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COMBAT

WhenfightingwithZoids,thefirstthingtodoistogetamapofthearea,eitheragreedto
betweenplayersorobtainedfromamoderator.Thebattlemapisdividedintosquaresof
approximately70x70meters,andwhenstartingabattle,eachteammustplacetheirZoidsonly
withinthreesquaresoftheirsideofthefield.WhenallZoidsareplaced,playerbeginstakingtheir
turnsuntilallplayershavegone,atwhichpointanewroundbeginsandtheturnorderbegins
anew,continuinguntilonesidesurrendersorisrenderedunabletocontinuefighting.
TURNORDER
Todeterminewhichplayersgofirst,eachplayerrolls1d6andaddstheirmovescoretothe
result.Whoeverhasthehighestresultgoesfirst,followedbythenexthighestandsoonandso
forth.Inthecaseofatie,arerollisrolled.Onceset,theturnorderdoesnotchange.
ACTIVATION
Whenaplayertakestheirturn,theyactivateuptotwosystemthattheirZoidhasequipped.Once
activated,asystemmaynotbeusedagainuntilanumberofactivationsequaltothesystem's
Cooldownratinghavepassed.Eveniftheplayerdoesn'tuseupbothofhisactivationsforthat
turn,theybothstillcounttowardssystemCooldown.NPCsgenerallyhaveonlyoneactivation
perturn,butmayhavetwoormoreatmoderatordiscretion.
Ifasystemhasarangespecified,itmayonlyaffecttargetswithinacertainnumberofsquares.
PointBlankRangecanonlyaffectadjacentsquares.Shortrangemayaffecttargetsupto6
squaresaway.Mediumrangeaffectstargetsupto12squaresaway.LongRangeaffectstargets
upto18squaresaway.SuperLongRangeaffectstargetsupto24squaresaway.
BombardmentRangeaffectstargetsupto30squaresaway.
IfasystemattacksanotherZoid,theattackingZoidrolls1d6andaddstheattackingstatthe
weaponusestogetthepoweroftheattack,andthensubtractstwicetheopponentsdefensive
stattogetthedamagedealt.DurabilityisthedefenseagainstFirepower,Speedisthedefense
againstPrecision,andMeleeisthedefenseagainstMelee.Iftheattackismadeatpointblank
range,thedefendercanalwayschoosetouseMeleetodefend..Theresultingnumberisthe
damagedealttotheenemyZoid'sHP.WhenaZoidreaches0HP,itcannolongerfight.
IfasystemmovesaZoidanynumberofsquares,movingdiagonallycountsas1.5squaresper
squaremoved.Thisisalsothestandardusedincountingrange,exceptwhereitisadjacent.If
aZoidactivatestwomovementsystemsinthesameturn,thesecondmovesonlyhalfasmuch.
TERRAIN
Therearefivetypesofterrainthatanysquarecanbe.Flatground,highground,obstacles,cover
andwater.

FlatgroundsquaresimposenopenaltiesandgivesnobonusestoZoidsonthem.
HighgroundsquaresgiveZoidsstandingonthem+1damagetoallattacksagainstZoidsnoton
highground,andallZoidsnotonhighgroundtakea1damagepenaltytotheirattacksagainst
Zoidsonhighground.Zoidsonhighgroundareconsideredtobeautomaticallyoutofpointblank
rangefromZoidsthatarenotonhighground.
Obstaclesquaresblocklineofsight,andmaynotbemovedorfiredthroughnormally.
Covercanbelight,heavyorfortified.WhenattackingaZoidin,behind,orpartiallybehindcover
squares,reducethedamageoftheattackby1pointforeachsquareoflightcover,2pointsfor
eachsquareofheavycover,and3pointsforeachsquareoffortifiedcovertheattackpasses
throughbetweenyouandthetarget.Ifyouarestandinginsideacoversquareandtheenemyis
not,donotreduceyourdamage.OtherZoidsaretreatedaslightcoverwhenshootingthrough
them.IfaZoidmovesthroughacoversquare,thenumberofsquaresitcanmovethatturnis
reducesbythehighestcovervalueofanysinglecoversquareitmovedthrough.
Whileoccupyingawatersquare,theZoidmayonlymovehalfasmanysquaresasnormal,and
theirspeedandmeleestatsareeachreducedby2.For1squareofmovement,theZoidcan
submerge.Surfacingisfree.Whilesubmerged,theZoidtakesthesamepenalties,butalso
gains1squareoflightcoverfromattacksnotmadefromthewater.Attacksmadeunderwater
haveonlyhalfrange,andeachsquareofinterveningwateristreatedaslightcover.
STATUSEFFECTS
TherearethreestatusesaZoidcanbeunder.Stun,Fire,andDisable.
WhenaZoidisstunned,theZoidmustwasteanumberofactivationsequaltothestrengthofthe
stunsimplypurgingsystems,groundingelectronics,orsimplywaitingforthepilottoscramble
backintotheseat.TheZoidisunabletoproperlydefenditselfandtakes1extradamagefromall
attackswhilestunned.EachsubsequentstuninflictedontheZoidtakesacumulativepenaltyof
1tothestrengthofthestun,toaminimumof1.
WhenaZoidisonfire,theZoidtakesdamageequaltothestrengthofthefireeveryturnuntilthe
fireisextinguished.AZoidmayuseanactivationtoattempttoputitselfout,reducingthe
strengthofthefireby3.Fireisinstantlyreducedto0strengthwhentheZoidissubmerged
underwaterorburrowedunderground.
WhenaZoidisdisabled,itlosesuseofoneofitssystemsuntiltheendofthebattle.Adisable
strengthof1disablesasmallsystem,adisablestrengthof2disablesamediumsystem,a
disablestrengthof3disablesalargesystem,andadisablestrengthof4ormoredisablesall
movementsystems.Thepilotalwayschooseswhichsystemtodisable.Iftherearenomore
systemsofthattypetodisable,thedisableresultisannulled.

