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F1 Tutorial
Contents
Step 1: Create a Project File
Step 2: Create a Sketch
Step 3: Create the Balsa Wood Block
Step 4: Create a CO2 Chamber
Step 5: Create a String Slot
Step 6: Create the Top Profile
Step 7: Dimension the Top Profile
Step 8: Extrude the Profiles
Step 9: Sketch the End Profile
Step 10: Extrude the End Profile
Step 11: Add the Cockpit
Step 12: Create the Rear Axle Mount
Step 13: Create the Front Axle Mount
Step 14: Create the Front Air Foil
Step 15: Create the Rear Air Foil
Step 16: Create the Cockpit Air Foil
Step 17: Modify the Front Air Foil
Step 18: Streamline the Edges
Step 19: Export the Model
Step 20: Create an Axle
Step 21: Create a Tire
Step 22: Start a New Assembly File
Step 23: Assemble the Car
Step 24: Render the Car
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Autodesk Inventor
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10. Browse to the folder where you will be saving your files.
11. Click OK.
12. Click Finish.
13. Click Apply. Your new project file is now the active project.
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4.
7.
8. In the graphics window, select the left vertical line and drag to display the dimension.
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9. Click to place the dimension. Your value will be different than the value shown.
10. Click the dimension value to open the Edit Dimension box.
11. Enter 66, and then click the check mark.
12. In the graphics window, select the bottom horizontal line and drag to display the
dimension.
13. Click to place the dimension.
14. Click the dimension value to open the Edit Dimension box.
15. Enter 223, and then click the check mark.
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17. Right-click in the graphics window. Click Done to end the dimension command.
18. Right-click in the graphics window. Click Finish Sketch.
19. Click Save.
20. For File Name, enter My F1 Car.
21. Click Save.
In the next step, you extrude the sketch.
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2.
3.
4. Click OK.
5.
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19. On the Standard toolbar, click the arrow to list color and material styles. Scroll down to
Wood (Pine), and then click to select.
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Click Rotate.
6.
Click Sketch.
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8.
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10. Click the down arrow beside the constraint tool, and then click Horizontal.
This may seem to be vertical, but due to the rotation of the XYZ axis this is the
horizontal axis.
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13. Click the down arrow beside the constraint tool, and then click Vertical.
18.
Click Hole.
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In the next step, you create a slot for the guide string.
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Click Sketch.
3.
4. Move the cursor over the bottom edge to display the coincident constraint and click to
set the first corner point. It is important not to click the centerpoint (green dot).
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Move the cursor diagonally and click to set the second point.
6. Center the rectangle using a horizontal constraint between the center of the top edge
(1) and the center of the circle (2).
7.
8. Right-click and click Edit Dimension. This makes it easier to add dimensions.
9. In the graphics window, click the left vertical line and drag to display the dimension.
10. Click to place the dimension.
11. Enter 6, and then click the check mark.
12. In the graphics window, click the top horizontal line and drag to display the dimension.
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15. Press E to start the Extrude tool. Using the shortcut is a more efficient workflow.
16. Select the rectangular profile.
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Click Sketch.
3.
5.
Click Line.
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7. Move the cursor over the left edge to display the large green dot at the center point of
the left edge and click to set the first point.
8. Move the cursor over the right edge to display the large green dot and click to set the
end point.
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11. Click on the end of the new line, drag horizontally approximately 50 mm and click to
place the next point. The length is displayed in the lower right corner of the screen.
12. Drag vertically approximately 12 mm and click to place the next point.
13. Drag horizontally approximately 65 mm and click to place the next point.
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16. Click and drag to place a short arc and click to place the next point.
18. Click on the centerline towards the right of the block, drag up vertically approximately 8
mm and click to place the end point.
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19. Drag horizontally approximately 10 mm and click to place the next point.
20.
21. Click the end point of the arc (1), click the endpoint of the line (2), and click between
these points to create the arc (3).
22. Click the down arrow beside the constraint tool, and then click Tangent.
23. Click the short arc and the new arc.
24. Click the short line and the new arc.
25.
Click Fillet.
