Beruflich Dokumente
Kultur Dokumente
Moncef Gabbouj
Term 1 (Periods I and II), Room TB 223, Fridays12:15 14.00
Chapters to be Covered
Chapter 1: Introduction to Digital Image Processing
Chapter 2: Digital Image Fundamentals
Chapter 3: Intensity Transformations and Spatial Filtering
Chapter 4: Filtering in the Frequency Domain
Chapter 5: Image Restoration and Reconstruction
Chapter 6: Color Image Processing
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Course Schedule
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General Information
Prerequisites
Students should be familiar with mathematical analysis, matrix theory,
probability, linear systems theory, and computer (Matlab) programming.
Requirements
One final exam, homework and attendance of the exercises and an optional
computer project. The optional project may not raise your course grade by
more than one point.
To pass the course, you need to get at least 50% of the exam points and
attend a minimum of 8 exercises.
Exam Dates
13 Dec 2010, 9.00 - 12.00, Make-up 24 Jan 2011, 9.00 - 12.00 and 7 March
2011, 9.00-12.00. Pre-registration for ALL exams is mandatory!
Attendance
Highly recommended for the lectures as from time to time, additional topics,
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not covered in the book, will be discussed in class
Chapter 1: Introduction
Early stages of digital photography
over
85-year old!
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Chapter 1: Introduction
In contrast, look at the image of the smallest object ever photographed
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Chapter 1: Introduction
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Chapter 1: Introduction
Radiation-based images
Images based on radiation from ElectroMagnetic spectrum are most familiar,
e.g. X-ray images and visible spectrum images.
EM waves can be thought of as propagating sinusoidal waves of varying
wavelengths or as a stream of massless particles, each traveling in a wavelike
pattern and moving at the speed of light.
Each massless particle contains a certain amount (or bundle) of energy. Each
bundle of energy is called a photon.
If spectral bands are grouped according to energy per photon, we obtain the
spectrum below.
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Chapter 1: Introduction
Radiation-based images
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Chapter 1: Introduction
Bone Scan
PET Scan
Examples of
Gamma-ray
Ga
a ay
imaging
Chapter 1: Introduction
Examples of X-ray imaging
Chest X-ray
X ray
X-ray of circuit board
Image of blood
vessels
(angiogram)
Computerised
axial tomography
(CT) of the head
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Chapter 1: Introduction
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Chapter 1: Introduction
Examples of X-ray imaging
CT scan vs MRI imaging:
http://www.cancerhelp.org.uk/help/default.asp?page=149
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Chapter 1: Introduction
Examples of ultraviolet imaging
UV is used in
fluorescence
microscopy, a
method to study
material which can
be made to
fluoresce.
Normal corn
Infected corn
(by smut)
UV imaging is used in
lithography, industrial
inspection, microscopy, biological
imaging and astronomical
observations
Chapter 1: Introduction
Examples of
light
microscopy
images
Applications
range from
enhancement to
measurements.
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Chapter 1: Introduction
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Ref.: www.kodak.com/US/en/digital/dlc/book3/chapter1/digFundCapture1.shtml
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image
enhancement
motion blur
image
restoration
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NOISE
image
restoration
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Chapter 1: Introduction
A l versus digital
Analog
di i l image
i
processing
i
Analog image
Digital image
+ compactness
+ copy quality
+ scalability
+ seamlessness
+ computer compatibility
http://www.videomaker.com/article/3250/
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Chapter 1: Introduction
Chapter 1: Introduction
In a digital system, by contrast, the first thing that happens to the original
continuous signal is that it's fed through an analog/digital converter chip.
That chip looks at the signal hundreds of thousands of separate times per second
and assigns each discrete sampling a numerical value that corresponds to the
strength of the signal at that precise moment in time.
These numbers, rather than the signal itself, represent the digital image.
This means that digital recording differs from analog in two crucial ways:
It numerically encodes the information rather than electrically mimicking it
It records only samples of the information rather than all of it.
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Chapter 1: Introduction
Compactness
Information in analog image or video can be stored very efficiently and cheaply
(up to two and a half hours of video on one $1 VHS tape at SP speed).
High-quality digital video demands a huge amount of storage space. For example,
DVDs (Digital Versatile Disks), must squeeze 4.7 gigabytes of data onto a single
side of the disk just to fit a feature-length movie and that's with a hefty dose of
compression.
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Chapter 1: Introduction
Scalability
All videos, analog and digital, tend to look sharper and clearer on a smaller
screen; it's the natural result of squeezing the same amount of visual information
into a smaller space. All but the highest quality digital video, however, suffers
greatly from enlargement. When you blow up your digitized image onto a huge
home-theater TV screen, for example, all of those invisible digital compression
artifacts become quite noticeable--straight lines become jaggy, curves look
blocky, etc. Analog video, on the other hand, is much better at filling larger
screens with sharp-looking images.
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Chapter 1: Introduction
Seamlessness
In the audio world, some purists have returned to analog (vinyl LP) recordings
because they hear the fact that digital recordings only sample the signal at
intervals instead of copying the whole thing. To them, CDs sound hollow and
brittle as a consequence.
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Chapter 1: Introduction
Copy Quality
We talk about "copying" a digital image or a digital video file, but we are not
actually making a copy at all. Instead, we're making a transcription: rewriting the
information rather than duplicating it.
Instead of copying the video signal, digital duplication transcribes the numerical
code that describes that signal. If you transcribe it accurately, you can decode the
result into a daughter signal that is essentially indistinguishable from the parent.
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Chapter 1: Introduction
Freedom from Noise
Noise is any disturbance in an electrical current that is not part of the signal, and every
current carries a certain amount of this electrical garbage.
Since an analog dupe is an imitation, it happily copies the noise along with the parent
signal, while adding new noise in the process. That means that in each generation, the
noise level relative to the signal (signal-to-noise ratio) increases and the quality decreases
proportionately.
In digital recording, noise is not a problem because the signal consists entirely of current
pulses
l carrying
i information
i f
ti e.g. Morse
M
code:
d power on = 1;
1 power off
ff = 0.
0 If the
th voltage
lt
level of the "power on" part of the signal is well above the noise level, then the
transcribing system can be set to respond only to current at that level and ignore the noise
entirely. So even if the process adds a small amount of its own noise, it never copies the
parental noise--nor does it pass on its own noise to the copy.
The result is that digital video can be copied through many generations without
appreciable quality loss. This is a massive improvement over analog video.
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Chapter 1: Introduction
Computer Compatibility
By far the biggest advantage of digital video is that a computer can process and store it.
For many years, professionals have digitized video, not only to take advantage of loss-free
duplicating, but also to perform image editing. Image editing means superimposing titles,
compositing multiple images, and adding effects like dissolves and wipes.
But as hard drives got bigger and faster, and as image compression techniques improved, it
became possible to digitize the signal and then keep it in that form indefinitely by storing
it in the computer
computer.
Digital storage also saw the birth of nonlinear editing, with almost instant access to any
footage anywhere in the computer. This advantage is so great that digital video would
probably prevail over analog due to random (nonlinear) access alone.
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Chapter 1: Introduction
HUMAN VISUAL SYSTEM IS THE ULTIMATE JUDGE
OF QUALITY understanding HVS
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