Sie sind auf Seite 1von 21

CLASH OF CLANS HACK, TIPS AND

GAME GUIDE

DO NOT WASTE YOUR TIME & MONEY ! CHEAP AND

EASY TO BE A LEGEND

BY | YAAR SNAN AYGN

Thanks for downloading ! I hope this booklet is

what you need!


This book will answer all of your questions and will show
you how to be a legend of this game. Please read
carefully every single word because it includes much more
hints than you think.
First of all, we want you to forget all the things about
clash of clans; This book is totally different than the
others. You took the first step to open the gates of
gems and success by downloading this book !

Book consist of 20 title. We tried to explain the tricks with


photos and some examples. We hope this guide will help
you.

1. Dark Elixir

When the housing space for wall breakers


increased to 2 it put a damper on the Wall Breaker Elixir Bank.At the
same time, Dark Elixir Troops were introduced complete with a Dark
Elixir Barracks. At the highest levels of troop upgrades, you can
currently bank over 3k Dark Elixir, but even at lower levels you can
still ferret away some of the precious liquid, safe from the greedy
paws of enemy clashers. Farming Dark Elixir can be super grindy, so
protecting what you can is essential.

2. If You Quit From The Battle You Can NOT Win


As Clash of Clans approches its first birthday, there are some who just
werent strong enough to keep clashing. But dont let quitters bum you
out, they are actually super fun to raid ! Spotting abandoned villages
is actually one of the most important Clash of Clans strategies for
farming. Some hints are fairly obvious, but others are much more
subtle. Learn them all, and get good at searching for them during your
free 30 second inspection time. What to look for:

Tombstones: These show you that


someone else has already drilled this base, they are a good sign that
traps have been sprung too. Some chiefs leave them around as a trick,
but I dont run into that too much.

League Badge: Anyone who has at least on


win in the current 2 week league will have League Badge. You can
tell when a new League starts, because your own League Badge will
turn blank with a dotted line. Past a few days into a league, if you
encounter clashers without a league badge, it means they arent
attacking (and winning). Thats a pretty good sign they arent active.

Sleeping builders: Clash of Clans is all about


upgrades, painfully slow upgrades. Given that this is a central aspect
of the game, it is unusual to find an active player who has no builders
busy at any given time. Look for the zzz above the builders huts. If
all of them are sleeping, chances are that chief has been gone a long
time.

-FULL-

- ~ FULL-

- HALF FULL

- EMPTY

The Gold Mine Gold Bin: I found out about this one recently, and it
really makes a big difference. If you look carefully at the Gold Mine
graphic, you will see a tiny bin just to the right of where the mine cart
comes up. This bin actually indicates how much gold is in the Gold
Mine, similar to the visual fullness indicator on the storages. Higher
level Gold Mines take a long time to fill up (by level 8 it takes more
than a day). Consequently, if you see full or mostly full gold bins it
means the village is likely abandoned.
So its abandoned, so what? Abandoned villages are typically much
easier to harvest for resources. The value you see in the upper left for
stealable resources is likely mostly or totally in the collectors, which
are usually much easier to get at. Spend troops efficiently, and enjoy
the easy farming.

3. Inactivity Timeout and Your Device Settings


When your shield is down and your are away from your village, the
pillaging can be quick and brutal. There are many varied Clash of
Clans strategies for defense but none compare to simply being in
your park. Even with the newly addedPersonal Break, you can still
log some serious time where you are completely invulnerable. But
there is a catch your device timeout. Normally a quick timeout is a
good thing it saves battery life, which is good for ya know phone
and stuff. In Clash of Clans the device timeout is more like the
instant before you hit a cornfield running backwards with your
pants down. The point is, you want the maximum timeout possible.
During an active raid session, life will often distract you temporarily
(silly life), and there is nothing more heartbreaking than taking a big
5

loss during a one or two minute idle period. Set your device timeout to
5 minutes or more, and youll get the full benefit of the maximum idle
time SuperCell allows. Beyond 5 minutes youll get a prompt that
requires you to reload your game. Note also that this tactic will drain
your battery fast, so its a good idea to just plug in for the duration.

4. Resource Savings: Storages and Collectors

So obviously it is a good thing to check your collectors often and


move what theyve collected into storages because of the fact that
storages are few and normally better guarded, and collectors are many
and typically not well guarded. As you get more experienced attacking
and defending, it makes sense to learn the math behind how many
resources are vulnerable.

Collector Percent Advantage: Only 20% of Gold/Elixir stored


in Storages can be stolen per raid, this compares to 50% of
Gold/Elixir stored in Collectors. Similarly, only 5% of Dark
Elixir stored in the Dark Elixir Storage can be stolen, versus
75% of Dark Elixir stored in Drills.

