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Master ROULETTE

Software Users Guide


for Slot Attendants and Technical Personnel

Rev. 1.0
July 2010

Release Info / Disclaimer


ATRONIC Master ROULETTE
Software Users Guide
for Slot Attendants and Technical Personnel
Rev. 1.0
Rel. July 2010

Copyright Notice:
2010, ATRONIC. All rights reserved.
No part of this publication may be copied or distributed, transmitted, transcribed, stored in a retrieval
system, or translated into any human or computer language, in any form or by any means, electronic,
mechanical, magnetic, manual, or otherwise, or disclosed to third parties without the express written
permission obtained from a properly authorized official of ATRONIC.
DISCLAIMER
ATRONIC makes no representation or warranties, express or implied, with respect to this publication,
or any product of ATRONIC, including but not limited to warranties of merchantability or fitness for any
particular purpose. ATRONIC reserves the right to make changes, enhancements, revisions and alterations of any kind to this publication or the product(s) it covers without obligation to notify any person,
institution or organization of such changes, enhancements, revisions and alterations.
TRADEMARKS
This document may contain trademarks of ATRONIC. All other brand and product names are trademarks
or registered trademarks of their respective companies.
Software Users Guide - Master Roulette Game Software

Table of Contents
1.About this Manual..................................................................................................................... 4
1.1Scope................................................................................................................................ 4
1.2Target Audience............................................................................................................ 4
1.3Included Software Releases...................................................................................... 5
1.4Related Publications.................................................................................................... 5
1.5Preface.............................................................................................................................. 6
2.Gameplay...................................................................................................................................... 8
2.1Game Screen Layout.................................................................................................... 9
2.2Button Panel Layout..................................................................................................10
2.3Select the Player Denomination...........................................................................11
2.4Place a Bet (Regular Layout)...................................................................................12
2.5Place a Bet (Expert Layout)......................................................................................13
2.6On-Screen Buttons.....................................................................................................14
2.6.1Menu/Info....................................................................................................14
2.6.2Language Select........................................................................................14
2.6.3Info (See Pays).............................................................................................14
2.6.4Speech On/Off............................................................................................14
2.6.5Change Color..............................................................................................14
2.6.6Cashout.........................................................................................................14
2.6.7Save / Restore.............................................................................................15
2.6.8Expert Layout / Regular Layout............................................................15
2.6.9Rebet..............................................................................................................16
2.6.10Start / Stop.................................................................................................16
2.6.11Detailed Statistics...................................................................................16
2.6.12Volume Adjust..........................................................................................17
2.6.13Toggle Credit Meter................................................................................17
2.7Game Cycle...................................................................................................................18
2.8Play Modes....................................................................................................................19
2.8.1Auto Play.......................................................................................................19
2.8.2Fast-Wheel-Stop.........................................................................................19
2.9Gamble Feature (Double Up).................................................................................20
2.10Upper Screen.............................................................................................................21
3.Payout...........................................................................................................................................23
3.1Cash Out.........................................................................................................................23
3.2Payout Limit..................................................................................................................24
3.3Residual Credits Payout............................................................................................24
3.4Partial Payout from Hopper....................................................................................25
3.5Win Limits Handling...................................................................................................26
3.5.1Win Limits Overview.................................................................................26
3.5.2Use Cases for Win Limits.........................................................................27
3.6Handpays.......................................................................................................................29
3.6.1Overview......................................................................................................29
3.6.2Jackpot Handpay.......................................................................................30
3.6.3Cancelled Credits Handpay....................................................................31
4.Service Menu.............................................................................................................................33
4.1How to access the Service Menu..........................................................................33
4.2Functional Overview.................................................................................................34
5.Audit Menu.................................................................................................................................35
5.1How to access the Audit Menu..............................................................................35
5.2Functional Overview.................................................................................................36

Software Users Guide - Master Roulette Game Software

1. Introduction

1. About this Manual


1.1 Scope
This Software Users Guide aims to provide slot attendants and
technical personnel with detailed information how to operate
the Master ROULETTE game software. It describes the game
screen, how to play, payout-, limit- and handpay procedures
and provides an functional overview of Service Menu and Audit Menu.
This manual does not describe how to configure the gaming
machine and it does not describe the Service Menu and the
Audit Menu in detail.
-> Please refer to the Software Manual - Master Roulette
(D3.0.x).
This manual also does not describe hardware-related topics.
-> Please refer to the Cabinet Manual - OXYGEN.
Note: This document contains only guidelines for the Master
ROULETTE game software. Each regulatory jurisdiction and
gaming site have their own internal controls, policies and procedures that must be followed when accessing machines and setting configuration options. You are responsible for understanding and abiding by the rules that apply in your environment.

1.2 Target Audience


We address slot attendants and technical personnel, who are
involved in operating Atronic gaming machines. With this
user group we assume that they are familiar with gaming machines and casino related terminology.

ATRONIC OXYGEN cabinet with Master ROULETTE game.

Please read this document carefully before you start, to avoid


incorrect configuration or operation.

Software Users Guide - Master Roulette Game Software

1. Introduction

1.3Included Software Releases


Information contained in this document applies to the following software releases:
Main System version:
MS_D3.0.74
Main Game version:
GM_ROULCG1_D3-1.2.12_A
(later versions may apply too)

1.4 Related Publications


More detailed information about the OXYGEN cabinet, the
sensys EP electronic platform and the Master ROULETTE
game software can be found in the following publications:

Cabinet Manual - OXYGEN


Hardware related topics, installation, operation

Software Manual - Master Roulette (D3.0.x)


Software reference manual for Master ROULETTE game
software of version D.3.0.x.

