Beruflich Dokumente
Kultur Dokumente
Editorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 02
Table Of Contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 03
The Dust Chronicles Team . . . . . . . . . . . . . . . . . . . . . . . 04
By The Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 06
Questing Knight Games . . . . . . . . . . . . . . . . . . . . . . . . . . 08
Dust Knights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 09
The Future For Dust . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
World War Dust . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Choose Your Models . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Dust At GENCON 2015 . . . . . . . . . . . . . . . . . . . . . . . . . 15
Dust Adventures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Upcoming Dust Releases . . . . . . . . . . . . . . . . . . . . . . . . 19
Captured Walkers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Dust Tactics Scenario . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Dust Battlefield Scenario . . . . . . . . . . . . . . . . . . . . . . . . . 27
Dust World Expo 2016 . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Special thanks to the following people for their support and enthusiasm with all things Dust:
Paolo Parente, Olivier Zamfirescu, Vincent Fontaine, Fred Haugh, Ricard Fortun, Javier Gomez, Guillermo Fuentes Patrick Doty, Richard Busby, Rick Ivansek, Umberto Bonomi, Tabletop Tahir, Floris
Hussaarts, Gregory Withrow and the UK Dust Knights
Names and artwork are 2015 Dust Ltd. All Rights Reserved.
Dust Tactics, Dust Tactics: Battlefield & Dust Warfare and their logos are trademarks of Dust Ltd.
Images and trademarks used with permission.
Rosie
As the mechanic and builder of the office team Rosie spends a lot of
her time creating the crazy ideas that the rest of the team come up
with.
Dee Dee
As it is Dee Dee her task to sort out all the pictures that go into Dust
Chronicles, she had a blast this issue. We have got more pictures than
in any of the previous magazines.
Helga
We had to do without Helga for this issue as she had to go back home
for two weeks. She has promised to bring us back some nice gifts.
Bub
Whenever something needs doing and nobody feels like it then the
job is given to Bub. This isnt always a good idea as we found out
when we asked Bub to go and get lunch for everybody. The shop was
evacuated and we had to explain that everything was fine.
CONTACT@DUST-MONTHLY.COM
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Opening Hours:
Monday 10:00 to16:00
Tuesday 10:00 to16:00
Wednesday Closed
Thursday 10:00 to 16:30
Friday 10:00 to 16:30
Saturday 09:30 to 16:30
http://www.questingknightgames.com
In the first week of June the last Kickstarter update by Battlefront stated that an order list of
product needed and payment had been made.
A few days later the below picture was posted
on Facebook by Paolo Parente. The image shows
the items as ordered by Battlefront packed into a
container, ready for shipment to the Battlefront
Distribution Center.
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World War Dust (WWD) is an ongoing international campaign that puts the fate of world
in the hands players and their affiliated Posts.
Each month the results of WWD play will
affect faction control over areas of the
world. This control and decisions made by
each post and each factions central command will affect monthly play conditions.
WWD is the ultimate massively-multiplayer
Dust campaign.
This campaign begins July 1st and runs through
to Dust World Expo 2016, where the intend is to
have a culminating event.
This campaign will be driven by you, the players, and as such your comments and suggestions
are welcome. New scenarios and Post/theatre of
operations-specific scenarios will be forthcoming once the campaign is under-way.
Fronts and Posts, choose your theatre of operations and let loose the dogs of war!
More details are available from:
www.dust-devils.com
and the dedicated WWD Facebook page:
www.facebook.com/groups/1682767881953523/
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DUST ADVENTURES
The campaigns will also feature DUST Tactics and DUST Warfare missions allowing fans
of the miniatures games and roleplayers alike
to enjoy the DUSTuniverse in new ways. The
system written for DUST Adventures draws
heavily on the elegant systems of DUST Tactics, uses the same familiar dice, and aims to
easily bring characters from DUST Tactics in
to the roleplaying game or roleplaying characters in to your DUST Tactics or Warfare games.
Campaigns will explore the background behind
the major events in the DUST universe as well as
presenting new storylines for players. Allowing
players to create heroes from the Allies, the SSU,
or independent factions, the game system is designed for both first time roleplayers as well as
offering advanced rules for experienced players..
DUST Adventures will consist of a core rulebook and setting guide and will be followed
by supplements and campaigns. The books
will feature both new artwork as well as stunning photography of DUST miniatures.
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The IS-48 A is a specialized close assault version of the new heavy tank chassis. It mounts
the biggest Tesla Gun available in the whole
SSU arsenal, capable of tremendous damage to
any ground target. With this new technology, the
bloc hopes to gain a definitive upper hand on its
enemies. Beams from this weapon can devastate
the battlefield in a few shots.
The tank also has three 12,7 mm machine guns,
one on the top in an antiaircraft role, one in the
chassis and one in the back of the turret, a feature
unique to SSU tanks. This extra machine gun
gives the vehicle an incredible resilience during
combat in an urban environment.
SSU tank commanders love this new tank and all
Generals throughout the bloc try to have some
in their forces. They can always be found at the
very tip of the assault, opening the way for the
red tide to engulf the enemy. Unable to engage
foes at long range, the IS-48 A is often paired
with a Mark B or surrounded by SSU walkers.
With these combinations of arms, nothing can
stand in the way of the Revolution..
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The winner is the player who has gotten the most supplies off the table by moving a unit with any supplies of their
table edge. The unit cannot return to the table afterwards.
When one of your units is on an Objective square they can perform a special action: Search for Supplies.
If a unit performs this action they roll five dice. For each Army Symbol rolled the unit has found some supplies.
Put a token by the units card to indicate how many supplies they have found.
Once the Search for Supplies action has been performed take the objective marker off the table.
These supplies stay with that unit for the rest of the game. If the unit is destroyed the supplies drop onto the
table and any other unit (friend or foe) can spend an action to pick them up.
Objectives:
Starting with the attacker, then alternating with the defender, place two Objectives each on the centre line of
squares. The Objectives cannot be within Range 1 from the edge of the table or another Objective.
Deployment:
Each players force enters the table by the squares along their long table edge
Game Board:
Place the game boards with their long edges touching
Special Rules
You require a 100pt force, aircraft are unavailable.
For Sandstorm risk see the June Edition of The Cairo Chronicle
Your recon forces have discovered a cache of supplies the enemy has stockpiled. Command has dispatched your
force to capture these supplies for our own war effort. Unfortunately an enemy force is inbound to recover the
supplies as well.
You must secure them and bring them back before the enemy has a chance to!
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The winner is the player who has gotten the most supplies off the table by moving a unit with any supplies of their
table edge. The unit cannot return to the table afterwards.
Supplies on the table at the end of turn 8 do not count.
Deployment:
There are no units placed on the table before the game begins. All units move on from their players table edge.
Setting Up:
Players roll for initiative with the player winning the Initiate picking a long table edge to attack from. The other
player defends from the opposite edge.
Starting with the attacker, then alternating with the defender, place two Objectives each on the centre line of the
table. The Objectives cannot be within 20cm or 8 from the edge of the table or another Objective.
Special Rules
Meeting Engagement
You require a 100pt force, aircraft are unavailable.
Turn limit: 8 turns
For Sandstorm risk see the June Edition of The Cairo Chronicle
Your recon forces have discovered a cache of supplies the enemy has stockpiled. Command has dispatched your
force to capture these supplies for our own war effort. Unfortunately an enemy force is inbound to recover the
supplies as well.
You must secure them and bring them back before the enemy has a chance to!
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