Sie sind auf Seite 1von 68

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Introduction to Game Theory


Gregory Wheeler

CENTRIA

Center for Artificial Intelligence Research


Universidade Nova de Lisboa, Portugal

Lecture 2
Nash Equilibrium & Information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
(in)complete

information
(a)symmetric

information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
(in)complete

information
(a)symmetric

information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

limited applicability thus far

Very few games have a dominant-strategy equilibrium.


The vast majority doesnt even have iterated-dominance equilibria.
The Nash Equilibrium is the most important and most
widespread equilibrium concept.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

boxed pigs game


Food!

cc

cc

A button push costs a pig 2 units


&
10 units of food are dispensed

Types of Information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs game


Food!

cc

cc

Big Pig:
If Big gets to the dispenser first, Big gets 9 Small gets 1.

Small Pig:
If Small is at the dispenser first, Small gets 4 Big gets 6.
If both arrive at the same time, Small gets 3 Big gets 7.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs game


Food!

cc

cc

Big Pig:
If Big gets to the dispenser first, Big gets 9 Small gets 1.

Small Pig:
If Small is at the dispenser first, Small gets 4 Big gets 6.
If both arrive at the same time, Small gets 3 Big gets 7.
Example: (Press, Press) = 5 for Big, 1 for Small
5 = 10 dispensed, - 2 for effort, -3 for Small.
1 = 10 dispensed, - 2 for effort, -7 for Big.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

boxed pigs

Big Pig

Press
Wait

Small
Press
(5, 1)
(9, 1)

Pig
Wait
(4, 4)
(0, 0)

No dominant-strategy equilibrium
Because what Big chooses depends on what he thinks the Small will
choose.
If Big thinks Small will press, Big will wait for the food.
If Big thinks Small will wait, Small will press the button.
(Press, Wait) is an iterated-dominant dominance equilibrium.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

boxed pigs

Big Pig

Press
Wait

Small
Press
(5, 1)
(9, 1)

Pig
Wait
(4, 4)
(0, 0)

No dominant-strategy equilibrium
Because what Big chooses depends on what he thinks the Small will
choose.
If Big thinks Small will press, Big will wait for the food.
If Big thinks Small will wait, Small will press the button.
(Press, Wait) is an iterated-dominant dominance equilibrium.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

boxed pigs

Big Pig

Press
Wait

Small
Press
(5, 1)
(9, 1)

Pig
Wait
(4, 4)
(0, 0)

No dominant-strategy equilibrium
Because what Big chooses depends on what he thinks the Small will
choose.
If Big thinks Small will press, Big will wait for the food.
If Big thinks Small will wait, Small will press the button.
(Press, Wait) is an iterated-dominant dominance equilibrium.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

boxed pigs

Big Pig

Press
Wait

Small
Press
(5, 1)
(9, 1)

Pig
Wait
(4, 4)
(0, 0)

No dominant-strategy equilibrium
Because what Big chooses depends on what he thinks the Small will
choose.
If Big thinks Small will press, Big will wait for the food.
If Big thinks Small will wait, Small will press the button.
(Press, Wait) is an iterated-dominant dominance equilibrium.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

nash equilibrium
Definition
a) The strategy profile s is a weak Nash equilibrium if no
player has incentive to deviate from his strategy given that the
other players do not deviate. Formally,

i, (si , si
) (si0 , si
), si0 .

b) A strategy profile strategy profile s is a strong Nash


equilibrium if no player is indifferent between his equilibrium
strategy and some other strategy. Formally,

i, (si , si
) > (si0 , si
), si0 .

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs

Big Pig

Press
Wait

Small
Press
5, 1
9 , 1

Pig
Wait
4, 4
0, 0

Test for Nash equilibrium


If Big picks Press, Small picks Wait.
If Small picks Wait, Big picks Press. (Wait, Press) is Nash
If Big picks Wait, Small picks Wait.
If Small picks Press, Big picks Wait.

(Wait, Press) is also unique.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs

Big Pig

Press
Wait

Small
Press
5, 1
9 , 1

Pig
Wait
4, 4
0, 0

Test for Nash equilibrium


If Big picks Press, Small picks Wait.
If Small picks Wait, Big picks Press. (Wait, Press) is Nash
If Big picks Wait, Small picks Wait.
If Small picks Press, Big picks Wait.

(Wait, Press) is also unique.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs

Big Pig

Press
Wait

Small
Press
5, 1
9 , 1

Pig
Wait
4, 4
0, 0

Test for Nash equilibrium


If Big picks Press, Small picks Wait.
If Small picks Wait, Big picks Press. (Wait, Press) is Nash
If Big picks Wait, Small picks Wait.
If Small picks Press, Big picks Wait.

