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This file is just a text recording of a 550 point "perfect" adventure.

If this game ever stumped you, well, that's all behind you now.
Cheers,
rosensta@hotmail.com
rosensta@gti.net
---------------------------------------------------------------------------Welcome to the *new* MS Windows Adventure!
Say "NEWS" to get up-to-date game details.
Would you like instructions?
>
n
You are standing at the end of a road before a small brick building.
Around you is a forest. A small stream flows out of the building and
down a gully.
>
enter
You are inside a building, a well house for a large spring.
There are some keys on the ground here.
There is a shiny brass lamp nearby.
There is food here.
There is a bottle of water here.
>
get lamp
Ok.
>
xyzzy
>>Foof!<<
It is now pitch dark. If you proceed you will likely fall into a pit.
>
on
Your lamp is now on.
You are in a debris room filled with stuff washed in from the surface.
A low wide passage with cobbles becomes plugged with mud and debris
here, but an awkward canyon leads upward and west. A note on the wall
says "Magic word XYZZY".
A three foot black rod with a rusty star on an end lies nearby.
>
get
Ok.
>
e
You are crawling over cobbles in a low passage. There is a dim light
at the east end of the passage.
There is a small wicker cage discarded nearby.
>
get
Ok.
>
w
You are in a debris room filled with stuff washed in from the surface.
A low wide passage with cobbles becomes plugged with mud and debris
here, but an awkward canyon leads upward and west. A note on the wall

says "Magic word XYZZY".


>
w
You are in an awkward sloping east/west canyon.
>
w
You are in a splendid chamber thirty feet high. The walls are frozen
rivers of orange stone. An awkward canyon and a good passage exit
from east and west sides of the chamber.
A cheerful little bird is sitting here singing.
>
drop rod
Ok.
>
get bird
Ok.
>
get
Ok.
>
w
At your feet is a small pit breathing traces of white mist. An east
passage ends here except for a small crack leading on. Rough stone
steps lead down the pit.
>
d
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
>
s
This is a low room with a crude note on the wall. The note says,
"You won't get it up the steps".
There is a large sparkling nugget of gold here!
A little dwarf just walked around a corner, saw you, threw a little
axe at you which missed, cursed, and ran away.
>
get axe
Ok.
>
get gold
Ok.
>
n
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
>
w
You are on the east bank of a fissure slicing clear across the hall.
The mist is quite thick here, and the fissure is too wide to jump.

>
w
There is no way across the fissure.
>
wave rod
A crystalline bridge now spans the fissure.
>
cross
You are on the west side of the fissure in the Hall of Mists.
A crystalline bridge now spans the fissure.
There are diamonds here!
>
w
You are at the west end of Hall of Mists. A low wide crawl continues
west and another goes north. To the south is a little passage 6 feet
off the floor.
>
e
You are on the west side of the fissure in the Hall of Mists.
A crystalline bridge now spans the fissure.
There are diamonds here!
>
get
Ok.
>
e
You are on the east bank of a fissure slicing clear across the hall.
The mist is quite thick here, and the fissure is too wide to jump.
A crystalline bridge now spans the fissure.
>
e
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
>
d
You are in the Hall of the Mountain King, with passages off in all
directions.
A huge green fierce snake bars the way!
>
free bird
The little bird attacks the green snake, and in an astounding flurry
drives the snake away.
>
drop cage
Ok.
>
invent
You are currently holding the following:
Large gold nugget
Several diamonds
Brass lantern
Black rod

Dwarf's axe
>
drop rod
Ok.
>
s
You are in the south side chamber.
There is precious jewelry here!
>
get
Ok.
>
n
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
ne
You are in a small room. The walls are composed of a dark, almost
black form of smoky quartz; they glisten like teeth in the lamp-light.
The only exit is the passage to the south through which you entered.
There is a gem-encrusted visorless helmet sitting on the floor!
>
get
Ok.
>
out
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
w
You are in the west side chamber of the Hall of the Mountain King.
A passage continues west and up here.
There are many coins here!
>
get
Ok.
>
e
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
n
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.

There are bars of silver here!


There is a threatening little dwarf in the room with you!
>
swing axe
You attack a little dwarf, but he dodges out of the way.
>
swing axe
You killed a little dwarf. The body vanishes in a cloud of greasy
black smoke.
>
get
You can't carry anything more. You'll have to drop something first.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
There are bars of silver here!
>
drop axe
Ok.
>
get silver
Ok.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
A hollow voice says "Plugh".
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There are some keys on the ground here.
There is food here.
There is a bottle of water here.
>
off
Your lamp is now off.
>
drop silver
Ok.
>
drop diamonds
Ok.
>
drop jewels
Ok.
>
drop gold

Ok.
>
invent
You are currently holding the following:
Rare coins
Helmet
Brass lantern
>
drop helmet
Ok.
>
drop coins
Ok.
>
invent
You are currently holding the following:
Brass lantern
>
plugh
>>Foof!<<
It is now pitch dark. If you proceed you will likely fall into a pit.
>
plover
>>Foof!<<
You're in a small chamber lit by an eerie green light. An extremely
narrow tunnel exits to the west. A dark corridor leads NE.
There is an emerald here the size of a plover's egg!
>
ne
It is now pitch dark. If you proceed you will likely fall into a pit.
>
on
Your lamp is now on.
You're in the Dark room. A corridor leading south is the only exit.
A massive stone tablet imbedded in the wall reads:
"Congratulations on bringing light into the Dark room!"
There is a platinum pyramid here, 8 inches on a side!
>
get
Ok.
>
out
You're in a small chamber lit by an eerie green light. An extremely
narrow tunnel exits to the west. A dark corridor leads NE.
There is an emerald here the size of a plover's egg!
>
plover
>>Foof!<<
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.

A hollow voice says "Plugh".


>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
There is a gem-encrusted visorless helmet sitting on the floor!
There are some keys on the ground here.
There is food here.
There is a bottle of water here.
>
drop pyrami
Ok.
>
plugh
>>Foof!<<
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
There is a little axe here.
>
get
Ok.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
n
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.

There is a large sparkling nugget of gold here!


There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a platinum pyramid here, 8 inches on a side!
There are some keys on the ground here.
There is food here.
There is a bottle of water here.
>
get keys
Ok.
>
get bottle
Ok.
>
get food
Ok.
>
plugh
>>Foof!<<
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
There is a threatening little dwarf in the room with you!
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
There is a threatening little dwarf in the room with you!
One sharp nasty knife is thrown at you!
It misses!
>
swing axe
You attack a little dwarf, but he dodges out of the way.
>
swing axew
I don't know the word "axew".
>
swing axe
You killed a little dwarf. The body vanishes in a cloud of greasy
black smoke.
>
invent
You are currently holding the following:
Set of keys

Brass lantern
Tasty food
Small bottle
Water in the bottle
Dwarf's axe
>
sw
You have crawled around in
Imain passage.
>
sw
You have crawled around in
main passage.
>
sw
You have crawled around in
main passage.
>
sw
You have crawled around in
main passage.
>
sw
You have crawled around in
main passage.
>
sw
You have crawled around in
main passage.
>
look
You are in the Hall of the
directions.

some little holes and wound up back in the

some little holes and wound up back in the

some little holes and wound up back in the

some little holes and wound up back in the

some little holes and wound up back in the

some little holes and wound up back in the

Mountain King, with passages off in all

There is a small wicker cage discarded nearby.


A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
s
You are in the south side chamber.
>
sw
There is no way to go that direction.
>
back
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>

sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You are in a secret canyon which here runs E/W. It crosses over a
very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
w
You are in a secret canyon which exits to the north and east.
A huge green fierce dragon bars the way!
The dragon is sprawled out on a Persian rug!!
>
kill
With your bare hands??
>
y
Congratulations! You have just vanquished a dragon with your bare
hands! (Unbelievable, isn't it?)
You are in a secret canyon which exits to the north and east.
The body of a huge green dead dragon is lying off to one side.
There is a Persian rug spread out on the floor!
There are several dragon's teeth scattered haphazardly about.
>
get rug
Ok.
>
n
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
s
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
>
d
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a tiny little plant in the pit, murmuring "Water, water, ..."
>
pour water
The plant spurts into furious growth for a few seconds.
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a 12-foot-tall beanstalk stretching up out of the pit,
bellowing "WATER!! WATER!!"
>
u
You are at the west end of the Twopit room. There is a large hole in

the wall above the pit at this end of the room.


The top of a 12-foot-tall beanstalk is poking out of the west pit.
>
w
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
There is a threatening little dwarf in the room with you!
>
swing axe
You killed a little dwarf. The body vanishes in a cloud of greasy
black smoke.
>
u
You are in a secret N/S canyon above a large room.
>
n
You are in a north/south canyon about 25 feet across. The floor is
covered by white mist seeping in from the north. The walls extend
upward for well over 100 feet. Suspended from some unseen point far
above you, an enormous two-sided mirror is hanging parallel to and
midway between the canyon walls. (The mirror is obviously provided
for the use of the dwarves, who as you know, are extremely vain.) A
small window can be seen in either wall, some fifty feet up.
>
n
You are on the southern edge of a large underground reservoir. A
thick cloud of white mist fills the room, rising from the surface
of the water and drifting rapidly upwards. The lake is fed by a
stream, which tumbles out of a hole in the wall about 10 feet overhead
and splashes noisily into the water near the reservoir's northern wall.
A dimly-seen passage exits through the northern wall, but you can't get
across the water to get to it. Another passage leads south from here.
>
get water
Your bottle is now full of water.
>
s
You are in a north/south canyon about 25 feet across. The floor is
covered by white mist seeping in from the north. The walls extend
upward for well over 100 feet. Suspended from some unseen point far
above you, an enormous two-sided mirror is hanging parallel to and
midway between the canyon walls. (The mirror is obviously provided
for the use of the dwarves, who as you know, are extremely vain.) A
small window can be seen in either wall, some fifty feet up.
>
s
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>

s
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
The top of a 12-foot-tall beanstalk is poking out of the west pit.
>
d
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a 12-foot-tall beanstalk stretching up out of the pit,
bellowing "WATER!! WATER!!"
>
pour water
The plant grows explosively, almost filling the bottom of the pit.
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a gigantic beanstalk stretching all the way up to the hole.
>
u
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
There is a huge beanstalk growing out of the west pit up to the hole.
>
e
You are at the east end of the Twopit room. The floor here is
littered with thin rock slabs, which make it easy to descend the pits.
There is a path here bypassing the pits to connect passages from east
and west. There are holes all over, but the only big one is on the
wall directly over the west pit where you can't get to it.
There is a huge beanstalk growing out of the west pit up to the hole.
>
d
You are at the bottom of the eastern pit in the Twopit room. There is
a small pool of oil in one corner of the pit.
>
get oil
Your bottle is now full of oil.
>
u
You are at the east end of the Twopit room. The floor here is
littered with thin rock slabs, which make it easy to descend the pits.
There is a path here bypassing the pits to connect passages from east
and west. There are holes all over, but the only big one is on the
wall directly over the west pit where you can't get to it.
There is a huge beanstalk growing out of the west pit up to the hole.
>
w
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
There is a huge beanstalk growing out of the west pit up to the hole.
>
d
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.

