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[801989E0] BackupNameAttachment=" Build(35870) Date(07 September 2015) Time(17 1

9 30)" -- used by backup system


[00000020]
[38F38F32] Log Started at #c
[0232BD25] Running 32 bit version
[7AB6F5FE] Executable: C:\Program Files (x86)\Glyph\Games\ArcheAge\Live\bin32\Ar
cheAge.exe
[E5C771AC] FileVersion: 0.5.1.35870
[F799D55F] ProductVersion: 0.5.1.35870
[1F1D6B13] Using Microsoft (tm) C++ Standard Library implementation
[00000020]
[C7D96C80] Revision: 247462
[00000020]
<17:19:44> [76666E6D]
--- CPU detection --<17:19:44> [F4D992D8] CPU: Intel Intel(R) Core(TM) i5 CPU
650 @ 3.20GHz
<17:19:44> [3F649B02] Family: 6, Model: 5, Stepping: 5
<17:19:44> [83D12E0B] FPU: On-Chip
<17:19:44> [50919DA0] CPU Speed (estimated): 3191.911774 MHz
<17:19:44> [C73FD83A] MMX: not present
<17:19:44> [89D1077A] SSE: present
<17:19:44> [DC8C789E] 3DNow!: not present
<17:19:44> [27B7AC6E] Serial number not present or disabled
<17:19:44> [1D2D8E5B] Number of logical processors: 4
<17:19:44> [FA658084] Number of available logical processors: 4
<17:19:44> [A1F061C2] Invariant Time Stamp Counter : yes
<17:19:44> [FA0251ED] --------------------<17:19:44> [03E7D838] Device Info
<17:19:44> [9F603516] Device Info - 1
<17:19:44> [9F603517] Device Info - 2
<17:19:45> [9F603518] Device Info - 3
<17:19:45> [9F603519] Device Info - 4
<17:19:45> [9F60351A] Device Info - 5
<17:19:45> [9F60351B] Device Info - 6
<17:19:45> [9F60351C] Device Info - 7
<17:19:45> [E98ECC28] Video Memory Info
<17:19:45> [D5FBE664] Video Memory - 1
<17:19:45> [D5FBE665] Video Memory - 2
<17:19:45> [D5FBE666] Video Memory - 3
<17:19:45> [D5FBE667] Video Memory - 4
<17:19:45> [D5FBE668] Video Memory - 5
<17:19:45> [D5FBE669] Video Memory - 6
<17:19:45> [D5FBE66A] Video Memory - 7
<17:19:45> [D5FBE66B] Video Memory - 8
<17:19:45> [3A4D54A2][Warning] config/gpu/intel.txt line 88 contains a multiple
defined GPU rating!
<17:19:45> [D20872C0] InitThreadAffinities
<17:19:45> [2F28A434] UpdateMainThreadAffinity
<17:19:45> [16962512] Windows 8 64 bit (build 6.2.9200)
<17:19:45> [D9384684] System language: Portuguese
<17:19:45> [B4BFF198] Windows Directory: "C:\WINDOWS"
<17:19:45> [341B54F1] Prerequisites...
<17:19:45> [5D1B3C9C] * Installation of KB940105 hotfix required: no! (either no
t needed or already installed)
<17:19:45> [5CC0F28B] Local time is 17:19:45 09/07/15, system running for 1227 m
inutes
<17:19:45> [57346640] 3960MB physical memory installed, 2002MB available, 4095MB
virtual memory installed, 49 percent of memory in use
<17:19:45> [31259232] PageFile usage:

<17:19:45> [3C8BB71C] Current display mode is 1360x768x32


<17:19:45> [D278B948] Japanese keyboard and 5+ button mouse installed
<17:19:45> [CE30556B] ----- GPU Detection ----------------<17:19:45> [03E7D838] Device Info
<17:19:45> [9F603516] Device Info - 1
<17:19:45> [9F603517] Device Info - 2
<17:19:45> [9F603518] Device Info - 3
<17:19:45> [9F603519] Device Info - 4
<17:19:45> [9F60351A] Device Info - 5
<17:19:45> [9F60351B] Device Info - 6
<17:19:45> [9F60351C] Device Info - 7
<17:19:45> [E98ECC28] Video Memory Info
<17:19:45> [D5FBE664] Video Memory - 1
<17:19:45> [D5FBE665] Video Memory - 2
<17:19:45> [D5FBE666] Video Memory - 3
<17:19:45> [D5FBE667] Video Memory - 4
<17:19:45> [D5FBE668] Video Memory - 5
<17:19:45> [D5FBE669] Video Memory - 6
<17:19:45> [D5FBE66A] Video Memory - 7
<17:19:45> [D5FBE66B] Video Memory - 8
<17:19:45> [99EA404A] AMD Radeon HD 6570 (vendor = 0x1002, device = 0x6759, sub
Sys = 0x31901682)
<17:19:45> [77718B6A] -- Video memory: 2036 MB
<17:19:45> [30DF1863] -- Minimum SM 2.0 support: yes
<17:19:45> [13E11956] -- DX11 supported: yes
<17:19:45> [50B60100] ------------------------------------------------------------------------------<17:19:45> [5921EDBE] Stream Engine Initialization
<17:19:45> [BA0D559B] Splash: Initializing Stream Engine...
<17:19:45> [939F6EBB] Enable Resolutions : 4
<17:19:45> [B324CD25] Screen Resolution - 1280x720
<17:19:45> [3778EA0B] Screen Resolution - 0 (1360x768)
<17:19:45> [A1B107F0] Screen Resolution - Test OK (1360x768)
<17:19:45> [A9E4B0F2] Network initialization
<17:19:45> [BA0D559B] Splash: Initializing Network System...
<17:19:45> [14FAD233] Socket I/O by iocp
<17:19:45> [E36A4FB9] Physics initialization
<17:19:45> [BA0D559B] Splash: Initializing Physics...
<17:19:45> [2462D581] MovieSystem initialization
<17:19:45> [BA0D559B] Splash: Initializing Movie System...
<17:19:45> [93287AEC] Renderer initialization - Start
<17:19:45> [BA0D559B] Splash: Initializing Renderer...
<17:19:45> [91207680] Renderer initialization - Open
<17:19:45> [4377E7CB] Renderer initialization - DLL Load(CryRenderD3D10.dll)
<17:19:45> [71203A94] Renderer initialization - DLL Done
<17:19:45> [71227C22] Renderer initialization - DLL Init
<17:19:45> [C653D9CB] Renderer initialization - Instance
<17:19:45> [F4516946] D3D Adapter: Description: A
<17:19:45> [A39C3A75] D3D Adapter: Driver version (UMD): 9.30.9600.17298
<17:19:45> [BC8C1ACB] D3D Adapter: VendorId = 0x1002
<17:19:45> [B6A10CFD] D3D Adapter: DeviceId = 0x6759
<17:19:45> [0678E702] D3D Adapter: SubSysId = 0x31901682
<17:19:45> [F2243F02] D3D Adapter: Revision = 0
<17:19:45> [A18DEBFF] Attempting to open TXAA context...
<17:19:45> [763FCAEF] TXAA startup failed -- status (1)
<17:19:46> [E571CFEE] Shader manager initialization
<17:19:47> [05BAAEF6] CResFile allocations incurred by user cache preload: (0.00
k)
<17:19:47> [911B73B8] Renderer initialization - Done
<17:19:47> [8E444EA9] Console initialization