(Wait, Press) is also unique.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs

Big Pig

Press
Wait

Small
Press
5, 1
9 , 1

Pig
Wait
4, 4
0, 0

Test for Nash equilibrium


If Big picks Press, Small picks Wait.
If Small picks Wait, Big picks Press. (Wait, Press) is Nash
If Big picks Wait, Small picks Wait.
If Small picks Press, Big picks Wait.

(Wait, Press) is also unique.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs

Big Pig

Press
Wait

Small
Press
5, 1
9 , 1

Pig
Wait
4, 4
0, 0

Test for Nash equilibrium


If Big picks Press, Small picks Wait.
If Small picks Wait, Big picks Press. (Wait, Press) is Nash
If Big picks Wait, Small picks Wait.
If Small picks Press, Big picks Wait.

(Wait, Press) is also unique.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

boxed pigs

Big Pig

Press
Wait

Small
Press
5, 1
9 , 1

Pig
Wait
4, 4
0, 0

Test for Nash equilibrium


If Big picks Press, Small picks Wait.
If Small picks Wait, Big picks Press. (Wait, Press) is Nash
If Big picks Wait, Small picks Wait.
If Small picks Press, Big picks Wait.

(Wait, Press) is also unique.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

remarks on nash equilibria


Every dominant-equilibrium strategy is a Nash equilibrium strategy.
But not every Nash-equilibrium strategy is a dominant-equilibrium
strategy.
A Nash strategy only needs to be a best response to the other Nash
strategies, not to all possible strategies.
If a strategy is dominant, it is a best strategy to any strategies the other
players pick, including their equilibrium strategies.
The difference between Nash- and dominant-equilibria is illustrated by
The Modellers Dillema.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny
Confess
(0, 0)
(10, 0)
(0, 10) (8, 8)

No Dominant Strategy
Notice that (Deny, Deny ) is (0,0) rather than (-1,-1).

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny
Confess
(0, 0)
(10, 0)
(0, 10) (8, 8)

No Dominant Strategy
Notice that (Deny, Deny ) is (0,0) rather than (-1,-1).

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny Confess
0, 0
10, 0
0, 10 -8 , -8

Confess!
There is a weak dominant strategy equilibrium
Confess is a weakly dominant strategy for each player.
So, (Confess, Confess) is an iterated dominance equilibrium
(Confess, Confess) is also a strong Nash equilibrium.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny Confess
0, 0
10, 0
0, 10 -8 , -8

Confess!
There is a weak dominant strategy equilibrium
Confess is a weakly dominant strategy for each player.
So, (Confess, Confess) is an iterated dominance equilibrium
(Confess, Confess) is also a strong Nash equilibrium.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny Confess
0, 0
10, 0
0, 10 -8 , -8

Confess!
There is a weak dominant strategy equilibrium
Confess is a weakly dominant strategy for each player.
So, (Confess, Confess) is an iterated dominance equilibrium
(Confess, Confess) is also a strong Nash equilibrium.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny Confess
0, 0
10, 0
0, 10 -8 , -8

Be Quiet!
There is another Nash equilibrium: (Deny, Deny )
(Deny, Deny ) is a weak Nash equilibrium.
(Deny, Deny ) is Pareto-superior:
(0,0) is uniformly superior to (-8,-8)

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny Confess
0, 0
10, 0
0, 10 -8 , -8

Be Quiet!
There is another Nash equilibrium: (Deny, Deny )
(Deny, Deny ) is a weak Nash equilibrium.
(Deny, Deny ) is Pareto-superior:
(0,0) is uniformly superior to (-8,-8)

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

modellers dilemma

Row

Deny
Confess

Column
Deny Confess
0, 0
10, 0
0, 10 -8 , -8

Be Quiet!
There is another Nash equilibrium: (Deny, Deny )
(Deny, Deny ) is a weak Nash equilibrium.
(Deny, Deny ) is Pareto-superior:
(0,0) is uniformly superior to (-8,-8)

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

battle of the sexes

Man

Prize Fight
Ballet

Woman
Prize Fight Ballet
2,1
0,0
0,0
1,2

Two Nash Equilibria


(Prize Fight, Prize Fight) and (Ballet, Ballet).
Each strategy is Pareto-efficient: no other increases the payoff to
one player without decreasing that of the other.
Remark: The prisoners dilemma has a unique Nash equilibroum but
is not Pareto-efficient.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

battle of the sexes

remarks
Unlike the previous games, the first player to move in Battle of the
Sexes has an advantage. If the woman was first to purchase ballet
tickets, this commitment (investment) would induce the man to go
to the ballet. In many game the player who moves first enjoys a
first-mover advantage.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
(in)complete

information
(a)symmetric

information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
(in)complete

information
(a)symmetric

information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
(in)complete

information
(a)symmetric

information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
(in)complete

information
(a)symmetric

information

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

learning from another player

All of the games from lecture 1 assumed that the moves were

simultaneous. These are called normal form or strategic


form games.
In sequential move games, the Player 2 acquires information

about Player 1s opening move before he decides to move.