There is a gigantic beanstalk stretching all the way up to the hole.


>
climb
You scurry up the plant and into the hole in the wall.
You are in a long, narrow corridor stretching out of sight to the
west. At the eastern end is a hole through which you can see a
profusion of leaves.
>
w
You are in the Giant room. The ceiling here is too high up for your
lamp to show it. Cavernous passages lead east, north, and south. On
the west wall is scrawled the inscription, "Fee Fie Foe Foo" {sic}.
There is a large nest here, full of golden eggs!
>
get
Ok.
>
n
You are at one end of an immense north/south passage.
The way north is barred by a massive, rusty, iron door.
>
pour oil
The oil has freed up the hinges so that the door will now move,
although it requires some effort.
>
drop bottle
Ok.
>
n
You are in a magnificent cavern with a rushing stream, which cascades
over a sparkling waterfall into a roaring whirlpool which disappears
through a hole in the floor. Passages exit to the south and west.
There is a jewel-encrusted trident here!
>
w
You are at the top of a steep incline above a large room. You could
climb down here, but you would not be able to climb up. There is a
passage leading back to the north.
>
d
Wheeeeeeeeeeeeeeee.......
>oof<
You are in a large low room. Crawls lead north, SE, and SW.
>
sw
You are in a long winding corridor sloping out of sight in both
directions.
>
u
You are on one side of a large, deep chasm. A heavy white mist rising
up from below obscures all view of the far side. A SW path leads away
from the chasm into a winding corridor.
A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
A burly troll stands by the bridge and insists you throw him a

treasure before you may cross.


>
throw eggs
The troll catches the eggs and scurries away out of sight.
>
invent
You are currently holding the following:
Persian rug
Set of keys
Brass lantern
Tasty food
Dwarf's axe
>
cross
You are on the far side of the chasm. A NE path leads away from the
chasm on this side.
A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
The troll is nowhere to be seen.
>
ne
You're in a long east/west corridor. A faint rumbling noise can be
heard in the distance.
>
e
The path forks here. The left fork leads northeast. A dull rumbling
seems to get louder in that direction. The right fork leads southeast
down a gentle slope. The main corridor enters from the west.
>
ne
The walls are quite warm here. From the north can be heard a steady
roar, so loud that the entire cave seems to be trembling. Another
passage leads south, and a low crawl goes east.
>
e
You are in a small chamber filled with large boulders. The walls are
very warm, causing the air in the room to be almost stifling from the
heat. The only exit is a crawl heading west, through which is coming
a low rumbling.
There are rare spices here!
>
get
Ok.
>
out
The walls are quite warm here. From the north can be heard a steady
roar, so loud that the entire cave seems to be trembling. Another
passage leads south, and a low crawl goes east.
>
s
The path forks here. The left fork leads northeast. A dull rumbling
seems to get louder in that direction. The right fork leads southeast
down a gentle slope. The main corridor enters from the west.
>
se
You are walking along a gently sloping north/south passage lined with
oddly shaped limestone formations.
>

s
You are standing at the entrance to a large, barren room. A sign
posted above the entrance reads: "Caution! Bear in room!"
>
enter
You are inside a barren room. The center of the room is completely
empty except for some dust. Marks in the dust lead away toward the
far end of the room. The only exit is the way you came in.
There is a ferocious cave bear eying you from the far end of the room!
The bear is locked to the wall with a golden chain!
>
throw food
The bear eagerly wolfs down your food, after which he seems to calm
down considerably and even becomes rather friendly.
>
unlock chain
The chain is now unlocked.
>
get chain
Ok.
>
get bear
Ok.
>
drop keys
Ok.
>
invent
You are currently holding the following:
Persian rug
Rare spices
Golden chain
Brass lantern
Dwarf's axe
>
get bear
You are being followed by a very large, tame bear.
>
out
You are standing at the entrance to a large, barren room. A sign
posted above the entrance reads: "Caution! Bear in room!"
You are being followed by a very large, tame bear.
>
w
You are walking along a gently sloping north/south passage lined with
oddly shaped limestone formations.
You are being followed by a very large, tame bear.
>
n
The path forks here. The left fork leads northeast. A dull rumbling
seems to get louder in that direction. The right fork leads southeast
down a gentle slope. The main corridor enters from the west.
You are being followed by a very large, tame bear.
>
w
You're in a long east/west corridor. A faint rumbling noise can be
heard in the distance.
You are being followed by a very large, tame bear.
>

w
You are on the far side of the chasm. A NE path leads away from the
chasm on this side.
A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
The troll is nowhere to be seen.
You are being followed by a very large, tame bear.
>
cross
The troll steps out from beneath the bridge and blocks your way.
>
free bear
The bear lumbers toward the troll, who lets out a startled shriek and
scurries away. The bear soon gives up the pursuit and wanders back.
>
w
There is no way to go that direction.
>
cross
You are on one side of a large, deep chasm. A heavy white mist rising
up from below obscures all view of the far side. A SW path leads away
from the chasm into a winding corridor.
A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
The troll is nowhere to be seen.
>
sw
You are in a long winding corridor sloping out of sight in both
directions.
>
d
You are in a large low room. Crawls lead north, SE, and SW.
>
se
This is the Oriental room. Ancient oriental cave drawings cover the
walls. A gently sloping passage leads upward to the north, another
passage leads SE, and a hands and knees crawl leads west.
There is a delicate, precious, Ming vase here!
>
get
Ok.
>
se
You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
e
You are in the soft room. The walls are covered with heavy curtains,
the floor with a thick pile carpet. Moss covers the ceiling.
A small velvet pillow lies on the floor.
>
get
Ok.
>
w

You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
ne
You are in Bedquilt, a long east/west passage with holes everywhere.
To explore at random select NORTH, SOUTH, UP, or DOWN.
>
e
You are at a complex junction. A low hands and knees passage from the
north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
>
u
You are in a large room full of dusty rocks. There is a big hole in
the floor. There are cracks everywhere, and a passage leading east.
>
e
You are in a dirty broken passage. To the east is a crawl. To the
west is a large passage. Above you is a hole to another passage.
>
u
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
off
Your lamp is now off.
It is now pitch dark. If you proceed you will likely fall into a pit.
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a platinum pyramid here, 8 inches on a side!
>
drop pillow
Ok.
>
drop vase
The vase is now resting, delicately, on a velvet pillow.
>
get pillow
Ok.
>
invent
You are currently holding the following:
Persian rug

Rare spices
Golden chain
Brass lantern
Velvet pillow
Dwarf's axe
>
drop rug
Ok.
>
drop spices
Ok.
>
drop chain
Ok.
>
invent
You are currently holding the following:
Brass lantern
Velvet pillow
Dwarf's axe
>
plugh
>>Foof!<<
It is now pitch dark. If you proceed you
A hollow voice says "Plugh".
>
lon
Huh??
>
s
It is now pitch dark. If you proceed you
>
on
Your lamp is now on.
You are in a low N/S passage at a hole in
down to an E/W passage.
>
s
You are in the Hall of the Mountain King,
directions.

will likely fall into a pit.

will likely fall into a pit.

the floor. The hole goes

with passages off in all

There is a small wicker cage discarded nearby.


A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
>
drop pillow
Ok.
>
invent
You are currently holding the following:
Brass lantern
Dwarf's axe
>
get rod
Ok.
>
nw
You are at a division in a narrow passage. Two spurs run east and

north; the main passage exits to the south.


>
e
You are in a small, dank cubicle of rock. A small passage leads back
out to the south; there is no other obvious exit.
There is a small mushroom growing on the wall.
>
get
Ok.
>
out
You are at a division in a narrow passage. Two spurs run east and
north; the main passage exits to the south.
>
n
You're in a large, completely spherical room with polished walls. A
narrow passage leads out to the north.
On the ground lies a small glass vial filled with an oily liquid.
>
get
Ok.
>
out
You are at a division in a narrow passage. Two spurs run east and
north; the main passage exits to the south.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A small velvet pillow lies on the floor.
>
u
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
>
e
You are in a small chamber to the east of the Hall of Mists. The
walls are composed of rough red sandstone. There is a large, cubical
chunk of rock in the center of the room.
There is a sword here with its blade plunged deep into the block
of stone. The sword is singing quietly to itself.
>
eat mushroom
As you swallow the mushroom your mouth becomes numb, and everything
seems to swirl around you. The effect quickly passes, and you find
that your muscles have bulged unbelievably.
>
get sword
The singing sword slides easily out of the rock.
>

out
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
>
drop sword
Ok.
>
look
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
There is a magic sword here, chiming out the bell-like tones of
"Khumbu Ice-fall" by ringing its blade against the ground.
>
get sword
Ok.
>
d
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A small velvet pillow lies on the floor.
>
sw
You have crawled around in some little holes and
main passage.
>
sw
You have crawled around in some little holes and
main passage.
>
sw
You have crawled around in some little holes and
main passage.
>
sw
You have crawled around in some little holes and
main passage.
>
sw
You have crawled around in some little holes and
main passage.
>
sw
You have crawled around in some little holes and
main passage.
>
sw
You have crawled around in some little holes and
main passage.