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2.
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Click Mirror.
10. Select each line and arc in the profile sketch. Do not select the centerline.
11. In the Mirror dialog box, click Mirror Line.
12. Select the centerline.
13. Click Apply.
14. Click Done.
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1.
Click Extrude.
3.
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6. Click OK.
7. Click Save.
In the next step, you create the end profile.
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1.
Click Rotate.
6.
Click Sketch.
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8.
Click Rotate.
13.
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16.
Click Line.
17. Click on the bottom left projected edge for the first point. Make sure you do not select
the midpoint of the projected edge.
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Apply a horizontal constraint between the midpoint of the line and the center of the
circle.
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20. Dimension the profile as shown. You will have to add an equal constraint between the
16mm line and the line on the right side of the sketch.
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2.
Click Extrude.
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Click OK.
8. Click Save.
In the next step, you add the cockpit.
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1.
Click Workplane.
3. Select the back face as shown. You may have to use the Select Other tool.
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6.
8.
Click Sketch.
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11.
13. Select a second edge as shown. You will use these edges to constrain the sketch of the
cockpit.
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1.
2.
3.
Click Sketch.
Click the edge of the work plane.
5.
8.
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Click Sketch.
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1.
Click Sketch.
3.
5.
8.
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18.
Click Sketch.
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Click Sketch.
3.
5.
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Create and dimension a sketch as shown. You will have to use the Project Geometry tool
to project the small circle onto the sketch.
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1.
2.
3.
Click Sketch.
Click the edge of the work plane.
7. Create and dimension a sketch as shown. You will have to use the Project Geometry tool
to project the top horizontal line and the left vertical line onto the sketch.
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10. Select the sketch profiles. There will be two profiles to select.
11. Click Midplane.
12. For Distance, enter 65.
13. Click OK.
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1.
Click Sketch.
3.
7.
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1.
Click Sketch.
3.
7.
8. Click the arc towards the top left. Make sure the complete arc is highlighted.
9.
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10. Create an arc on the projected geometry as shown. Note that the point 2 is not
coincident with the end of the projected arc.
12.
Click Extend.
13. Pause the cursor over the arc to preview the extension, then click to complete.
14. Right-click and select Trim.
15. Select the short line.
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2.
3.
4.
Click Fillet.
For Radius, enter 6.
6. Click Apply.
7. In the Fillet dialog box, click Click to Add.
8.
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Click Fillet.
Continue to add fillets to the model. Remove as many sharp edges as possible. When
you add fillets keep in mind that the end mill on the CNC machine will not be able to
machine internal fillets less than 6mm.
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2.
3.
Click Save.
The STL file will be used in the next phase of the design. This involves wind tunnel
testing of your design. Based on the results, you can modify your Autodesk Inventor
model, and then export the model again for further testing.
When the results of the wind tunnel testing and redesign meet your design
requirements, you can use the STL file on the CNC milling machine to create the body of
your F1 car.
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3.
4.
6.
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4.
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Click Fillet.
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4.
5.
6. Click Open.
7. Right-click and select Done.
8.
9.
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2.
Click Constraint.
3.
4.
5. Move the cursor over the first axle, and then click when the centerline is displayed.
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6. Move the cursor over the axle mount, and then click when the centerline is displayed.
7.
8. Click Apply.
9. Use the same workflow to constrain the second axle to the front axle mount.
12.
Click Constraint.
13.
14.
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15. Move the cursor over the small hole in the center of one of the tires, and then click when
the centerline is displayed.
16. Move the cursor over the end of axle, and then click when the centerline is displayed.
17. Click Apply.
18. Use the same workflow to constrain the three tires to the axles.
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19. Select the body of the car, and then change the part color to Red (Chili).
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2.
3.
Your image in the rendered output window should be as shown. If it is not (for example, part
of the car is cut off in your rendered image), zoom and pan the model so that it is within the
red boundary, and render again.
5.
In the Render Image dialog box, under Lighting Style, select Display.
7.
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8.
Click Render.
9.
Close the Render Output window, and then close the Render Image dialog box.
10.
Click Save.
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