Peripherals
Coin acceptors, bill acceptors, hoppers, printers
-> See folder "Peripherals" on the Service Manual CD.

Spare Parts
Parts Catalogue - OXYGEN

Note: All mentioned manuals can be found on a CD-ROM titled


ATRONIC Service Manual CD 2010 or www.atronic.com*
If this manual did not came on this CD-ROM, please ask ATRONIC
Technical Service for a free copy of the latest revision.
* to gain access an active Gamebook account is necessary.

Service Manual CD 2010


ENG v1.0

Software Users Guide - Master Roulette Game Software

1. Introduction

1.5 Preface
Master ROULETTE
Give players an exciting new spin on the casino classic!
ATRONIC re-introduces a worldwide casino classic to its extensive game library. Master ROULETTE recreates the excitement and anticipation of playing the live game with the comfort and convenience of a state-of-the-art gaming cabinet.
Game
Available in both European (0) or American (00) roulette, and
featuring two modes of play to suit players preferences, Master ROULETTE offers bet pattern memory, draw history, and
on-demand previous game details. Superior 3D animation
brings the ball and wheel to life on the top screen.
Player Appeal
The easy bet handling as well as the stylish cabinet with enhanced player comfort will draw your players to Master ROULETTE.







Selectable play modes (Standard OR Expert Mode)


Place, change or delete chips with one touch
Save up to 4 bet patterns for easy bet switching
History of the last 36 drawn numbers
Detailed statistics of the last 500 games on demand
Stylish, inspiring cabinet design
Full support of Autoplay, Gamble Feature, Player Selectable Language, Volume and Multi-Denomination
Customisable background (green or blue)

Operator Benefits
Master ROULETTE allows you to offer the thrill of a world famous live table game with the convenience and privacy of a
state-of-the-art gaming cabinet.







Attracts new player types


Smart card based security
Available as European (0) or American (00) Roulette
Improved operating efficiency
Bet Table Limits and Table Limits can be pre-configured
via config-file
Easy game conversions
Reduced boot & RAM clear time
Easy access to all boards and parts

Software Users Guide - Master Roulette Game Software

- blank page Software Users Guide - Master Roulette Game Software

2. Gameplay

2. Gameplay
This chapter describes features and operating devices for
gameplay. It includes following sections:

Game Screen Layout

Button Panel Layout

Select a Game

Select the Player Denomination

Select Bet

On-Screen Buttons

Game Cycle

Play Modes

Gamble Feature (Double Up)

Upper Screen

Software Users Guide - Master Roulette Game Software

2. Gameplay

2.1 Game Screen Layout

19

18

20

17
16

21

15

22
14
13

23
24

9 10 11 12

1 Credit Meter

11 REBET Button

21 Error Messages Area

2 Bet Meter

12 START/STOP Button

22 Non Winning Chip

3 Win Meter

13 Language Button

23 Paid Meter

4 Chip Piles

14 Winning Number Box

24 Volume Button

5 Player Message Line

15 Winning Number Text

6 MENU/INFO Button

16 DETAILED STATISTICS Button

7 Player Denomination

17 Roulette Wheel

8 SAVE/RESTORE Button

18 Cold Numbers

9 CLEAR ALL Button

19 Hot Numbers

10 LAYOUT Button

20 Last Drawn Numbers

Software Users Guide - Master Roulette Game Software

2. Gameplay

2.2 Button Panel Layout


This button panel layout is used on OXYGEN cabinets with Master ROULETTE game software. Other
cabinets may use a slightly different layout.

+
BET

BET
-

START
TAKE
WIN

AUTO
PLAY

INFO

GAMBLE

START
TAKE
WIN

BET - / BET +
Press the BET + to halve all bets or the BET - button to double all bets.
If a bet amount is only 1 credit, pressing the BET - button will remove this chip from the table.
START / TAKE WIN
Both of the two START / TAKE WIN buttons have the same function.
a) Press the START / TAKE WIN button to start a game (spin the wheel).
b) During the Gamble feature:
Press the START / TAKE WIN button to take the win and leave the Gamble feature.
AUTO PLAY
The auto play button starts gaming in autoplay mode. Games will start automatically with the latest
bet, until any other button is pressed or player interaction is necessary.
Note: Autoplay function is not available in all jurisdictions and has to be enabled during the Initial Setup.
INFO
Press the INFO button to display the paytable and the game rules.
GAMBLE
This button starts the Gamble feature after a win. See also section 2.10 Gamble Feature (Double Up).
Note: The Gamble function is not available in all jurisdictions and has to be enabled during the Initial Setup.

Software Users Guide - Master Roulette Game Software

10

2. Gameplay

2.3Select the Player Denomination


Note: The player denomination menu is available only, if more
than one player denomination has been defined.
To select the player denomination:
1. Touch the Denomination on-screen button.
The player denominations menu is displayed.
2. Select a new player denomination.
The credits available on the credit meter are recalculated
to the new player denomination.

Denomination button

3. The game status is saved for each individual denomination. When selecting a new denomination the game restores with the latest bet setting that was played with this
denomination.

