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The Random Planetary Angel Generator

A Supplement for Old School Fantasy Role-Playing Games


by James A. Smith

In creating a Milieu neutral presentation of Angelic Planetary Correspondences, the first and
most obvious obstacle is that I have no actual planets to base the tables on. I can use the
ideas represented by our own astrological symbols, of course, but, what I really wanted was
something representative of the Metaphysics, explicit and implicit, of traditional old school
frpg's.
Therefore, Im going with the most obvious such example, magic, and will herein base the
Planetary Energies on a version of the Types of Magic.
In the Hermetic literature, the Angels are associated with the elements, planets, and zodiac.
All of these are mapped onto the Qabalistic Tree of life, which provides another level
of Angelic Correspondences. Those wishing a traditional example, may reference Tom
Moldvays article The Seven Magical Planets in The Dragon # 38. Also, Aleister Crowleys
Liber 777, or Agrippa's Three Books of Occult Philosophy.
The Types of magic are here considered as a manifestation of the metaphysics of the milieu. I
decided to associate them with planetary energies, as the symbolism matches that of our
own astrological traditions, very, very well.

Table 1A: Roll to Determine the Choir of the Angel


d8
Name of the Angelic Choir
Associated Type of Magical Energy
1
Angels of Divine Power
Evocation/Invocation
2 Angels of the Mind of the Gods
Divination
3 Angels of Divine Manifestation
Conjuration/Summoning
4
Angels of the Living Gods
Necromancy
5
Angels of Desire
Enchantment/Charm
6
Phantasmagorical Angels
Illusion/Phantasm
7
Angels of Abrogation
Abjuration
8
Angels of Transmutation
Alteration

Table 1B: Correspondences, for the Above


d8
1

Type of Magic
Evocation/Invocation

Universal Principles
War, Aggression, Dominance,
Force. Violence.
2
Divination
Knowledge, Teaching, Wisdom,
Obfuscation, Lies. Insanity.
3 Conjuration/Summoning
Creation, Command,
Movement, Invitation, Art.
Enslavement.
4
Necromancy
Energy, Growth, Nature, Life,
Death. Blasphemy.
5
Enchantment/Charm
Love, Lust, Submission,
Dominance, Marriage.

Illusion/Phantasm

Abjuration

Alteration

Suggestions for Apparel


Armor. Shield. Flames. Red.
Electricity.
Robes. Darkness. Light.
Pendant.
Noble Finery. A Crown. Rich
or dashing clothing. Purple.
Blue.
Robes. Light. Darkness.
Organic materials. Green.
Nude. Clothing designed to
entice. Green. Purple.
Flowers.
Dream, Guile, Laughter, Lies,
Gaudy Robes. Motley.
Perception, Secrets. Madness. Multicolored. Dark colors.
Fortification, Protection,
Armor. Shield. Clothing
Negation, Abrogation.
designed to deflect. Blue.
Imprisonment.
Change, Transmutation,
Radiant Clothing. Nude.
Metamorphosis. Permanence,
Yellows.
Restoration. Corruption.

Table 1C: Symbolic Accompaniments for the Above


d8
1

Weapon Suggestions
Sword, Axe, Halbred,
Weapons of Magical Energy.
2
Staff.

4
5
6
7
8

Other Accouterments
A Warhorse. Gauntlet. Flames. Chariot. Warship.
An Army. A Wand. A Staff.
Books. A Crystal Ball. An Owl. A Library. An
Abacus or Computer. Spectacles. A Taxonomic
Chart.
Rod, Staff, Sword.
Crown. Orb. Throne. Scepter. Artist's
Accouterments. Clay. A Magic Circle and/or
Triangle.
Caduceus, Scythe.
Serpents. Skulls. Growing things. Undead.
Wand, Whip, Rod.
Roses. Mirrors. Rings. Slaves. Lovers. Collars.
Chains. Fey Creatures.
Sickle, Club, Silver Weapons. A Hooka. Smoke. Mirrors. Bells. Large Diamonds.
A Straightjacket.
Staff, Sword.
Scepter. Shields. Walls. Globes of Force. A Cage.
Flaming weapons.
Gold. Alchemical Equipment. Potions.
Ensorcelled Creatures.