Collector Resource Caps: Gold/Elixir stored in Storages has a


maximum cap of 198k resources that can be stolen per raid.
Collectors have no such limit. Similarly, the Dark Elixir Storage
has a 2k cap, and the Dark Elixir Drill has no such cap.
6

This means that every time you check your village and move
resources to your storages, you are greatly increasing the percentage
that is safe. It makes it a very good idea to empty all of your collectors
when your shield is about to run out, even if you dont really have
time to raid. Keeping in mind these percentages can also help you
analyze villages to attack, especially from the Revenge view, where
you have plenty of time and can see the actual quantities in each
storage.

5. X-Bow Visual Cues


To many, the XBow can be a daunting defense to deal with. It
shoots fast and has a huge range, which can really rip up an
attacking force. One of the keys to a lot of Clash of Clans
Strategies is just to know when your opponent is weak, and for
the XBow SuperCell provides two great visual clues.

XBow Empty: When you see an XBow with no


string and no elixir cannister, you are in the clear. Some other poor chief took
arrows to the face and private areas so you dont have to. Empty XBows are no
threat at all, but keep in mind that Giants and Balloons will still target them.

XBow Angle: The


XBow has two settings, and can either be angled up to hit both ground and air targets, or set
level to target only ground troops. When in the level position, it cannot hit air targets at all. This
means that Dragons, Balloons, Minions, and Healers have nothing to fear from it. When it is
angled up the range is also slightly reduced for both ground and air, but it is still pretty significant.

6. Remaining Shield Time Value


Shields play a huge role in the game, and if you are farming youll
want to invite attackers to take a free star and give you a 12 hour
shield by leaving your town hall out in the cold like weve previously
recommended. Shields are great because they give you a long window
of time to let your collectors build up some cash without the constant
bombardment of attackers, but the longer you play the more times
youll find yourself asking should I give up my remaining shield
time and attack, or should I wait out my shield?

The answer comes down to how upgraded your collectors are, and
how much time remains. As you can see, even with six fully upgraded
collectors, you dont stand to make that much even with a full 16 hour
shield. With a little luck, you can probably make the same amount of
resources with a few consecutive raids. This becomes especially true
when less than 8 hours remains on your shield, since that is
approaching what you can acquire from one good raid.
It is also worth noting that when you compare the value of a 12 hour
shield to the cost of an opponent you slams you for the resource cap
maximum (mentioned in Resource Savings: storages vs. collectors)
that it comes out to close to a wash. Further evidence that an exposed
Town Hall is the way to go for farming.

As you can see all of the above basically holds true for Dark Elixir
too, but it does depend on your comparable skill at farming Dark
Elixir.

If you happen to be so lucky (or rich) to have a Town Hall Level 10


and 3 fully upgraded (Level 6) Dark Elixir Drills, then you actually
produce Dark Elixir at a rate fast enough to justify waiting out a
10

shield. Even 2 fairly upgraded Drills on a TH9 might be worth waiting


for, if you have a hard time farming DE.

7. Overtraining
This is a pretty simple trick that most veterans know, but it is so useful
I thought I would include it. The Barracks and Dark Barracks allow
you to queue troops for training, up to a maximum that depends on
their upgrade level. Aside from being a way to hide resources (as
mentioned in Dark Elixir Bankabove), this also serves as a time
savings when you are away from your village. It is particularly helpful
in two scenarios.
- The top of the queue: Certain units like Dragons and P.E.K.K.A.s
have quite a long train time. If you queue them, then the troop at the
top of the queue will process its wait time even if you dont have
room for it. If you work this to your advantage, you can go out for a
raid with a premium line up, and return to have 4 regular and 2 dark
long train time troops available(one for each barracks). Whenever
you are planning to be away for a while, be sure you queue your
troops to take advantage of this top of the queue benefit.
- 3 minutes of training: Every time you raid, the battle can take up to
3 minutes (plus the 30 second inspection period). If youve queued
enough troops, they can be continuously training this entire time in the
background. Thats more than 30 troops that will be ready and waiting
when you return, more if you include Dark Elixir troops. Keeping the
queue full as you raid will lower your wait time before your next raid,
sometimes all the way to zero if you only used a few troops.

8. Dropping on Teslas
11

For a reason that is not perfectly obvious to me,


SuperCell decided that Teslas no longer produce a keepout for
dropping troops. This means that if walls or other buildings are not
placed close enough to them, opponents can drop troops directly on
top of them. Its very important to keep this in mind when you are
moving Teslas or placing them for the first time. If you happen to get
lucky and spot one of these at an opponents base, consider dropping
some distracting troops around the perimeter before entering the belly
of the beast. Concentrated fire from all four directions can quickly
erase even a sizeable force, so some sacrificial lambs on the outside
can go a long way.