wound up back in the

wound up back in the

wound up back in the

wound up back in the

wound up back in the

wound up back in the

wound up back in the

>
sw
You are in a secret canyon which here runs E/W. It crosses over a
very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
w
You are in a secret canyon which exits to the north and east.
The rotting carcass of a dead dragon is lying off to one side.
There are several dragon's teeth scattered haphazardly about.
>
get
Ok.
>
n
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
s
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
There is a huge beanstalk growing out of the west pit up to the hole.
>
d
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a gigantic beanstalk stretching all the way up to the hole.
>
climb
You scurry up the plant and into the hole in the wall.
You are in a long, narrow corridor stretching out of sight to the
west. At the eastern end is a hole through which you can see a
profusion of leaves.
>
w
You are in the Giant room. The ceiling here is too high up for your
lamp to show it. Cavernous passages lead east, north, and south. On
the west wall is scrawled the inscription, "Fee Fie Foe Foo" {sic}.
>
e
You are in a low tunnel with an irregular ceiling. To the north, the
tunnel is partially blocked by a recent cave-in, but you can probably
get past the blockage without too much trouble.
>
n
You're standing in a very large room (which however is smaller than the
Giant room) which has smooth, glassy-looking walls. A passage enters
from the south and exits to the north.
There is a large, nasty-looking ogre blocking your path!
>

throw sword
The sword halts in mid-air, twirls like a dervish, and chants several
bars of "Dies Ire" in a rough tenor voice. It then begins to spin
like a rip-saw blade and flies directly at the ogre, who attempts to
catch it without success; it strikes him full on the chest. There is
a brilliant flash of light, a deafening roar and a cloud of oily grey
smoke; when the smoke clears (and your eyes begin working properly
again) you see that the ogre has vanished. The sword is lying on the
ground, sparking and flaming. Before your eyes it softens and melts,
writhes as if in pain, and shrinks rapidly until all that is left is
a small silvery ring which cools rapidly.
>
get
Ok.
>
n
This is the Sorcerer's Lair. The walls are covered with exotic runes
written in strange, indecipherable scripts; the only readable phrase
reads "noside samoht". Strange shadows flit about on the walls, but
there is nothing visible to cast them. Iridescent blue light drips
from a stalactite far above, falls towards the floor, and evaporates
before touching the ground. A deep, resonant chanting sound vibrates
from deep in the ground beneath your feet, and a whispering sound
composed of the echoes of long-forgotten spells and cantrips seeps
from the walls and fills the air. Passages exit to the east and west.
>
e
You are standing on the brink of what appears to be a bottomless pit
plunging down into the bowels of the earth. Ledges run around the
pit to the east and west, and a passage leads back to the north.
>
e
You are standing on the eastern side of a bottomless pit. A narrow
ledge runs north towards a dimly-visible passage; the ledge once
continued south of this point but has been shattered by falling rock.
A narrow crack in the rock leads northeast.
>
ne
You are following a narrow crack in the rock which enters from the
southwest, turns and twists somewhat, and exits to the southeast.
>
se
You are standing at the northern end of a rather tight passage. A
narrow crack in the rock leads west.
The passage to the south is swathed with sheets of evil-looking
green slime, which twitches and flows as if aware of your presence.
>
throw vial
The vial explodes into splinters and disintegrates, releasing an
oily liquid which rapidly sublimes into a large mushroom-shaped cloud
of misty white vapor with no scent.
The slime filling the passage to the south blackens and shrivels
away into nothingness.
>
s
You are at the southern end of a tight passage. A hands-and-knees
crawl continues to the south.
>

s
You are in a very small chamber. A narrow crawl leads north.
There is a casket full of rare black opals sitting on a shelf!
>
get
Ok.
>
n
You are at the southern end of a tight passage. A hands-and-knees
crawl continues to the south.
>
n
You are standing at the northern end of a rather tight passage. A
narrow crack in the rock leads west.
>
w
You are following a narrow crack in the rock which enters from the
southwest, turns and twists somewhat, and exits to the southeast.
>
sw
You are standing on the eastern side of a bottomless pit. A narrow
ledge runs north towards a dimly-visible passage; the ledge once
continued south of this point but has been shattered by falling rock.
A narrow crack in the rock leads northeast.
>
n
You are standing on the brink of what appears to be a bottomless pit
plunging down into the bowels of the earth. Ledges run around the
pit to the east and west, and a passage leads back to the north.
>
w
You are standing at the south end of a ledge running around the west
side of a bottomless pit. The ledge once continued around to the east
side of the pit, but was apparently obliterated by a rock-slide
years ago. A cold wind blows out of a tunnel leading to the southeast.
A strange malaise suddenly afflicts you. You shiver with chill,
and your muscles seem to turn to putty; everything around you becomes
grey and unreal. The fit quickly passes, and you find that your body
has degenerated back to what it was like before you ate the mushroom.
>
se
You are in the Ice room. The walls and ceiling here are composed of
clear blue glacial ice; the floor is fortunately made of rock and
is easy to walk upon. There is a passage leading to the northwest,
and a slide of polished ice leading downwards to the east - if you
were to slide down it you probably couldn't get back up.
>
d
Wheeeeeeeeeeeeeeee.......
>oof<
You're at the entrance to an extensive and intricate network of tunnels
carved out of solid ice. A slippery slope leads upwards and north, but
you cannot possibly climb up it.
>
nw
You are in an intricate network of ice tunnels.
>

w
You
>
s
You
>
w
You
>
n
You
>
nw
You
>
w
You
>
w
You
>
s
You
>
s
You

are in an intricate network of ice tunnels.


are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.
are in an intricate network of ice tunnels.

A finely-carved crystalline sculpture of a pig is resting in a niche


melted out of the icy wall of the tunnel!
>
get
Ok.
>
n
You are in an intricate network of ice tunnels.
>
n
You are in an intricate network of ice tunnels.
>
nw
You are in an intricate network of ice tunnels.
Out from the shadows behind you pounces a bearded pirate! "Har, har,"
he chortles, "I'll just take all this booty and hide it away with me
chest deep in the maze!" He snatches your treasure and vanishes into
the gloom.
>
w
You are in an intricate network of ice tunnels.
>
s
You are in an intricate network of ice tunnels.
>
nw
You are in an intricate network of ice tunnels.
>
nw
You are in an intricate network of ice tunnels.
>
w

You are in an intricate network of ice tunnels.


>
w
You are in an intricate network of ice tunnels.
>
nw
You are in a small chamber melted out of the ice. Glowing letters
in midair spell out the words "This way out".
>
thurb
>>Foof!<<
You are in the Ice room. The walls and ceiling here are composed of
clear blue glacial ice; the floor is fortunately made of rock and
is easy to walk upon. There is a passage leading to the northwest,
and a slide of polished ice leading downwards to the east - if you
were to slide down it you probably couldn't get back up.
>
invent
You are currently holding the following:
Mithril ring
Brass lantern
Black rod
Dwarf's axe
Several dragon's teeth
>
nw
You are standing at the south end of a ledge running around the west
side of a bottomless pit. The ledge once continued around to the east
side of the pit, but was apparently obliterated by a rock-slide
years ago. A cold wind blows out of a tunnel leading to the southeast.
>
n
You are standing on the brink of what appears to be a bottomless pit
plunging down into the bowels of the earth. Ledges run around the
pit to the east and west, and a passage leads back to the north.
>
n
This is the Sorcerer's Lair. The walls are covered with exotic runes
written in strange, indecipherable scripts; the only readable phrase
reads "noside samoht". Strange shadows flit about on the walls, but
there is nothing visible to cast them. Iridescent blue light drips
from a stalactite far above, falls towards the floor, and evaporates
before touching the ground. A deep, resonant chanting sound vibrates
from deep in the ground beneath your feet, and a whispering sound
composed of the echoes of long-forgotten spells and cantrips seeps
from the walls and fills the air. Passages exit to the east and west.
>
w
You're standing in a very large room (which however is smaller than the
Giant room) which has smooth, glassy-looking walls. A passage enters
from the south and exits to the north.
>
s
You are in a low tunnel with an irregular ceiling. To the north, the
tunnel is partially blocked by a recent cave-in, but you can probably
get past the blockage without too much trouble.
>
s

You are in the Giant room. The ceiling here is too high up for your
lamp to show it. Cavernous passages lead east, north, and south. On
the west wall is scrawled the inscription, "Fee Fie Foe Foo" {sic}.
>
n
You are at one end of an immense north/south passage.
The way north leads through a massive, rusty, iron door.
There is an empty bottle here.
There are faint rustling noises from the darkness behind you.
>
n
You are in a magnificent cavern with a rushing stream, which cascades
over a sparkling waterfall into a roaring whirlpool which disappears
through a hole in the floor. Passages exit to the south and west.
There is a jewel-encrusted trident here!
>
get
Ok.
>
ivent
Huh??
>
invent
You are currently holding the following:
Jeweled trident
Mithril ring
Brass lantern
Black rod
Dwarf's axe
Several dragon's teeth
>
n
There is no way to go that direction.
>
w
You are at the top of a steep incline above a large room. You could
climb down here, but you would not be able to climb up. There is a
passage leading back to the north.
Out from the shadows behind you pounces a bearded pirate! "Har, har,"
he chortles, "I'll just take all this booty and hide it away with me
chest deep in the maze!" He snatches your treasure and vanishes into
the gloom.
>
d
Wheeeeeeeeeeeeeeee.......
>oof<
You are in a large low room. Crawls lead north, SE, and SW.
>
sw
You are in a long winding corridor sloping out of sight in both
directions.
>
u
You are on one side of a large, deep chasm. A heavy white mist rising
up from below obscures all view of the far side. A SW path leads away
from the chasm into a winding corridor.

A rickety wooden bridge


mist. A sign posted on
The troll is nowhere to
>
cross
You are on the far side
chasm on this side.

extends across the chasm, vanishing into the


the bridge reads, "STOP! Pay troll!"
be seen.
of the chasm. A NE path leads away from the

