

VSM

Locate Object*

Div

Err:504

Err:504

special

VSM

1t

Magical Vestment

C/S

touch

Err:504

caster

VSM

1r

Meld into Stone

Alt

touch

8+d8 r

special

VSM

7s

Negative Plane Protection

Abj

touch

Err:504

creature

VSM

1r

Prayer

C/S

Err:504

60' r

VSM

6s

Remove Curse*

Abj

touch

perm.

special

VS

6s

Remove Paralysis*

Abj

Err:504

perm.

1-4

VS

6s

Speak with Dead

Nec

spec.

creature

VSM

1t

Alt

touch

Err:504

Err:504

VSM

7s

Water Walk
0

0 Lv 3 Spells Memorized (of 0 allowed) / Commonly Requested (of 20 possible)

No. Kn. 0 Level 4 Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Sv.

Abjure*

Abj,C/S

10'

perm.

creature

VSM

1r

neg.

Cloak of Fear*

I/P

Err:504

caster

VSM

6s

neg.

Cure Serious Wounds*

Nec

touch

perm.

creature

VS

7s

Detect Lie*

Div

30'

Err:504

creature

VSM

7s

Divination

Div

spec.

1t

Exorcise

Abj

perm.

Giant Insect*

Alt

20'

Err:504

special
VSM
creature/ob
VSM
ject
Err:504
VSM

En-Alt

touch

spec.

creature

VSM

1t

Alt

120'

Err:504

Err:504

VSM

1t

Neutralize Poison*

Alt

touch

perm.

creature

VS

7s

Protection from Evil, 10' R*

Abj

touch

Err:504

10' r

VSM

7s

Speak with Plants

Alt

Err:504

60' d

VSM

1t

Spell Immunity

Abj

touch

Err:504

creature

VSM

1r

Spike Growth

Alt/En

60'

Err:504

Err:504

VSM

7s

Sticks to Snakes*

Alt

30'

Err:504

10 ft

VSM

7s

Tongues*

Alt

1t

60' d

VS

7s

Imbue with Spell Ability


Lower Water*

0 Lv 4 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

Paladin Spells for Thaddeus Imibrant

* reversible spell, s segment, r round, t turn, r radius, d diameter


Dragon Magazine 64:21 and 139:66, it's 8 behind Paladin Level
Description (Source)
+1 morale & TH (if not already engaged). ph43
Err:504
2-4 clerics give highest +1 lv/cleric to turn undead & CL. ua32
Single word command (sv if 13 Int or 6 HD). ph43
Err:504
Cure 1d8 hp in corporeal creature. ph43
Detect evil emanations. ph44
Detect magical radiation. ph44
Ignore normal heat/cold or 1 round magical. ua33
Sanctuary from undead (4HD or less). ua33
Create a light (sv or blind if on eyes). ph44
+1 TH stone thrown does 1 hp damage. ua33
Detect if disguised or under friends spell. ua33
Luck (good, fair, poor): d12 for TH/sv roll & d6 (-3 to +3) for adj. ua33
Cause light rain. ua34
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph44
Food & water is pure and edible. ph44
Err:504
+3 sv vs cold, 1/4 damage if save, 1/2 if fail. ph44
Sv vs magic to attack cleric. ph44

Description (Source)
Gain bless (+1 morale & TH) and 1d8 hp. ua34
Err:504
TH, sv, damage at +1 for allies, -1 for enemies. ph45
Determine if up to 10 are charmed. ph45
Determine if creature is alive (or nearest). ua34
Weak air elemental (AC4, 2HD, Mv 180', 1d4 damage). ua34
Up to 6 turns (as long as speaking) as if Cha 21 if 4HD or less & Wis < 16 (+4
sv if unfriendly race). ua34
See all nearby traps. ph45
Immobilize 1-3 (2 at -1 sv, 1 at -2). ph45
Create a holy symbol (or backup). ua35
Alignment of up to 10. ph45
Small animal becomes message carrier. ua35
+3 sv vs fire, 1/4 damage if save, 1/2 if fail. ph45
Silence centers on person (if fail sv) or location. ph45
Err:504
Hypnotize (cleric's hp) for d4+2 t (d3 t if active, d4+4 r angry). ph46
Communicate with 1 animal & possible favor. ph46
Err:504
Err:504
Err:504

Description (Source)
Err:504
Drench within 1 segment, putting out fires. ua35
Perm. light (on eyes, sv or blind). ph46
Err:504
Cure or cause blindness. ph46
Cure or cause disease. ph46
From up to -9 hp to 0 hp (stable for duration). ua36