Considerations, such as Alignment and Allegiance, will suggest additional symbols. An Angel
of Desire, who is a servant of a Lawful and Good Deity, may appear as a chaste, but fervent
priestess, or devoted bride. A Lawful and Evil example may appear as a leather clad
dominatrix, bearing a chain of slaves. A servant of Chaos and Evil, may itself appear as a
slave, even going so far as to let a mortal seem to dominate them.

Table 2: Roll to Determine the Monster Level of the Angel


Monster
Level
d8+4
5

6
7
8
9
10
11
12

Powers

May cast any 1st and 2nd level Divine


spell, as well as any 1st & 2nd level
Wizard spells, which are of the Magical
Type corresponding to the angel, 1/day
each.
As above, but 2/day each.

Attacks Defense Weapon Resistance


Per
Value Needed to Magic
Round*
to Hit
1
4
+1 or
40%
better

As above, but, 3rd level as well, all 2/day


each.
As above, but all 3/day each.

As above, but 4th level spells as well, all


3/day each.
As above, but all 4/day each.

-1

As above, but, 5th level as well, all 4/day


each.
As above, all 5/day each.

-2

-3

+1 or
better
+1 or
better
+1 or
better
+1 or
better
+2 or
better
+2 or
better
+2 or
better

*Damage is by weapon, or 1d6.

Table 3: Roll to Determine the Status of the Angel


d100
01 05
05 15
16 60
61 70
71 95
96 - 00

Current Standing
Deitys Favorite
Trusted Seneschal
In Good Standing
On Probation
Fallen*
Free Agent

A Fallen Angel of an Evil Deity may be Neutral or Good. Possibly, there is no Alignment conflict.

45%
50%
55%
60%
65%
70%
75%

Table 4: Roll to Determine the Base Appearance of the Angel


d10 Appearance Movement Rate as
the Base Appearance Creature
1-5
Human
6
Elf
7
Dwarf
8
Halfling
9
Gnome
10
Dragon

Table 5: Roll to Determine the Sex of the Angel


d8
Sex
1-3
Male
4-5
Female
6 - 7 Androgynous
8
Neuter

Table 6: Roll to Determine the Appearance of the Angels Head


100
The Head Appears to be a:
1 70 Same as the Base Appearance
71 73
Bear
74 76
Serpent
77 79
Nimbus of Light
80 82
Lion
83 - 85
Bull
86 - 88
Hawk
89 - 90
Eagle
91 - 93
Wolf
94 96
Dragon
97 - 99
Ape
99 - 00
Covered

Table 7: Roll Twice to Determine Other Noteworthy Physical Characteristics*


d100
Roll Twice on this table.
1 - 25 Winged (1-4 Feathered and 5-6 membranous) Flight at Double the Movement Rate
26 - 27
Obese
28 - 30
Bald
31 - 39
Horned
40 - 42
Made of Shadows
43 - 45
Extremely Thin
46 - 48
Extra Pair of Arms**
49 - 51
Extra Pair of Eyes**
52 - 55
Extra Pair of Wings (add a first pair as well, if not already rolled)**
56 58
Odd Skin Color
59 - 60
Exaggerated Sexual Characteristics
61 - 63 Appearance Constantly Changes, within the already determined parameters (or
without, as desired)
64 - 65
Flaming Eyes
66 - 68
Covered in Fur
69 - 70
Appears as a Pair of Identical Beings
71 - 72
Cloven Hoofs
73 74
Smaller than usual for Base Appearance
75
Ritually Scarred
76 - 77
Larger than usual for Base Appearance
78
Hairless
79
Mechanical
80 85
Incredible Beauty
86 88
Claws/Talons
89
Hideous
90
Made of Light
91 - 92
Metallic
93 94
Vegetable
95- 96
Fangs
97 - 98
Tattooed
99 - 00
Roll Two-More Times
*I have not here separated, characteristics commonly associated with so-called good angels and those of
fallen ones. In the traditional sources, there is some overlap (horns, for example often appear on servants of
the Most High.) The DM may, of course, re-roll any result as desired.
**May be chosen multiple times.

Copyright 2012 James A. Smith

dreamsofmythicfantasy.blogspot.com

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