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Version 2.

11 - January 09th, 2014

Storyline
Obtain 1st mission
Sectoid Corpses

B
Arc Thrower
TECH

Alien Capture

Arc Thrower
ITEM

Psionics Lab FAC

Xeno Biology
TECH
Alien Containment
FAC

Unlocks
Autopsies TECH

Capture the Outsider along with (Sectoid, Thin Man or


preferably a Muton) A.S.A.P. but you can only research
the outsider shard after you interrogate the first alien

Alien Autopsies

Capture a Live
Alien OBJ

Capture Outsider

Outsider Shard
TECH

Capture a Sectoid,
Thin Men or Muton

Capture Outsider
Alien OBJ

Skeleton Key
ITEM

Trace Hyperwave
Signal OBJ

Assault the Alien


Base OBJ
Decreases panic worldwide by 1
or 2 (use it strategically!)

Interrogate first
Alien

Warning: After this event, the


XCOM Base Defense may
trigger at any time

Main Tech Tree

Intercept UFO
Oversser OBJ

Find a Soldier with


the Gift

THE END

Use the Ethereal Device


OBJ

Assault the Temple Ship


OBJ

Hyperwave
Comm. TECH

Ethereal Device
TECH

Gollop Chamber
FAC
Psi Armor
TECH

Hyperwave Relay
FAC

Alien Capture and Autopsies


Scatter Laser
WEAP
I

Pre-requisite for all


plasma weapon
production

Precision Lasers
TECH

Laser Sniper
WEAP

S.C.O.P.E.
ITEM

Heavy Lasers
TECH

Heavy Laser
WEAP

Beam Weapons
TECH

Laser Pistol
WEAP

Laser Cannon
CRAFT

Laser Rifle WEAP

S.H.I.V. Laser
PROJ

Weapon Fragments
TECH

Recover Alien Grenade


(Muton or other)

Experimental
Warfare TECH

Recover Weapon
Fragments

Arc Thrower WEAP

Capture a Sectoid

Sectoid
Interrogation TECH

Beam Weapons
TECH CRED

Alien Containment FAC

Acquire a
Sectoid corpse

Sectoid
Autopsy TECH

Plasma Pistol
WEAP (1/alien)
Capture a Thin
Man
S.H.I.V. Laser
CRAFT

Thin Man
Interrogation TECH

Uplink Target
(Aim) CRAFT
Improved
Medikit PROJ

UFO Technology
TECH CRED

Acquire a
Thin Man corpse

Thin Man
Autopsy TECH

Gas Grenade
ITEM
Muscle Fiber
Density GENE

Light Plasma Rifle


WEAP (1/alien)

Rail Gun WEAP

Capture a Floater

Floater
Interrogation TECH

Basic Armor
TECH CRED

Acquire a
Floater corpse

Floater
Autopsy TECH

Defense Matrix
(Dodge) CRAFT

Improved Pistol
II PROJ

Capture a Muton

Muton
Interrogation TECH

Plasma Weaponry
TECH CRED

Acquire a
Muton corpse

Muton
Autopsy TECH

Ammo Conservation
PROJ

S.C.O.P.E.
Upgrade PROJ

Plasma Rifle
WEAP (1/alien)

Alien Grenades
PROJ

Alien Grenade
WEAP (1/alien)

Improved Pistol I
PROJ

Adrenal
Neurosympathy
GENE
Acquire a
Chryssalid corpse

Chryssalid
Autopsy TECH

Chithin Plating
ARMOR

New Fighter Crat TECH

Needle Grenade
ITEM
Bioelectric Skin
GENE

Foundry
FAC

Tactical Rigging
PROJ

Hover S.H.I.V.
CRAFT

Phoenix Cannon
CRAFT

Heavy Weap.
Plataform PROJ

Close Combat
PROJ

Reaper Rounds
PROJ

Reaper Rounds
ITEM

S.H.I.V.
CRAFT

Flashbang
Grenades PROJ

Flashbang
Grenades ITEM

Suppresion PROJ

Capture a
Berserker

Berserker
Interrogation TECH

Armor Technology
TECH CRED

Acquire a
Berserker corpse

Berserker
Autopsy TECH

Combat Stims
ITEM
Neural Damping
GENE

S.H.I.V.