Negate mag. at 50% +5/lv above caster or -2/lv below. ph47


Appear dead; only take damage. ph47/73
Endure fire and +2 sv vs magical (500 gp comp). ua36
Err:504
Detect direction of object. ph47
Err:504
Become part of stone, if expelled 4d8 damage. ua36
Sv vs death to avoid 1 level loss & do 2d6 damage. ua36
TH, sv, damage at +1 for allies, -1 for enemies. ph45
Remove or curse: 50% -3 ability, 25% -4 TH/sv, 25% drop. ph47
Err:504
Ask 2-7 questions of dead. ph48
Allow walking on water (horse is 6 men). ua37

Description (Source)
Err:504
Radiate fear 30' until 1 flees for 6 rounds. ua37
Cure 2d8+1 hp in corporeal creature. ph43
Determine if lying. ph48
Err:504
Err:504
Err:504
Give non-caster ability to cast 1-3 non-off. spells. ua38
Err:504
Err:504
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph49/44
Communicate with plants (and possibly help). ph49
Immune to 1 experienced spell up to 4th level. ua38
As caltrops, 2 att/10' mv at caster TH & 1d4 dmg. ua38
Err:504
Speak anothers language. ph49

Ranger Spells for Thaddeus Imibrant

###Dr Caster Level*


* reversible spell, s segment, r round, t turn, r radiu
** Per Dragon Magazine 64:21 and 139:66, it's 7 behind Ranger Level for Druid and 8 fo
No. Kn. 0 Level 1 Druid Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Sv.

Animal Friendship

E/C

10'

perm.

animal

VSM

6t

neg.

Ceremony

Inv

touch

perm.

VSM

1h

Detect Balance

Div

60'

Err:504

1/r

VSM

1s

Detect Magic

Div

0'

12 r

10'x40'

VSM

3s

Detect Poison

Div

0'

Err:504

3 ft

VSM

1r

Detect Snares & Pits

Div

0'

Err:504

10'x40'

VSM

3s

Entangle

Alt

80'

1t

40' d

VSM

3s

Faerie Fire

Alt

80'

Err:504

Err:504

3s

Invisibility to Animals

Alt

touch

Err:504

creature

SM

4s

Locate Animals

Div

0'

Err:504

Err:504

VSM

1r

Pass Without Trace

E/C

touch

Err:504

creature

VSM

1r

Precipitation

Alt

Err:504

Err:504

30' d

VSM

3s

Predict Weather

Div

0'

Err:504

9 mi

VSM

1r

Purify Water*

Alt

40'

perm.

Err:504

VS

1r

Shillenlagh

Alt

touch

Err:504

club

VSM

1s

Speak with Animals

Alt

0'

Err:504

animals

VS

3s

0 Lv 1 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 2 Druid Spells

Sch.

Rng.

Dur.

A. Eff.

Barkskin

Alt

touch

Err:504

creature

VSM

3s

Charm Person or Mammal

E/C

80'

spec.

special

VS

4s

neg.

Create Water

Cmp. C.T.

Sv.

Alt

10'

perm.

Err:504

VS

1t

Cure Light Wounds*

Nec

touch

perm.

creature

VSM

4s

Feign Death

Nec

touch

Err:504

creature

VSM

3s

Fire Trap

Ev

touch

disch.

object

VSM

1t

Flame Blade

Ev

0'

Err:504

hand

VSM

3s

Goodberry*

Alt-Ev

touch

Err:504

berries

VSM

1r

Heat Metal*

Alt

40'

7r

special

VSM

4s

Locate Plants

Div

0'

Err:504

Err:504

VSM

1r

Obscurement

Alt

0'

Err:504

special

VS

4s

Produce Flame

Alt

0'

Err:504

special

VSM

4s

Reflecting Pool

Ev-Div

10'

Err:504

special

VSM

2h

Slow Poison

Nec

touch

Err:504

creature

VSM

1s

Trip

E/C

touch

Err:504

10' object

VSM

4s

neg.

Warp Wood

Alt

Err:504

perm.

special

VSM

4s

0 Lv 2 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

No. Kn. 0 Level 3 Druid Spells

Sch.

Rng.

Dur.

A. Eff.

Cmp. C.T.

Sv.

Call Lightning

Alt

0'

Err:504

720' d

VSM

1t

Cloudburst

Alt

Err:504

1r

30' d

VSM

5s

-*

Cure Disease*

Nec

touch

perm.

creature

VSM

1r

-*

Hold Animal

E/C

80'

Err:504

1-4

VSM

5s

Know Alignment

Div

10'

5r

1/r

VS

5s

Neutralize Posion*

Alt

touch

perm.

creature

VS

5s

Plant Growth

Alt

160'

perm.