Software Users Guide - Master Roulette Game Software

11

2. Gameplay

2.4 Place a Bet (Regular Layout)


This section describes how to place a bet and start a game
with the regular layout activated.
1. Select (touch) the chip pile with the number of credits you
want to bet.

2. You can place your chip by either touching directly on the


betting table or by drag and drop the chip to the desired
part of the table. You can move your finger on the screen
to drag the chip. The numbers that are included in your
bet are highlighted until you release your finger from the
screen and place the chip on the table.

To add additional chips to this bet touch the chip again.

To remove a chip from the table, drag and drop it back to


the chip pile or drop it beside the table area.

3. Repeat steps 1. and 2. to place further chips on the table.


The maximum number of credits you can wager per bet is


limited by the table limits.

4. You can double the entire bet amounts by pressing the


BET + button on the button panel.
- or You can halve the entire bet amounts by pressing the BET
- button on the button panel. If the bet amount is only
1 credit, pressing the BET - button will remove this chip
from the table.

+
BET

BET
-

START
TAKE
WIN

AUTO
PLAY

GAMBLE

INFO

START
TAKE
WIN

5. Start the game by pressing one of the START buttons.


If you press the START button again while the wheel spins,
the wheel will stop immediately (Fast-Wheel-Stop feature).

Software Users Guide - Master Roulette Game Software

+
BET

BET
-

START
TAKE
WIN

AUTO
PLAY

INFO

GAMBLE

START
TAKE
WIN

12

2. Gameplay

2.5 Place a Bet (Expert Layout)


This section describes how to place a bet and start a game
with the expert layout activated.
1. Touch the Expert Layout button to toggle to the expert layout. The racetrack option is displayed. The racetrack option allows you to bet on adjacent numbers on
the roulette wheel (XX and the neighbors).

Racetrack option
2. Select (touch) the chip pile with the number of credits
you want to bet and select the numbers of neighbors you
want to bet on.

Number of neighbors
2. Touch the number on the racetrack you want to bet on.
The neighbors numbers on both sides are added automatically.

In this example we select two neighbors and place a 10


credits chip on number 30 on the racetrack. The game automatically places 10 credits chips on the neighbor numbers 9, 26 and 3, 11.

3. Place further chips on the table.The maximum number of


credits you can wager per bet is limited by the table limits.
4. You can double the entire bet amounts by pressing the
BET + button on the button panel.
- or You can halve the entire bet amounts by pressing the BET
- button on the button panel. If the bet amount is only
1 credit, pressing the BET - button will remove this chip
from the table.

+
BET

BET
-

START
TAKE
WIN

AUTO
PLAY

GAMBLE

INFO

START
TAKE
WIN

5. Start the game by pressing one of the START buttons.


If you press the START button again while the wheel spins,
the wheel will stop immediately (Fast-Wheel-Stop feature).

Software Users Guide - Master Roulette Game Software

+
BET

BET
-

START
TAKE
WIN

AUTO
PLAY

INFO

GAMBLE

START
TAKE
WIN

13

2. Gameplay

2.6 On-Screen Buttons


2.6.1 Menu/Info
Touch the Menu/Info button to open the Player Options
Menu. This menu gives access to following functions:




Language Select
Info (See Pays)
Speech On/Off
Change Color
Cashout

Menu/Info button.

2.6.2 Language Select


to select the lanTouch a flag button
guage of user interface and player related messages. The languages English, Spanish, French, Russian and Simplified Chinese are available.
After one minute in idle mode, the game resets to the default
language as configured during the Initial Setup.

Player Option Menu opened.

2.6.3 Info (See Pays)


button to displays the Game Summary pages
Touch the
which contain game rules and paytable information. Use the
arrow buttons to navigate through the pages. Touch Return
To Game to return to the game screen.
You can also access the Game Summary pages by pressing the
INFO button on the button panel.
Game Summary pages.
2.6.4 Speech On/Off
button to enable or disable the voice output.
Touch the
2.6.5 Change Color
button to toggle the background color from
Touch the
green to blue.
2.6.6 Cashout
Touch the
button to collect credits. The Cashout button
on screen has the same function as the CASH OUT button at
the main door.

Software Users Guide - Master Roulette Game Software

14

2. Gameplay
2.6.7 Save / Restore
The Save / Restore feature allows you to save and restore your
four favorite bet presets.
Save a Preset
button to save the current bet layout to one of
Touch the
the four presets. Then touch one of the four presets where you
want to save the data to.
Restore a Preset
First touch the
button to clear all chips from the table.
When all chips are cleared, the SAVE button turns into the RESTORE button. Touch the
button to open the previously
saved presets. Then touch the preset that you want to restore.
The chips are now placed on the table as saved before. Presets
that contain no data are greyed out.
Save and restore a bet preset.
2.6.8 Expert Layout / Regular Layout
respective the
button to toggle between
Touch the
the regular layout and the expert layout.
The expert layout additionally provides:
A racetrack bet layout where you can bet on adjacent
numbers on the roulette wheel (XX and neighbors)

An number distribution graph displayed in the middle of


the roulette wheel.

Regular Layout

Expert Layout
Software Users Guide - Master Roulette Game Software

15

2. Gameplay
2.6.9 Rebet
When all chips are cleared from the table, touching the
button restores the latest bet that was played.

2.6.10 Start / Stop


Touch the START button to start a game.
While the roulette wheel spins the START button turns into
the STOP button. Touching the STOP button immediately
stops the roulette wheel (if the Fast-Wheel-Stop feature is enabled).

