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ThePitisavastopenpitmine,dugovermanygenerations,thoughworkon
ithasstoppedandacallsentoutforadventurers...deliverers...heroes.
ThePitwasdugasagreatspiralroad.Itreachedafinalwidthofjustunder
300acrossatgroundlevel,andis666deep.Atthisdepththeminers
uncoveredahellmouth,andithasspewedforthmanymonsterswhich,along
withthemutatedminers,nowinhabitthepit.Theroadis15wideand13,323
(2.52miles)longwithagentlegrade.Anoxdrawncartwouldtake46minutes
tocompleteadescent.Apartymovingattheexplorationspeedof120per
turnwilltake110turns(18hours,20minutes!)todescend...assumingtheydo
notstoptoexploreorfightanything.Thefloorofthepitis50across.
Theslopesofthepitswallsareverysteepeffectivelyvertical,buttheycan
berappelledorclimbedbyathief.Thechartbelowgivesyoueverythingyoud
needtorunanexplorationofthepitsslopingroad.
Forwanderingmonsters,rollthegivendieeverythreeturnsandselecta
typicalmonsterfromthelevelrolled.Forexample,awanderingmonsterfor
the6thcirclewouldbegeneratedbyrollingad8,andifa4comesup,you
choosethetypicalmonsterfromthe4thcirclesay,abandofchaoticthugs.
AttheverybottomofthePitis,ofcourse,thepitfiend,andasmallpart
ofhislegions:aswarmofminordemonsanddevilkin,aswellafiregiantand
anotherdemonordevilassubcommanders.Hemeanstobuildaconquering
legion.TheamuletwhichletshimremainonthePrimeMaterialPlaneis
hiddenintheHellmouth*inthebottomofthepitandifitiscapturedor
destroyed,hewillbethrownbackintoHell.(*Protip:usemyawardwinning
BellyoftheBeastforthis,placingtheamuletinthehagstreasure!)
Eachlevelorcircleofthepitcouldhaveatleastoneentrancetoanother
dungeon.Inmyowncampaign,IreliedlargelyonimprovisationandOPDsto
fillintheseblanks.IfyouwanttousethePitasthecenterpieceofalonger
Not to scale. Note that each pass of theroaddown isabout15across, but the
campaign,IsuggestinsertingtheOPDslistedinthefarrightcolumn.Ofcourse
drop is precipitous to the next level, and visibility inside the pit is usually very
youwillwanttoadjusttheentrances,monsters,andtreasurestofitthelevelof
restricted,asnotedonthechart!
thepitandtochallengetheparty,andperhapsrelylessontheundeadinsome
OPDsandsubstitutethemonsterscommontotheadjacentcircles.
Circle
Approx.
radiusofhole
Typical
monster
Wandering
monsters
Terrainfeatures&
hazards
Visibilty
&Anentranceto:
253
None
d6
d6
Smoky
(50)
Dark(20)
Thelostmine
Morlocks,
Morlock
Captains
Troglodytes,
Dragonmen
Chaotic
cultistsand
thugs
Gargoyles
Manyhazardsand
traps,debris
Ramshackle
hoardingscoverthe
road
Shacksandcaves
238
1496
12
75
7d6
223
1402
12
70
7d6
Smokethins
(100)
100(40in
torchlit
catacombs)
100
HallsofKsarnia
208
1308
11
65
6d6
193
1213
10
61
6d6
178
1119
56
5d6
163
1025
51
5d6
148
931
47
4d6
133
836
42
4d6
10
118
742
37
3d6
11
103
648
32
3d6
12
88
554
28
2d6
13
73
459
23
2d6
Bottom
(73)
d6
d6
Repurposed
catacombentrance
d8
Debris,rockslides
Beastmen,
Minotaurs
d8
30
Chaotic
knights
Manticores
d10
Minotaurscharge
fromhidingplaces
topushPCsover
ledge
Warpedstone,
mutants
Blackandsterile
Chimera,
Jabberwock
Imps,
Hellhounds
FireGiants,
Hellhounds
LesserDevil
d12
90
Lesser
Demon
Thepitfiend
d12
Scorchedearth,
manybones
Bonfires,dead
bodiesinheaps
Slagheaps,steam,
gatetoMuspelheim
Tormentedsinners
impaled,caged,
halfburied,etc.
Tormentedsouls
Hellmouth,columns
offlame
normal
d10
d12
d12
d12
(none)
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120
TunnelsofTurack
theterrible
Secretlabofthe
mages
Caveofthestone
sepulchre
RaidonBlackGoat
Wood
80
Necromancers
crypt
CryptofLuan
Phien
OrderoftheWhite
Wick
Hallsofthemad
mage
Akhordeeps
50
VaultofZerduzan
40
Ebonyobeliskof
thesnaildemon
BellyoftheBeast
100
100