Err:504

VSM

1r

Protection From Fire

Abj

touch

spec.

creature

VSM

5s

Pyrotechnics

Alt

160'

spec.

10/100x

VSM

5s

Snare

E/C

touch

disch.

Err:504

VSM

3r

Spike Growth

Alt/En

60'

Err:504

Err:504

VSM

5s

Starshine

Ev-Ill

Err:504

Err:504

Err:504

VSM

5s

Alt

touch

perm.

Err:504

VSM

1r

Stone Shape

Summon Insects

C/S

30'

Err:504

special

VSM

1r

Tree

Alt

0'

Err:504

caster

VSM

5s

Water Breathing*

Alt

touch

Err:504

creature

VSM

5s

0 Lv 3 Spells Memorized (of 0 allowed) / Commonly Requested (of 16 possible)

###MU Caster Level**

No. Kn. 0 Level 1 MU Spells

* reversible spell, s segment, r round, t turn, r radiu


Number of Spellbooks (Primary/Travelling-Boccob's): 0
Sch.

Rng.

Dur.

A. Eff.

Affect Normal Fires

Alt

Err:504

Err:504

3' d

Cmp. C.T.
VS

1s

Sv.
-

Alarm

Ev

10'

Err:504

Err:504

VSM

1r

Armor

Conj

touch

Err:504

creature

VSM

1r

Burning Hands

Alt

1r

3'x120

VS

1s

Charm Person

E/C

120'

day+

person

VS

1s

neg.

Comprehend Languages*

Alt

touch

Err:504

object

VSM

1r

Dancing Lights

Alt

Err:504

Err:504

special

VSM

1s

Detect Magic

Div

Err:504

10'x60'

VS

1s

Enlarge*

Alt

Err:504

Err:504

special

VSM

1s

neg.

Erase

Alt

30'

perm.

scroll

VS

1s

Feather Fall

Alt

Err:504

Err:504

Err:504

VM

.1 s

Find Familiar

C/S

Err:504

spec.

Err:504

VSM 1+ h neg.

Firewater

Alt

10'

1r

Err:504

VSM

1s

Friends

E/C

Err:504

Err:504

VSM

1s

Grease

Ev

10'

perm.

Err:504

VSM

1s

Hold Portal

Alt

Err:504

Err:504

Err:504

1s

Identify

Div

Err:504

item

VSM

1t

Jump

Alt

touch

1t

creature

VSM

1s

Light

Alt

60'

Err:504

20' r

VS

1s

Magic Missile

Ev

Err:504

varies

VS

1s

Melt

Alt

30'

Err:504

Err:504

VSM

1s

Mending

Alt

30'

perm.

object

VSM

1s

Message

Alt

Err:504

Err:504

2.5'

VSM

1s

Mount

C/S

10'

Err:504

creature

VSM

1r

Nystul's Magic Aura

I/P

touch

Err:504

item

VSM

1r

Precipitation

Alt

Err:504

Err:504

30' d

VSM

1s

Protection from Evil*

Abj

touch

Err:504

creature

VSM

1s

Push

C/S

Err:504

inst.

special

VSM

1s

neg.

Read Magic*

Div

Err:504

special

VSM

1r

Run

En

touch

d4+4 h

creature

VSM

1r

Shield

Ev

Err:504

special

VS

1s

Shocking Grasp

Alt

touch

touch

creature

VS

1s

Sleep

E/C

Err:504

Err:504

30' r

VSM

1s

Spider Climb

Alt

touch

Err:504

creature

VSM

1s

Tenser's Floating Disk

Ev

20 '

Err:504

3' d

VSM

1s

Taunt

En

30'

inst.

Err:504

VS

1r

neg.

Unseen Servant

C/S

Err:504

30' r

VSM

1s

Ventriloquism

I/P

Err:504

Err:504

object

VM

1s

Wizard Mark

Alt

touch

perm.

1 ft

VSM

1s

Write

Ev

Err:504

spell

VSM

1r

0 Lv 1 Spells Memorized (of 0 allowed) / Known (of 40 possible & 9 maximum allowed)

No. Kn. 0 Level 2 MU Spells

Sch.

Rng.

Dur.

A. Eff.

I/P

Err:504

Err:504

hearing

VM

2s

Alt/En

30'

Err:504

special

VSM

2s

Continual Light

Alt

60'

perm.