9. Luring mobile defenses

When attacking an opponent,


the clan castle troops and Heroes (particularly the Archer Queen) can
put some serious hurt on your ravenous pillagers. What makes it
worse is that you typically encounter them when you are in the middle
of bombardment from multiple defensive buildings, and they draw the
attention of your troops every time they attack. The solution: lure
them away with a few troops. At the beginning of a battle keep
dropping one troop to attract the attention of mobile troops, until you
have them outside the range of defenses, then drop a horde and let
them have it. Alternatively, you can speed up the process by using a
12

lightning spell on them once they are grouped together (provided its
worth the ~20k that it will cost you). Using this approach can save you
some heavy losses, and comes with the satisfaction that youve wiped
out the opponents clan castle troops and knocked his Heroes out of
commission (especially cruel if you avoid giving him a shield).

10. Wallbreaker AI
Ever since the version 6.1 patch, Wallbreakers have behaved a little
differently. You might say they behave more intelligently than
before, since they no longer attack the wall spurs that used to be a
common design on higher level bases. While theyve certainly
improved, there are still exploitable weaknesses in their AI.
Particularly, they will target the nearestfully enclosed (or in some
cases mostly enclosed) building. Like other any target troops, this
means you can draw them away from valuable targets by placing
dummy targets nearby.

13

The cheapest way to do this is by enclosing a


builders hut near other valuable buildings. Walls can play a huge role in surviving a raid. At the
least, this trick will cost your attacker a few thousand elixir, but the time and wall strength it saves
you may be just enough to ensure a win.

Clash of Clans: How do I get 3 stars


on the Nice and Tidy Achievement?
Wondering how to get 3 stars on the Nice and Tidy achievement, or
how long it will take? After clearing all obstacles (trees, bushes,
rocks) from your village, you will have completed the first star of the
achievement, and most likely the second. If you are like me you will
probably scratch your head at this point, since you need to clear 500
obstacles, but you only started with 40 in your park.
What you may not have realized, as I had not, is that obstacles
respawn slowly in your park over time. In fact, per the Clash of Clans
wiki they spawn at a rate of 1 per 8 hours. This means that assuming
you have the resources and builders to clear obstacles as fast as they
spawn, it will take you ~ 5 months to remove 500 obstacles and finish
the achievement. Also be aware that your park cant have more than
40 obstacles at a time (so check in every 2 weeks or so, or you might
hit the cap). Also, building your village too spread out can prevent
obstacles from spawning.

40 initial + 1 / 8 hrs * X = 500


X = 3680 hours = 153.33 days = ~ 5 months

14

Other Strategies
Like a lot of similar scale casual games, Clash of Clans has a lot of
nuance that is not really documented. As such, there are little tips and
tricks you can learn over time, which can amount to a significant edge
against the competition. Here are the top 10 tips Ive learned over my
time playing the game.

1. Revenge is a Dish Best Served Often

Like it or not, it will often be the case that you get


attacked while you are away and your shield is down. Sometimes you
will get plowed, and that sucks but getting attacked also presents a
rare opportunity! When reviewing the list of punks who defaced your
village while you were away, you have the choice to Revenge to
attack them back. This is a huge strategic advantage, because you can
look at their village before attacking, and plan your attack even train
different units for a special assault. I recommend checking their
storages (which you can do visually, or better yet by clicking on them
and checking their levels), and also the location of their Town Hall.
Since you may have a big list to go through, check farmers first (folks
that attacked you with just a few units then gave up) since they are
likely to have big resource stockpiles. If an opponent is shielded or
online, just check back later.

2. The Wall Breaker Elixir Bank


Did you think your Barracks was just for training troops? Wrong. If
you hadnt noticed yet, you can queue a large number of troops to
train, even when you arent online. When you queue troops in this
way the elixir you need to train them is spent, but you can cancel
training at no penalty for any queued troop. This means you can queue
all of your barracks till they are full, and Elixir spent this way will be
banked safely away from would-be attackers. When you return to
15

your village, you can cancel the queued troops and recoup your
banked Elixir. Looking down the roster of potential troops, the Wall
Breaker has the highest cost per slot. This makes it an obvious choice.
As you increase the level of your Barracks and Wall Breakers you can
protect several hundred thousand Elixir this way!

3. 1250 Trophies Is What Its All About


Perhaps it isnt a big secret that you get 450 gems for reaching 3 stars
on the Sweet Victory achievement. What could easily be more of a
secret is that this is really easy to do. Starting as low as a level 6 Town
Hall (maybe even lower), you can search for villages which have a
town hall outside of their walls. Taking out this one building
guarantees you a star and some trophies. When you are just starting
you might think why would anyone do that? See Leaving you
Town Hall out in the cold. Though you may not yet understand why,
plenty of opponents do this and you need only search diligently until
you find such a target, and then take your cups and smile.