<17:19:47> [2904A233] Time initialization


<17:19:47> [3650CFD6] Input initialization
<17:19:47> [BA0D559B] Splash: Initializing Input System...
<17:19:47> Initializing Keyboard
<17:19:47> [99640BF1] Sound initialization
<17:19:47> [BA0D559B] Splash: Initializing Sound System...
<17:19:47> [2C33885C] Sound - Initializing AudioDevice now!
<17:19:47> [E46760A9] <Sound> Initialize FMOD with dynamic memory callbacks
<17:19:47> [D6755BFD] <Sound> Starting to initialize Windows Audio Session API o
utput!
<17:19:47> [F7E8E3CD] <Sound> Drivers found: 2
<17:19:47> [78D9D015] <Sound> Available drivers:
1.
Alto-falantes (2- USB PnP Sound Device)
2.
Sada Digital (2- USB PnP Sound Device)
<17:19:47> [A0BBF7E1] <Sound> FmodEx-AudioDevice: Now running on driver: Alto-fa
lantes (2- USB PnP Sound Device)
<17:19:47> [14D8EFE1] <Sound> Using speaker mode: FMOD_SPEAKERMODE_STEREO
<17:19:47> [E79C27E5] <Sound> Initializing FMOD-EX now!
<17:19:47> [E2A9FE08] <Sound> Available record drivers: 0 Microfone (2- USB PnP
Sound Device) !
<17:19:47> [6841BE38] <Sound> Record config is set to autodetect using record dr
iver 0
<17:19:47> [7808B4C4] <Sound> Using FMOD version: 00044414 and internal 00044414
!
<17:19:47> [2A2815C7] <Sound> Initialized FMOD-EX
<17:19:47> [BE4EF52E] Sound - Initializing SoundSystem now!
<17:19:47> [0D547471] Font initialization
<17:19:47> [BA0D559B] Splash: Initializing Fonts...
<17:19:47> [C194F7C8][Warning] Cannot load texture textures/defaults/replacemecm
.tif, file missing [File=textures/defaults/replacemecm.dds]
<17:19:48> [84206398] AI initialization
<17:19:48> [1BC221DE] Initializing Animation System
<17:19:48> [BA0D559B] Splash: Initializing Animation System...
<17:19:48> [9E592EFE] Initializing 3D Engine
<17:19:48> [BA0D559B] Splash: Initializing 3D Engine...
<17:19:49> [302CABE4][Warning] Animation (caf) file "animations/nuian/female/add
itive/additive_fist_ba_relaxed_ear_l.caf" could not be read (it's an animation o
f "game/objects/characters/nuian/female/nude/nu_f_base.chr")
<17:19:51> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/female/nude/Standard_22.mtl (chr: game/objects/characters/ferre/female/nude/
fe_f_base.chr)
<17:19:52> [7415A452] CHR PreCaching 12 Done
<17:19:52> [E7AD4E53] AddSharedMorphTargets - Failed to load objects/characters/
warborn/male/face/wa_m_face00_mid.chr
<17:19:52> [61AD1790] MorphTargetPreCaching - objects/characters/warborn/male/fa
ce/wa_m_face00_mid.chr Add Failed
<17:19:52> [A4A6E4C6] MorphTarget PreCaching 9 Done
<17:19:52> [5ACB40E2] Init Face Makers
<17:19:53> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m
_face01_mid.chr : mouth_UnderbiteOverbite target not exist
<17:19:53> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m
_face01_mid.chr : mouth_UnderbiteOverbite target not exist
<17:19:53> [56B5985B] X2FaceMaker - game/objects/characters/nuian/male/face/nu_m
_face01_mid.chr : mouth_UnderbiteOverbite target not exist
<17:19:53> [4ABB03EB] game/objects/characters/ferre/female/face/fe_f_face01_low.
chr(303) - objects/characters/ferre/female/face/fe_f_face00.chr(3063) SharedMorp
h is not matched
<17:19:53> [2D15CF37] ApplySharedMorphTargets - game/objects/characters/dwarf/ma
le/face/dw_m_face01.chr - objects/characters/nuian/male/face/nu_m_face00.chrlast
pose not exist

<17:19:53> [7C63CA5A] FaceMaker - Failed to load objects\characters\warborn\fema


le\face\wa_f_targets.xml
<17:19:53> [E320B5CE] Init Face Makers - Done!
<17:19:53> [581CA53C] Script System Initialization
<17:19:53> [BA0D559B] Splash: Initializing Script System...
<17:19:53> [58F3F7FF][Warning] =?:276: [Lua Error] ?:276: attempt to index globa
l 'Script' (a nil value)
<17:19:53> [58F3F7FF][Warning] <null>:0: [Lua Error] Failed to execute file @gam
e/scriptsbin/common.alb
<17:19:53> [D8B2BA54] Entity system initialization
<17:19:53> [BA0D559B] Splash: Initializing Entity System...
<17:19:54> [BA0D559B] Splash: Initializing AI System...
<17:19:54> [DA019954] Initializing AI System
<17:19:54> [2546BCC5] Initializing Budgeting System
<17:19:54> [C0E19025] Initializing Seamless System
<17:19:55> [BA0D559B] Splash: Loading Game Data...
<17:20:02> [90B8EC50][Warning] too many ranges: items descs 23450(23450) thresho
ld 100 ranges 17
<17:20:12> [937812F7] loaded DDCMS (790430 descs, 407873 links (12 page 11.44MB
size) string) from game\db\compact.sqlite3 in 16963 ms
<17:20:12> [BA0D559B] Splash: Initializing Game System...
<17:20:12> [7D494B9C] Graphic Card Error Check : no_error_message
<17:20:12> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:20:12> [0ADE3294][Warning] [MFX] Effect 'collisions:grenade' already present
. Overriding.
<17:20:12> [311630D1][Warning] MFX WARNING: Material not found: mat_ice_breakabl
e
<17:20:12> [000004EE][Warning] <RegisterExplosionShape> Object file objects/Env/
05_nature/08_cry_source/trees/explosion_shape/tree_broken_shape.cgf not found
<17:20:12>
<17:20:12>
sys_spec = Custom (assuming 4)
<17:20:12>
ca_LodClampThreshold = 4 expected:7
<17:20:12>
ca_LodDistRatio = 1 expected:0.5
<17:20:12>
ca_LodSkipTaskRatio = 1 expected:0.5
<17:20:12>
ca_UnloadAnimTime = 1 expected:60
<17:20:12>
ca_dbh_level = 1 expected:3
<17:20:12>
option_anti_aliasing = 1 expected:3
<17:20:12>
r_MSAA_samples = 4 expected:2
<17:20:12>
r_PostAAEdgeFilter = 1 expected:0
<17:20:12>
ca_AttachmentCullingRation = 300 expected:200
<17:20:12>
ca_BodyPartAttachmentCullingRation = 300 expected:200
<17:20:12>
e_cull_veg_activation = 200 expected:50
<17:20:12>
e_foliage_wind_activation_dist = 0 expected:25
<17:20:12>
e_particles_quality = 0 expected:4
<17:20:12>
e_phys_ocean_cell = 0 expected:0.5
<17:20:12>
es_MaxPhysDist = 300 expected:200
<17:20:12>
es_MaxPhysDistInvisible = 40 expected:25
<17:20:12>
g_breakage_particles_limit = 200 expected:250
<17:20:12>
p_max_object_splashes = 0 expected:3
<17:20:12>
p_num_bodies_large_group = 30 expected:100
<17:20:12>
p_splash_force0 = 15000 expected:10
<17:20:12>
p_splash_force1 = 150000 expected:100
<17:20:12>
e_GIAmount = 1 expected:0.1
<17:20:12>
e_GIMaxDistance = 50 expected:200
<17:20:12>
e_Tessellation = 0 expected:1
<17:20:12>
e_dissolve = 0 expected:1
<17:20:12>
e_gi = 0 expected:1
<17:20:12>
e_sky_update_rate = 0.12 expected:1
<17:20:12>
q_ShaderFX = 1 expected:3