60' r

VS

2s

Darkness 15' Radius

Alt

Err:504

Err:504

15' r

VM

2s

Alt/En

touch

Err:504

garment

VSM

1t

Div

60'

Err:504

10'

VS

2s

Audible Glamer
Bind

Deeppockets
Detect Evil*

Cmp. C.T.

Sv.

Detect Invisibility

Div

Err:504

Err:504

Err:504

VSM

2s

ESP

Div

Err:504

Err:504

creature

VSM

2s

Alt/Ev

10'

Err:504

6' d

VSM

2s

neg.

Fools Gold

Alt

10'

Err:504

Err:504

VSM

1r

Forget

E/C

30'

perm.

20'x20'

VS

2s

neg.

Invisibility

I/P

touch

spec.

creature

VSM

2s

Irritation

Alt

Err:504

spec.

creature

VSM

2s

neg.

Knock

Alt

60'

spec.

Err:504

1s

Know Alignment*

Div

10'

Err:504

1/2r

VS

1r

Leomund's Trap

I/P

touch

perm.

object

VSM

3r

Levitate

Alt

Err:504

Err:504

Err:504

VSM

2s

neg.

Locate Object*

Div

Err:504

Err:504

special

VSM

2s

Magic Mouth

Alt

Err:504

spec.

object

VSM

2s

Melf's Acid Arrow

Ev

30'

spec.

target

VSM

4s

Mirror Image

I/P

Err:504

6' r

VS

2s

Preserve

Abj

touch

perm.

Err:504

VSM

2r

Protection from Cantrips

Alt

touch

Err:504

special

VS

2s

-*

Pyrotechnics

Abj

120'

spec.

10/100x

VS

2s

Ray of Enfeeblement

E/C

Err:504

Err:504

creature

VS

2s

neg.

Rope Trick

Alt

touch

Err:504

special

VSM

2s

Scare

E/C

10'

3d4 r

creature

VSM

2s

neg.

Shatter

Alt

60'

perm.

object

VSM

2s

neg.

Stinking Cloud

Ev

30'

Err:504

20 ft

VSM

2s

Strength

Alt

touch

Err:504

person

VSM

1t

Tasha's Uncontrollable
Hideous Laughter

Ev

50'

1r

creature

VSM

2s

Vocalize

Alt

touch

5r

a caster

SM

1r

Web

Ev

Err:504

Err:504

80 ft

VSM

2s

neg.

Whip

Ev

10'

Err:504

special

VSM

2s

Wizard Lock

Alt

touch

perm.

Err:504

VS

2s

Zephyr

Ev

1s

Err:504

VSM

2s

Flaming Sphere

0 Lv 2 Spells Memorized (of 0 allowed) / Known (of 36 possible & 9 maximum allowed)

Ranger Spells for Thaddeus Imibrant

* reversible spell, s segment, r round, t turn, r radius, d diameter


ne 64:21 and 139:66, it's 7 behind Ranger Level for Druid and 8 for Magic User
Description (Source)
Err:504
Err:504
Detect if non-neutral forces are at work. ua42
Detect magical radiation. ph54/44
Err:504
Detect all pits and outdoor traps. ph54
Plants hold creatures ( mv if sv). ph54
Outline creature/object giving +2 TH. ph54
Invisible to non-magical animals with Int<6. ph54
Determine if a type of animal is nearby. ph55
Leave no tracks or scent (but magic dweomer). ph55
Cause light rain. ua42/34
Accurate weather forecast. ph55
Water is pure and drinkable ph55
Club becomes +1 TH & does 2d4 dmg (d4+1 vs lrg). ph55
Communicate with 1 animal type & possible favor. ph55/46

Description (Source)
Skin becomes tough as bark, +1 AC vs non-magical. ph55
Charm person or mammal as if trusted friend. ph55
Create pure drinkable water. ph56
Cure 1d8 hp in corporeal creature. ph56/43
Appear dead; only take damage. ph56/73
Err:504
Scimitar d4+4 dmg +2 vs undead/vuln., -2 prot., 0 if immune. ua42
2d4 become magical, curing 1 hp or nourishes. ua42
Round 1 warm, 2 does 1d4 dmg, 3 does 2d4 & disability. ph56
Locate plant type. ph56
Vapor reduces visibility to 2d4'. ph57
Hot torch flame in hand, can hurl 40' to combust. ph57
Pool of water as magic mirror or magic font. ua43
Err:504
If running, 1d6 dmg & stunned d4+1 r - 80% undet. (or +4 sv). ph57
Warping may cause door to spring or boat to leak, etc. ph57

