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Each line on the graph

represents a different kind


of resource. As you add
projects, the number of
people you have vs. the
amount of work they have
to do will change. By
playing with the settings
on this page, you can
answer the following
questions:

MOVE your projects back


and forth through time
with the slider buttons.

Duration

Project 1

Project

Duration

Project 2

Resource

How many resources do I


really need to get all of
these projects done?

Analysts
Developers

What happens if one of


my projects is late by a
week?

Testers
Capacity

What happens if I lose


someone mid-project?

Analysts
Developers
Testers
Capacity

Qty. Needed

Phase

Requirements

Developers
Testers

2
1

Design
Build
Test

Qty. Needed

Duration

Project 3

Phase
Requirements
Design

Testers

Build
Test

Analysts
Developers
Testers

2
3
4

Duration

Project 4

Resource
Analysts
Developers
Testers

Qty. Needed
1
2
1

Duration

Project 5

Resource
Analysts
Developers
Testers

Qty. Needed
2
3
3

Week 7

Week 8

Week 9

Week 10

Week 11

Week 12

14.00

20.00

8.00

12.00

4.00

4.00

4.00

#NAME? #NAME?
4.00
0.00
48
48

56.00
4.00
48

44.00
20.00
48

12.00
24.00
48

34.00
16.00
48

30.00
14.00
48

6.00
32.00
48

36.00
38.00
48

30.00
6.00
48

6.00
24.00
48

6.00
24.00
48

Week 1

Week 2

x
x

Week 3
x

Week 4
x

Week 5

Week 6

Week 7

Week 8

Week 9

Week 10

Week 11

Week 12

Week 6

Week 7

Week 8

Week 9

Week 10

Week 11

Week 12

Week 9

Week 10

Week 11

Week 12

Week 10

Week 11

Week 12

Week 2

x
x

x
x

Week 2

Week 3

Week 3

Phase

Week 2

Phase

Week 3
x

Requirements
Design
Build
Test

Requirements
Design
Build
Test

Week 4
x
x

Requirements
Design
Build
Test

Phase

x
x
Week 4 Week 5

Week 1

Week 4
x

x
x
Week 5 Week 6

Week 7

Week 8

x
x

Week 5

Week 6

Week 7

x
x
Week 8 Week 9

Week 6

Week 7

Week 8

x
x

x
x

x
x
Week 1

Project

Week 6

16.00

Week 1
Project

Week 5

28.00

3
2

Qty. Needed

Week 4

18.00

Analysts
Developers

Resource

Week 3

10.00

Week 1
Project

Week 2

40.00

Analysts

Resource

If any of your resources go above the capacity line,


you'll be requiring them to work overtime during those periods.

Play with it and see what


happens!
Capacity Table
Week 1

You can also change


the project durations
(in weeks), and the
number of each type
of resource needed
on the project.

Project

Quick and Dirty


Capacity Tool

Week 2

Week 3

Week 4

x
Week 5

`
Week 9

Week 10

Week 11

Week 12

Use this page to set the


assumptions for your
project capacity view.
These don't have to be
exact. Just enough for you
to get a gauge on how your
projects will likely interact
as they slide over top of
one another.

Assumptions:
All projects follow a standard SDLC waterfall methodology.
The requirements phase makes up

25% of the duration of a project and is composed of:


Analysts who work
Testers who work

The design phase makes up

15% of the duration of a project and is composed of:


Analysts who work
Developers who work

The build phase makes up

There are

25% of a business day, or 2 hours per day


100% of a business day, or 8 hours per day

40% of the duration of a project and is composed of:


Analysts who work
Developers who work
Testers who work

For a total of

25% of a business day, or 2 hours per day


75% of a business day, or 6 hours per day

20% of the duration of a project and is composed of:


Analysts who work
Developers who work

The test phase makes up

100% of a business day, or 8 hours per day


25% of a business day, or 2 hours per day

25% of a business day, or 2 hours per day


25% of a business day, or 2 hours per day
100% of a business day, or 8 hours per day

100% of the project.

2
2
2

Analysts
Developers
Testers

each with a capacity o 8 hours per day for a capacity of 16 hours.


each with a capacity o 8 hours per day for a capacity of 16 hours.
each with a capacity o 8 hours per day for a capacity of 16 hours.

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