Start button.

Note: The Fast-Wheel-Stop feature can be enabled/disabled in


the Service Menu.
Note: The START button on the button panel has the same function as the START / STOP on-screen button.
Stop button.
2.6.11 Detailed Statistics
The regular statistic at the top of the main screen shows the
last 33 drawn numbers.
button opens the Detailed Statistic
Touching the
window at top of the screen. It shows the frequency of the
single numbers, the frequency of the outside bets and the
number of games played. The Detailed Statistics window closes automatically when a new game is started.

Regular Statistics at top of screen

Detailed Statistics at top of screen

Software Users Guide - Master Roulette Game Software

16

2. Gameplay
2.6.12 Volume Adjust
The Volume Adjust button
game volume.

allows players to adjust the

a) with the reels not spinning


Touch the Volume Adjust button to step through the volume
settings 0 - 25 - 50 - 75 - 100%.
b) with the reels spinning
Touch the Volume Adjust button to mute the game volume.

2.6.13 Toggle Credit Meter


Touch into the meters area to toggle the units of Win Meter,
Bet Meter and Credit Meter from credits to currency.

Software Users Guide - Master Roulette Game Software

17

2. Gameplay

2.7 Game Cycle


Start Game
When a valid bet was selected, press the START button to start
a game. The wheel spins for some seconds before it stops and
the game outcome is displayed.

Game without Win


If credits remain on the credit meter, Place your bets! is


displayed and another bet can be placed.

If not enough credits remain on the credit meter to play


the current bet, Not enough credits to rebet! is displayed.
Insert a sufficient amount of money or choose another bet
to resume playing.

If no credits remain on the credit meter, Insert Money to


start! is displayed.

Game with Win


If there are wining bets, the win presentation starts. The


winning number is highlighted. The winning chips are visible, the non-winning chips are greyed out.

The totalized win amount is displayed on the win meter.

If the Gamble feature is enabled, the Gamble button is


lit and Press Gamble for double up or start new
game is displayed. Press the GAMBLE button to enter
the Gamble feature, or start a new game.

The game ends after the Gamble feature was played or


when a new game is started.
- The total win amount is booked to the credit meter.
- A win exceeding an adjusted limit results in an immediate payout or in a handpay.

The win meter resets when a new game is started.

Software Users Guide - Master Roulette Game Software

18

2. Gameplay

2.8 Play Modes


2.8.1 Auto Play
Press the AUTO PLAY button to start the autoplay mode.

+
BET

BET
-

START
TAKE
WIN

AUTO
PLAY

INFO

GAMBLE

START
TAKE
WIN

In auto play mode, games will start automatically with the selected bet until:
- Player interaction is necessary.
- Autoplay mode is deactivated by pressing the AUTO PLAY
button again.
- Not enough credits remain for the selected bet.
2.8.2 Fast-Wheel-Stop
Press the START/STOP button while the roulette wheel spins
to stop the wheel immediately.
The Fast-Wheel-Stop feature can be enable / disabled on the
Service Menu Screen 2.4.4 Settings / Game / Available Game /
Switch Fast Wheel Stop On/Off.
Note: Auto Play and Fast Wheel Stop are not available in all jurisdiction or may be deactivated by the Config File on the Game
CF Card.

Software Users Guide - Master Roulette Game Software

19

2. Gameplay

2.9Gamble Feature (Double Up)


After a game with a win, the Gamble feature can be activated
by pressing the gamble button on the button panel. This
feature gives players the option to wager the won credits of
the recent game in an additional bet.
Gamble Amount
Use the
and
buttons left and right from the Gamble
halves the
Amount box to adjust your gamble amount.
gamble amount.
doubles the gamble amount. The minimum gamble amount is the initial bet.
Gamble x2 (Red or Black)
Players can place their bet on red or black by touching the Red
or Black button. If the color of the next drawn card matches,
the gamble amount is doubled. If not, the bet is lost and the
feature ends.
Gamble x4 (Suit)
Players can place their bet on a suit by touching the Hearts,
Diamonds, Clubs or Spades button. If the suit of the next
drawn card matches, the gamble amount is quadrupled. If not,
the bet is lost and the feature ends.
Take Win
The Take Win button exits the Gamble feature. The win amount
is booked to the credit meter.
The gamble feature ends
- when the drawn card does not match
- when the player activates the Take Win button
- when the maximal number of gamble steps is reached
- when the Gamble Limit is reached
The number of gamble steps is limited by the Initial Setup setting General Game Suites Settings / Double Up Games.
The Gamble Limit can be adjusted under Service Menu / Settings / Game / Limit Settings / General Limits.

Software Users Guide - Master Roulette Game Software

20

2. Gameplay

2.10 Upper Screen


The upper screen shows different kinds of information, depending on the current game mode:
Attract Mode
When the game is in idle mode and no credits are on the credit
meter, the upper screen shows a player attracting animation.

Game Mode
In the regular game mode the upper screen shows the roulette wheel and the Hot / Cold Numbers.

Roulette Wheel
When a game is started, the upper screen shows an animation of a spinning roulette wheel.

Hot / Cold Numbers


The Hot Numbers are the most often drawn numbers. The
Cold Numbers are the least often drawn numbers.

Number Distribution Graph


When the Expert Layout is activated, the middle of the
roulette wheel turns into a number distribution graph.
The larger the bar towards a number, the more often this
number was drawn.