4. Raiding and Town Hall Level


There are a variety of factors that affect how many resources you can
steal from an opponent, but there is one huge one: Town Hall level.
If your opponent is at your TH level, or 1 level above or below, you
get a 100% modifier on what you can steal. However, if your
opponent is 2 levels above you get a 125% modifier, and if 3 levels
above you get a 150% modifier. Moreover, that same opponent would
get a 50% and 25% modifier (respectively) for any attempt to revenge
you. Given the current Town Hall level cap, this makes Town Hall
level 7 a very attractive level to farm from. It will be hard to take
down TH 9 opponents, but there will be the occasional easy target

but more importantly your resources will be relatively


16

safe from the toughest opponents. Your Town Hall level also affects
the cost to search for new opponents when matchmaking, which can
really start to add up at the higher levels.

5. Lightning Spell Away Mortars

After initially tinkering with each spell, you might


start to think Rage is the only way to (or Jump if youve
unlocked it). These spells are pretty powerful, and offer some
huge strategic advantages, but they are also quite expensive
and take a long time to create. Maybe youve forgotten, or given
up on the Lightning spell because it seemed too weak. Well its
time for a second look. A 4+ star Lightning Spell will almost
wipe out a level 4 5 mortar. If an opponent has placed a
wizard tower or second mortar nearby, you can take out the pair
with two spells. Wiping out critical splash damage defenses like
this can allow your horde troops (barbs, archers, and goblins) to
shred the remaining single target defenses.

6. Dropping Trophies With Heroes

17

If you play the game long enough, at some point


you will probably want to ditch some trophies. The game is basically
about bullying people smaller than you, and after a meteoric rise you
may find that the competition gets a little too tough for your liking. So
you want to lose on purpose, but doing so generally costs you troops,
training time, and elixir. Enter the hero. If you are lucky enough to
have acquired one or both of these titans, you can use them to drop
trophies essentially for free. Start a match, drop your hero, and then
end the battle before they take any damage. After the fight, youll drop
some cups, your hero will be ready to get right back in the action
and it cost you nothing!

7. Giving Your Hero a Rest

The regeneration time of heroes was significantly


reduced. However, even for a level 1 hero, an hour can be a long time
to wait. So it can be very frustrating when you are in the middle of an
intense raiding session, take a five minute bio break, and come back to
find that youve been attacked and your hero is KOd. You can fix
this! On the hero pedestal the middle button controls whether the hero
is in Guard or Sleep mode. When you toggle it to Guard he/she
will defend your village when you are away risking KO. When you
toggle it to Sleep your hero will sleep safely on his/her pedestal and

18

remain fully charged and available when next you seek to use him/her
for raiding.

8. Saving the Campaign for a Last Big Push

There is a game tip during the load screens


which says that if you are need a little more resources you can fight
the goblins in the single player campaign. This is true, but if you
played the early missions you probably feel that the resource pay out
is ridiculously puny and youd be right. You can win up to 4.8
million gold and elixir in the campaign, but 3 million of that comes in
the last 5 levels. These levels may at first seem impossible, but as you
upgrade your units to around level 4-5 youll find they arent too bad.
Also bear in mind that Im speaking just about poaching them for
resources, and not necessarily getting 3 stars. If you save these 5
levels for a rainy day, they can either cover a large portion or the
complete balance needed for later upgrades like Town Hall Level 9,
Barbs/Archers Level 5, or similar. The fact that you can rack up this
loot while you are shielded means that you can get within striking
distance while raiding, and then use the campaign to get you to the
finish line stress free.

9. Traps and Teslas, The Element Of Surprise

The greatest trick the devil ever played was convincing the world that

19

he did not exist.


Charles Baudelaire

Supercell gives you many strategic options for defense, but perhaps
the most powerful is the element of surprise. Traps and the defensive
Hidden Tesla do not appear to opponents when they look at your park,
and while there are tricks to figure out where they are, a matchmade
opponent will only have seconds to try and figure it out.
Psychologically, many will find it hard to keep focus on the hidden as
they struggle to analyze and consume all of the visible defenses and
plan their attack. Use this to your advantage. Funnel units through a
weakness in a wall, then blast them with bombs. Leave your Town
Hall out in the cold, but surround it with Teslas to punish unprepared
attackers. Clash of Clans is a game about raiding, and the odds are
stacked against defenders. You wont win every assault, but if you use
the hidden elements in your arsenal wisely, youll win a good quantity
often a majority or at least enough to remain trophy neutral.

***10.

More Trophies Means More Defeat***

** At last but not least, dont forget that Clash of Clans is just a
game! And your first goal has to be having fun. This is the quickest
way to climbing to champions league and being better. **

20

Finally we want to remind you there is

noway to
hack or adding gems to accounts without
purchasing. Because all of account informations are
recording and watching by supercell.

Thanks for reading !

21

Das könnte Ihnen auch gefallen