These are called extensive form games
Extensive form games allows players to learn about each

players private information by observing their behavior.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

strategic form
Let n be the number of players, k the number of variables in the
outcome vector, p the number of strategy profiles, and q the
number of action profiles.

Definition
a) The strategic form (or normal form) consists of:
1. All possible strategy profiles s 1 , . . . , s p
2. Payoff functions mapping s i onto the payoff n-vector
i (i = 1, . . . , p).

b) The outcome matrix consists of


1. All possible action profiles a1 , . . . , aq .
2. Outcome functions mapping ai onto the outcome k-vector
z i = (i = 1, . . . , q).

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

coordination
electric light game
Alpha Inc. and Omega Corporation are trying to decide whether to
design the electric lamps they sell to use Large light bulbs or Small
light bulbs.
Alpha and Omega will both sell more lamps if they use the same
sized bulbs.
a) (Large, Large) and (Small, Small) are both Nash equilibria.
b) Suppose that (Large, Large) Pareto-dominates (Small, Small).
Alpha and Omega would then benefit from coordinating on (Large,
Large), since they have a shared ranking of equilibria.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

follow the leader


The electric light game is normal form. Suppose now that Alpha is
allowed to go first, thus committing to a particular bulb size. The
new game, follow the leader, has an output matrix that is
identical to the electric light game. But its strategic form is
different because Omegas actions are no longer single actions.
The strategy set S for Omega consists of the following 4
strategies:
s1

(If Alpha chose L, choose L; if Alpha chose S, choose L)

s2

(If Alpha chose L, choose L; if Alpha chose S, choose S)

s3

(If Alpha chose L, choose S; if Alpha chose S, choose L)

s4

(If Alpha chose L, choose S; if Alpha chose S, choose S)

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

follow the leader


We may rewrite the strategy set SAlpha for Omega consists of:
s1

(If Alpha chose L, choose L; if Alpha chose S, choose L)

s2

(If Alpha chose L, choose L; if Alpha chose S, choose S)

s3

(If Alpha chose L, choose S; if Alpha chose S, choose L)

s4

(If Alpha chose L, choose S; if Alpha chose S, choose S)

as:

(L|L, L|S),

(L|L, S|S),
(S|L,
L|S),

(S|L, S|S)

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

follow the leader

Omega

Alpha

1 :Large
2 :Small

1
L|L, L|S
2 , 2 (E1 )
1, 1

2
L|L, S|S
2 , 2 (E2 )
1, 1

3
S|L, L|S
1, 1
1, 1

Payoffs to: (Alpha, Omega).


Best-response payoffs are boxed; underlined, if weak.

Equilibrium
E1
E2
E3

Strategies
{Large, (L|L, L|S)}
{Large, (L|L, S|S)}
{Small, (S|L, S|S)}

Outcome
Both pick Large

4
S|L, S|S
1, 1
1 , 1 (E3 )

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

follow the leader


Follow-the-leader: extensive form
ll

a
Sm
ll

a
Sm

Lar

ge

Large

(-1,-1)

Small

(-1,-1)

Lar

ge

Equilibrium
E1
E2
E3

(1,1)

Strategies
{Large, (L|L, L|S)}
{Large, (L|L, S|S)}
{Small, (S|L, S|S)}

(2,2)

Outcome
Both pick Large

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

follow the leader


Follow-the-leader: extensive form
ll

a
Sm
ll

a
Sm

Lar

ge

Large

(-1,-1)

Small

(-1,-1)

Lar

ge

Equilibrium
E1
E2
E3

(1,1)

Strategies
{Large, (L|L, L|S)}
{Large, (L|L, S|S)}
{Small, (S|L, S|S)}

(2,2)

Outcome
Both pick Large
Both pick Large

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

follow the leader


Follow-the-leader: extensive form
ll

a
Sm
ll

a
Sm

Lar

ge

Large

(-1,-1)

Small

(-1,-1)