A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
The troll is nowhere to be seen.
There is a contented-looking bear wandering about nearby.
>
ne
You're in a long east/west corridor. A faint rumbling noise can be
heard in the distance.
>
e
The path forks here. The left fork leads northeast. A dull rumbling
seems to get louder in that direction. The right fork leads southeast
down a gentle slope. The main corridor enters from the west.
>
ne
The walls are quite warm here. From the north can be heard a steady
roar, so loud that the entire cave seems to be trembling. Another
passage leads south, and a low crawl goes east.
>
e
You are in a small chamber filled with large boulders. The walls are
very warm, causing the air in the room to be almost stifling from the
heat. The only exit is a crawl heading west, through which is coming
a low rumbling.
>
out
The walls are quite warm here. From the north can be heard a steady
roar, so loud that the entire cave seems to be trembling. Another
passage leads south, and a low crawl goes east.
>
n
You are on the edge of a breath-taking view. Far below you is an
active volcano, from which great gouts of molten lava come surging
out, cascading back down into the depths. The glowing rock fills the
farthest reaches of the cavern with a blood-red glare, giving everything an eerie, macabre appearance. The air is filled with flickering
sparks of ash and a heavy smell of brimstone. The walls are hot to
the touch, and the thundering of the volcano drowns out all other
sounds. Embedded in the jagged roof far overhead are myriad twisted
formations composed of pure white alabaster, which scatter the murky
light into sinister apparitions upon the walls. To one side is a deep
gorge, filled with a bizarre chaos of tortured rock which seems to
have been crafted by the devil himself. An immense river of fire
crashes out from the depths of the volcano, burns its way through the
gorge, and plummets into a bottomless pit far off to your left.
Across the gorge, the entrance to a valley is dimly visible. To
the right, an immense geyser of blistering steam erupts continuously
from a barren island in the center of a sulfurous lake, which bubbles
ominously. The far right wall is aflame with an incandescence of its
own, which lends an additional infernal splendor to the already
hellish scene. A dark, foreboding passage exits to the south.
>

wave rod
The earth begins to shudder violently, and smoke flows up from the
gorge beneath your feet. With a violent >glop<, the volcano
belches out an immense blast of molten lava which flies into the
air above the gorge and suddenly solidifies into a fragile-looking arch
of wheat-colored stone that bridges the gorge.
>
cross
As you approach the center of the archway, hot vapors saturated with
brimstone drift up from the lava in the gorge beneath your feet. The
mithril ring in your hand quivers and glows, and the fumes eddy away
from the bridge without harming you.
You are standing at the southern end of a long valley illuminated by
flickering red light from the volcanic gorge behind you. Carved
into the walls of the valley is an incredible series of stone faces.
Some of them look down into the valley with expressions of
benevolence that would credit a saint; others glare with a malice
that makes the heart grow faint. All of them are imbued with a
fantastic seeming of life by the shifting and flickering light of
the volcano. The entire far end of the valley is taken up by an
immense carving of a seated figure; its exact form cannot be seen
from here due to the uncertainty of the light.
There is a wheat-colored stone bridge arching over the gorge.
>
off
Your lamp is now off.
>
n
You are standing at the north end of the Valley of the Stone Faces.
Above you, an incredible bas-relief statue of an immense minotaur
has been carved out of the rock. At least sixty feet high, it sits
gazing down at you with a faint but definite expression of amusement.
Between its feet and the floor is a rock wall about ten feet high
which extends across the entire north end of the valley.
>
n
There is no way to go that direction.
>
melenkurion
Rock silently crumbles off of the wall in front of you, revealing
dark passages leading northwest, north, and northeast.
>
ne
It is now pitch dark. If you proceed you will likely fall into a pit.
>
on
Your lamp is now on.
You are in a winding passage which enters from the northwest,
loops around several times, and exits to the north.
>
n
You are in a chamber with golden walls and a high ceiling. Passages
lead south, northeast, and northwest.
>
nw
You are in a large room whose walls are composed of some translucent
whitish mineral. The room is illuminated by a flickering reddish
glow shining through the southern wall. A passage leads east.

There is an ancient Chinese jade bracelet here!


>
get
Ok.
>
e
You are in a chamber with golden walls and a high ceiling. Passages
lead south, northeast, and northwest.
Suddenly and without warning, there appears from within the very
cave walls around you a horde of vicious little goblins! Each one
stands about eight inches high on a pair of spindly black legs, has
a globular, spine-covered body resembling a giant gooseberry, a
wide mouth filled with sharp teeth, and a pair of glittering little
green eyes! They swarm around you and try to block your way.
>
ne
You are being pursued by a vicious horde of little gooseberry goblins!
You are in a small room whose walls are covered with an elaborate
pattern of arabesque figures and designs.
There is a small, tightly-sealed earthenware flask on the ground here.
It has the words, "London Dry" written on the side.
One of the gooseberry goblins begins to giggle in a high-pitched
voice. Another takes up the giggling, then another.... soon all
of them are giggling insanely and jumping up and down with glee!
>
get
Ok.
>
out
You are being pursued by a vicious horde of little gooseberry goblins!
You are in a chamber with golden walls and a high ceiling. Passages
lead south, northeast, and northwest.
The goblins are jumping up and down frantically, and are working
themselves into a real slavering frenzy!!
>
throw teeth
As each of the dragon's teeth strikes the ground, a fully-armed human
skeleton springs up from where it struck and leaps to your defense!
The skeletal warriors attack the vicious gooseberry goblins and drive
them away in screaming panic; they then salute you with their ancient
and rusty swords, and fade silently into nothingness.
>
s
You are in a winding passage which enters from the northwest,
loops around several times, and exits to the north.
>

nw
You are standing at the north end of the Valley of the Stone Faces.
Above you, an incredible bas-relief statue of an immense minotaur
has been carved out of the rock. At least sixty feet high, it sits
gazing down at you with a faint but definite expression of amusement.
Between its feet and the floor is a rock wall about ten feet high
which extends across the entire north end of the valley.
Dark tunnels lead northeast, north, and northwest.
>
nw
You are standing at the southern end of what appears to be a
large room filled with multicolored fog. The sides and far end
of the room cannot be seen due to the thickness of the fog - it's
a real pea-souper (even to the color in places!). A passage leads
back to the south; a dull rumbling sound issues from the passage.
>
n
You are lost in the midst of a thick, pea-green fog.
>
off
Your lamp is now off.
A faint shimmer of light is visible to the south.
>
s
You are standing in a fog-filled room next to a tall cairn of glowing
rocks. An opening in the cairn leads down to a dark passage.
>
d
It is now pitch dark. If you proceed you will likely fall into a pit.
>
on
Your lamp is now on.
You're in a small, nondescript chamber. A dark passage leads up
and to the south, and a wide but low crawl leads north.
There is a small toy yacht sitting on the floor. It is totally
covered with rubies, and has the words "Omar Khayyam" engraved
on the side!!
>
get
Ok.
>
n
You're in a small room with a very smooth rock floor, onto which
has been marked a pentagram. A low crawl leads out to the west, and
a crack in the rock leads north.
>
drop flask
You have set the flask down in the center of the pentagram.
>
open
The wax seal breaks away easily. A cloud of dark smoke pours up from
the mouth of the flask and condenses into the form of a twelve-foot
Djinn standing in the pentagram. He pushes experimentally at the
magical wall of the pentagram (which holds), and nods politely to
you. "MY THANKS, OH MORTAL," he says in an incredibly deep bass
voice. "IT HAS BEEN THREE THOUSAND YEARS SINCE SOLOMON SEALED ME
INTO THAT BOTTLE, AND I AM GRATEFUL THAT YOU HAVE RELEASED ME. IF
YOU WILL OPEN THIS PENTAGRAM AND LET ME GO FREE, I WILL GIVE YOU SOME
ADVICE THAT YOU MAY ONE DAY WISH TO POSSESS."

>
open pentagram
The pentagram's magical barrier sparks fitfully and goes down. The
Djinn stretches gratefully and smiles at you. "AGAIN, MY THANKS," he
says. "MY ADVICE TO YOU WILL TAKE THE FORM OF A HISTORY LESSON.
WHEN RALPH WITT, THE ARCHITECT AND CONSTRUCTOR OF THIS CAVE, WAS VERY
YOUNG, HE BECAME VERY INCENSED THAT HIS NAME WAS AT THE END OF THE
ALPHABET. HE FELT (FOR SOME REASON) THAT THE LETTER W BELONGED NEAR
THE BEGINNING OF THE ALPHABET, AND THAT ALL OF THOSE "UPSTART LETTERS
WHICH UNFAIRLY USURPED THE BEST PLACES" SHOULD BE FORCED INTO EXILE
AT THE END OF THE ALPHABET. HIS INSTINCT FOR MATTERS MAGICAL AND
MYSTICAL LED HIM TO APPLY THIS STRANGE BELIEF INTO THE CAVE'S
STRUCTURE WHEN HE EXCAVATED IT. YOU HAVEN'T YET BEEN AFFECTED BY HIS
STRANGE HABITS, BUT YOU SHOULD REMEMBER THIS. FAREWELL, AND GOOD
LUCK." With that, the Djinn evaporates into a cloud of smoke and
drifts rapidly away.
>
look
You're in a small room with a very smooth rock floor, onto which
has been marked a pentagram. A low crawl leads out to the west, and
a crack in the rock leads north.
There is a small, empty earthenware flask here.
>
n
The crack in the rock ends here, but a narrow chimney leads up. You
should be able to climb it.
>
u
You're at the top of a narrow chimney in the rock. A cylindrical
tube composed of hardened lava leads south.
>
s
The lava tube continues down and to the south, but it becomes very
steep here - if you go down it you probably won't be able to get
back up.
A large phosphorescent cloud of smoke drifts into view, and a large
mouth and two dark eyes take shape on the side. One of the eyes winks
at you, and the djinn's deep voice says "GREETINGS AGAIN, MORTAL. I
HAVE REMEMBERED A PIECE OF ANCIENT LORE THAT I LEARNED FROM MY AUNT,
AN AFREET OF GREAT KNOWLEDGE. THERE IS ANOTHER MAGIC WORD THAT YOU
MIGHT FIND OF USE IF YOU SHOULD EVER FIND YOURSELF BEING ATTACKED BY
THOSE PESTIFEROUS DWARVES. YOU SHOULD USE IT ONLY AS A LAST RESORT,
THOUGH, SINCE IT IS A MOST POTENT WORD AND IS PRONE TO BACKFIRE FOR
NO OBVIOUS REASON; ALSO, IT SHOULD NEVER BE USED NEAR WATER OR NEAR
ANY SHARP WEAPON OR THE RESULTS MAY BE MOST UNFORTUNATE. THE WORD
IS 'phuggg'", whispers the djinn, "AND IT MUST BE PRONOUNCED CAREFULLY
IF IT IS TO HAVE THE PROPER EFFECT. FAREWELL AGAIN, AND GOOD LUCK!"
With that, the djinn-cloud drifts away out of sight.
>
d
Wheeeeeeeeeeeeeeee.......

>oof<

You are standing at the southern end of what appears to be a


large room filled with multicolored fog. The sides and far end
of the room cannot be seen due to the thickness of the fog - it's
a real pea-souper (even to the color in places!). A passage leads
back to the south; a dull rumbling sound issues from the passage.

>
s
You are standing at the north end of the Valley of the Stone Faces.
Above you, an incredible bas-relief statue of an immense minotaur
has been carved out of the rock. At least sixty feet high, it sits
gazing down at you with a faint but definite expression of amusement.
Between its feet and the floor is a rock wall about ten feet high
which extends across the entire north end of the valley.
Dark tunnels lead northeast, north, and northwest.
>
n
You are in a narrow and rough passage running north and south.
A dull rumbling sound can be heard from the south.
There is a basilisk lying in the corridor to the north, snoring
quietly.
>
n
The basilisk stirs restlessly and grumbles in its sleep as you pass,
but it does not awaken.
You're in rough passage to the north of the basilisk's den.
There is a basilisk lying in the corridor to the south. It is
asleep, but is twitching and grumbling as if restless.
>
n
The passage here enters from the south and divides, with a wide
tunnel exiting to the north and a set of steps leading downward.
>
d
You are on a long, spiral set of steps leading downwards into the
earth.
>
d
A small tunnel exits from the steps and leads north. The steps
continue downwards.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
invent
You are currently holding the following:
Ruby-covered toy yacht
Mithril ring
Jade bracelet
Brass lantern
Black rod
Dwarf's axe
>
w
You are in the catacombs. Enchanted tunnels lead in all directions.
>
s
You are in the catacombs. Enchanted tunnels lead in all directions.
>
sw
You are in the catacombs. Enchanted tunnels lead in all directions.

