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Player Nam

Character
Gender:
Age:
Nationality:
Service Bra

26 Eyes:

blue

Hair:

Rank:

Attributes
STR

AGL

Red

CON

INT

Initative
EDU

CHR

Skills

STRENGHT (STR)

INTELIGENCE (INT)

Aircraft Mecha
Archery
Armed Martial Arts
Autogun
Grenade Launcher
Heavy Artillery
Heavy Gun
Mechanic
Small Arms
Pistol
Rifle
Thrown Weapon
Unarmed Martial Arts

Farming
Forward Observer
Navigation
Observation
Scrouging
Survival
Tracking
Biology
Chemistry
Civil Engineer
Computer
Construction
Electronics
Excavation
Geology
History
Map
Marketing
Medical
Diagnosis
Trauma Aid
Surgery
Metallurgy
Meteorology

Acrobatics
Forgery
Ground Vehicle
Motorcycle
Tracked
Wheeled
Gunsmith
Hovercraft
Intrusion
Machinist
Pilot
Fixed Wing
Rotatory Wing
Snow Skiing
Stealth
Tac Missile
Warhead

Disguise
Instruction
Interrogation
Language
Language
Language
Language
Language
Language
Language
Leadership
Persuasion

Climbing
Combat Engineer
Parachute
Riding
Scuba
Small Watercraft
Swimming

Hit Capacity

Scratch SlightSerious<=
Critical>Current

Chest
bdomen
ght Arm
Left Arm
ight Leg
Left Leg

Ammo Counters

Calib

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Calib

CHARISMA (CHR)

CONSTITUTION (CON)

AV

Skill

Exp.Asset

EDUCATION (EDU)

AGILITY (AGL)

Head

OTHER SKILLS

ATTR.Level

Roll
1
4
5.6
2
3
7.8
9,O

Weapon

(x
(x
(x
(x
(x
(x

)
)
)
)
)
)

Calib

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Derived Values
Kg
Weight
Kg
Load
wing Range

Calib

Calib

Calib

Calib

Calib

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Calib

HP
armed CD
RADS
Radiation
Free Points
Poimts
tive points
Points
Skill points

Calib

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Weapon Data

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Ranges S / M / L / E Hit Mod.


ROFDamage
Penetration Bulk
Magazine
R. SSR. Burst

-1 Ini-3 Ini-5 Ini

Vehicle Card
ehicle Type

e/Callsign

tabilization
Armament

nance skill
Load
Weight
Crew
anteinance
adiological

Ammo
Fuel Type
Night Vision
L' A R G O N A U T A

Movement

Weapons Carried
q,

Weapon / Ammo Locati


Weight

Travel movem.
Combat movem.
Fuel Cap / Cons

Combat statistics
Config:
Susp:
TF
TS

TR
HF
HS
HR

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Character Generation
Basic Attributes
STR

AGL

CON

INT

EDU

CHR

Roll
Mod

Native Languages
Language
Level

<=2

Background Skills
Skill
Level
2
2
2
2

Final
Each Attribute: 2D-6. If attributtes total less than 30 you may add points as desired to bring
total up to 30. Alternatively, allocate a total of 32 points; no attribute less than 1 or greater
than 10. Aging or activities may raise or lower certain attributes.Maximum positive modifier
Careers
+2.

Term number

Career

Secondary Activity

Contacts

1st (17-21)
2nd (21-25)
3rd (25-29)
4th (29-33)
5th (33-37)
6th (37-41)
7th (41-45)
8th (45-49)
9th (49-53)
10th (53-57)
11th (57-61)
12th (61-65)

Name

Information

Equipment & Properties

Equipment or property

mmunition (Front side):

L' A R G O N A U T A

Location

Solid Contacts

Vol. Weight

Name

Promo STR AGL CON


-

INT ST/SD
4
3
2
1
1
1
1
1
1
1
1
1

Information

Background & Personal notes

TOTAL:

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