Malfunction Mode
In case of a malfunction, the error message is displayed on
the upper screen while entering the Service Menu for troubleshooting.

Software Users Guide - Master Roulette Game Software

21

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22

3. Payout

3. Payout
3.1 Cash Out
Press the cash out button located on the functional button
panel to collect credits. Depending on hardware configuration
and software settings there are different ways to cash out.

CASH OUT Button

Hopper Payout
If a hopper is installed, in the standard configuration all cashable credits are paid out by the hopper. If the number of coins
to be cashed out, is exceeding the Hopper Payout Limit, a cancelled credits handpay is initiated. To adjust the Hopper Payout Limit (in coins), go to Service Menu / Settings / Hardware /
Hopper / General. With the setting Payout Limit Procedure you
can additionally adjust how many coins are paid out before
the cancelled credits handpay is initiated.
Ticket Payout (optional)
If the machine is configured for ticketing, the payout is carried
out by ticket only, or by a combination of coins and ticket (default setting if a hopper is installed).

CASH OUT Button (OXYGEN Cabinet)

Disable the setting Service Menu / Settings / Hardware / Hopper


/ General / Partial Pay From Hopper Enabled to prevent payouts
by coin. See section 3.4 Partial Pay From Hopper for details.
Note: If the ticket printer is not operational, the cashout is carried
out by the hopper (if applicable).
Cashless / Smart Card (optional)
If the machine is configured for Advanced Fund Transfers
(AFT), this functions allows electronic credit transfers from/to
a casino managed wagering account by means of an external
cashless wagering system. The card handling is managed by
an (optional) player interface with card reader.
Note: Support of cashless functionality is application- and software dependent.
Handpay
See section 3.6 Handpays for details.

Software Users Guide - Master Roulette Game Software

23

3. Payout

3.2 Payout Limit


If the amount to be cashed out is exceeding the Payout Limit,
a cancelled credits handpay is initiated. The cancelled credits
handpay has to be acknowledged by an attendant. The Payout Limit applies to all payout devices, in case the payout was
initiated by pressing the cash out button.
Adjust the Payout Limit under Service Menu / Settings / Game /
Limit Settings / General Limits.

3.3 Residual Credits Payout


Residual credits are credits that remain on the credit meter after a (hopper) payout, because the remaining credit value is
less than one coins value. The residual credits payout mode
can only be during the Initial Setup. Available options are:

Handpay / Locked
When residual credits remain after a cashout, Press
cash out for handpay or continue gameplay is displayed. When the cash out button is pressed again, the
machine goes into handpay mode and the message Call
Attendant for Handpay xx (currency) is displayed. The
button panel is deactivated. An attendant must confirm
the handpay using the Jackpot Key.

Handpay / Playable
When residual credits remain after a cashout, Press
cash out for handpay or continue gameplay is displayed. When the cash out button is pressed again, the
machine goes into handpay mode, but the button panel
stays active. In case a new bet is placed, the machine returns to game mode and sends a handpay cancelled message to the system.

No Handpay
When residual credits remain after a cashout and the
cash out button is pressed again, the message Insert
money or play off residual credits is displayed. A
handpay of the remaining credits is not possible.

Note: If a ticket printer is configured to pay out residual credits,


these settings only apply in case of a printer malfunction.

Software Users Guide - Master Roulette Game Software

24

3. Payout

3.4Partial Payout from Hopper


The Partial Payout From Hopper setting allows to split payouts
into tickets and coins. It can be enabled/disabled under Service
Menu / Settings / Hardware / Hopper / General / Partial Pay From
Hopper Enabled. The way how payout are splitted depends on
the payout amount and if residual credits are contained in the
payout amount.

Note: The current adjustment of this


setting can be reviewed under Audit
Menu / Machine Information / Configuration / General.

Use cases:
The Partial Pay From Hopper feature is disabled.
-> The entire amount is always paid by voucher.

The Partial Pay From Hopper feature is enabled.


The payout amount is below the Hopper Payout Limit and
does not contain residual credits.
-> The entire amount is paid by the hopper.

The Partial Pay From Hopper feature is enabled.


The payout amount is below the Hopper Payout Limit and
does contain residual credits.
-> The entire amount is paid by voucher.
The Partial Pay From Hopper feature is enabled
The payout amount exceeds the Hopper Payout Limit.
-> The hopper pays up to the Hopper Limit. The remaining
amount is paid by voucher.

Partial Pay From


Hopper Enabled
Yes
Yes

Amount exceeds the


Hopper Payout Limit
No
Yes

Yes
Yes

No
Yes

No
No
No
No

No
No
Yes
Yes

Amount contains Cashout is carried out by


residual credits
Yes
Voucher
No
The hopper pays up to the Hopper Limit, the remaining amount is
paid by voucher
No
Hopper
Yes
The hopper pays up to the Hopper Limit, the remaining amount is
paid by voucher
No
Voucher
Yes
Voucher
No
Voucher
Yes
Voucher

Software Users Guide - Master Roulette Game Software

25

3. Payout

3.5 Win Limits Handling


This section describes the win limit settings and how to use
them.
3.5.1 Win Limits Overview
Handpay Limit
The Handpay Limit determines the threshold for jackpot handpays. It can be adjusted under Service Menu / Settings / Game /
Limit Settings / Handpay Limit.
Celebration Limit
Depending on its configuration the Celebration Limit determines the threshold for jackpot handpays (default),
or
the Celebration Limit is an additional win limit that allows to
configure a dedicated payout device.
The Celebration Limit can be adjusted under Service Menu /
Settings / Game / Limit Settings / Celebration Limit.