>
nw
You are in the catacombs. Enchanted tunnels lead in all directions.
>
s
You are in the catacombs. Enchanted tunnels lead in all directions.
>
d
You are in the catacombs. Enchanted tunnels lead in all directions.
>
w
You are in the catacombs. Enchanted tunnels lead in all directions.
>
nw
You are in the catacombs. Enchanted tunnels lead in all directions.
>
n
You are in the catacombs. Enchanted tunnels lead in all directions.
>
s
You are in the catacombs. Enchanted tunnels lead in all directions.
>
n
You are in the catacombs. Enchanted tunnels lead in all directions.
>
e
You are standing at the west end of the royal Audience Hall.
The walls here are composed of the finest marble, and the floor is
built of slabs of rare onyx and bloodstone. The ceiling is high and
vaulted, and is supported by pillars of rare Egyptian red granite;
it gives off a nacreous glow that fills the entire chamber with
a light like moon-light shining off of polished silver.
>
e
You are at the eastern end of the Audience Hall. There is a large
dais rising out of the floor here; resting upon the dais is a strangelooking throne made out of interlocking bars and rods of metal.
Resting on the throne ("sitting" isn't really the right word) is an
incredible skeleton. It is fairly humanoid from the waist up (except
for its incredible size and four extra arms); below that, it resembles
the body of a giant python, and is wrapped in and around the bars and
rods of the throne. Clutched in one bony hand is a long sceptre,
ornately encrusted with sapphires!!
>
get
You pluck the sceptre from the skeleton's bony hand. As you do, the
skeleton raises its head and whispers "Remember - klaetu!" in a
forboding tone; it then sags to the ground and crumbles into dust which
drifts away into the still air of the cave.
>
w
You are standing at the west end of the royal Audience Hall.
The walls here are composed of the finest marble, and the floor is
built of slabs of rare onyx and bloodstone. The ceiling is high and
vaulted, and is supported by pillars of rare Egyptian red granite;
it gives off a nacreous glow that fills the entire chamber with
a light like moon-light shining off of polished silver.
>
w

You are in the catacombs. Enchanted tunnels lead in all directions.


>
sw
You are in the catacombs. Enchanted tunnels lead in all directions.
>
e
You are in the catacombs. Enchanted tunnels lead in all directions.
>
se
You are in the catacombs. Enchanted tunnels lead in all directions.
>
ne
You are in the catacombs. Enchanted tunnels lead in all directions.
>
e
You are in the catacombs. Enchanted tunnels lead in all directions.
>
se
You are in the catacombs. Enchanted tunnels lead in all directions.
>
d
You are in the catacombs. Enchanted tunnels lead in all directions.
>
s
You are in the catacombs. Enchanted tunnels lead in all directions.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
A small tunnel exits from the steps and leads north. The steps
continue downwards.
>
d
You're in what was once a storage room. A set of steps lead up.
A highly polished metal plate is leaning against the wall.
>
get
You can't carry anything more. You'll have to drop something first.
>
u
A small tunnel exits from the steps and leads north. The steps
continue downwards.
>
u
You are on a long, spiral set of steps leading downwards into the
earth.
>
invent
You are currently holding the following:
Sapphire sceptre
Ruby-covered toy yacht
Mithril ring
Jade bracelet
Brass lantern
Black rod
Dwarf's axe

>
u
The passage here enters from the south and divides, with a wide
tunnel exiting to the north and a set of steps leading downward.
>
n
You are in the Peelgrunt room.
A massive walk-in safe takes up one entire wall. It is tightly
closed, and has no handle, lock, nor keyhole.
>
klaetu
>ker-THUNK<
>screeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeech<
The (somewhat rusty) safe is now open.
>
enter
You are inside the safe.
There is a massive crown made of solid iridium floating in midair!
>
drop yacht
Ok.
>
drop jade
Ok.
>
invent
You are currently holding the following:
Sapphire sceptre
Mithril ring
Brass lantern
Black rod
Dwarf's axe
>
drop sceptre
Ok.
>
out
You are in the Peelgrunt room.
A massive walk-in safe takes up one entire wall. Its door has been
swung open and blocks the exit passage.
>
enter
You are inside the safe.
There is a massive crown made of solid iridium floating in midair!
A sapphire-encrusted sceptre is lying on the ground!
The ruby yacht of Omar Khayyam is sitting on the floor!
There is an ancient Chinese jade bracelet here!
>
drop rod
Ok.
>
out
You are in the Peelgrunt room.
A massive walk-in safe takes up one entire wall. Its door has been

swung open and blocks the exit passage.


>
enter
You are inside the safe.
There is a massive crown made of solid iridium floating in midair!
A sapphire-encrusted sceptre is lying on the ground!
The ruby yacht of Omar Khayyam is sitting on the floor!
There is an ancient Chinese jade bracelet here!
A three foot black rod with a rusty star on an end lies nearby.
>
get rod
Ok.
>
out
You are in the Peelgrunt room.
A massive walk-in safe takes up one entire wall. Its door has been
swung open and blocks the exit passage.
>
close
>Creeeeeeeeeeeeeeeeeeeeeeeeeeeek<
>ker-CHUNK!<
The safe is now closed.
>
s
The passage here enters from the south and divides, with a wide
tunnel exiting to the north and a set of steps leading downward.
>
d
You are on a long, spiral set of steps leading downwards into the
earth.
>
d
A small tunnel exits from the steps and leads north. The steps
continue downwards.
>
d
You're in what was once a storage room. A set of steps lead up.
A highly polished metal plate is leaning against the wall.
>
get
Ok.
>
u
A small tunnel exits from the steps and leads north. The steps
continue downwards.
>
u
You are on a long, spiral set of steps leading downwards into the
earth.
>
u
The passage here enters from the south and divides, with a wide
tunnel exiting to the north and a set of steps leading downward.
>
s
You're in rough passage to the north of the basilisk's den.

There is a basilisk lying in the corridor to the south. It is


asleep, but is twitching and grumbling as if restless.
>
s
The basilisk stirs grumpily and awakens, peering sleepily about. It
sees its reflection in the metal plate that you are carrying,
shudders, and turns into solid granite.
You are in a narrow and rough passage running north and south.
A dull rumbling sound can be heard from the south.
There is a petrified basilisk in the corridor to the north.
>
s
You are standing at the north end of the Valley of the Stone Faces.
Above you, an incredible bas-relief statue of an immense minotaur
has been carved out of the rock. At least sixty feet high, it sits
gazing down at you with a faint but definite expression of amusement.
Between its feet and the floor is a rock wall about ten feet high
which extends across the entire north end of the valley.
Dark tunnels lead northeast, north, and northwest.
>
off
Your lamp is now off.
>
s
You are standing at the southern end of a long valley illuminated by
flickering red light from the volcanic gorge behind you. Carved
into the walls of the valley is an incredible series of stone faces.
Some of them look down into the valley with expressions of
benevolence that would credit a saint; others glare with a malice
that makes the heart grow faint. All of them are imbued with a
fantastic seeming of life by the shifting and flickering light of
the volcano. The entire far end of the valley is taken up by an
immense carving of a seated figure; its exact form cannot be seen
from here due to the uncertainty of the light.
There is a wheat-colored stone bridge arching over the gorge.
>
s
You are on the edge of a breath-taking view. Far below you is an
active volcano, from which great gouts of molten lava come surging
out, cascading back down into the depths. The glowing rock fills the
farthest reaches of the cavern with a blood-red glare, giving everything an eerie, macabre appearance. The air is filled with flickering
sparks of ash and a heavy smell of brimstone. The walls are hot to
the touch, and the thundering of the volcano drowns out all other
sounds. Embedded in the jagged roof far overhead are myriad twisted
formations composed of pure white alabaster, which scatter the murky
light into sinister apparitions upon the walls. To one side is a deep
gorge, filled with a bizarre chaos of tortured rock which seems to
have been crafted by the devil himself. An immense river of fire
crashes out from the depths of the volcano, burns its way through the
gorge, and plummets into a bottomless pit far off to your left.
Across the gorge, the entrance to a valley is dimly visible. To
the right, an immense geyser of blistering steam erupts continuously
from a barren island in the center of a sulfurous lake, which bubbles
ominously. The far right wall is aflame with an incandescence of its
own, which lends an additional infernal splendor to the already
hellish scene. A dark, foreboding passage exits to the south.

There is a wheat-colored stone bridge arching over the gorge.


>
s
It is now pitch dark. If you proceed you will likely fall into a pit.
>
on
Your lamp is now on.
The walls are quite warm here. From the north can be heard a steady
roar, so loud that the entire cave seems to be trembling. Another
passage leads south, and a low crawl goes east.
>
s
The path forks here. The left fork leads northeast. A dull rumbling
seems to get louder in that direction. The right fork leads southeast
down a gentle slope. The main corridor enters from the west.
>
w
You're in a long east/west corridor. A faint rumbling noise can be
heard in the distance.
>
w
You are on the far side of the chasm. A NE path leads away from the
chasm on this side.
A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
The troll is nowhere to be seen.
There is a contented-looking bear wandering about nearby.
>
crosw
Huh??
>
cross
You are on one side of a large, deep chasm. A heavy white mist rising
up from below obscures all view of the far side. A SW path leads away
from the chasm into a winding corridor.
A rickety wooden bridge extends across the chasm, vanishing into the
mist. A sign posted on the bridge reads, "STOP! Pay troll!"
The troll is nowhere to be seen.
>
sw
You are in a long winding corridor sloping out of sight in both
directions.
>
d
You are in a large low room. Crawls lead north, SE, and SW.
>
se
This is the Oriental room. Ancient oriental cave drawings cover the
walls. A gently sloping passage leads upward to the north, another
passage leads SE, and a hands and knees crawl leads west.
>
se
You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
back

This is the Oriental room. Ancient oriental cave drawings cover the
walls. A gently sloping passage leads upward to the north, another
passage leads SE, and a hands and knees crawl leads west.
>
n
You are following a wide path around the outer edge of a large cavern.
Far below, through a heavy white mist, strange splashing noises can be
heard. The mist rises up through a fissure in the ceiling. The path
exits to the south and west.
>
w
You are in an alcove. A small NW path seems to widen after a short
distance. An extremely tight tunnel leads east. It looks like a very
tight squeeze. An eerie light can be seen at the other end.
>
invent
You are currently holding the following:
Mithril ring
Brass lantern
Black rod
Metal plate
Dwarf's axe
>
drop plate
Ok.
>
drop rod
Ok.
>
drop axe
Ok.
>
drop lamp
Ok.
>
drop ring
Ok.
>
invent
You're not carrying anything.
>
e
You're in a small chamber lit by an eerie green light. An extremely
narrow tunnel exits to the west. A dark corridor leads NE.
There is an emerald here the size of a plover's egg!
>
get
Ok.
>
w
Your lamp is getting dim. You'd best start wrapping this up, unless
you can find some fresh batteries. I seem to recall there's a vending
machine in the maze. Bring some coins with you.
You are in an alcove. A small NW path seems to widen after a short
distance. An extremely tight tunnel leads east. It looks like a very
tight squeeze. An eerie light can be seen at the other end.
There is a shiny ring (crafted of the finest mithril) lying here!
There is a lamp shining nearby.

