Beruflich Dokumente
Kultur Dokumente
ISSN: 2221-0741
Vol. 5, No. 4, 69-74, 2015
Yue BAO
Abstract This paper propose a system to provide 3D display with unlimited parallax and display virtual TV as if real TV is put
by HMD. By this system, the user is able to watch TV naturally by preventing which the moving of the virtual TV follows in the
moving of head. In addition, motion parallax depending on movement is expressed without visual area restriction. The system is
comprised of HMD and two Web cameras. Two Web cameras are attached to get surrounding scene. At first, an observer
determines a characteristic point in the 3D image from the two cameras to set the virtual TV. The screen size of the virtual TV is
set in the distance to the point calculated by triangulation using two cameras. The point is tracked by the phase correlation about
anteroposterior consecutive frames. Parallax pictures are made to correspond to right side image and left side image with a size
suitable for the distance. The virtual TV is displayed at the point in the input image. Two experiments were conducted to evaluate
the performance of the proposal system. The experiment 1 is a experiment to evaluate image showed by virtual TV by subjects. In
the experiment 2, the subjects observed two virtual cubes to confirm motion parallax. As a result, virtual TV position was fixed to
the real space like the real TV and expression of the natural motion parallax was enabled by proposal system.
Keywords- Head-Mounted Display; Phase Only Correlation; Virtual TV; Mixed Reality; Motion Parallax; Stereo Camera.
I.
INTRODUCTION
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C. Phase-Only-Correlation
The phase-only-correlation method is a method that reveals
the correlation between two images using the phase
information of each image [9].
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e j ( )
1
h ( x, y )
XY
1
XY
x 1 y 1
H (u, v)e
j 2 ( xu / X yv / Y )
u 0 v 0
x 1 y 1
(e
j ( )
)e j 2 ( xu / X yv / Y ) (6)
u 0 v 0
x 1 y 1
F (u, v) f ( x, y )e j 2 ( xu / X yv / Y )
x 0 y 0
A(u, v)e j (u ,v )
(5)
(1)
x 1 y 1
G (u, v) g ( x, y )e j 2 ( xu / X yv / Y )
x 0 y 0
B(u, v)e j (u ,v )
(2)
(a)
F (u, v) e j (u ,v )
(3)
G (u, v) e j (u ,v )
(4)
(b)
D. Distance Calculation
For giving an image with sense of perspective to the
observer, the size and shape of the virtual TV screen is
changed based on the observer's movement. For example,
when an observer approaches the TV, the screen broadens.
When an observer moves away from it, the screen becomes
small. The distance from the screen to the observer can be
calculated by triangulation.
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E. Image Processing
Figure 9 shows the flowchart of the image processing. The
point to fix the TV screen is set in the input images acquired
from the two cameras. The point is tracked by performing the
matching of the phase-only-correlation for anteroposterior
consecutive frames. The screen size is decided based on the
distance to the point that is for putting the virtual TV calculated
by triangulation using the position of the two points in the two
cameras image.
Figure 10. Experimental conditions
TABLE I.
Question
"Was the
Virtual TV
fixed like a
real TV?"
"Did it look
like a virtual
TV is set in
the real
world?"
Point
5
4
3
2
1
5
4
3
2
1
EVALUATION CRITERION
Evaluation criterion
Extremely fixed like a real TV
Slightly fixed like a real TV
Neither
Slightly not fixed like a real TV
Extremely not fixed like a real TV
Extremely set in the real world
Slightly set in the real world
Neither
Slightly not set in the real world
Extremely not set in the real world
B. Experimental Apparatus
This experiment was conducted with Oculus Rift type
HMD and ovrvision. Figure 11 shows the experimental
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SPECIFICATIONS OF COMPUTER
Model
OS
CPU
RAM
GPU
Lenovo Windows7 PC
Windows 7 Home Premium
Intel Core i7 870
6.00GB
AMD Radeon HD 7700 Series
TABLE III.
SPECIFICATIONS OF HMD
Name
Resolution
Horizontal angle
Vertical angle
TABLE IV.
Oculus Rift
1280*800
90
110
Real TV
Ovrvision
640*480*2
Oculus Rift same
60fps
Virtual TV
C. Experiment Result
The figure 12 shows the image of experiment 1. The figure
13 and the figure 14 show the results of the experiment 1 and
the result images of experiment 2 respectively. As showed in
figure 12, we confirmed that the position of the virtual TV in
the HMD changes as see a real TV by glasses when we move.
In the experiment 1, all subjects gave a high evaluation of more
than 3 points in the five-point evaluation method as shown in
figure 13. As shown in figure 14, the angles of the cubes are
different when the viewing point is different. It was confirmed
that continuous motion parallax can be acquired.
Real cubes
Virtual cubes
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IV. CONCLUSION
This paper proposed a method to provide 3D display with
unlimited parallax and display virtual TV as if real TV is put by
HMD. By preventing that a virtual TV in HMD follows head
motion, the user is able to watch the virtual TV more naturally.
In addition, the motion parallaxes can be offered without visual
area restriction by the proposal method. In the proposal system,
the TV screen in the HMD is set at the point calculated by
triangulation using the two cameras. The point is tracked by the
matching of anteroposterior consecutive frames by using the
phase-only-correlation. So the virtual TV can be displayed at
the point in the input images. Two experiments were conducted
to evaluate the performance of the proposal system. The
experimental results showed that the position of the virtual TV
can be fixed to the real space like a real TV. When showing a
3D image, a more natural motion parallax can be gotten.
[3]
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[8]
[9]
REFERENCES
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