Handpay Limit

Celebration Limit

- Jackpot handpay required


- Attendant has to turn jackpot key
- Attendant has to turn jackpot key
- Win is paid by configured payout device

- Win is booked to credit meter

Depending on your operation, you can use both of these limits or only one of the limits. See next page for use cases.
Note: The setting Payout Limit determines the threshold for cancelled credits handpays only.

Software Users Guide - Master Roulette Game Software

26

3. Payout
3.5.2 Use Cases for Win Limits
This section describes three use cases of Celebration Limit and
the Handpay Limit:
a. No Jackpot Handpays
b. Single Limit for Jackpot Handpays (typical)
c. Different Limits for Celebration Wins and Jackpot Handpays

a) No Jackpot Handpays
All wins are added to the credit meter.
-> Deactivate both the Handpay Limit and the Celebration
Limit.

b) Single Limit for Jackpot Handpays (typical)


A win exceeding the adjusted limit is handpaid.
-> Use only the Celebration Limit. Set Destination = Handpay
and adjust a limit value. Leave the Handpay Limit at its default
value. A win exceeding the Celebration Limit initiates a jackpot handpay:

The machine locks up.

A handpay message with reset ID 00 is sent.

A jackpot presentation is played.

An attendant has to carry out the handpay and reset the


machine by turning the Jackpot Key.

The jackpot handpay amount is booked to the relevant


jackpot meters.

Continued on next page...


Software Users Guide - Master Roulette Game Software

27

3. Payout
c) Different Limits for Celebration Wins and Jackpot Handpays
A win exceeding the first limit locks up the machine but does
not require a handpay. A win exceeding the second limit initiates a jackpot handpaid.
-> Use the Celebration Limit for the first (lower) limit. Set Destination to Credit Meter, Voucher or Host (as required) and
adjust the limit value. A win exceeding the Celebration Limit
initiates a win celebration:

The machine locks up.

A handpay message with reset ID 01 is sent.

A win celebration is played.

The host system sends SAS poll A8 (enable jackpot reset


method) to allow reset to credit meter, voucher or host.

The machine lock is reset by an attendant by turning the


Jackpot Key or remotely by the host by sending SAS poll
94 (reset handpay).

The win amount is booked to the credit meter or paid by


voucher or to card (as adjusted).

The win amount is not booked to the relevant jackpot meters.

Handpay Limit

Celebration Limit

- Jackpot handpay required


- Attendant has to turn jackpot key
- Attendant has to turn jackpot key
- Win is paid by configured payout device

- Win is booked to credit meter

-> Use the handpay limit for the second (higher) limit. A win
exceeding the Handpay Limit initiates a jackpot handpay:

A win exceeding the limit initiates a jackpot handpay.

The machine locks up.

A handpay message with reset ID 00 is sent.

A jackpot presentation is played.

An attendant has to carry out the handpay and reset the


machine by turning the Jackpot Key.

The handpay amount is booked to the relevant jackpot


meters.

Software Users Guide - Master Roulette Game Software

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3. Payout

3.6Handpays
This section describes the handling of jackpot handpays and
cancelled credits handpays. Additionally it describes how both
kinds of handpays are triggered and metered.
3.6.1 Overview
1. A handpay was triggered, because
a win exceeded the adjusted Handpay Limit
= jackpot handpay
a win exceeded the adjusted Celebration Limit and the
Payout Destination was set to Handpay
= jackpot handpay

a cashout request exceeded the Payout Limit


= cancelled credits handpay
the machine can not fulfill a cashout request
= cancelled credits handpay
2. The machine locks up for handpay and prevents further
plays, inserting money or cashout money. The toplight is
flashing as adjusted.
3. The handpay amount is displayed on screen.

Jackpot Handpay: A congratulation pop-up window


is displayed. The handpay message is displayed in the
lower game line (figure 1). The to lines CALL ATTENDANT - YOU HAVE WON X.XXX and AMOUNT WILL
BE HAND PAID are displayed alternating.

Cancelled Credits Handpay: The handpay message


CALL ATTENDANT FOR HANDPAY X.XXX is displayed
in a pop-up window (figure 2).

Figure 1, Jackpot Handpay: The handpay message is displayed in the lower game line.

4. The machine sends a handpay poll to the online system.



5. An attendant carries out the handpay (according to the casino rules for handpays).
6. The attendant turns the Jackpot Key to clear the handpay
message and unlock the machine.
7. The handpaid amount is displayed on the paid meter and
booked to the relevant softmeters (see next pages for details).

Figure 2, Cancelled Credits: The handpay message is displayed in a pop-up window

8. (Optional for jackpot handpays) A jackpot receipt is printed, if enabled.


Software Users Guide - Master Roulette Game Software

29

3. Payout
3.6.2 Jackpot Handpay
Definition: A jackpot handpay is triggered, when the win
amount of a single game exceeds an adjusted limit.

The total win of a single game exceeds the Handpay Limit.


-> The entire win amount is a jackpot handpay.

The total win of a single game exceeds the Celebration


Limit and the Celebration Limit Destination is set to Handpay. -> The entire win amount is a jackpot handpay.