<17:20:12>
q_ShaderGeneral = 1 expected:3
<17:20:12>
q_ShaderGlass = 1 expected:3
<17:20:12>
q_ShaderHDR = 1 expected:3
<17:20:12>
q_ShaderIce = 1 expected:3
<17:20:12>
q_ShaderMetal = 1 expected:3
<17:20:12>
q_ShaderPostProcess = 1 expected:3
<17:20:12>
q_ShaderShadow = 1 expected:3
<17:20:12>
q_ShaderSky = 1 expected:3
<17:20:12>
q_ShaderTerrain = 1 expected:3
<17:20:12>
q_ShaderVegetation = 1 expected:3
<17:20:12>
r_DetailDistance = 6 expected:8
<17:20:12>
r_EnvTexUpdateInterval = 0.001 expected:0.05
<17:20:12>
r_ssdo = 0 expected:2
<17:20:12>
e_gsm_cache = 1 expected:0
; I'm not sure e_gsm_cac
he ever worked because e_gsm_cache_lod_offset was set to a high value
<17:20:12>
e_gsm_extra_range_shadow_texture_size = 1024 expected:2048
<17:20:12>
e_gsm_extra_range_sun_update_time = 5 expected:0
<17:20:12>
e_gsm_lods_num = 5 expected:4
<17:20:12>
e_gsm_range_rate = 3 expected:3.5
<17:20:12>
e_gsm_range_step = 4 expected:3.5
<17:20:12>
e_gsm_range_step_terrain = 3 expected:1.5
<17:20:12>
e_shadows_max_texture_size = 1024 expected:2048
<17:20:12>
e_shadows_terrain_texture_size = 1024 expected:2048
<17:20:12>
r_DynTexMaxSize = 48 expected:96
<17:20:12>
e_detail_materials_view_dist_z = 128 expected:256
<17:20:12>
e_terrain_lod_ratio = 1 expected:.75
<17:20:12>
e_terrain_texture_buffers = 512 expected:640
<17:20:12>
r_DynTexAtlasCloudsMaxSize = 16 expected:32
<17:20:12>
r_DynTexAtlasSpritesMaxSize = 32 expected:64
<17:20:12>
r_EnvCMResolution = 1 expected:2
<17:20:12>
r_TexAtlasSize = 1024 expected:2048
<17:20:12>
r_TexMinAnisotropy = 1 expected:16
<17:20:12>
r_TexturesStreamPoolSize = 256 expected:512
<17:20:12>
r_TexturesStreamSystemPoolSize = 128 expected:512
<17:20:12>
r_VegetationSpritesTexRes = 64 expected:128
<17:20:12>
e_custom_texture_lod = 1 expected:4
<17:20:12>
e_clouds = 0 expected:1
<17:20:12>
ca_useDecals = 0 expected:1
<17:20:12>
cd_cattle_update_distance = 32 expected:64
<17:20:12>
e_obj_quality = 0 expected:4
<17:20:12>
e_stream_cgf = 0 expected:1
<17:20:12>
e_ProcVegetationMaxObjectsInChunk = 512 expected:2048
<17:20:12>
e_vegetation_sprites_distance_custom_ratio_min = 1 expected:0.01
<17:20:12>
e_vegetation_sprites_distance_ratio = 1 expected:0.8
<17:20:12>
e_view_dist_ratio_vegetation = 30 expected:60
<17:20:12>
e_StreamCgfPoolSize = 50 expected:150
<17:20:12>
e_Clouds = 0 expected:1
<17:20:12>
r_BeamsDistFactor = 0.01 expected:0.05
<17:20:12>
e_water_ocean_fft = 0 expected:1
<17:20:12>
e_water_tesselation_swath_width = 12 expected:10
<17:20:12>
q_ShaderWater = 1 expected:2
<17:20:12>
r_WaterReflectionsQuality = 0 expected:4
<17:20:12>
<17:20:12> [BA0D559B] Splash: Preparing Screen...
<17:20:13> [000004EE][Warning] [Lua Error] can't find target. cur uibounds is bu
tton 0X171 reviewMovieButton
<17:20:13> [000004EE][Warning] can't find login_camera
<17:20:13> [963385F6] Level System - Loading Start
<17:20:13> [806B6F8D] precaching world entities ..
<17:20:13> [7E39E0DE] precaching world entities .. done! total (0) objects

<17:20:13> [D2B280D6] Vegetation Manager : Loading World(login2)


<17:20:13> [075AB92F] Vegetation Manager : Loading World - Done (total 36 vegeta
tions)
<17:20:13> [B9410AA1] total 20 terrain world surfaces loaded
<17:20:13> Loading Particle Library: collisions
<17:20:13> Loading Particle Library: water
<17:20:13> Loading Particle Library: misc
<17:20:14> Loading Particle Library: ability_skill_table
<17:20:14> Loading Particle Library: ability_skill_table_k
<17:20:14> Loading Particle Library: abillity_skill_table_m
<17:20:15> Loading Particle Library: machinima
<17:20:15> Loading Particle Library: x2_effects
<17:20:16> Loading Particle Library: x2_effects_k
<17:20:16> [280A47E3] Precached total 2 materials
<17:20:16> [7B1A973B] seamless loading cell terrain(W0, 1), (L0, 0)
<17:20:16> [3EF08C47] seamless loading cell object(W0, 1), (L0, 0)
<17:20:18> [584C4FFD] [net 20:19:45.360] dns ip:192.168.0.6
<17:20:18> [000004EE][Warning] Particle effect not found: 'abillity_skill_table_
m.login_stage_effect.elf_fog_01', from ParticleEffect ParticleEffect_24
<17:20:19> [12409CCC] Load Zone Finished
<17:20:19> [A39C1725] Level System - Loading Complete
<17:20:19> [27293DED] ----------------------------------------------------<17:20:19> [120C18F5] * LOADING: 'loginbg4' loading time: 6.53 seconds
<17:20:19> [27293DED] ----------------------------------------------------<17:20:19> [FD3FC76F] resetting terrain texture cache
<17:20:19> [3778EA0B] Screen Resolution - 0 (1360x768)
<17:20:19> [A1B107F0] Screen Resolution - Test OK (1360x768)
<17:20:19> [000004EE][Warning] FX Pixel shader 'HumanSkin@Common_ShadowPS(X1)' c
ompilation error:
Error : c:\ArcheAge\Working\Illum@Common_ShadowPS(X1)(33,28): error X3004: undec
lared identifier 'SAMPLER_STATE_depthMapSamplerLinear'
<17:20:19> [0F88ABCF][Warning] Couldn't compile HW shader 'HumanSkin@Common_Shad
owPS(X1)'
<17:20:19> [E570AF1F][Warning] non-slice task(14.28 ms) : LogToFileTask
<17:20:19> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:20:20> [000FABC5][Warning] CAreaGrid::BeginAreas() called before being initi
alized.
<17:20:20> [000004EE][Warning] RenderMesh not assigned game/objects/box_nodraw.c
gf
<17:20:39> [D2121932] Change resolution: 1360x768x32 (Windowed)
<17:20:39> [B0F7CF3E] Window Rect 0, 0, 1360x768, 1360x768
<17:20:39> [583D6F38] Final resolution: 1354x739x32 (Windowed)
<17:20:39> [11E02DA3][Warning] Cannot load texture textures/defaults/16_12.dds,
file missing [File=textures/defaults/16_12.dds]
<17:20:44> [1D01FDCA] Auth: client connected to server
<17:20:44> [584C4FFD] [net 20:20:44.503] socket ip:192.168.0.6
<17:20:44> [4C920A71] mac address : 70-71-bc-10-01-8c
<17:20:48> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:20:53> [584C4FFD] [net 20:20:53.837] connection requested to: 208.94.25.40:1
239
<17:20:53> [4ABA7BDB] Auth: client disconnected (reason=0)
<17:20:54> [0F08E548] [NetConnection] connect completed (succeeded:true)
<17:20:55> [82321C2B][Warning] [net 20:20:55.953] [time] remote time estimation
restarted; estimate accumulator age was 73693.656250
<17:20:56> [4516816D] pay method: event
<17:20:56> [4AA30841] pay location: person
<17:20:56> [ADF1C07E] pay start: 1900-1-1 00:00:00
<17:20:56> [6486A277] pay end: 1900-1-1 00:00:00

