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PM recognizes his mistakes and learns from them;

PM must be on time, on scope, on budget;


PM knows that when a team looses he has the fault;
PM expectations from himself must be high in order to have high expectations from others
for a PM is Important not to be late and in this way to loose other's time and trust;
PM must make a good first impression (one may make a first impression only once)
PM must let himself time enough to prepare before meeting the team
PM always starts the meetings on time
PM leads by example
PM will always have a plan
PM documents his expectations about his members
PM comunicates well and thoroughfull, knows the names of the members and has an appropriate language;
PM will not let the team members just stay and loose their time;
PM thinks at parallet tasks;
PM comes with a plan and "dresses" and behaves like a PM
PM behaves like a leader and the other teamworkers will respect and follow him with trust
PM will be sure to have clear expectations and understand the needs of the project
PM makes explicit and clear rules that every teamplayer understands (written)
PM considers important that every teamworker assigned to the team has to be deeply involved in the project
PM cannot choose the best performers, but he has to give the best performance with the members he has
PM tries to make the reputation of a decent and successfully one and make people want to be in his team
A goal of a PM is to gain the respect of every single teamworker
PM must have clear an high expactations about every player and develop every player at his best
PM must give value and cultivate recognition of all the teamplayers especially to the "unseen" ones
PM finds secondary goals and treats them exactly as the main goals, in order to give value and make visible all the membe
PM knows that the success of a team is the result of the work of all the players
PM motivates in the critical moment with a motivational, encouraging, and revigoration speech in order to determine his tea
PM has to know the value of his players
PM clearly defines the purposes
PM transmits messages that must be simple and clear and does not change them often
PM never criticizes stupid mistakes during the development phases of a project and doesn't let the members to criticise the
PM has to protect the members to worry about reaching the goals not about protecting their reputation
It may be a tendency to blame someone for the faults but we have to stop it
After the goals are reached and the project(or a step in the project) finished, PM has to create a climate for risk-free introsp
mistakes are permitted
PM unify and bound the team:When analysing a member of a team PM put the other members to identify the 2-3 good asp
atitude and put the member himself to think at an aspect he did'nt do so well or that could be improved
Every fault during the project is entire's team fault not the team of a member
Encourage the people and show your confidence especially to those who haven't
PM helps the members to have enough confidence in themselves
PM recognises the extraordinary influence the leader has on his team
PM knows the responsability of the leader to be "UP" whatever he feels
PM knows that the energy level of the leader is transmitted to the team, and then from member to member
PM thinks positive
The importance of team meeting to find out colleagues motivations, fears, hopes, troubles
PM determines the members feeling proud to behave with generosity and help the other members achieve their goals
PM shows everyone respect
PM makes members feel important and proud: ex:before the meetings he is calling every member to see that he is wanted
valuable
PM knows the luck often means very hard work (the luck comes sometimes at 3 in the morning), and must never be unpre
problems
The whole team has to realise the stadium of the project, how the team evolves and what are the objectives
PM knows the team needs a leader to trust, lead and take responsibility
PM knows that he cannot do tasks like a member and lead in the same time efficiently the team

The goal of a PM is to win (be on time, on scope, on budget). succesfull teams are more enjoyable;

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