Adding a win to the credit meter would exceed the adjusted Credit Limit, but the machine can not or must not
fulfill the automatically initiated payout (e.g. printer malfunction). -> The win amount is a jackpot handpay.

Jackpot Handpay: The handpay message is displayed in the lower game line.

Caution: Hitting the top award or a progressive


win does not automatically trigger a jackpot handpay. The win amount has to exceed the Handpay
Limit or the Celebration Limit (set to Handpay) in
order to trigger a jackpot handpay.

Metering of Jackpot Handpays


Jackpot handpays are metered to following statistics:
Softmeters




Money Won (incl. Progr. JP, Bonus, Jackpot)


Jackpot
Jackpot (incl. Progressive JP, Bonus)
Handpay (incl. Jackpot)
True Out

Hardmeter 6 "Jackpot"

[Unit] Jackpot (incl. Progressive JP, Bonus)

Software Users Guide - Master Roulette Game Software

Note: Depends on Initial Setup setting


Mechanical Meters Setup

30

3. Payout
3.6.3 Cancelled Credits Handpay
Definition: A cancelled credits handpay is triggered, when
the machine can not or must not fulfill a cashout request. The
cashout request is usually triggered by pressing the Cash
Out button.

The amount to be cashed out exceeds the Payout Limit.


-> The entire amount to be cashed out is a cancelled credits handpay.

The amount to be cashed out by hopper exceeds the Hopper Payout Limit.
-> As adjusted with setting Hopper Payout Limit Procedure.

Cancelled Credits: The handpay message is displayed in a pop-up window

Payout of residual credits with setting Residual Credit Payout set to Handpay Locked or Handpay Playable.
-> The residual credits amount to be paid out is a cancelled
credits handpay.
The hopper is empty and the Hopper Empty Procedure is
set to Handpay Mode.
-> The remaining amount to be cashed out is a cancelled
credits handpay.
The hopper is jammed and the Hopper Jam Procedure is
set to Handpay Mode.
-> The remaining amount to be paid out is a cancelled
credits handpay.
Adding a win to the credit meter would exceed the adjusted Credit Limit, but the machine can not or must not
fulfill the automatically initiated payout (e.g. printer malfunction).
-> The win amount is a cancelled credits handpay.

Metering of Cancelled Credits Handpays


Cancelled credits handpays are metered to following statistics:
Softmeters
Handpay (incl. Jackpot)
Handpay
True Out
Hardmeter 4 Handpaid
[Unit] Handpay (incl. Jackpot)
[Unit] Handpay
Software Users Guide - Master Roulette Game Software

Note: Depends on Initial Setup setting


Mechanical Meters

31

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32

4. Service Menu

4. Service Menu
Several pages of information, configuration and diagnostics
can be accessed from the Service Menu. The structure of the
Service Menu is designed to be user friendly and self-explanatory.

Note: For detailed information please


refer to the relevant Software Manual.

The Service Menu consists of folders that contain pages of


information and settings. To navigate to the desired folder,
touch the assigned folder tab.
Some menus have information stored on more than one page.
Use the scroll bars to navigate through the pages and items.
Important: In configuration menus you have to
touch the SAVE button to apply changes.

4.1 How to access the Service Menu



Turn the Audit Key with the main door open.


The Service Menu can not be accessed while a game is in
progress or waiting for interaction (double up, handpay,
jackpot).

To exit the Service Menu, release the Audit Key.

Note: Turning the Audit Key with the main door closed will open
the Audit Menu.
Audit Key at OXYGEN cabinet
Software Users Guide - Master Roulette Game Software

33

4. Service Menu

4.2 Functional Overview


This figure shows all pages available in the Service Menu of a Master ROULETTE game of software level
D3.0.x. Please refer to the Software Manual - Master Roulette (D3.0.x) for detailed information.

1. Machine
Information

1.1 Software
1.2 Configuration
1.3 System / Health Status
1.4 License
1.5 Save Machine Information

1.2.1 General
1.2.2 Money
1.2.3 Game
1.2.4 Hardware / Peripherals
1.2.5 Communication

Note: Availability of certain


menus depends on hardware
and software configuration.

1.4.1 Dongle Information


1.4.2 License Agreement

2.2.2.1 Coin Channels


2.2.1 Date / Time
2.1.2 Top Light
2.1.4 Currency Format Settings

2.1 Basic
2.2 Hardware

2. Settings

2.2.1 General Configuration


2.2.2 Coin Acceptor
2.2.3 Bill Acceptor
2.2.4 Hopper
2.2.5 Printer

2.3 Machine

2.4 Game

2.3.1 Sound
2.3.2 Touch Calibration

2.6 Communication
2.4.1 Language Selection
2.4.2 Limit Settings
2.4.3 Player Denominations
2.4.4 Available Games
2.5.1 Jackpot Configuration
2.5.2 AFT Transfer Flags
2.5.3 AFT Registration
2.5.4 Bonus
2.5.5 Communication Settings

3. Diagnostics

2.2.3.2 Bills Enabled


2.2.4.1 General
2.2.4.2 Empty Procedure
2.2.4.3 Payout Limit Procedure
2.2.4.4 Jam Procedures
2.2.5.1 General
2.2.5.2 Casino Information
2.2.5.3 Currency String Setup
2.2.5.4 Currency Format Setup
2.3.1.1 Sound Configuration
2.3.1.2 Default Sound Volume
2.4.2.1 Celebration Limit
2.4.2.2 Handpay Limit
2.4.2.3 General Limits
Table Limits
Switch Fast-Wheel-Stop ON/OFF