<17:20:56> [FFF6198C] premium point: 0


<17:20:56> [481C0862] premium grade: premium_0
<17:20:56> [88D9AB0C] real pay time: -1
<17:21:03> [584C4FFD] [net 20:20:57.927] stall detected
<17:21:03> [584C4FFD] [net 20:20:58.427] stall detected
<17:21:03> [584C4FFD] [net 20:20:58.928] stall detected
<17:21:03> [584C4FFD] [net 20:20:59.428] stall detected
<17:21:03> [584C4FFD] [net 20:20:59.929] stall detected
<17:21:03> [584C4FFD] [net 20:21:00.429] stall detected
<17:21:03> [584C4FFD] [net 20:21:00.929] stall detected
<17:21:03> [584C4FFD] [net 20:21:01.430] stall detected
<17:21:03> [584C4FFD] [net 20:21:01.930] stall detected
<17:21:03> [584C4FFD] [net 20:21:02.431] stall detected
<17:21:03> [34CCC219] stream: connected to world server
<17:21:03> [06A46B5B] stream: authorized by world server
<17:21:05> [4516816D] pay method: event
<17:21:05> [4AA30841] pay location: person
<17:21:05> [ADF1C07E] pay start: 1900-1-1 00:00:00
<17:21:05> [6486A277] pay end: 1900-1-1 00:00:00
<17:21:05> [FFF6198C] premium point: 0
<17:21:05> [481C0862] premium grade: premium_0
<17:21:05> [88D9AB0C] real pay time: -1
<17:21:05> [81BDF5F7][Warning] Pathfinding in animation graph failed (MusicGraph
, player_full_body) - no path from 'Lion Start' to 'Lion_DriverIdle'
<17:21:05> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/ar/obj/fe_m_ar_cloth136.mtl (chr: game/objects/characters/ferre/m
ale/parts/ar/obj/fe_m_1ar306_1arm002.chr)
<17:21:06> [491B3718][Warning] Cannot load texture objects/characters/ferre/fema
le/face/face01/fe_f_face01_fur_sss.dds, file missing [File=objects/characters/fe
rre/female/face/face01/fe_f_face01_fur_sss.dds]
<17:21:06> [5243B464][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find subsurface texture 'objects/characters/ferre/female/face/face01/fe_f_fa
ce01_fur_sss.dds' in path '' [File=objects/characters/ferre/female/face/face01/f
e_f_face01_fur_sss.dds]
<17:21:06> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:21:07> [E570AF1F][Warning] non-slice task(43.52 ms) : Animation
<17:21:09> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:21:44> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:21:44> [82321C2B][Warning] [net 20:21:44.616] [time] remote time estimation
restarted; estimate accumulator age was 25.200001
<17:21:44> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:21:44> [D2121932] Change resolution: 1360x768x32 (Fullscreen)
<17:21:44> [583D6F38] Final resolution: 1360x768x32 (Fullscreen)
<17:21:44> [E570AF1F][Warning] non-slice task(11.02 ms) : LogToFileTask
<17:21:56> [0DE3FA89][Error] CryAnimation: character-definition creation failed:
game/objects/characters/returned/male/nude/re_m.cdf
<17:21:57> [302CABE4][Warning] Animation (caf) file "animations/nuian/male/addit
ive/additive_fist_ba_relaxed_ear_l.caf" could not be read (it's an animation of
"game/objects/characters/monster/nuian_ghost/nuian_ghost.chr")
<17:22:01> [DE0DD398][Warning] test ik bone is not right(Bip01 L UpperArm)
<17:22:01> [637AF710][Warning] missing chr material : game/objects/characters/mo
nster/snowlion/snowlion_monster/07 - Default.mtl (chr: game/objects/characters/m
onster/snowlion/snowlion_monster/snowlion_monster.chr)
<17:22:04> [F724A392][Error] CryAnimation:: Trying to load animation with alias
"fist_ba_relaxed_idle_rand_3" from file "animations/monster/yata/fist/fist_ba_re
laxed_idle_rand_3.caf" into the animation container. Such animation alias alread

y exists and uses file "animations/monster/yata/fist/fist_ba_relaxed_idle_rand_1


.caf". Please use another animation alias.
<17:22:19> [000004EE][Warning] [Lua Error] no localized ui text for 77 magic_sta
bility
<17:22:19> [82321C2B][Warning] [net 20:22:19.400] [time] remote time estimation
restarted; estimate accumulator age was 27.594004
<17:22:19> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:22:19> [0CDADE02][Warning] WARNING: Couldn't find parameter '__0DetailBumpTi
llingU__1DetailBumpTillingV__2DetailBumpScale__3DetailBlendAmount' for shader 'I
llum@Common_ZPassPS(8000)(X1)'
<17:22:19> [E570AF1F][Warning] non-slice task(18.53 ms) : LogToFileTask
<17:22:19> [7AB931CE] seamless unloading cell object(W0, 0), (L0, 0)
<17:22:19> [4B1E8B22] unload cell object count : 1523
<17:22:19> [B866A294] seamless unloading cell terrain(W0, 0), (L0, 0)
<17:22:19> [963385F6] Level System - Loading Start
<17:22:21> [E0E0EDAE][Warning] failed to load zone time of day from game/worlds/
main_world/zone/225//time_of_day.xml
<17:22:21> [AB17243B][Warning] failed to load zone environment from game/worlds/
main_world/zone/309//env.xml
<17:22:21> [35D4413E][Warning] failed to load zone clouds from game/worlds/main_
world/zone/309//clouds.xml
<17:22:21> [806B6F8D] precaching world entities ..
<17:22:22> [7E39E0DE] precaching world entities .. done! total (1316) objects
<17:22:22> [D2B280D6] Vegetation Manager : Loading World(main_world)
<17:22:31> [075AB92F] Vegetation Manager : Loading World - Done (total 2775 vege
tations)
<17:22:31> [000004EE][Error] CTerrain::LoadWorldSurfaces: Error loading material
: materials/Terrain/gweonidforest/w_forest_road_a1
<17:22:32> [59CBED13][Warning] Cannot load texture textures/aa_terrain/canyon/tr
_canyon_rock3d_405a_ddn.dds, file missing [File=textures/aa_terrain/canyon/tr_ca
nyon_rock3d_405a_ddn.dds]
<17:22:32> [751FFB9E][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find detail texture
'game/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga' in path '' [File=g
ame/textures/aa_terrain/canyon/tr_canyon_rock_616a_ddn.tga]
<17:22:33> [B9410AA1] total 1013 terrain world surfaces loaded
<17:22:33> [280A47E3] Precached total 4 materials
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 8), (L4, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W23, 8), (L5, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 7), (L4, 3)
<17:22:34> [7B1A973B] seamless loading cell terrain(W23, 7), (L5, 3)
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 9), (L4, 5)
<17:22:34> [7B1A973B] seamless loading cell terrain(W21, 8), (L3, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W23, 9), (L5, 5)
<17:22:34> [7B1A973B] seamless loading cell terrain(W21, 7), (L3, 3)
<17:22:34> [7B1A973B] seamless loading cell terrain(W21, 9), (L3, 5)
<17:22:34> [7B1A973B] seamless loading cell terrain(W24, 8), (L6, 4)
<17:22:34> [7B1A973B] seamless loading cell terrain(W22, 6), (L4, 2)
<17:22:34> [7B1A973B] seamless loading cell terrain(W24, 7), (L6, 3)
<17:22:35> [7B1A973B] seamless loading cell terrain(W23, 6), (L5, 2)
<17:22:35> [7B1A973B] seamless loading cell terrain(W24, 9), (L6, 5)
<17:22:35> [7B1A973B] seamless loading cell terrain(W21, 6), (L3, 2)
<17:22:35> [7B1A973B] seamless loading cell terrain(W22, 10), (L4, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 8), (L2, 4)
<17:22:35> [7B1A973B] seamless loading cell terrain(W23, 10), (L5, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 7), (L2, 3)
<17:22:35> [7B1A973B] seamless loading cell terrain(W21, 10), (L3, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 9), (L2, 5)
<17:22:35> [7B1A973B] seamless loading cell terrain(W24, 6), (L6, 2)

<17:22:35> [7B1A973B] seamless loading cell terrain(W25, 8), (L7, 4)