A three foot black rod with a rusty star on an end lies nearby.
A polished metal plate lies nearby.
There is a little axe here.
>
get rod
Ok.
>
get axe
Ok.
>
get plate
Ok.
>
get ring
Ok.
>
look
You are in an alcove. A small NW path seems to widen after a short
distance. An extremely tight tunnel leads east. It looks like a very
tight squeeze. An eerie light can be seen at the other end.
There is a lamp shining nearby.
>
get lamp
Ok.
>
nw
You are following a wide path around the outer edge of a large cavern.
Far below, through a heavy white mist, strange splashing noises can be
heard. The mist rises up through a fissure in the ceiling. The path
exits to the south and west.
>
s
This is the Oriental room. Ancient oriental cave drawings cover the
walls. A gently sloping passage leads upward to the north, another
passage leads SE, and a hands and knees crawl leads west.
>
se
You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
ne
You are in Bedquilt, a long east/west passage with holes everywhere.
To explore at random select NORTH, SOUTH, UP, or DOWN.
>
e
You are at a complex junction. A low hands and knees passage from the
north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
Out from the shadows behind you pounces a bearded pirate! "Har, har,"
he chortles, "I'll just take all this booty and hide it away with me
chest deep in the maze!" He snatches your treasure and vanishes into
the gloom.
>
u
You are in a large room full of dusty rocks. There is a big hole in
the floor. There are cracks everywhere, and a passage leading east.
>

e
You are in a dirty broken passage. To the east is a crawl. To the
west is a large passage. Above you is a hole to another passage.
>
u
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A small velvet pillow lies on the floor.
>
drop plate
Ok.
>
invent
You are currently holding the following:
Mithril ring
Brass lantern
Black rod
Dwarf's axe
>
drop rod
Ok.
>
drop axe
Ok.
>
n
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a delicate, precious, Ming vase here!
There is a platinum pyramid here, 8 inches on a side!
There is a Persian rug spread out on the floor!
There are rare spices here!
There is a golden chain lying in a heap on the floor!
>
drop ring

Ok.
>
plugh
>>Foof!<<
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
A hollow voice says "Plugh".
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
u
You are at one end of a vast hall stretching forward out of sight to
the west, filled with wisps of white mist that sway to and fro
almost as if alive. Rough stone steps lead up to a passage at the
top of a dome above you. A wide staircase runs downward into
the darkness; a chill wind blows up from below. There are small
passages to the north and south, and a small crack leads east.
>
w
You are on the east bank of a fissure slicing clear across the hall.
The mist is quite thick here, and the fissure is too wide to jump.
A crystalline bridge now spans the fissure.
>
w
You are on the west side of the fissure in the Hall of Mists.
A crystalline bridge now spans the fissure.
>
w
You are at the west end of Hall of Mists. A low wide crawl continues
west and another goes north. To the south is a little passage 6 feet
off the floor.
>
s
You are in a maze of twisty little passages, all alike.
>
e
You are in a maze of twisty little passages, all alike.
There are faint rustling noises from the darkness behind you.
>
s
You are in a maze of twisty little passages, all alike.
>

s
You are in a maze of twisty little passages, all alike.
>
s
You are in a maze of twisty little passages, all alike.
>
n
You are in a maze of twisty little passages, all alike.
There are faint rustling noises from the darkness behind you.
>
e
You are on the brink of a thirty foot pit with a massive orange column
down one wall. You could climb down here but you could not get back
up. The maze continues at this level.
>
e
You are in a maze of twisty little passages, all alike.
There are faint rustling noises from the darkness behind you.
>
nw
Dead end.
The pirate's treasure chest is here, half-hidden behind a rock!
There is a jewel-encrusted trident here!
There is an emerald here the size of a plover's egg!
There is a fine crystalline sculpture of a pig here!
There is a casket full of rare black opals here!
>
get chest
Ok.
>
get trident
Ok.
>
get emereald
I don't know the word "emereald".
>
get sculpt
Ok.
>
get opals
Ok.
>
look
Dead end.
There is an emerald here the size of a plover's egg!
>
get emerald
Ok.
>
se
You are in a maze of twisty little passages, all alike.
>
n
You are on the brink of a thirty foot pit with a massive orange column
down one wall. You could climb down here but you could not get back
up. The maze continues at this level.
>
d

You are in a splendid chamber thirty feet high. The walls are frozen
rivers of orange stone. An awkward canyon and a good passage exit
from east and west sides of the chamber.
>
e
You are in an awkward sloping east/west canyon.
>
e
You are in a debris room filled with stuff washed in from the surface.
A low wide passage with cobbles becomes plugged with mud and debris
here, but an awkward canyon leads upward and west. A note on the wall
says "Magic word XYZZY".
>
off
Your lamp is now off.
It is now pitch dark. If you proceed you will likely fall into a pit.
>
xyzzy
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a delicate, precious, Ming vase here!
There is a platinum pyramid here, 8 inches on a side!
There is a Persian rug spread out on the floor!
There are rare spices here!
There is a golden chain lying in a heap on the floor!
There is a shiny ring (crafted of the finest mithril) lying here!
>
drop sculpt
Ok.
>
drop opals
Ok.
>
drop emerlad
I don't know the word "emerlad".
>
drop emerald
Ok.
>
drop chest
Ok.
>
invent
You are currently holding the following:
Jeweled trident
Brass lantern
>
plugh
>>Foof!<<

It is now pitch dark. If you proceed you will likely fall into a pit.
>
on
Your lamp is now on.
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
get rod
Ok.
>
sw
You are in a secret canyon which here runs E/W. It crosses over a
very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
w
You are in a secret canyon which exits to the north and east.
The rotting carcass of a dead dragon is lying off to one side.
>
n
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
s
Your lamp has run out of power.
It is now pitch dark. If you proceed you will likely fall into a pit.
>
e
It is now pitch dark. If you proceed you will likely fall into a pit.
>
drop lamp
Ok.
>
noside samoht
The air fills with tension, and there is a subdued crackling sound.
A blue aura forms about your lantern, and small sparks jump from the
lantern to the ground. The aura fades away after several seconds,

and your lamp is once again shining brightly.


>
get lamp
Ok.
>
look
You are at the east end of the Twopit room. The floor here is
littered with thin rock slabs, which make it easy to descend the pits.
There is a path here bypassing the pits to connect passages from east
and west. There are holes all over, but the only big one is on the
wall directly over the west pit where you can't get to it.
There is a huge beanstalk growing out of the west pit up to the hole.
>
e
You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
ne
You are in Bedquilt, a long east/west passage with holes everywhere.
To explore at random select NORTH, SOUTH, UP, or DOWN.
>
e
You are at a complex junction. A low hands and knees passage from the
north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
>
n
You're in a large room carved out of sedimentary rock. The floor and
walls are littered with bits of shells imbedded in the stone. A
shallow passage proceeds downward, and a somewhat steeper one leads
up. A low hands and knees passage enters from the south.
There is an enormous clam here with its shell tightly closed.
>
open
A glistening pearl falls out of the clam and rolls away. Goodness,
this must really be an oyster. (I never was very good at identifying
bivalves.) Whatever it is, it has now snapped shut again.
>
d
You are in a long sloping corridor with ragged sharp walls.
>
d
You are in a cul-de-sac about eight feet across.
Off to one side lies a glistening pearl!
>
get
Ok.
>
u
You are in a long sloping corridor with ragged sharp walls.
>
u
You're in a large room carved out of sedimentary rock. The floor and
walls are littered with bits of shells imbedded in the stone. A
shallow passage proceeds downward, and a somewhat steeper one leads
up. A low hands and knees passage enters from the south.

There is an enormous oyster here with its shell tightly closed.


>
u
You are in an arched hall. A coral passage continues up and east.
The air smells of sea water.
>
u
You are in an arched coral passage which enters from the west, splits,
and continues on to the east over a smooth and damp-looking patch of
sand. The fork in the passage once led to the south, but it is now
completely blocked by debris.
>
wave rod
Nothing obvious happens.
>
e
You are at a bend in an arched corral passage; the passage enters
from the west over a patch of damp sand, turns, and continues north.
>
n
You are at a fork in a high, arched coral passage. The main portion
of the passage enters from the south; two smaller passages lead
east and north. The smell of salt water is very strong here.
>
n
You are in the Fourier passage. This is a long and highly convoluted
passage composed of coral, which twists and turns like the path of
an earthworm tripping on LSD. The passage here enters from the
northwest, convulses, and exits to the southwest (from which
direction can be felt a cool and salty-smelling breeze).
>
sw
You are standing on a large shelf of sedementary rock overlooking
a lava beach. The shelf is an extension of an incredible cliff
which extends north, south, and upwards for as far as the eye can
see. Crudely carved steps lead down from the shelf to the beach, and
a twisting coral passage exits to the west.
>
d
You are standing on a short, barren beach composed of hardened lava.
Rugged and unclimbable volcanic hills block all view to the north
and south, and a seemingly infinite cliff fills the entire western
hemisphere. To the east, a narrow inlet of ocean water laps gently
upon the beach. The scene is illuminated by the light of three small
moons shining through the shimmering glow of an aurora that fills
the entire sky with golden splendor. Steps lead up the cliff to a
shelf of rock.
Lying upon the beach are the shattered remains of what must once have
been a dinghy. The remains consist of little more than a few broken
boards, upon one of which may be seen a crude sketch of a skull and two
crossed thighbones (perhaps this dinghy was once owned by a cook?)
There is a bag (obviously filled with pieces of eight) in the dinghy!
>
get
Ok.
>
w
You are standing on a large shelf of sedementary rock overlooking