Lar

ge

Equilibrium
E1
E2
E3

(1,1)

Strategies
{Large, (L|L, L|S)}
{Large, (L|L, S|S)}
{Small, (S|L, S|S)}

(2,2)

Outcome
Both pick Large
Both pick Large
Both pick Small

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

follow the leader


Follow-the-leader: extensive form
ll

a
Sm
ll

a
Sm

Lar

ge

Large

(-1,-1)

Small

(-1,-1)

Lar

ge

Equilibrium
E1
E2
E3

(1,1)

Strategies
{Large, (L|L, L|S)}
{Large, (L|L, S|S)}
{Small, (S|L, S|S)}

(2,2)

Outcome
Both pick Large
Both pick Large
Both pick Small

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

follow-the-leader order of play


Order of play
1. chooses bulb size to be either Large or Small.
2. chooses bulb size to be either Large or Small.
NB: normal form lays out all possible strategies and then compares their
payoffs. Order of play gives us a better example. Two other ways to
describe a game:
a) extensive form
b) the game tree

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

extensive form and the game tree


Definition
a) A node is a point in the game at which some player or Nature
takes an action, or the game ends.
b) A successor to node X is a node that may occur later in the
game if X has been reached.
c) A predessor to node X is a node that must be reached before
X can be reached.
d) A starting node is a node with no successors.
e) An end node or end point is a node with no successors.
f) A branch is one action in a players action set at a particular
node.
g) A path is a sequence of nodes and branches leading from the
starting node to an end node.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

extensive form and the game tree


Definition
The extensive form is a description of a game consisting of
1. A configuration of nodes and branches running without any
closed loops from a single starting node to its end nodes.
2. An indication of which nodes belongs to which player
3. The probabilities of Nature uses to choose different branches
at its nodes.
4. The information sets into which each players nodes are
divided
5. The payoffs for each player at each end node.
The game tree is the same as the extensive form except that (5)
is replaced by
50 . The outcomes at each end node.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

follow the leader


Ranked Coordination in extensive form
all

Sm
all

Sm

Large

(-1,-1)

Small

(-1,-1)

Omega's
Information
Set

Lar

ge

Lar

ge

Equilibrium
E1
E2
E3

(1,1)

Strategies
{Large, (L|L, L|S)}
{Large, (L|L, S|S)}
{Small, (S|L, S|S)}

(2,2)

Outcome
Both pick Large
Both pick Large
Both pick Small

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

information sets

How much did the President know, and when did he


know it? Senator Baker, during the Watergate hearings
A games information structure, like the order of its moves, is

often obscured in the strategic form.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

information sets

How much did the President know, and when did he


know it? Senator Baker, during the Watergate hearings
A games information structure, like the order of its moves, is

often obscured in the strategic form.


But to uncover the information structure of a game requires

some technical definitions.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

information sets

Definition
Player is information set i at any particular point of the game
is the set of different nodes in the game tree that he knows might
be the actual node, but between which he cannot distinguish by
direct observation.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

Information sets and Information Partitions


2008

2009

2010

(1,1)

(1,1)
(1,1)

Top

Middle

(1,1)

(1,1)
(1,1)

Lo

we
r

tto

Bo
m
Omega's
Information
set

(1,1)

3
4

(4,4)
(4,4)
(4,4)
(4,4)

3 and 4 are in the same information set (cloud) for Omega, but not
for Alpha.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

facts about information sets

(1) One node cannot belong to two different information sets.

Example
Suppose 3 belonged to {3 , 4 } and {2 , 3 } (unlike the diagram).
Then if the player reached 3 , he wouldnt know whether he was in
{3 , 4 } and {2 , 3 }, which would imply that he was in an information
set {2 , 3 , 4 }.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

facts about information sets

(2) If the nodes in one of Omegas information sets are nodes at


which he moves, his action set must be the same at each node.

Example
In the diagram, Omega has the same action set at nodes 3 and 4 .
Because if he had some different action set at 3 (say), he would know
that he is at 3 and his information set would reduce to {3 }.
By similar reasoning, {1 2 } is not an information set because 1 has 3
moves and the others have four moves, even though they both have the
same payoff.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

facts about information sets

(3) Rational deductions are not observations

Example
Look at the information set in the diagram. Alpha would clearly choose
Bottom, since the payoff of 8 dominates the payoff of 4. So, Omega
would have a reason to distinguish between 3 and 4 . But deductions
are not observations, so the game tree does not split this information set.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

facts about information sets

(4) Information sets show the effects of unobserved moves by


Nature.