<17:22:35> [7B1A973B] seamless loading cell terrain(W24, 10), (L6, 6)
<17:22:35> [7B1A973B] seamless loading cell terrain(W22, 5), (L4, 1)
<17:22:35> [7B1A973B] seamless loading cell terrain(W20, 6), (L2, 2)
<17:22:35> [7B1A973B] seamless loading cell terrain(W25, 7), (L7, 3)
<17:22:35> [7B1A973B] seamless loading cell terrain(W23, 5), (L5, 1)
<17:22:35> [7B1A973B] seamless loading cell terrain(W25, 9), (L7, 5)
<17:22:36> [7B1A973B] seamless loading cell terrain(W21, 5), (L3, 1)
<17:22:36> [7B1A973B] seamless loading cell terrain(W20, 10), (L2, 6)
<17:22:36> [7B1A973B] seamless loading cell terrain(W22, 11), (L4, 7)
<17:22:36> [7B1A973B] seamless loading cell terrain(W19, 8), (L1, 4)
<17:22:36> [3EF08C47] seamless loading cell object(W22, 8), (L4, 4)
<17:22:39> [A5DDEC33][Warning] Warning: CShaderMan::mfForName: NULL name
<17:22:40> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hdec
o/hdeco_workprop_b01.cgf [:] LOD1 of geometry hdeco_workprop_b01 contains too ma
ny polygons comparing to the LOD0 [408 against 608] :
<17:22:43> [3EF08C47] seamless loading cell object(W23, 8), (L5, 4)
<17:22:46> [3C93550B][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find custom texture 'objects/env/01_nuia/06_mari/mari_wood04_ddobjects/env/0
1_nuia/06_mari/mari_wood04_sp.dds' in path '' [File=objects/env/01_nuia/06_mari/
mari_wood04_ddobjects/env/01_nuia/06_mari/mari_wood04_sp.dds]
<17:22:50> [3EF08C47] seamless loading cell object(W22, 7), (L4, 3)
<17:22:51> [3EF08C47] seamless loading cell object(W23, 7), (L5, 3)
<17:22:53> Loading Particle Library: X2_EFFECTS_P
<17:22:53> [3EF08C47] seamless loading cell object(W22, 9), (L4, 5)
<17:22:54> [3EF08C47] seamless loading cell object(W21, 8), (L3, 4)
<17:22:54> [302CABE4][Warning] Animation (caf) file "animations/monster/skeleton
_worrior/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of
"game/objects/characters/monster/skeleton/skeleton_worrior/skeleton_worrior.chr"
)
<17:22:55> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction
_b.xml/quest.ferre_skeleton node=AnimObject_18
<17:23:02> Loading Particle Library: x2_sounds
<17:23:02> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/03_ti/ti
_factorymain_a.cga [:] Invalid BBox : has Invalid BBox node(Object32)
<17:23:02> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/03_ti/ti
_factorymain_a.cga [:] Duplicate LOD helper $lod1 factorymain_a_wing02
<17:23:02> [3EF08C47] seamless loading cell object(W23, 9), (L5, 5)
<17:23:03> [3EF08C47] seamless loading cell object(W21, 7), (L3, 3)
<17:23:05> [3EF08C47] seamless loading cell object(W21, 9), (L3, 5)
<17:23:05> [745BAE2F][Warning] failed to stream material xml(game/rock_06.mtl)
<17:23:08> [3EF08C47] seamless loading cell object(W24, 8), (L6, 4)
<17:23:11> [12409CCC] Load Zone Finished
<17:23:13> [82321C2B][Warning] [net 20:23:13.778] [time] remote time estimation
restarted; estimate accumulator age was 53.933006
<17:23:13> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:23:13> [E570AF1F][Warning] non-slice task(26.84 ms) : LogToFileTask
<17:23:15> [2363981C][Warning] chr material is not precached : game/objects/char
acters/animals/owl_postman/owl_postman.mtl (chr: game/objects/characters/animals
/owl_postman/owl_postman.chr)
<17:23:15> [CE2F4035][Warning] chr physical geom is not precached. (game/objects
/characters/animals/owl_postman/owl_postman.chr)
<17:23:16> [A369EADC][Warning] failed to register sound listener. no actor. lets
wait more...
<17:23:16> [5F89E60D][Warning] non cached CDF(game/objects/characters/ferre/male
/parts/hm/cloth/hm_cloth137/fe_m_hm_cloth137.cdf)
<17:23:16> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/hm/obj/fe_m_hm_cloth136.mtl (chr: game/objects/characters/ferre/m
ale/parts/hm/obj/fe_m_1hm187.chr)

<17:23:16> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/


characters/ferre/male/face/fe_m_beard01.chr]
<17:23:16> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
game/abillity_skill_table_m.xml)
<17:23:16> [000004EE][Warning] Particle effect not found: 'game/abillity_skill_t
able_m.magic.icearrow_form', from unknown
<17:23:16> [A39C1725] Level System - Loading Complete
<17:23:17> [9BE3F673] total 0 CGF files are precached
<17:23:22> [27293DED] ----------------------------------------------------<17:23:22> [120C18F5] * LOADING: 'e_falcony_plateau_1' loading time: 62.55 secon
ds
<17:23:22> [27293DED] ----------------------------------------------------<17:23:23> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/ferre/male/nude/tail/tail01/fe_m_tail01_brop01.mtl)
<17:23:23> [BCCDC555][Warning] MakeSprite - too many sprite update (10). droppin
g.. (sprites : 31)
<17:23:26> [302CABE4][Warning] Animation (caf) file "animations/monster/juggerna
ut_warrior/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation o
f "game/objects/characters/monster/juggernaut/juggernaut_warrior/juggernaut_warr
ior.chr")
<17:23:31> [B1500F94][Warning] Cannot load texture game/ui/map/image_map.g, Imag
e file format is invalid [File=game/ui/map/image_map.g]
<17:23:32> [45266D16][Warning] Cannot load texture ui/ui_page_02.dds, file missi
ng [File=ui/ui_page_02.dds]
<17:23:33> [82321C2B][Warning] [net 20:23:33.118] [time] remote time estimation
restarted; estimate accumulator age was 6.682001
<17:23:34> [E570AF1F][Warning] non-slice task(18.42 ms) : Animation
<17:23:37> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:23:37> [CE0EF930][Warning] failed to stream cgf : default
<17:23:38> [0CDADE02][Warning] WARNING: Couldn't find parameter '__0DetailBumpTi
llingU__1DetailBumpTillingV__2DetailBumpScale__3DetailBlendAmount' for shader 'I
llum@Common_ZPassPS(8000)(X1)'
<17:23:40> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_ndeco/ma
king/ndeco_powerfulmaking.cga [:] LOD1 of geometry parts01 contains too many pol
ygons comparing to the LOD0 [1592 against 1130] :
<17:23:42> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:23:42> [CE0EF930][Warning] failed to stream cgf : default
<17:23:43> [C53E6FFE][Warning] non cached CDF material(objects/Characters/monste
r/snowlion/snowlion_blackmane/snowlion_blackmane.mtl, game/objects/characters/mo
nster/snowlion/snowlion_blackmane/snowlion_blackmane.cdf)
<17:23:43> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/monster/snowlion/snowlion_blackmane/snowlion_blackmane.mtl)
<17:23:43> [81BDF5F7][Warning] Pathfinding in animation graph failed (MusicGraph
, horse_full_body.xml) - no path from 'Idle Start' to 'FIST_MO_NORMAL_RUN'
<17:23:46> [745BAE2F][Warning] failed to stream material xml(game/objects/env/01
_nuia/001_housing/housing_furniture/Material #0.mtl)
<17:23:47> [E570AF1F][Warning] non-slice task(13.52 ms) : Animation
<17:23:48> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:23:55> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
abillity_skill_tablem.xml)
<17:23:55> [000004EE][Warning] Particle effect not found: 'abillity_skill_tablem
.illusion.mental_destroyed_dot', from unknown
<17:23:57> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:23:59> [82321C2B][Warning] [net 20:23:59.350] [time] remote time estimation
restarted; estimate accumulator age was 0.538002

