Beruflich Dokumente
Kultur Dokumente
Scheibler,PhD,Film/TVStudies
TeachingwithGames
Resources
AcademicJournals
SimulationandGaming,SageJournals
GamesandCulture,SageJournals
JournalofDigitalHumanities
GameStudies
Loading,JournaloftheCanadianGameStudiesAssociation
JournalofGamingandVirtualWorlds
JournalofVirtualWorldsResearch
Books
Bainbridge,WilliamSims.TheWarcraftCivilization:SocialScienceinaVirtualWorld.MIT,2012
Bogost,Ian,SimonFerrai,andBobbySchweizer.Newsgames:JournalismatPlay.MIT,2012
Bogost,Ian.PersuasiveGames:TheExpressivePowerofVideogames.MIT,2010
Cogburn,JonandMarkSilcox.PhilosophythroughVideoGames.Routledge,2008
Devlin,Keith.MathematicsEducationforaNewEra.Routledge,2011
DyerWitheford,NickandGreigdePeuter.GamesofEmpire:GlobalCapitalismandVideoGames.
UniversityofMinnesotaPress,2009
EngenfeldtNielsen,Simon,JonasHeideSmithandSusanPajeresTosca.UnderstandingVideoGames:
theEssentialIntroduction.Routledge,2012
Gakenbach,Jayne.VideoGamePlayandConsciousness.NovaSciencePublishers,2012
Gee,JamesPaul.WhatVideoGameshavetoTeachUsaboutLearningandLiteracy.PalgraveMacMillan,
2007.
Gee,JamesPaulandElisabethR.Hayes.WomenandGaming.PalgraveMacmillan,2010
Hunterman,NinaB.andMatthewThomasPaine,editors.JoystickSoldiers:ThePoliticsofPlayinMilitary
VideoGames.Routledge,2009.
Juul,Jasper.ACasualRevolution:ReinventingVideoGamesandTheirPlayers.MIT,2012
Juul,Jasper.HalfReal:VideoGamesbetweenRealRulesandFictionalWorlds.MIT,2011
Kafai,Yasmin,CarrieHeeter,JillDennerandJenniferY.Sun.BeyondBarbieandMortalKombat:New
PerspectivesonGenderandGaming.MIT,2011
Kirkpatrick,Graeme.AestheticTheoryandtheVideoGame.ManchesterUniversityPress,2011
Lowood,HenryandMichaelNitsche.TheMachinimaReader.MIT,2011
McCall,Jeremiah.GamingthePast:UsingVideoGamestoTeachSecondaryHistory.Routledge,2011
Natkin,Stephane.VideoGamesandInteractiveMedia.Routledge,2011
Paul,ChristopherA.WordplayandtheDiscourseofVideoGames.Routledge,2012
Pearce,Celia.CommunitiesatPlay:EmergentCulturesinMultiplayerGamesandVirtualWorlds.MIT,
2011
Perron,BernardandMarkJ.P.Wolf,TheVideoGameTheoryReader2.Routledge,2008
Raessens,JoostandJeffreyGoldstein.HandbookofComputerGameStudies.MIT,2011
Sicart,Miguel.TheEthicsofVideoGames.MIT,2011
Squire,Kurt.VideoGamesandLearning:TeachingandParticipatoryCultureintheDigitalAge.Teachers
CollegePress,2011
Steinkuhler,Constance,KurtSquireandSashaBarab.Games,LearningandSociety:Learningand
MeaningintheDigitalAge.Cambridge,2012
WebSites
www.gamesforchange.org
www.seriousgames.org
www.gamasutra.com
www.gamesforhealth.org
www.edutopia.org
www.futurelab.org.uk
www.educationarcade.org
http://depts.washington.edu/critgame/
http://criticalcommons.org/
http://creativecommons.org/
http://edugamesresearch.com/blog/
http://seriousgames.ning.com/
http://www.gamesbasedlearning.com/
http://center4edupunx.org/
http://seriousgames.msu.edu/
http://gamestudies.org
http://academicgamers.org/