Acquire a
Cyberdisk wreck

Cyberdisk
Autopsy TECH

Alloy S.H.I.V.
CRAFT

UFO Tracking
(Boost) CRAFT
Secondary Heart
GENE

Alien Materials
TECH

Nano Fiber Vest


ITEM

Skeleton Suit
TECH

Skeleton Suit
ARMOR

Recover
Alien Alloys

Carapace Armor
TECH

Carapace Armor
ARMOR

Ghost Armor
TECH

Titan Armor TECH

Titan Armor
ARMOR

Capture a
Heavy Floater

Heavy Floater
Interrogation TECH

Flight Technology
TECH CRED

Acquire a
Heavy Floater corpse

Heavy Floater
Autopsy TECH

Advanced Repair
PROJ

MEC-3 Paladin
ARMOR

Capture a
Muton Elite

Muton Elite
Interrogation TECH

Weapons Technology
TECH CRED

Acquire a
Muton Elite corpse

Muton Elite
Autopsy TECH

Plasma Weaponry
TECH CRED

Acquire a
Seeker corpse

Seeker
Autopsy TECH

Respirator
Implant ITEM

MEC-2 Sentinel
ARMOR
Elerium TECH

Improv. Arc
Thrower PROJ

Elerium
Generator FAC

Jellied Ellerium
PROJ

Archangel Armor
TECH

Recover UFO
Power Source

UFO Power
Source TECH

New Fighter Craft


TECH

Recover UFO
Flight Computer

Alien Nav
Computer TECH

Stealth Satellites
PROJ

EMP Cannon
TECH

S.H.I.V. Repair
PROJ

Satelite Nexus
FAC

Firestorm CRAFT

EMP Cannon
CRAFT

Genetics Lab
FAC

Genetic Mod.
SUB CLASS

Hyper-Reactive
Pupils GENE

Cybernetics Lab
FAC

MEC
SUB CLASS

Depth Perception
GENE

Recover Meld

Psi Armor
ARMOR

Meld Recombination
TECH

MEC-1 Warden
ARMOR

Alien Grenade
WEAP (1/alien)
Ghost Armor
ARMOR

Weapon
Fragments TECH

Plasma Pistol
TECH

Archangel Armor
ARMOR

Plasma Rifle
WEAP (1/alien)

Advanced Flight
PROJ

Alien Grenade
WEAP (1/alien)

Mimetic Skin
GENE
Acquire a
Mechtoid corpse

Capture a Sectoid
Commander

Recover Fusion
Core (Battleship)

Psionics
TECH CRED

Plasma Pistol
WEAP (1/alien)

Recover Plasma
Rifle

Plasma Rifle
TECH

Guided Fusion
Launcher TECH

Blaster Launcher
WEAP

Fusion Lance
TECH

Fusion Lance
CRAFT

Advanced
Servomotors PROJ

Acquire a Sectoid
Commander corpse

Neural Feedback
GENE

Sectoid Comm.
Autopsy TECH

Mimic Beacon
ITEM
Psionics Lab
FAC

Capture an
Ethereal

Improved Pistol
III PROJ

Weapon
Fragments TECH

Sectoid Comm.
Interrogation TECH

Adaptive Bone
Marrow GENE

Light Plasma Rifle


TECH

Mechtoid
Autopsy TECH

Shaped Armor
PROJ

Ethereal
Interrogation TECH

All Technology
TECH CRED

Psion
SUB CLASS

Acquire an
Ethereal corpse

Ethereal
Autopsy TECH

Mind Shield ITEM

Acquire a
Sectopod wreck

Sectopod
Autopsy TECH

Adv. Construction
PROJ

Basic Facilities
Any soldier at
Sergeant rank

Officer Training
School FAC
Wet Work

Light Plasma
Rifle WEAP

Weapon
Fragments TECH

Ghost Grenade
ITEM

Hover S.H.I.V. PROJ

Use Recovered Light


Plasma Rifles

Recover Light
Plasma Rifle

Drone Capture
PROJ
Sentinel Drone
PROJ

Plasma Pistol
WEAP

Drone
Autopsy TECH

Plasma Rifle
WEAP (1/alien)

Use Recovered
Plasma Pistols
Recover Plasma
Pistol

Acquire a
Drone wreck

Plasma Cannon
TECH

Plasma Cannon
CRAFT

Plasma Sniper
TECH

Plasma Sniper
WEAP

Alloy Cannon
TECH

Alloy Cannon
WEAP

Heavy Plasma
TECH

Heavy Plasma
WEAP

Plasma Rifle
WEAP

Particle Cannon
WEAP

Use Recovered
Plasma Rifles

S.H.I.V. Plasma
PROJ
Use Recovered
Heavy Plasma

Any soldier at
Lieutenant rank

Any soldier at
Captain rank

Rapid Recovery

Squad Size II

Squad Size I

Any soldier at
Major rank

Any soldier at
Colonel rank

New Guy

Don't Die on Me

Iron Will

Lead by Example

Obtain 6x
Engineers

Workshop
FAC

Obtain 6x
Scientists

Laboratory
FAC

all previous
requirements are
mandatory

alternative ways to
achieve
the same goal

Iron Will
Complete initial
mission

Medikit
ITEM

Power Generator
FAC

Satellite CRAFT

Thermo
Generator FAC

Satelite Uplink
FAC

Key
TECH: Laboratory Research
PROJ: Foundry Project
Officer Training School
FAC: Facility
Enemy Within content

WEAP / ACESS: Engineering


ITEM: equipable item
ARMOR: Engineering
CRAFT: Engineering

TECH CRED: Research time halved

Player Action
Unlocked Feature
OBJ: Storyline progression
Genetic Augmentation

This flowchart has been updated by Nelson Baietti (nelsonbaietti@gmail.com) based upon the original layout by XDUDE - Optimized to be printed on the A4 format size
If any information seems incorrectly portrayed here, please let me know. For the latest version go to www.xdude.com/xcom

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