<17:23:59> [302CABE4][Warning] Animation (caf) file "animations/effects/golem_ha


nd/golem_hand_start.caf" could not be read (it's an animation of "game/objects/e
ffects/golem_hand/golem_hand.chr")
<17:24:02> [E570AF1F][Warning] non-slice task(11.47 ms) : Animation
<17:24:03> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:24:03> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:24:07> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:24:10> [E570AF1F][Warning] non-slice task(15.37 ms) : Animation
<17:24:14> Loading Particle Library: X2_EFFECT_O
<17:24:15> [82321C2B][Warning] [net 20:24:15.313] [time] remote time estimation
restarted; estimate accumulator age was 0.953997
<17:24:17> [E570AF1F][Warning] non-slice task(12.16 ms) : Animation
<17:24:19> [302CABE4][Warning] Animation (caf) file "animations/monster/collectm
achine_worn/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation
of "game/objects/characters/monster/collectmachine_worn/collectmachine_worn.chr"
)
<17:24:19> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:24:19> [CE0EF930][Warning] failed to stream cgf : default
<17:24:30> [E570AF1F][Warning] non-slice task(12.65 ms) : Animation
<17:24:33> [3EF08C47] seamless loading cell object(W22, 6), (L4, 2)
<17:24:36> [000004EE][Warning] [CGF Error] game/objects/env/01_nuia/001_ndeco/co
llect/ndeco_collect_geyser01.cgf [:] non-uniform scale(1.48, 1.48, 1.00) at node
(proxy)
<17:24:36> [E570AF1F][Warning] non-slice task(80.27 ms) : LogToFileTask
<17:24:54> [000004EE][Warning] [CGF Error] game/objects/env/02_harihara/001_hdec
o/quest/hdeco_qust_cocoon01.cgf [:] non-uniform scale(0.87, 0.87, 1.00) at node(
hdeco_qust_cocoon01_proxy)
<17:24:54> [E570AF1F][Warning] non-slice task(55.55 ms) : LogToFileTask
<17:24:58> [3A24331F][Warning] deferred cgf stream error - game/objects/env/05_n
ature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf : f0000003
<17:24:58> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature
/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf
<17:25:02> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:25:02> [E570AF1F][Warning] non-slice task(110.02 ms) : LogToFileTask
<17:25:03> [E9F2E683][Warning] Cannot load texture textures/terrain/bump_detail/
detail_bump_wood_007_ddn.dds, file missing [File=textures/terrain/bump_detail/de
tail_bump_wood_007_ddn.dds]
<17:25:03> [4655D2D5][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find detail texture
'textures/terrain/bump_detail/detail_bump_wood_007_ddn.dds' in path '' [File=tex
tures/terrain/bump_detail/detail_bump_wood_007_ddn.dds]
<17:25:08> [E570AF1F][Warning] non-slice task(16.61 ms) : Animation
<17:25:16> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:25:16> [E570AF1F][Warning] non-slice task(98.86 ms) : LogToFileTask
<17:25:26> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:26> [CE0EF930][Warning] failed to stream cgf : default
<17:25:26> [E570AF1F][Warning] non-slice task(99.13 ms) : LogToFileTask
<17:25:31> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:25:31> [E570AF1F][Warning] non-slice task(97.99 ms) : LogToFileTask

<17:25:31> [3A24331F][Warning] deferred cgf stream error - game/default : f00000


03
<17:25:31> [CE0EF930][Warning] failed to stream cgf : default
<17:25:34> [E5DF1C60][Warning] XML parser: Buffer is null. (data size: 0)
<17:25:34> [C3348E9C][Warning] Failed to stream facial sequence (game/animations
/ferre/male/facial/twohand_re_combat_hit.fsq)
<17:25:35> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:25:37> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:37> [E570AF1F][Warning] non-slice task(49.73 ms) : LogToFileTask
<17:25:37> [CE0EF930][Warning] failed to stream cgf : default
<17:25:43> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:43> [E570AF1F][Warning] non-slice task(56.17 ms) : LogToFileTask
<17:25:43> [CE0EF930][Warning] failed to stream cgf : default
<17:25:59> [E570AF1F][Warning] non-slice task(10.46 ms) : Animation
<17:25:59> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:25:59> [CE0EF930][Warning] failed to stream cgf : default
<17:26:00> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:26:05> [C53E6FFE][Warning] non cached CDF material(objects/Characters/monste
r/snowlion/snowlion_blackmane/snowlion_blackmane.mtl, game/objects/characters/mo
nster/snowlion/snowlion_blackmane/snowlion_blackmane.cdf)
<17:26:06> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/monster/snowlion/snowlion_blackmane/snowlion_blackmane.mtl)
<17:26:06> [E570AF1F][Warning] non-slice task(98.33 ms) : LogToFileTask
<17:26:14> [E570AF1F][Warning] non-slice task(10.33 ms) : Animation
<17:26:15> [302CABE4][Warning] Animation (caf) file "animations/animals/elk_baby
/all/all_co_sk_spell_channel_d.caf" could not be read (it's an animation of "gam
e/objects/characters/animals/elk_baby/elk_baby.chr")
<17:26:19> [7B1A973B] seamless loading cell terrain(W23, 11), (L5, 7)
<17:26:20> [E570AF1F][Warning] non-slice task(40.04 ms) : LogToFileTask
<17:26:20> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/face/fe_m_beard01_brop01.mtl)
<17:26:21> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/ar/obj/fe_m_ar_cloth510.mtl (chr: game/objects/characters/ferre/m
ale/parts/ar/obj/fe_m_1ar311_1arm026.chr)
<17:26:21> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:26:21> [302CABE4][Warning] Animation (caf) file "animations/monster/tare_bab
y/all/all_co_sk_spell_channel_d.caf" could not be read (it's an animation of "ga
me/objects/characters/monster/tare_baby/tare_baby.chr")
<17:26:26> [E570AF1F][Warning] non-slice task(10.84 ms) : Animation
<17:26:33> [E570AF1F][Warning] non-slice task(14.77 ms) : Animation
<17:26:37> [7B1A973B] seamless loading cell terrain(W24, 5), (L6, 1)
<17:26:37> [7B1A973B] seamless loading cell terrain(W25, 6), (L7, 2)
<17:26:37> [B866A294] seamless unloading cell terrain(W23, 25), (L5, 7)
<17:26:46> [3EF08C47] seamless loading cell object(W24, 7), (L6, 3)
<17:26:46> [E570AF1F][Warning] non-slice task(81.98 ms) : LogToFileTask
<17:26:47> [3EF08C47] seamless loading cell object(W23, 6), (L5, 2)
<17:26:48> [B866A294] seamless unloading cell terrain(W19, 22), (L1, 4)
<17:26:50> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
game/x2_effect_o.xml)
<17:26:50> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_windgun_hit', from unknown
<17:26:50> [302CABE4][Warning] Animation (caf) file "animations/monster/windelem
ental_big/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of
"game/objects/characters/monster/windelemental_big/windelemental_big.chr")

<17:26:53> [B866A294] seamless unloading cell terrain(W22, 25), (L4, 7)


<17:26:53> [7AB931CE] seamless unloading cell object(W21, 23), (L3, 5)
<17:26:53> [E570AF1F][Warning] non-slice task(102.50 ms) : LogToFileTask
<17:26:54> [B866A294] seamless unloading cell terrain(W20, 24), (L2, 6)
<17:27:00> [E570AF1F][Warning] non-slice task(15.48 ms) : Animation
<17:27:01> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:27:01> [CE0EF930][Warning] failed to stream cgf : default
<17:27:07> [BB897B6D][Warning] Cannot load texture 0, file missing [File=0]
<17:27:08> [E570AF1F][Warning] non-slice task(91.94 ms) : LogToFileTask
<17:27:12> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_bite_hit', from unknown
<17:27:12> [302CABE4][Warning] Animation (caf) file "animations/monster/biam_scr
atcher/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of "g
ame/objects/characters/monster/biarm/biarm_reed/biam_scratcher/biam_scratcher.ch
r")
<17:27:19> [3A24331F][Warning] deferred cgf stream error - game/objects/env/05_n
ature/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf : f0000003
<17:27:19> [CE0EF930][Warning] failed to stream cgf : game/objects/env/05_nature
/08_cry_source/rocks/road_rocks/road_rocks_flat_grey_a.cgf
<17:27:19> [E570AF1F][Warning] non-slice task(99.96 ms) : LogToFileTask
<17:27:23> [000004EE][Warning] XML Error: not well-formed (invalid token) at lin
e 54 in file animations/monster/hawk_silver/sound_event_database.animevents
<17:27:23> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/monster/hawk/hawk_silver/picking.mtl)
<17:27:23> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_wedge_arrow_hit', from unknown
<17:27:23> [302CABE4][Warning] Animation (caf) file "animations/animals/blackbir
d/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of "game/o
bjects/characters/monster/hawk/hawk_silver/hawk_silver.chr")
<17:27:30> [7B1A973B] seamless loading cell terrain(W19, 7), (L1, 3)
<17:27:30> [E570AF1F][Warning] non-slice task(97.30 ms) : LogToFileTask
<17:27:32> [7B1A973B] seamless loading cell terrain(W19, 8), (L1, 4)
<17:27:36> [7AB931CE] seamless unloading cell object(W24, 22), (L6, 4)
<17:27:36> [E570AF1F][Warning] non-slice task(19.18 ms) : LogToFileTask
<17:27:38> [7B1A973B] seamless loading cell terrain(W20, 5), (L2, 1)
<17:27:39> [7AB931CE] seamless unloading cell object(W24, 21), (L6, 3)
<17:27:40> [3EF08C47] seamless loading cell object(W21, 6), (L3, 2)
<17:27:41> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:27:42> [E570AF1F][Warning] non-slice task(117.34 ms) : LogToFileTask
<17:27:43> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:27:43> [CE0EF930][Warning] failed to stream cgf : default
<17:27:45> [B866A294] seamless unloading cell terrain(W25, 23), (L7, 5)
<17:27:50> [000004EE][Warning] Particle effect not found: 'game/abillity_skill_t
able_m.illusion.evil_spawn_form', from unknown
<17:27:50> [5CE4EF2C][Warning] failed to load particle lib from (Libs/Particles/
game/ability_skill_table.xml)
<17:27:50> [E570AF1F][Warning] non-slice task(135.70 ms) : LogToFileTask
<17:27:50> [2D15CF37] ApplySharedMorphTargets - game/objects/characters/harihara
n/male/hair/ha_m_hair010/ha_m_hair010.chr - objects/characters/nuian/male/face/f
ace00/nu_m_face00.chr not exist
<17:27:51> [2D15CF37] ApplySharedMorphTargets - game/objects/characters/harihara
n/male/hair/ha_m_hair010/ha_m_hair010.chr - objects/characters/nuian/male/face/f
ace00/nu_m_face00.chr not exist
<17:27:52> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/hariharan/male/parts/ar/obj/ha_m_ar_cloth166.mtl)
<17:27:52> [637AF710][Warning] missing chr material : game/objects/characters/ha
riharan/male/parts/ar/obj/ha_m_ar_cloth166.mtl (chr: game/objects/characters/har

