Beruflich Dokumente
Kultur Dokumente
Fearless
German
Wittman HEX
Veteran
Late-War
Tank Company
Platoon
Qty
Unit
Points
Headquarters
Schwere SS-Panzerkompanie HQ - p.141
Combat Platoons
Schwere SS-Panzer Platoon - p.141
Schwere SS-Panzer Platoon - p.141
Weapons Platoons
Schwere SS-Panzer Anti-aircraft Gun Platoon -
350
2
2
Tiger I E
Tiger I E
480
480
150
1
2
3
4
1
1
1
2
1
1
185
p.142
Divisional Support
Panzergrenadier Lehr Platoon - p.104
Confident Veteran Allied Platoon
Rocket Launcher Battery - p.200
Confident Veteran Allied Platoon
105
Company Points:
1750
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Arsenal
Tank Teams
Name
Weapon
Mobility
Range
Front
ROF
Side
Anti-tank
Top
Equipment and Notes
Firepower
Slow Tank
40"/100cm
13
3+
Slow Tank
40"/100cm
13
3+
Half-tracked
16"/40cm
5+
Anti-aircraft.
Mobility
Range
ROF
Anti-tank
Light
64"/160cm
4+
Medium
24"/60cm
4+
Tanks
Anti-Aircraft (SP)
Sd Kfz 7/1 (Quad 2cm)
2cm FlaK38 (V) gun
Gun Teams
Weapon
15cm NW41 rocket launcher
5cm PaK38 gun
Firepower Notes
Rocket Launcher, Smoke
bombardment.
Gun shield.
Infantry Teams
Team
Range
ROF
Anti-tank
MG team
Panzerfaust
16"/40cm
4"/10cm
3
1
2
12
Firepower Notes
6+
5+
Rifle team
SMG team
Tank-hunter team
16"/40cm
4"/10cm
8"/20cm
1
3
1
2
1
11
6+
6+
5+
Transport Teams
Vehicle
Mobility
Front
Side
Top
Jeep
Wheeled
Half-tracked
Trucks
Motorcycle & Sidecar or Kubelwagen
Horch, Krupp, or Steyr Kfz 70 truck
Vehicle Machine-guns
Weapon
Vehicle MG
Range
ROF
Anti-tank
Firepower
16"/40cm
Special Rules
Panzergrenadier Lehr Platoon - p.104
Panzergrenadier Lehr Platoons may use the Mounted Assault Special rule.
Rocket Launcher Battery - p.200
You must purchase all of the guns from one Launcher Section before adding any extra teams from the second Launcher Section.
Schwere SS-Panzer Platoon - p.141
Remember to roll for your Tiger Ace skills (see page 213) before each game.
Schwere SS-Panzerkompanie HQ - p.141
Ambush!: Wittmann may be deployed using the Ambush special rule on page 196 of the rulebook in addition to any other
platoons that would normally be deployed in Ambush. Wittmann may deploy in Ambush even in missions that do not normally
use the Ambush special rule.
Every Shot Counts!: Wittmann's Tiger tank may re-roll any failed roll To Hit when it shoots.
For the Commander!: Wittmann and any platoon led by him always pass Motivation Tests on a roll of 2+.
Grind them Under: Any team that assaults Wittmann must reroll the successful Skill Test to hit for any hit allocated to his tank
in an assault combat. If they pass this test they get past the tracks and the tank must make an Armour Save as normal. If the reroll failed, then the assaulting troops have not hit the tank and the hit is ignored.
Hero of the Fatherland: If Wittmann is Destroyed during a game the morale of the entire German people takes a heavy blow,
despite any other gains, and the German player loses one Victory Point and their opponent gains on Victory Point at the end of
the battle.
Rapid Fire!: The 8.8cm tank gun of Wittmann's Tiger tank has ROF 3 when stationary and ROF 2 when moving.
If you do not replace your Company Command Tiger I E tank with Obersturmfhrer Wittmann, then your Company Command
Tiger I E tank always has two Tiger Ace skills (see page 213) as if it rolled a 6 on its first roll. Any further 6 allows you to pick
the skill