Beruflich Dokumente
Kultur Dokumente
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Personality Trait
I treat nearly every endeavor as a competition.
I seek out peers and distain my inferiors.
I think Im a celebrity and act as though Im
constantly recognized.
I find it extremely embarrassing to give up or
surrender.
I keep my weapons and armor meticulously
maintained.
I have a trusty weapon I cant live without.
I give combat pointers to nearly everyone I meet.
I claim to have never been beaten in a duel.
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Ideal
Danger. It is the threat of death that lets us know
were alive. (Neutral)
Defense. The weak must be protected by great
champions. (Good)
Fairness. Competition done fairly is the only
way to know whos best, or who is favored by the
gods. (Lawful)
Freedom. Never let others dictate the terms of
your existence. (Chaotic)
Glory. Notoriety brings with it all the pleasures
the world has to offer. (Evil)
Self-Knowledge. Only by constantly testing
your abilities can you know your worth. (Any)
Bond
I shall never cheat in a duel.
I will become the greatest duelist in the world.
I will always make for the most dangerous foe.
Ill prove my old masters wrong and accomplish
great things.
Upholding the honor of my house, family, nation,
or friends is of the utmost importance.
Defeat is not an option.
Flaw
I can be goaded into a fight rather easily.
I will not strike an unwary or unarmed foe.
I think battle is the solution to every problem.
I think Im the best combatant in the party and
integrate this into my strategies.
I have no problem going off alone into danger.
I am easily seduced, especially by those who can
fight or otherwise compete with me.
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Ideal
Community. Those you travel with are your
family. (Lawful)
Curiosity. What comes over the next hill is
worth seeing. (Any)
Hope. The future holds much that is positive.
(Good)
Independence. Carving out your future means
submitting to no authority but your own.
(Chaotic)
Survival. Fulfilling your destiny means living to
see it at all cost. (Evil)
Wisdom. Acting without concern for the future
is foolish. (Neutral)
Once per day you may attempt to use your fortune telling
tools to determine the near future of someone who has
come to you for advice. You learn vague impressions of
this future, such as danger, love, loss, or betrayal. You
may even use this Feature to discover your own future.
Alternatively, you may use this Feature to give your own
Inspiration to another PC, while doing a reading for them.
Personality Trait
I hate to stay in one place for more than a day or
two.
I speak mostly in cryptic phrases.
I believe strongly in destiny, accepting all events
as meant to be.
I am from a far away or minority culture, with
ways that confuse others.
I have discovered that my own future is to die
horribly or heroically, and I accept that.
I know that fortunes can change and seek to make
the world better.
I dislike games of chance; they treat fortune as a
trifle.
I have seen a coming war or apocalypse.
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Bond
I shall fulfill my destiny.
I will always tell fortunes truthfully.
I can never settle down in one place.
The plan of the gods must become known.
My wisdom comes at a price to those who are not
my companions.
The evil forces in the world must be stopped.
Flaw
I find it hard to trust people who are not my
traveling companions.
I will stop at nothing to fulfill my own destiny, or
that of the party.
I am condescending to those who are not wise.
I often tell fortunes that are merely what people
want to hear.
I act like I know the future, even when I dont.
I often lie to authority figures and would never
come to them with a problem.
3
You are a devout adherent of a particular god or faith,
proving such by journeying to places of importance for
your religion. Through conviction and grit you will come
to see the locations most celebrated by your people.
Along the way youll likely get into adventures, the better
to test your devotion.
Skill Proficiencies: History, Religion
Languages: Two of your choice
Equipment: A holy symbol, a set of common clothes,
and an alms box containing 15 gp
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Pilgrims are defined by their devotion and take pains to
prove it. At the same time they are sightseeing tourists,
initially along for the thrill of adventure and the supposed
importance of their holy journey. They are a strange mix
of thrill-seeker and pious devotee.
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Personality Trait
I have seen many strange things on my journeys
and enjoy telling tales.
I find it calming to live a simple lifestyle with
few possessions.
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Personality Trait
I love to be the first in the room, first out the
door, first watch, etc.
Ive seen so many places that they all blend
together for me now.
I often attempt to speak languages I dont know.
I can be cavalier and reckless when exploring
new places.
I was the first to discover something important
and well-known.
Im obsessed with haggling and getting a good
deal in trade.
All of my maps are works of art, lovingly crafted
after a great deal of work.
Ive met many interesting people in my day, seen
many amazing things, and I enjoy regaling others
with the tales.
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Ideal
Adventure. A hero must always be getting into
danger. (Chaotic)
Commerce. Trade is mutually beneficial for
everyone. (Lawful)
Culture. Learning about others reveals
important qualities in us. (Good)
Discovery. The world must be explored. (Any)
Initiative. Being first to do something secures
your legacy. (Evil)
Optimism. Even violent encounters with native
cultures will eventually lead to good things in the
long run. (Neutral)
Bond
I shall never stop discovering new things.
Whenever I find a new place, Ill leave a marker
or map a route so that others may come this way
more easily.
Ive seen something amazing and Ill never tell a
soul about it.
I will always support the druids and rangers of
the world.
The cultures I find should be dealt with equitably,
not exploitatively.
Ill draw a picture of every interesting thing I
encounter.
Flaw
I over-plan every endeavor.
I under-plan every endeavor.
I am overly loyal to the merchant company I
work for.
I leave a trail of markers wherever I go, making
me easy to track.
I go native whenever I encounter a new people,
adopting their ways.
I often underestimate the amount of time it takes
to get somewhere.
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Personality Trait
Im obsessed with things from a prior age,
collecting many relics from that time.
I studied history academically, apprenticed to a
famous scholar.
I need wealth in order to protect my loved ones.
Treasure gives me the thrill I need to feel alive.
I wish to see the world, so I hunt treasures that
take me to foreign places.
Im constantly describing the historical
significance of everything I see.
I have a rival who seeks to thwart my endeavors.
I seek treasure to pass the time as I flee my
troubled past.
Ideal
Greed. Treasure is its own reward. (Evil)
Drive. Goals define our existence. (Neutral)
Cunning. Outsmart the past. (Any)
Flexibility. Stay fluid and think on your feet.
(Chaotic)
Restoration. Some things belong in a museum.
(Lawful)
Reverence. Have a place in your heart for the
people who inhabit the past. (Good)
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Bond
I will discover the truth hidden in the ruins.
No trap can stop me.
I shall earn the fame I deserve.
I cant leave any treasures behind.
Ill learn something nobody knows before I die.
Every puzzle must be solved.
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Flaw
I constantly speak in riddles.
Im more concerned with treasure than people.
I think I deserve all the glory.
When working on a puzzle, I stop noticing
everything else around me.
My mentor died trying to solve a particular
mystery and Im obsessed with following in their
footsteps.
I often forget to plan an escape route out of the
dungeon.