iharan/male/parts/ar/obj/ha_m_1ac015_1ar911_1arm028_1bt020_1sh027.chr)
<17:27:52> [77338AA8][Warning] WARNING: couldn't find technique 'DebugPass' in t
he sequence for technique 'General' (ignored)
<17:27:53> [00DCF04C][Warning] Cannot load texture game/objects/characters/ferre
/female/test/fe_f_nude_fur_df.dds, file missing [File=game/objects/characters/fe
rre/female/test/fe_f_nude_fur_df.dds]
<17:27:54> [B866A294] seamless unloading cell terrain(W25, 20), (L7, 2)
<17:27:55> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:27:55> [E570AF1F][Warning] non-slice task(109.04 ms) : LogToFileTask
<17:27:56> [7B1A973B] seamless loading cell terrain(W20, 10), (L2, 6)
<17:27:58> [7B1A973B] seamless loading cell terrain(W19, 6), (L1, 2)
<17:27:59> [7AB931CE] seamless unloading cell object(W23, 23), (L5, 5)
<17:28:00> [E570AF1F][Warning] non-slice task(19.33 ms) : Animation
<17:28:03> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:28:04> [3EF08C47] seamless loading cell object(W21, 9), (L3, 5)
<17:28:11> [7B1A973B] seamless loading cell terrain(W19, 9), (L1, 5)
<17:28:11> [E570AF1F][Warning] non-slice task(134.81 ms) : LogToFileTask
<17:28:14> [B866A294] seamless unloading cell terrain(W24, 24), (L6, 6)
<17:28:18> [7AB931CE] seamless unloading cell object(W23, 20), (L5, 2)
<17:28:18> [E570AF1F][Warning] non-slice task(17.17 ms) : LogToFileTask
<17:28:19> [B866A294] seamless unloading cell terrain(W24, 19), (L6, 1)
<17:28:20> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Mod
ifier. pos(3840.8, 4301.0, 637.5)
<17:28:21> [3EF08C47] seamless loading cell object(W20, 8), (L2, 4)
<17:28:22> [3EF08C47] seamless loading cell object(W20, 7), (L2, 3)
<17:28:23> [745BAE2F][Warning] failed to stream material xml(game/materials/aa_t
errain/decals/quest_golddust.mtl)
<17:28:24> [E570AF1F][Warning] non-slice task(132.98 ms) : LogToFileTask
<17:28:24> [637AF710][Warning] missing chr material : game/objects/characters/ha
riharan/male/parts/bo/obj/ha_m_bo_cloth232.mtl (chr: game/objects/characters/har
iharan/male/parts/bo/obj/ha_m_1bf004_1bo901.chr)
<17:28:27> [B866A294] seamless unloading cell terrain(W25, 21), (L7, 3)
<17:28:27> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:28:27> [CE0EF930][Warning] failed to stream cgf : default
<17:28:28> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:28:28> [B866A294] seamless unloading cell terrain(W25, 22), (L7, 4)
<17:28:29> [82321C2B][Warning] [net 20:28:29.533] [time] remote time estimation
restarted; estimate accumulator age was 0.587000
<17:28:29> [E570AF1F][Warning] non-slice task(87.32 ms) : LogToFileTask
<17:28:30> [000004EE][Warning] Particle effect not found: 'game/x2_effect_o.mon_
effects.mon_strike_hit', from unknown
<17:28:31> [000004EE][Warning] XML Error: not well-formed (invalid token) at lin
e 54 in file animations/monster/hawk_silver/sound_event_database.animevents
<17:28:32> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/monster/hawk/hawk_silver/picking.mtl)
<17:28:32> [302CABE4][Warning] Animation (caf) file "animations/animals/blackbir
d/all/all_co_sk_petlaunch_1.caf" could not be read (it's an animation of "game/o
bjects/characters/monster/hawk/hawk_silver/hawk_silver.chr")
<17:28:33> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:28:35> [E570AF1F][Warning] non-slice task(18.41 ms) : Animation
<17:28:36> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Mod
ifier. pos(3840.8, 4301.0, 637.5)
<17:28:38> [82321C2B][Warning] [net 20:28:38.456] [time] remote time estimation
restarted; estimate accumulator age was 0.590001
<17:28:40> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:28:40> [E570AF1F][Warning] non-slice task(14.38 ms) : LogToFileTask
<17:28:41> [CE0EF930][Warning] failed to stream cgf : default

<17:28:57> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/interaction


_d.xml/tool.lever_right node=AnimObject_1
<17:28:57> [E570AF1F][Warning] non-slice task(13.02 ms) : LogToFileTask
<17:28:58> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/animals/osprey/Material #1.mtl)
<17:28:58> [3A24331F][Warning] deferred cgf stream error - game/default : f00000
03
<17:28:58> [CE0EF930][Warning] failed to stream cgf : default
<17:28:58> [7F01D4DF][Warning] Cannot load texture game/textures/p_effects/spide
r_net_04_ddn.dds, file missing [File=game/textures/p_effects/spider_net_04_ddn.d
ds]
<17:29:20> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:20> [E570AF1F][Warning] non-slice task(25.81 ms) : LogToFileTask
<17:29:26> [000004EE][Warning] Particle effect not found: 'game/ability_skill_ta
ble_k.p_skill_love.overhill_hit', from unknown
<17:29:26> [E570AF1F][Warning] non-slice task(19.98 ms) : LogToFileTask
<17:29:26> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/face/fe_m_beard01_brop01.mtl)
<17:29:27> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/gv/obj/fe_m_gv_metal205.mtl (chr: game/objects/characters/ferre/m
ale/parts/gv/obj/fe_m_4gv101.chr)
<17:29:27> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:29:28> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:31> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:29:31> [E570AF1F][Warning] non-slice task(10.32 ms) : Animation
<17:29:36> [A6BF55F9][Error] Found shader that takes unused "COLOR0" input eleme
nt. This can cause shader linkage errors in D3D11. Fix it by removing COLOR from
the vertex input for this shader.
<17:29:36> [250E5814][Error] Error -- mfVertexFormat returned eVF_Unknown. There
must have been a compilation error. Aborting shader compile.
<17:29:36> [E570AF1F][Warning] non-slice task(27.17 ms) : LogToFileTask
<17:29:37> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:29:38> [302CABE4][Warning] Animation (caf) file "animations/effects/golem_ha
nd/golem_hand_start.caf" could not be read (it's an animation of "game/objects/e
ffects/golem_hand/golem_hand.chr")
<17:29:39> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:40> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:29:41> [A4D70365][Warning] rigid-body own-entity; prefab=prefabs/carriage.xm
l/carriage.carriageb node=AnimObject_55
<17:29:42> [E570AF1F][Warning] non-slice task(11.00 ms) : Animation
<17:29:44> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:29:52> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:29:52> [E570AF1F][Warning] non-slice task(22.00 ms) : LogToFileTask
<17:29:57> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:29:57> [E570AF1F][Warning] non-slice task(17.08 ms) : LogToFileTask
<17:30:04> [B6F00B95][Warning] ray outdated (VehicleGroundAlign)
<17:30:04> [E570AF1F][Warning] non-slice task(10.10 ms) : LogToFileTask
<17:30:20> [E570AF1F][Warning] non-slice task(11.95 ms) : Animation
<17:30:22> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al

