Beruflich Dokumente
Kultur Dokumente
MALE
OD
W
LA
FU
GO
FEMALE
Name
L
Race
TI
EV
AO
IL
CH
Size
Size
Modier
CLASSES
XP
ABILITIES
Ability
Score
Item
Bonus
Ability
Modier
Temp
Bonus
Temp
Modier
2
3
d
d
d
d
STR
STR
STR
CON
CON
CON
DEX
INT
INT
INT
WIS
WIS
WIS
Appraise
CHA
Balance
(Round down)
Max
Ranks
= ECL + 3
Untrained
Bluff
Climb
Concentration
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Listen
Move Silently
Open Lock
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Track
Swim
Tumble
Use Magic Device
Use Rope
LANGUAGES
Knowledge:
Effective
Character
Level
DEX
CHA
Level
Adjustment
SKILLS
DEX
CHA
Level
Skill
Bonus
INT
DEX
CHA
STR
CON
INT
CHA
INT
CHA
DEX
INT
CHA
CHA
WIS
DEX
CHA
STR
WIS
DEX
DEX
DEX
INT
WIS
DEX
INT
WIS
WIS
SURVIVAL
STR
DEX
CHA
DEX
INT
Racial,
Class Skills
Ranks Feats,
Synergy
1 2 3 4 5 6 7
Misc
Favoured Armour
Enemy Check
Bonus Penalty
- Size
mod x4
+ Size
diff x4
- 1 per 5lb
carried
Knowledge - INT
Profession - WIS
Campaign
Other skills:
Craft - INT
Perform - CHA
Player
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ATTACKS
INITIATIVE
Feats
INITIATIVE BONUS
Range
Attack Bonus
Type
ft
Damage
Ammo
Special Ammo
INIT = DEX +
Critical
sq
Attack Bonus
Type
SPEED
ft
Damage
ft
ft
Critical
sq
Temp Speed
ft
ft
sq
Attack Bonus
Type
sq
ft
ft
Damage
Range
Attack Bonus
Type
ft
Temp Attack
Bonus
Critical
Temp Damage
Bonus
ft
Damage
Ammo
Ammo
FORT
Base
= CON +
Misc
= DEX +
WILL SAVE
WILL
= WIS +
Evasion
Improved
Evasion
Temp
Buffs
Power
Attack
Nerfs
Size Modier
4
GRAPPLE BONUS
Endurance
Trap
Sense
Dying
REFLEX SAVE
REF
Misc
+ 4 + STR +
HEALTH
Racial
Morale
Bonus
Power
Attack
Nerfs
GRAPPLE
SAVES
FORTITUDE SAVE
RANGED
ATTACK
Buffs
Special Ammo
sq
Special Ammo
ft
Critical
sq
Morale
Bonus
Base
Attack
Attack Bonus
Type
sq
MELEE
ATTACK
+
Range
Climb Speed
BASE ATTACK
Damage
sq
sq
Critical
sq
sq
Fly Speed
BASE
ATTACK BONUS
Range
SPEED
Swim Speed
Range
Misc
Stable
Unconcious
Non-lethal
hp
hp
hp
ARMOUR CLASS
Armour AC
ARMOUR CLASS
AC
= 10 + DEX +
Natural
Armour
Shield AC
Size
Modier
Deflection
Modier
Misc
AC
= 10
AC
Temp AC
EFFECTS
= 10 + DEX
AC
Damage Reduction
/
METAMAGIC
COMBAT ABILITIES
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ARMOUR
INVENTORY
Value
Hat / Mask
Weight
Properties
EQUIPMENT
Properties
Max Speed
Type
ft
Check Penalty
Weight
sq
Spell Failure
lb
Max AC DEX
Armour AC
AC
Headband
Properties
SHIELD
Eyes
Properties
Check Penalty
Weight
Spell Failure
lb
Shield AC
Properties
AC
Neck / Throat
Properties
Shoulders
Properties
Chest
Properties
#
Belts
Properties
Carried Items
lb
Weapons, Ammo
lb
Medium Load
Armour, Shield
lb
lb
Worn Items
Scrolls, Potions,
Wands, Components
lb
Total Weight
lb
Light Load
lb
Heavy Load
lb
Copper
,
Platinum
Total
,
,
gp
Properties
Ring
Arms / Wrists
Properties
Properties
Ring
Feet
Properties
Properties
pp
,
,
sp
Properties
cp
Gold
Clothes / Body
lb
MONEY
Silver
Hands
SCROLLS
POTIONS
CHARGES
CHARGES
CHARGES
CHARGES
WANDS
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Incarnate
Level
SOULMELDS
SOULMELD
SHAPES
PER DAY
Meldshaper
Level
INCARNATE
Properties
2
Meldshaper
Level
Properties
Expanded
Capacity
)+
Misc
Capacity + 1
Capacity + 2
MAX SOULMELDS
- 10
Properties
6
Properties
Extended Incarnum
Rapid
Capacity Radiance Meldshaping
Soulmeld
Allowance
INCARNATE
Incarnate
Level
Properties
Properties
Constitution
Score
7
Properties
3
4
Soul
Misc
(Round down)
From level 3:
16 19
Heart
Waist
ESSENTIA
CAPACITY
PER SOULMELD
Throat
14
Shoulders
Racial
Bonus
Brow
Base
Essentia
9
Arms
ESSENTIA
POOL
Soulmeld
Save DC
Feet
Invested
Essentia
INCARNUM
Hands
Incarnate
Level
Crown
Level
Bonus
CHAKRAS
CHAKRA
BINDS
+1
1/day
1/day
Properties
6
7
8
9
2/day
Properties
10
10
11
2/day
12
13
14
3/day
11
15
Properties
+2
16
17
18
3/day
4/day
19
20
1/day
INCARNUM
10
1/day
RADIANT
USES
PER DAY
1/day
RADIANCE
1/day
Incarnate
Level
+2
Properties
)5
= 10 +
Invested
Essentia
+ WIS +
MAGIC ITEMS
1/day
1/day
(Round down)
DURATION ROUNDS
= 3 + CON
Misc
Soulmeld
Save DC
Properties
Properties
(Minimum 1)
Properties
RADIANCE BONUS:
Incarnate
Level
) Alignment
Bonus
Properties
FU
GO
W
LA
AC +1
OD
(Round down)
Melee Attack +1
Properties
TI
EV
IL
AO
C
CH
Speed +10 ft
Melee Damage +2
http://charactersheets.minotaur.cc
You cannot wear a magical item over a chakra with a bound soulmeld.