a lava beach. The shelf is an extension of an incredible cliff


which extends north, south, and upwards for as far as the eye can
see. Crudely carved steps lead down from the shelf to the beach, and
a twisting coral passage exits to the west.
>
w
You are in the Fourier passage. This is a long and highly convoluted
passage composed of coral, which twists and turns like the path of
an earthworm tripping on LSD. The passage here enters from the
northwest, convulses, and exits to the southwest (from which
direction can be felt a cool and salty-smelling breeze).
>
nw
You are at a fork in a high, arched coral passage. The main portion
of the passage enters from the south; two smaller passages lead
east and north. The smell of salt water is very strong here.
>
e
You are standing at the entrance of the Jonah room, a cavernous
hall with high ribbed walls. The hall extends far to the south;
a coral passage leads west.
>
s
You are at the south end of the Jonah room. Ahead of you, the way
is barred by a large set of immense stalactites and stalagmites
which intermesh like clenched teeth. Nothing except blackness is
visible between the stone formations.
There is a small spyglass carved out of whale baleen sitting here!
>
get
Ok.
>
w
There is no way to go that direction.
>
n
You are standing at the entrance of the Jonah room, a cavernous
hall with high ribbed walls. The hall extends far to the south;
a coral passage leads west.
>
w
You are at a fork in a high, arched coral passage. The main portion
of the passage enters from the south; two smaller passages lead
east and north. The smell of salt water is very strong here.
>
s
You are at a bend in an arched corral passage; the passage enters
from the west over a patch of damp sand, turns, and continues north.
>
wave rod
Nothing obvious happens.
>
w
You are in an arched coral passage which enters from the west, splits,
and continues on to the east over a smooth and damp-looking patch of
sand. The fork in the passage once led to the south, but it is now
completely blocked by debris.
>
w

You are in an arched hall. A coral passage continues up and east.


The air smells of sea water.
>
d
You're in a large room carved out of sedimentary rock. The floor and
walls are littered with bits of shells imbedded in the stone. A
shallow passage proceeds downward, and a somewhat steeper one leads
up. A low hands and knees passage enters from the south.
There is an enormous oyster here with its shell tightly closed.
>
s
You are at a complex junction. A low hands and knees passage from the
north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
>
u
You are in a large room full of dusty rocks. There is a big hole in
the floor. There are cracks everywhere, and a passage leading east.
>
e
You are in a dirty broken passage. To the east is a crawl. To the
west is a large passage. Above you is a hole to another passage.
>
u
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
off
Your lamp is now off.
It is now pitch dark. If you proceed you will likely fall into a pit.
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
The pirate's treasure chest is here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a delicate, precious, Ming vase here!
There is an emerald here the size of a plover's egg!
There is a platinum pyramid here, 8 inches on a side!
There is a Persian rug spread out on the floor!
There are rare spices here!
There is a golden chain lying in a heap on the floor!
There is a shiny ring (crafted of the finest mithril) lying here!
There is a fine crystalline sculpture of a mouse here!
There is a casket full of rare black opals here!
>

drop trident
Ok.
>
drop spyglass
Ok.
>
drop pieces
Ok.
>
drop pearl
Ok.
>
plugh
>>Foof!<<
It is now pitch dark. If you proceed you will likely fall into a pit.
A hollow voice says "Plugh".
>
on
Your lamp is now on.
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
d
You are in a room with a high, vaulted ceiling. A tunnel leads
upwards and to the north.
A massive walk-in safe takes up one entire wall. It is tightly
closed, and has no handle, lock, nor keyhole.
>
klaetu
>ker-THUNK<
>screeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeech<
The (somewhat rusty) safe is now open.
>
enter
You are inside the safe.
There is a massive crown made of solid iridium floating in midair!
A sapphire-encrusted sceptre is lying on the ground!
The ruby yacht of Omar Khayyam is sitting on the floor!
There is an ancient Chinese jade bracelet here!
>

get jade
Ok.
>
get yacht
Ok.
>
get sceptre
Ok.
>
get crown
Ok.
>
out
You are in a room with a high, vaulted ceiling. A tunnel leads
upwards and to the north.
A massive walk-in safe takes up one entire wall. Its door has been
swung open and blocks the exit passage.
>
close
>Creeeeeeeeeeeeeeeeeeeeeeeeeeeek<
>ker-CHUNK!<
The safe is now closed.
>
invent
You are currently holding the following:
Crown
Sapphire sceptre
Ruby-covered toy yacht
Jade bracelet
Brass lantern
Black rod
>
u
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
n
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a bag filled with pieces of eight lying off to one side!
There is a large sparkling nugget of gold here!

There are diamonds here!


There are bars of silver here!
There is precious jewelry here!
There are many coins here!
The pirate's treasure chest is here!
There is a jewel-encrusted trident here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a delicate, precious, Ming vase here!
There is an emerald here the size of a plover's egg!
There is a platinum pyramid here, 8 inches on a side!
Off to one side lies a glistening pearl!
There is a Persian rug spread out on the floor!
There are rare spices here!
There is a golden chain lying in a heap on the floor!
There is a shiny ring (crafted of the finest mithril) lying here!
There is a small spyglass carved out of whale baleen sitting here!
There is a fine crystalline sculpture of a moose here!
There is a casket full of rare black opals here!
>
off
Your lamp is now off.
>
drop yacht
Ok.
>
drop sceptre
Ok.
>
drop crown
Ok.
>
invent
You are currently holding the following:
Jade bracelet
Brass lantern
Black rod
>
drop jade
Ok.
>
plugh
>>Foof!<<
It is now pitch dark. If you proceed you will likely fall into a pit.
A hollow voice says "Plugh".
>
on
Your lamp is now on.
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.

There is a small wicker cage discarded nearby.


A cheerful little bird is sitting here singing.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You are in a secret canyon which here runs E/W. It crosses over a
very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
w
You are in a secret canyon which exits to the north and east.
The rotting carcass of a dead dragon is lying off to one side.
>
d
There is no way to go that direction.
>
n
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
d
There is no way to go that direction.
>
s
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
There is a huge beanstalk growing out of the west pit up to the hole.
>
d
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a gigantic beanstalk stretching all the way up to the hole.
>
climb
You scurry up the plant and into the hole in the wall.
You are in a long, narrow corridor stretching out of sight to the

west. At the eastern end is a hole through which you can see a
profusion of leaves.
>
w
You are in the Giant room. The ceiling here is too high up for your
lamp to show it. Cavernous passages lead east, north, and south. On
the west wall is scrawled the inscription, "Fee Fie Foe Foo" {sic}.
>
fee
Ok.
>
fie
Ok.
>
foe
Ok.
>
foo
There is a large nest here, full of golden eggs!
>
get
Ok.
>
n
You are at one end of an immense north/south passage.
The way north leads through a massive, rusty, iron door.
There is an empty bottle here.
>
n
You are in a magnificent cavern with a rushing stream, which cascades
over a sparkling waterfall into a roaring whirlpool which disappears
through a hole in the floor. Passages exit to the south and west.
>
w
You are at the top of a steep incline above a large room. You could
climb down here, but you would not be able to climb up. There is a
passage leading back to the north.
>
d
Wheeeeeeeeeeeeeeee.......
>oof<
You are in a large low room. Crawls lead north, SE, and SW.
>
se
This is the Oriental room. Ancient oriental cave drawings cover the
walls. A gently sloping passage leads upward to the north, another
passage leads SE, and a hands and knees crawl leads west.
>
se
You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
ne
You are in Bedquilt, a long east/west passage with holes everywhere.
To explore at random select NORTH, SOUTH, UP, or DOWN.
>
e
You are at a complex junction. A low hands and knees passage from the

north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
>
u
You are in a large room full of dusty rocks. There is a big hole in
the floor. There are cracks everywhere, and a passage leading east.
>
e
You are in a dirty broken passage. To the east is a crawl. To the
west is a large passage. Above you is a hole to another passage.
>
u
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
e
There is no way to go that direction.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
A hollow voice says "Plugh".
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a bag filled with pieces of eight lying off to one side!
There is a massive iridium crown here!
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
The pirate's treasure chest is here!
There is a jewel-encrusted trident here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a delicate, precious, Ming vase here!
There is an emerald here the size of a plover's egg!
A sapphire-encrusted sceptre is lying on the ground!
The ruby yacht of Omar Khayyam is sitting on the floor!
There is a platinum pyramid here, 8 inches on a side!
Off to one side lies a glistening pearl!
There is a Persian rug spread out on the floor!
There are rare spices here!
There is a golden chain lying in a heap on the floor!
There is a shiny ring (crafted of the finest mithril) lying here!
There is a small spyglass carved out of whale baleen sitting here!
There is a fine crystalline sculpture of a rabbit here!
There is an ancient Chinese jade bracelet here!
There is a casket full of rare black opals here!
>
drop eggs
Ok.
>
plugh