3.1 Coin Acceptor

Coin Diverter Test / Optics Test

3.2 Bill Acceptor

Bills Enabled / Validator Test with Stacking / Validator Test without Stacking

3.3 Hopper

Pay out 1 coin / Pay out x coins / Pay out all coins / Hopper Switch Test

3.4 Printer

Barcode Voucher

3.5 Other Tests

Toplight / Lamps / Switches / Buttons / Game Authentification

3.6 Service Game

4.1.1 Accounting Overview


4.1.2 Periodic Accounting
4.1.3 Accounting Details

4.1 Accounting

4. Accounting
and Statistics

4.2.1 Game Summary


4.2.2 Overal Game Statistics
4.2.3 Statistics per Game Title

4.2 Game Statistics


4.3 Logs

4.3.1 Last Games


4.3.2 Event Log
4.3.3 Background Exceptions
4.3.4 Money Log
4.3.5 Door / Switch Log
4.3.6 Various Counter

4.1.3.1 Cashless Information


4.1.3.1 Voucher and Handpay
4.1.3.3 Drop
4.2.3.1 Overall Statistics
4.2.3.2 Game Combination Statistics
4.2.3.3 Overall Performance Analysis
4.2.3.4 Bet/Line Performance Analysis
4.2.3.5 Game Specific
4.3.4.1 Coins
4.3.4.2 Bills
4.3.4.3 Vouchers
4.3.4.4 Transactions
4.3.4.5 Others

4.3.1.1.1 Last 10 Hopper Payouts


4.3.1.1.2 Last 10 Hopper Refills
4.3.4.2.1 Last 10 Bills Accepted
4.3.4.2.2 Last 10 Stacker Clearances
4.3.4.3.1 Last 35 Vouchers In
4.3.4.3.2 Last 35 Vouchers Out
4.3.4.4.1 Bonus
4.3.4.4.2 AFT Transfers
4.3.4.5.1 Last 10 Handpays
4.3.4.5.2 Last 10 Denomination Changes
4.3.4.5.3 Last 10 Progressive Jackpots

5. RAM Clear

-> RAM Clear Procedure

Software Users Guide - Master Roulette Game Software

34

5. Audit Menu

5.Audit Menu
The Audit Menu gives access to the softmeters and some additional functions and information. The following menus are
available in the Audit Menu:

Machine Information
Displayes game software revisions and machine and game
settings.

Accounting and Statistics


Contains accounting and game statistics (softmeters), machine logs and last game recall.

Touch Screen Calibration


Allows re-calibration of the touch screen controller.

Note: For detailed information please


refer to the relevant Software Manual.

5.1 How to access the Audit Menu



Turn the Audit Key with the main door closed.


The Audit Menu can not be accessed while a game is in
progress or waiting for interaction (double up, handpay,
jackpot).

To exit the Audit Menu, release the Audit Key.

Note: Turning the Audit Key with the main door open will open
the Service Menu.
Show Details
To view a brief description of an particular item or meter, select the item and touch the show details button.

Software Users Guide - Master Roulette Game Software

35

5. Audit Menu

5.2 Functional Overview


This figure shows all pages available in the Audit Menu of a Master ROULETTE game of software level
D3.0.x. Please refer to the Software Manual - Master Roulette (D3.0.x) for detailed information.

1. Machine
Information

1.1 Software
1.2 Configuration
1.3 System / Health Status
1.4 License
1.5 Save Machine Information

1.2.1 General
1.2.2 Money
1.2.3 Game
1.2.4 Hardware / Peripherals
1.2.5 Communication
1.4.1 Dongle Information
1.4.2 License Agreement

3.1.1 Accounting Overview


3.1.2 Periodic Accounting
3.1.3 Accounting Details

3.1 Accounting

3. Accounting
and Statistics

3.2.1 Game Summary


3.2.2 Overal Game Statistics
3.2.3 Statistics per Game Title

3.2 Game Statistics


3.3 Logs

3.3.1 Last Games


3.3.2 Event Log
3.3.3 Background Exceptions
3.3.4 Money Log
3.3.5 Door / Switch Log
3.3.6 Various Counter

3.1.3.1 Cashless Information


3.1.3.1 Voucher and Handpay
3.1.3.3 Drop
3.2.3.1 Overall Statistics
3.2.3.2 Game Combination Statistics
3.2.3.3 Overall Performance Analysis
3.2.3.4 Bet/Line Performance Analysis
3.2.3.5 Game Specific
3.3.4.1 Coins
3.3.4.2 Bills
3.3.4.3 Vouchers
3.3.4.4 Transactions
3.3.4.5 Others

3.3.1.1.1 Last 10 Hopper Payouts


3.3.1.1.2 Last 10 Hopper Refills
3.3.4.2.1 Last 10 Bills Accepted
3.3.4.2.2 Last 10 Stacker Clearances
3.3.4.3.1 Last 35 Vouchers In
3.3.4.3.2 Last 35 Vouchers Out
3.3.4.4.1 Bonus
3.3.4.4.2 AFT Transfers
3.3.4.5.1 Last 10 Handpays
3.3.4.5.2 Last 10 Denomination Changes

4. Touch Screen
Calibration

4. Start Touch Screen Calibration

Note: Availability of certain menus depends on hardware and software configuration.

- end of file Software Users Guide - Master Roulette Game Software

36

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