Beruflich Dokumente
Kultur Dokumente
values.
country_modifier FRA build_cost
Show province
smoothframelog
smoothframelog
reloadtradewinds
reloadtradewinds
Reloads texture
reloadloc
reloadloc
Reloads the
reset_god
Adds army
Adds navy
Add
PrintSynchStuf
PrintSynchStuf
SetRandomCount
SetRandomCount 0
reset_migrate
Resets the time you'll have to wait until migration is allowed
again. reset_migrate
reinitchat [] Posts a CChatSyncAllCommand reinitchat
revolution_target [<CountryTag>]
revolution_target FRA
Adds unrest to a
stats
add_faction [<factionname>]
observe_mode []
Enables/Disables
canals
reload_map
god
god
Remove rival
helplog
remove_rival FRA
add_cb [<casus belli tag>] [<target country tag>] Add casus belli against
target country
add_cb cb_crusade MAM
add_core [<Province ID>] [<Country tag> OPTIONAL]
23
Add core
add_core
add_opinion FRA
add_pi FRA
add_pa MOS
add_reformlevel [<Amount>]
50
Add Stability
add_colonist
add_diplo
add_diplo
morehumans [number]
add_heir FRA
Add Prestige.
power [<stability/tech_table_key/idea_key>]
add_idea_group [<Idea group key>]
annex [<Target Country Tag>]
FRA
controll 1862
nextsong
discover
helphelp
selflearningai
Enables/Disables Self-Learning AI (easter egg - joke
command) selflearningai
event [event id] [<Target Country Tag>]
poll
poll
Get
winwars
winwars
nudge
combatsound
How often does the combat view give a random sound? 0-50
0 the lowest 50 the highest
combatsound 30
imperial_authority [VALUE]
imperial_authority 30
kill_heir FRA
oos
oos
kill
balance
memory
balance
reloadinterface
Reloads the entire interface useful when you play for a long
time, to avoid laggyness reloadinterface
reload [VAR] Reloads the gui (reload gui) or lua file (reload lua) type
countryview.gui
remove_cb [<casus belli tag>] [<target country tag>]
from target country
remove_cb cb_core FRA
reload
Shows your IP
IP
revolt 32
msg
ti
nopausetext
validateevents
Vassalize
time
date
siege 78
tech 30
epicfail FRA
Tag
Description
cb_restore_personal_union
War of Honor
cb_fabricated_claims
cb_trade_war_triggered
cb_trade_conflict
cb_annex
Trade conflict
Annexation CB
cb_change_government
cb_independence_war
Independence War
Nationalism
Revolutionary CB
Colonialist CB
cb_liberation Liberation CB
cb_crusade Holy War
cb_defender_of_the_faith Defender of the Faith
cb_religious_liberation
cb_heretic
Purging of Heresy
cb_excommunication
Excommunication War
cb_trade_war
Trade War
cb_imperial_ban
Imperial Ban
Coalition CB
cb_primitives
War on "primitives"
Claim Throne
cb_horde_vs_civ
Horde vs Civilized
cb_tribal_feud
cb_revoke_electorate
Revoke electorate
cb_privateers
When someone is privateering in a node that you trade and
have some power in.
cb_support_rebels War in support of rebels
cb_crush_the_revolution CB against revolution target
cb_spread_the_revolution Revolution target has this CB
cb_religious_league
cb_flower_wars
Nahuatl CB on neighbours
cb_maya_expansion
Mesoamerican CB on neighbours
List of events[edit]
Ambox outdated info.png
This section may contain outdated information that is inaccurate for the current
version of the game. The last version it was verified as up to date for was 1.10.
Event ID
Name of event
Event's efect
Changes religion in
Changes religion in
Changes religion in
Bishops shocked
Tolerant Policy
Changes religion in
4024 Naval Investment -10% DIP tech cost, and +1 stability / +50 prestige
4025 Reduced Stability Cost
+50 prestige
4026 Trading Investment -10% DIP tech cost, and +1 stability / +50 prestige
4027 Theologian
4028 Government Investment -10% ADM tech cost, and +1 stability / +50
prestige
4029 More Tarifs +10% global tarif, and +1 stability / +50 prestige
4030 Spymaster
prestige
5015 Excellent minister 1 stability and 25 prestige and 40 ADM power points /
+10 army and navy tradition and 100 MIL power points
5019 Exceptional year
+30 DIP power points / +10 DIP power points and +30
5027 Reformation of the army +20 army tradition /+50 MIL power points
5032 Reformation of the Navy +20 navy tradition /+50 MIL power points
5037 Agricultural Revolution
5070 Monopoly Founded +15% trade efficiency & 50 DIP / 1.50 yearly income
5073 [<Province ID>]
New Land Claimed +1 base tax / province manpower/
both in a specified province
6418 Excellent Year
9506 Salt
9514 Chinaware
9517 Cotton
ideagroups.102
ideagroups.110
ideagroups.207
Better Administration
ideagroups.208
ideagroups.213
ideagroups.214
Our Rights
ideagroups.215
ideagroups.216
ideagroups.217
ideagroups.218
-2.00 inflation
-5.0% stability cost modifier
ideagroups.305
The Scientific Revolution Continues
-2.5% MIL tech cost /-2.5% ADM tech cost
ideagroups.307
Innovation Wave
+1 mercantilism
ideagroups.413
Welcome Home
Converts one of your provinces to your
religion (Only heretics; never heathens)
ideagroups.500
Enhanced Spies
ideagroups.600
ideagroups.602
Successful Embassy
nation and +5 prestige
ideagroups.606
Improved Reputation
ideagroups.703
Recruits flock to the standards
manpower in random province
ideagroups.900
Business is Booming
ideagroups.902
Our Merchants are adventuring +25.0% trade range and
-20.0% envoy travel time
ideagroups.904
trade efficiency
ideagroups.906
Income Bonanza
ideagroups.907
Competitive Advantage
ideagroups.908
income
ideagroups.909
-5% naval
ideagroups.1004
Naval Developments
ideagroups.1006
ideagroups.1008
ideagroups.1015
ideagroups.1018
Abundance of Sailors
ideagroups.1100
ideagroups.1102
Successful Bureaucracy
ideagroups.1108
ideagroups.1200
Colonist Rush
ideagroups.1201
DIP / +5 prestige
ideagroups.1203
ideagroups.1306
Iron Ships
ideagroups.1308
ideagroups.1309
ideagroups.1310
ideagroups.1404
ideagroups.1405
ideagroups.1406
Cheap Iron
ideagroups.1407
Timber Surplus
ideagroups.1500
Wave of Immigration
ideagroups.1503
ideagroups.1504
ideagroups.1505
Enhanced Reputation
ideagroups.1506
Trade Success
ideagroups.1605
Generous Terms
ideagroups.1606
ideagroups.1806