>>Foof!<<
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
invent
You are currently holding the following:
Brass lantern
Black rod
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
drop rod
Ok.
>
sw
You are in a secret canyon which here runs E/W. It crosses over a
very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
w
You are in a secret canyon which exits to the north and east.
The rotting carcass of a dead dragon is lying off to one side.
>
n
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
s
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
There is a huge beanstalk growing out of the west pit up to the hole.
>
d
You are at the bottom of the western pit in the Twopit room. There is
a large hole in the wall about 25 feet above you.
There is a gigantic beanstalk stretching all the way up to the hole.
>

climb
You scurry up the plant and into the hole in the wall.
You are in a long, narrow corridor stretching out of sight to the
west. At the eastern end is a hole through which you can see a
profusion of leaves.
>
w
You are in the Giant room. The ceiling here is too high up for your
lamp to show it. Cavernous passages lead east, north, and south. On
the west wall is scrawled the inscription, "Fee Fie Foe Foo" {sic}.
>
n
You are at one end of an immense north/south passage.
The way north leads through a massive, rusty, iron door.
There is an empty bottle here.
>
n
You are in a magnificent cavern with a rushing stream, which cascades
over a sparkling waterfall into a roaring whirlpool which disappears
through a hole in the floor. Passages exit to the south and west.
>
d
Into the whirlpool??
>
yyes
You plunge into the water and are sucked down by the whirlpool.
The swirling waters deposit you, not ungently, on solid ground.
You are at the northern end of a large underground reservoir. Across
the water to the south, a dark passage is visible. Another passage
leads north from here. Large, clawed tracks are visible in the damp
ground, leading from the passage into the water.
There is a large brass gong fastened to the wall here.
>
hit gong
>BONNNNNGGGGGGGGG<
A hollow voice says, "The GallopingGhost Tortoise Express is now at
your service!"
With a swoosh and a swirl of water, a large tortoise rises to the
surface of the reservoir and paddles over to the shore near you.
The message, "I'm Darwin - ride me!" is inscribed on his back in
ornate letters.
>
n
You are in a small chamber with warm walls. Mist drifts into the
chamber from a passage entering from the south and evaporates in
the heat. Another passage leads out to the northeast.
>
ne
You are in a high balcony carved out of solid rock overlooking a large,
bare chamber lit by dozens of flickering torches. A rushing stream
pours into the chamber through a two-foot slit in the east wall and
drains into a large pool along the north side of the chamber. A small

plaque riveted to the edge of the balcony reads, "You are looking at
the Witt Company's main treasure room, constructed by the famous
architect Ralph Witt in 4004 B.C., and dedicated to the proposition
that all adventurers are created equal (although some are more equal
than others). NO ADMITTANCE VIA THIS ENTRANCE!" A small, dark
tunnel leads out to the west.
There is a string of ancient Indian turquoise beads draped casually
over the edge of the balcony!
>
get
Ok.
>
out
You are in a small chamber with warm walls. Mist drifts into the
chamber from a passage entering from the south and evaporates in
the heat. Another passage leads out to the northeast.
>
s
You are at the northern end of a large underground reservoir. Across
the water to the south, a dark passage is visible. Another passage
leads north from here. Large, clawed tracks are visible in the damp
ground, leading from the passage into the water.
There is a large brass gong fastened to the wall here.
Darwin the tortoise is swimming in the reservoir nearby.
>
ride darwin
You step gently on Darwin the Tortoise's back, and he carries you
smoothly over to the southern side of the reservoir. He then blows
a couple of bubbles at you and sinks back out of sight.
You are on the southern edge of a large underground reservoir. A
thick cloud of white mist fills the room, rising from the surface
of the water and drifting rapidly upwards. The lake is fed by a
stream, which tumbles out of a hole in the wall about 10 feet overhead
and splashes noisily into the water near the reservoir's northern wall.
A dimly-seen passage exits through the northern wall, but you can't get
across the water to get to it. Another passage leads south from here.
>
s
You are in a north/south canyon about 25 feet across. The floor is
covered by white mist seeping in from the north. The walls extend
upward for well over 100 feet. Suspended from some unseen point far
above you, an enormous two-sided mirror is hanging parallel to and
midway between the canyon walls. (The mirror is obviously provided
for the use of the dwarves, who as you know, are extremely vain.) A
small window can be seen in either wall, some fifty feet up.
>
score
If you were to quit now, you would score a total of 427 points, out
of a possible maximum of 550 points.
Do you really want to quit now?
>
no
Ok.
>
s
You are in a secret N/S canyon above a large room.
>

d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
back
You are in a secret N/S canyon above a large room.
>
s
You are in a secret canyon which exits to the north and east.
The rotting carcass of a dead dragon is lying off to one side.
>
e
You are in a secret canyon which here runs E/W. It crosses over a
very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
e
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
n
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
n
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
plugh
>>Foof!<<
You are inside a building, a well house for a large spring.
There is a bag filled with pieces of eight lying off to one side!
There is a massive iridium crown here!
There is a large sparkling nugget of gold here!
There are diamonds here!
There are bars of silver here!
There is precious jewelry here!
There are many coins here!
The pirate's treasure chest is here!
There is a large nest here, full of golden eggs!
There is a jewel-encrusted trident here!
There is a gem-encrusted visorless helmet sitting on the floor!
There is a delicate, precious, Ming vase here!
There is an emerald here the size of a plover's egg!
A sapphire-encrusted sceptre is lying on the ground!

The ruby yacht of Omar Khayyam is sitting on the floor!


There is a platinum pyramid here, 8 inches on a side!
Off to one side lies a glistening pearl!
There is a Persian rug spread out on the floor!
There are rare spices here!
There is a golden chain lying in a heap on the floor!
There is a shiny ring (crafted of the finest mithril) lying here!
There is a small spyglass carved out of whale baleen sitting here!
There is a fine crystalline sculpture of a frog here!
There is an ancient Chinese jade bracelet here!
There is a casket full of rare black opals here!
>
drop beads
Ok.
>
plugh
>>Foof!<<
You are in a large room, with a passage to the south, a passage to the
west, and a wall of broken rock to the east. There is a large "Y2" on
a rock in the room's center.
>
score
If you were to quit now, you would score a total of 440 points, out
of a possible maximum of 550 points.
Do you really want to quit now?
>
no
Ok.
>
s
You are in a low N/S passage at a hole in the floor. The hole goes
down to an E/W passage.
>
s
You are in the Hall of the Mountain King, with passages off in all
directions.
There is a small wicker cage discarded nearby.
A cheerful little bird is sitting here singing.
A three foot black rod with a rusty star on an end lies nearby.
A polished metal plate lies nearby.
A small velvet pillow lies on the floor.
There is a little axe here.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You have crawled around in some little holes and wound up back in the
main passage.
>
sw
You are in a secret canyon which here runs E/W. It crosses over a

very tight canyon 15 feet below. If you go down you may not be able
to get back up.
>
w
You are in a secret canyon which exits to the north and east.
The rotting carcass of a dead dragon is lying off to one side.
>
d
There is no way to go that direction.
>
n
You are in a secret N/S canyon above a large room.
>
d
You are in a large low circular chamber whose floor is an immense slab
fallen from the ceiling (Slab room). East and west there once were
large passages, but they are now filled with boulders. Low small
passages go north and south, and the south one quickly bends west
around the boulders.
>
s
You are at the west end of the Twopit room. There is a large hole in
the wall above the pit at this end of the room.
There is a huge beanstalk growing out of the west pit up to the hole.
>
e
You are at the east end of the Twopit room. The floor here is
littered with thin rock slabs, which make it easy to descend the pits.
There is a path here bypassing the pits to connect passages from east
and west. There are holes all over, but the only big one is on the
wall directly over the west pit where you can't get to it.
There is a huge beanstalk growing out of the west pit up to the hole.
>
e
You are in a room whose walls resemble Swiss cheese. Obvious passages
go west, east, NE, and NW. Part of the room is occupied by a large
bedrock block.
>
ne
You are in Bedquilt, a long east/west passage with holes everywhere.
To explore at random select NORTH, SOUTH, UP, or DOWN.
>
e
You are at a complex junction. A low hands and knees passage from the
north joins a higher crawl from the east to make a walking passage
going west. There is also a large room above. The air is damp here.
>
e
You are in an anteroom leading to a large passage to the east. Small
passages go west and up. The remnants of recent digging are evident.
A sign in midair here says "Cave under construction beyond this point.
Proceed at own risk. {Witt Construction Company}"
There are a few recent issues of "Spelunker Today" magazine here.
>
get
Ok.

>
e
You are at Witt's End. Passages lead off in *all* directions.
>
drop spelunker
Ok.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
Your lamp is getting dim. You'd best start wrapping this up, unless
you can find some fresh batteries. I seem to recall there's a vending
machine in the maze. Bring some coins with you.
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>

e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
A sepulchral voice reverberating through the cave, says, "Cave closing
soon. All adventurers please report to the treasure room via the
alternate entrance to claim your treasure."
>
re
Huh??
>
look
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.

There are a few recent issues of "Spelunker Today" magazine here.


>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
Do you need help getting out of here?
>
no
>
e
You are at Witt's End. Passages lead off in *all* directions.
There are a few recent issues of "Spelunker Today" magazine here.
The sepulchral voice entones, "The cave is now closed." As the echoes
fade, there is a blinding flash of light (and a small puff of orange
smoke). . . .
As your eyes refocus, you look around and find...
You are in a small cylindrical room with very smooth walls and a flat
floor and ceiling. There are no exits visible anywhere.
>
zorton
Ok.
>
xyzzy
Ok.
>
thurb

Ok.
>
snoeze
Ok.
>
samoht
Ok.
>
plugh
Ok.
>
phuggg
Ok.
>
noside
Ok.
>
melenkurion
Ok.
>
knerl
Ok.
>
klaetu
Ok.
>
foo
Ok.
>
foe
Ok.
>
fie
Ok.
>
fee
Ok.
>
blerbi
>>Foof!<<
You are standing at the end of a road before a small brick building.
Around you is a forest. A small stream flows out of the building and
down a gully.
>
downstream
You are in a valley in the forest beside a stream tumbling along a
rocky bed.
>
downst
At your feet all the water of the stream splashes into a 2-foot slit
in the rock. Downstream the streambed is bare rock.
>
d
You plunge into the stream and are carried down into total blackness.
Deeper
and
deeper

you
go,
down
into
the
very
bowels
of
the
earth,
until
your
lungs
are
aching
with
the
need
for
fresh
air.
Suddenly,
with
a
violent
>splash!!<
you find yourself sitting on the edge of a pool of water in
a vast chamber lit by dozens of flaring torches.
The floor is covered with thick layers of precious Persian rugs!
Rare coins, bars of silver, and lumps of gold and platinum are
strewn carelessly about!
There are diamonds, rubies, sapphires, emeralds, opals, pearls, and
fabulous sculptures and ornaments carved out of jade and imperishable
crystal resting on display shelves, along with rare Ming vases and
ancient Indian turquoise beads!
A flotilla of ruby-encrusted toy boats is floating in the pool of
water beside you!
A network of golden chains supports a fantastic Iridium crown!
There is a display case on the wall filled with a fantastic selection
of magical swords, which are singing "Hail to the Chief" in perfect
pitch and rhythm!
There are a dozen friendly little dwarves in the room, displaying
their talents by deftly juggling hundreds of golden eggs!
A large troll, a gigantic ogre, and a bearded pirate are tossing
knives, axes, and clubs back and forth in a friendly demonstration
of martial skill!
A horde of cheerful little gooseberry goblins are performing
talented acrobatics to an appreciative audience composed of a dragon,
a large green snake, a cute little bird (which is sitting, unmolested,
on the snake's head), a peaceful basilisk, and a large Arabian Djinn.

Everyone turns and sees you, and lets out a heart-warming cheer
of welcome!

You have scored a total of 550 points, out of a possible maximum of


550 points. During this game of Adventure, you have taken a total of
458 turns.
All of Adventuredom gives tribute to you, Adventurer Grandmaster!

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