Example
Suppose that Nature moved before Alpha in the diagram. Omegas
information sets would be depicted the same way.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

information partition

Definition
Player is information partition is a collection of his information
sets such that:
1. Each path is represented by one node in a single information
set in the partition, and
2. The predecessors of all nodes in a single information set are in
one information set.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

information partition

Information partitions carve up the set of possible nodes into those


that a player can distinguish.

Example
One of Alphas information partitions is ({1 }, {2 }, {3 }, {4 }). The
definition rules out including {} in that partition, because the path
through and 1 would be represented by two nodes. Instead, ({}) is
a separate information partition.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

information partitions

Nodes

1
2
3
4

II

III

IV

{
}
{
}
{ }

{1 } {1 } 1 1
{2 } {2 } 2 2
{3 } 3 3 3
{4 } 4 4 {4 }

Partition I is finer; Partition II is coarser.


Partition I is a refinement of Parition II .
Partition II is a coarsening of Partition I
Neither III nor IV are allowed in the Alpha/Omega game.
Exercise: Say why.

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

better information

The formal definition of better information is a finer

information partition.
Not all information partitions are refinements or coarsenings

of each other.
Consider partitions II and IV . II separates nodes into 3

information sets, IV into 2 information sets. IV is not a


coarsening of II , however, and one cannot say for sure that a
player with partition IV has worse information than a player
with II .

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

advantages of ignorance
Information quality is defined independently of the utility to

the player: it is possible for a players information to improve


and for his equilibrium payoff to fall as a result. (Players may
rationally prefer to have worse information!)
Coarse information can have several advantages:
a) It may permit a player to engage in trade because other players
do not fear his superior information.
b) It may give a player a stronger strategic position because he
usually has a strong position and is better off not knowing that
a particular realization of the game is weak.
c) Poor information, like in the real economy, may permit players
to insure one another.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

common knowledge

We have been implicitly assuming that the players know what the
game tree looks like. And we have been assuming that the players
also know that the other players know what the tree looks like.
Common knowledge avoids spelling out the infinite recursion
that this leads to.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

common knowledge

Definition
Information is common knowledge if it is known to all the
players, if each player knows that all the players know it, if each
player knows that all players know that all the players know it, and
so forth ad infinitum.
NB: Because of the recursion, common knowledge is stronger than
mutual knowledge.
Example: We might both know Urdu, but we wouldnt begin speaking to
one another in Urdu unless we knew that we each knew Urdu.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

types of information

Information
Category

Meaning

Perfect
Certain
Symmetric

Each information set is a singleton


Nature does not move after any player moves
No player has information different from any other
player when he moves, or at the end nodes
Nature does not move first, or her initial move
is observed by every player

Complete

Summary

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

perfect / imperfect information

Definition
If the game is of perfect information, each information set is a
singleton. Otherwise the game is of imperfect information.
In games of perfect information, a player knows exactly where he is in the
game tree. No moves are simultaneous. All players observe Natures
move. Follow the Leader is a game of perfect information.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

certainty / uncertainty

Definition
A game of certaintly has no moves by Nature after any player
moves. Otherwise the game is one of uncertainty
Moves of Nature in a game may or may not be revealed to players
immediately. A game of certainty can be a game of perfect information if
there are no simultaneous moves.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

symmetric / asymmetric information


Definition
In a game of symmetric information, a players information set
at
a) any node where he chooses an action, or
b) an end node
contains at least the same elements as the information sets of
every other player. Otherwise the game is one of asymmetric
information.
Asymmetric games are kinds of imperfect information games, where some
player has useful private information: i.e., an information partition that
is different and not worse than another players. Symmetric information
can have moves by nature or simultaneous moves, so long as no player
has an information advantage.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

Summary

incomplete information
Definition
In an incomplete information game, Nature moves first and is
unobserved by at least one of the players. Otherwise the game is
one of complete information.
A game with incomplete information also has imperfect information,
because some players information set includes more than one node.Two
kinds of games have complete but imperfect information: games with
simultaneous moves and games where Nature makes a move late in the
game which is not immediately revealed to all players. Many games of
incomplete information are asymmetric games. A symmetric incomplete
game: Nature assigns Students different abilities unknown to Dean. As
time passes, the abilities become common knowledge.

The Nash Equilibrium

Strategic and Extensive Form

Information Sets

Types of Information

elements of a game

Rules of a Game

Descriptions

players

strategies

actions

equilibria

payoffs

outcome

information

Types
(non)cooperative

games
strategic and

extensive form
information:

perfect
certain
symmetric
complete

Summary

Das könnte Ihnen auch gefallen