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ORIGINS
FU
GO
OD
Parents
W
LA
CHARACTER
BACKGROUND
AO
TI
EV
CH
FRIENDLY
IL
Name
HOSTILE
Origin
/ Region
/ Town
FU
GO
W
LA
OD
Country
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
AFFILIATIONS
PORTRAIT
FU
GO
W
LA
OD
Religion
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
FU
GO
W
LA
OD
Employer
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
/ Region
/ Town
FU
GO
W
LA
OD
Current Country
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
FU
GO
W
LA
OD
Afliation
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
FU
GO
W
LA
OD
Afliation
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
APPEARANCE
FU
MALE
W
LA
FEMALE
Race
TI
EV
FRIENDLY
IL
Weight
AO
Height
CH
Age
HOSTILE
Hair
FU
GO
W
LA
OD
Eyes
TI
EV
IL
AO
FRIENDLY
CH
Dening Features
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
AO
FRIENDLY
CH
Preferred Clothing
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
AO
C
Motivations
FRIENDLY
CH
PERSONALITY
FU
GO
W
LA
OD
HOSTILE
TI
EV
AO
IL
CH
FRIENDLY
Fears
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
AO
FRIENDLY
CH
Likes
C
FU
GO
Dislikes
W
LA
OD
HOSTILE
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
OD
FU
GO
W
LA
Quirks
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
PARTY INVENTORY
Value
PARTY FUNDS
Weight
Copper
Silver
Gold
,
,
gp
pp
,
,
sp
Platinum
Total
cp
Cash
Inventory
Debts
Valuables
Other items
Total
QUEST ITEMS
Item
Attained
Carried by / given to
CONTAINER
CONTAINER
Value
Total Weight
Max Weight
Weight
Value
Weight
lb
Total Weight
lb
lb
Max Weight
lb
NOTES
Total Weight
Marcus Downing 2015
http://charactersheets.minotaur.cc
lb
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ANIMAL COMPANION
Subtype
MALE
TI
Size
Modier
FEMALE
IL
AO
Size
Balance
Item
Bonus
Ability
Modier
Temp
Bonus
Climb
Escape Artist
STR
STR
CON
CON
DEX
DEX
Listen
INT
INT
Move Silently
WIS
WIS
CHA
CHA
EQUIPMENT
DEX
STR
DEX
DEX
STR
WIS
DEX
INT
WIS
WIS
WIS
Hide
Jump
Search
Sense Motive
Spot
Survival
Track
Swim
Trained
SURVIVAL
STR
Attack Bonus
Racial, Feats
ft
Damage
Swim Speed
Fly Speed
ft
ft
ft
Critical
sq
sq
sq
BASE ATTACK
Attack Bonus
ft
BASIC SPEED
BASE ATTACK
Range
Damage
Critical
sq
GRAPPLE
Attack Bonus
Range
ft
Damage
Size
Modier
GRAPPLE BONUS
Critical
sq
Misc
+ STR + x 4 +
HEALTH
Dying
Stable
Non-lethal
Unconscious
hp
hp
SAVES
FORTITUDE SAVE
FORT = CON +
= DEX +
hp
ARMOUR CLASS
Base Save
REF
Misc
Natural
Armour
Temp
ARMOUR CLASS
AC
= 10 + DEX +
Size
Modier
Misc
Modier
AC
= 10
WILL SAVE
WILL = WIS +
AC
Temp AC
PORTRAIT
EFFECTS
INIT = DEX +
Critical
sq
REFLEX SAVE
FEATS
Misc
SPEED
Range
Ranks
Damage
sq
d
SKILLS
Ability
Score
Attack Bonus
ft
Hit die
Level
INITIATIVE
INITIATIVE BONUS
Range
Height
XP
ABILITIES
ATTACKS
Level
Ranks Adjustment
lb Effective
FU
CH
EV
Creature
Level
Weight
W
LA
OD
Creature Type
GO
SUMMONED CREATURE
Age
Base
Attack
FAMILIAR
Creature Name
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
AC
= 10 + DEX
/
SPECIAL ABILITIES