Description (Source)
Err:504
Drench within 1 segment, putting out fires. ua43/35
Cure or cause disease. ph57/46
Immobilize 1-4 animals (3 at -1 sv, 2 at -2, 1 at -4). ph57
Alignment of up to 5. ua43/ph45
Err:504
Plants grow to slow mv to 10' (20' if large). ph57
Err:504
Err:504
Snare is 90% undetectable, doing d6 dmg & holding. ph58
As caltrops, 2 att/10' mv at caster TH & 1d4 dmg. ua43/38
Illuminate with starlight (30' clear, 60' indistinct). ua43
Reshape stone into rough shape. ph58/81

70% flying or crawling (underground 30% 1d4 giant ants) - 2 dmg/r & prevents
actions - redirect with 1 r delay (& 12' ground mv). ph58
Shapechange to a tree or shrub. ph58
Breathe water. ph58

* reversible spell, s segment, r round, t turn, r radius, d diameter


Number of Spellbooks (Primary/Travelling-Boccob's): 0
Description (Source)
Reduce/enlarge fire in consump./size/light, but not heat. ph64
Living creature (rat or larger) triggers alarm. ua51
AC8 or +1AC (if no armor/protection). ua51
Err:504
Charm person as if trusted friend. ph64/55
Read and understand non-magical written message. ph65
Create 1-4 moving lights. ph65
Detect magical radiation. ph65
Err:504
Err:504
Reduce rate of fall to avoid damage. ph66
Summon a familiar - (100 gp comp). ph66
Water if ignited does 2d6 damage. ua52
+2d4 Cha (or -1d4 if sv) to influence others. ph66
Sv vs petrification or fall. ua52
Magically bar a portal. ph66
Err:504
Err:504
Create a light (sv or blind if on eyes). ph66/44
Err:504
Err:504
Repair small breaks in normal objects. ph67
Send whispered message. ph67
Err:504
Err:504
Cause light rain. ua52/34
Hedges enchanted/conjured and +2 sv vs & -2 TH from. ph67/44
Err:504
Read magical inscriptions or scrolls. ph68
Err:504
AC2 vs thrown, 3 missile, 4 melee, +1 sv & mag. mis. imm. ph68
Err:504
Causes 4d4 HD of creatures to sleep. ph68
30' climb, cannot cast spells. ph68
Err:504
Forces attack. ua53
Invisible valet that can carry about 20#. ph69
Throw voice, 10/(Int>12)% recognition. ph69
Magical mark (50 gp comp). ua53
If can't understand; sv or 1d4 dmg/sp lv (200 gp comp). ph69

Description (Source)
Err:504
Err:504
Perm. light (on eyes, sv or blind). ph69/46
Impenetrable darkness (unless light spell used). ph69
100# 'pocket' weighs 10# or 10 holding 10# (300 gp garment) ua53
Detect evil emanations. ph69/44

Able to see invisible objects. ph69


Probe surface thoughts of creature/turn. ph70
Rolling 10' mv, does 2d4 damage in 5' r. ua53
Err:504
Err:504
Invisible until cancel or attack. ph70
Itch interrupt spell or -4AC/-2TH. Or rash in 1d4 r until cure or dispel, -1
Com/day for 4 days and -1 Dex after 7. ua54
Open stuck, locked, or secret door, chest, etc. ph70
Ethic round 1 (L/C), then G/E. ua54/ph45
Fools thief 84% - 4/lv, with 20% + 4/lv to believe removed. ph70
Levitate self 20' or other 10' per round. ph70
Detect direction of object. ph71/47
Upon visual trigger within range, will speak up to 25 words. ph71
Err:504
Err:504
Err:504
Immunity to cantrips to creature or object. ua54
Err:504
Err:504
Climb 30' to extradimensional space; holds 6 or 5 & rope. ph71
Runs if can or fights -1 TH/damage/sv. ph71
Err:504
Poison sv or helpless 1d4+1 r. If sv, while in the cloud + 1 r. ph72
Gain d4 str if Mk/M, d6 if Cl/T, d8 if F, up to max. ph72
Laugh, collapse on 2nd round, then -2 TH/dmg on 3-4th. Immune if int <3, -6
sv if Int 4-8, -4 if 9-12, -2 if 13-15. ua54
Allows casting without vocal component. ua54
10' thick entraps & 5% cum./t suffocate; 18+ str breaks 1'/r. ph72
Keeps up to bear size animals at bay unless sv & hits sv at -1d4 or retreat. If
hit vs weapons, sv 13 (edged or 6) or disarms. ua55
Err:504
Fans flames (+1/die), weaken gases. ua55

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