l/all_re_combat_hit_ub.caf".
<17:30:25> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:30:26> [E570AF1F][Warning] non-slice task(10.40 ms) : Animation
<17:30:36> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:30:36> [E570AF1F][Warning] non-slice task(14.73 ms) : LogToFileTask
<17:30:40> [AE6E9877][Warning] Cannot load texture textures/terrain/detail/cliff
_grey_blue_with_dry_bushes_ddn.dds, file missing [File=textures/terrain/detail/c
liff_grey_blue_with_dry_bushes_ddn.dds]
<17:30:40> [E9AF7F49][Warning] Error: CShaderMan::mfCreateShaderResources: Could
n't find detail texture
'textures/terrain/detail/cliff_grey_blue_with_dry_bushes_ddn.dds' in path '' [Fi
le=textures/terrain/detail/cliff_grey_blue_with_dry_bushes_ddn.dds]
<17:30:41> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:30:41> [E570AF1F][Warning] non-slice task(62.71 ms) : LogToFileTask
<17:30:42> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:30:46> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:30:47> [E570AF1F][Warning] non-slice task(13.50 ms) : Animation
<17:30:48> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:30:56> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:30:56> [E570AF1F][Warning] non-slice task(52.49 ms) : LogToFileTask
<17:31:06> [E570AF1F][Warning] non-slice task(10.57 ms) : Animation
<17:31:26> [000004EE][Warning] Particle effect not found: 'game/abillity_skill_t
able_m.fight.full_dot_end', from unknown
<17:31:26> [E570AF1F][Warning] non-slice task(83.38 ms) : LogToFileTask
<17:31:27> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/parts/all/leather/leather198/fe_m_bo_leather198_brop01.mtl)
<17:31:27> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:31:28> [13A1FD5A][Warning] AWD vehicle has different tire size. model type(1
406)
<17:31:29> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/cp/obj/fe_m_1cp301.mtl (chr: game/objects/characters/ferre/male/p
arts/cp/obj/fe_m_1cp301.chr)
<17:31:29> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:31:30> [000004EE][Warning] Independent immortal particle effect spawned: X2_
EFFECT_O.Interaction.enchant_wpn_melee1h_2g
<17:31:33> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:31:33> [E570AF1F][Warning] non-slice task(148.74 ms) : LogToFileTask
<17:31:37> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:31:38> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:31:38> [E570AF1F][Warning] non-slice task(44.29 ms) : LogToFileTask

<17:31:42> [13A1FD5A][Warning] AWD vehicle has different tire size. model type(1
406)
<17:31:42> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:31:43> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:31:43> [E570AF1F][Warning] non-slice task(45.51 ms) : LogToFileTask
<17:31:52> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_4" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:31:52> [E570AF1F][Warning] non-slice task(67.55 ms) : LogToFileTask
<17:31:55> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:32:01> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:32:01> [E570AF1F][Warning] non-slice task(58.75 ms) : LogToFileTask
<17:32:02> [63ABB424][Warning] Facial sequence "all_re_combat_hit_r" not listed
in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_base.chr
".
<17:32:05> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:32:06> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit_ub.caf".
<17:32:06> [E570AF1F][Warning] non-slice task(11.39 ms) : LogToFileTask
<17:32:12> [E570AF1F][Warning] non-slice task(16.59 ms) : Animation
<17:32:12> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:32:13> [745BAE2F][Warning] failed to stream material xml(game/objects/effect
s/01 - Default.mtl)
<17:32:14> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:32:55> [C53E6FFE][Warning] non cached CDF material(objects/Characters/monste
r/snowlion/snowlion_blackmane/snowlion_blackmane.mtl, game/objects/characters/mo
nster/snowlion/snowlion_blackmane/snowlion_blackmane.cdf)
<17:32:55> [CA175C82][Warning] non-stream IO. system(Material), filePath(game/ob
jects/characters/monster/snowlion/snowlion_blackmane/snowlion_blackmane.mtl)
<17:32:55> [E570AF1F][Warning] non-slice task(88.53 ms) : LogToFileTask
<17:33:03> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/face/fe_m_beard01_brop01.mtl)
<17:33:03> [E570AF1F][Warning] non-slice task(13.77 ms) : Animation
<17:33:04> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:33:17> [7F89A202][Warning] AI: Warning: AIPoint is not inside Navigation Mod
ifier. pos(3839.9, 4303.1, 637.1)
<17:33:17> [E570AF1F][Warning] non-slice task(66.29 ms) : LogToFileTask
<17:33:19> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/ferre/male/parts/pt/leather/pt_leather208/fe_m_pt_leather208_brop02.mtl)
<17:33:19> [637AF710][Warning] missing chr material : game/objects/characters/fe
rre/male/parts/bo/obj/fe_m_bo_cloth216.mtl (chr: game/objects/characters/ferre/m
ale/parts/bo/obj/fe_m_1bo401.chr)
<17:33:20> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:33:24> [745BAE2F][Warning] failed to stream material xml(objects/Characters/
ferre/male/parts/gv/cloth/gv_cloth228/fe_m_gv_cloth228_brop01.mtl)
<17:33:24> [E570AF1F][Warning] non-slice task(94.33 ms) : LogToFileTask

<17:33:26> [637AF710][Warning] missing chr material : game/objects/characters/fe


rre/male/parts/gv/obj/fe_m_gv_cloth001.mtl (chr: game/objects/characters/ferre/m
ale/parts/gv/obj/fe_m_1gv201.chr)
<17:33:26> [F24D98BE][Warning] Failed to Load Character file [File=game/objects/
characters/ferre/male/face/fe_m_beard01.chr]
<17:33:29> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:33:34> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:33:34> [E570AF1F][Warning] non-slice task(97.04 ms) : LogToFileTask
<17:33:35> [745BAE2F][Warning] failed to stream material xml(game/objects/charac
ters/hariharan/male/parts/ar/obj/ha_m_ar_cloth141.mtl)
<17:33:35> [637AF710][Warning] missing chr material : game/objects/characters/ha
riharan/male/parts/ar/obj/ha_m_ar_cloth141.mtl (chr: game/objects/characters/har
iharan/male/parts/ar/obj/ha_m_1ar904_1arm018.chr)
<17:33:39> [A181AEBC][Warning] Anim events cannot find effect "X2_EFFECTS.mon_ef
fects.blackbird_damage", requested by animation "animations/animals/blackbird/al
l/all_re_combat_hit.caf".
<17:33:39> [E570AF1F][Warning] non-slice task(90.24 ms) : LogToFileTask
<17:33:41> [82321C2B][Warning] [net 20:33:41.667] [time] remote time estimation
restarted; estimate accumulator age was 0.551010
<17:33:42> [68C5541B][Warning] Unable to force state death_animation as it does
not exist in graph monster_upper_body.xml
<17:33:47> [F9376E0D][Warning] [flow] FG-0x40F2F92C-Entity 'AreaTrigger_1' was d
estroyed with pending updates/activations. Report follows...
<17:33:47> [A8F1529E][Warning] [flow] Pending nodes:
<17:33:47> [E570AF1F][Warning] non-slice task(11.83 ms) : LogToFileTask
<17:33:49> [0CDADE02][Warning] WARNING: Couldn't find parameter '__0DetailBumpTi
llingU__1DetailBumpTillingV__2DetailBumpScale__3DetailBlendAmount' for shader 'I
llum@Common_ZPassPS(8000)(X1)'
<17:33:54> [63ABB424][Warning] Facial sequence "fist_ba_combat_idle_rand_2" not
listed in CAL file for character "game/objects/characters/ferre/male/nude/fe_m_b
ase.chr".
<17:33:54> [E570AF1F][Warning] non-slice task(88.68 ms) : LogToFileTask
<17:34:13> [E570AF1F][Warning] non-slice task(11.91 ms) : Animation
<17:34:17> [58F3F7FF][Warning] =?:216: [Lua Error] ?:216: attempt to call method
'SaveCharacterUiData' (a nil value)

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