WhenaZoidtakesdamageequaltohalfitscurrentHP,thepilotrollsad6.Onaresultof12,the
Zoidisstunnedwithastrengthequaltothedamageittook,onaresultof34,theZoidisonfire
withastrengthequaltothedamageittook,andonaresultof56,theZoidisdisabledwitha
strengthequaltothedamageittook/3.
CREATINGAZOID
ThefirstmatterofbusinesswhenconstructingaZoidistodeterminethebasicdesignofthe
Zoid'sframe.Zoidsaregenerallycategorizedbothbytheirsize,andbytheclassofanimaltheir
designisbasedupon.ThetypeofframeaZoidisconstructedwithwillgreatlyinfluenceits
abilities,sochooseaframedesignthatsupportsthestyleofcombatyourZoidwillbebuiltto
utilize.
SIZE
SmallGenerallyunder40tonsandunder15metersattheirlongestdimension.SmallZoids
beginplaywith2mediumsystemslotsand3smallsystemslots.SmallZoidshave5lessHP
thantheynormallywouldduetotheirlighterarmour,butmove50km/hfasterbecauseofit,and
take3lessdamagefromeveryattackbecauseoftheirsmalltargetprofile.
MediumGenerallyunder80tonsandunder20metersattheirlongestdimension.Medium
Zoidsbeginplaywith1largesystemslot,2mediumsystemslots,and3smallsystemslots.
MediumZoidsusetheirframe'sdefaultabilities.
LargeGenerallyunder120tonsandunder30metersattheirlongestdimension.LargeZoids
beginplaywith2largesystemslots,3mediumsystemslots,and3smallsystemslots.Large
Zoidshave5moreHPthantheynormallywouldduetotheirheavierarmour,butmove50km/h
slowerbecauseofit,andtake2moredamagefromeveryattackbecauseoftheirlargetarget
profile.
MassiveZoidswellover120tonsfitintothiscategory.MassiveZoidsbeginplaywith3large
systemslots,4mediumsystemslots,and5smallsystemslots.MassiveZoidshave20more
HPthantheynormallywouldduetotheirsheerbulk,andaregiven3activationsperturn.Players
maynotnormallypilotmassiveZoids,especiallynotduringsanctionedmatches.
TYPE
QuadrupedalQuadrupedalZoidsareZoidsthatmoveprimarilyonfourlegs,andarethemost
commonlyencounteredtypeofZoid.QuadrupedalZoidsbeginplaywith:
HP:15Move:125km/hDurability:1Speed:1Firepower:1Precision:1Melee:1
1freeWalksystem,Strikemeleeweapon,16mmMachineGun,and20mmBeamCannon.
DigitigradeDigitigradeZoidsareZoidsthathavelegsdesignedtosupporttheirweightonthe
digitsoftheirfeet,mostcommonlyrepresentedbytheropoddinosaurs.DigitigradeZoidsbegin
playwith:
HP:12Move:100km/hDurability:1Speed:1Firepower:1Precision:1Melee:2
1freeWalksystem,Strikemeleeweapon,16mmMachineGun,and20mmBeamCannon.
BipedalBipedalZoidsareZoidsthatmoveprimarilyontwolegsandtwofeet,encompassing

rarertypessuchasgorillaorgargoyletypes.BipedalZoidsbeginplaywith:
HP:15Move:100km/hDurability:1Speed:1Firepower:1Precision:1Melee:1
1freeWalkandClimbsystem,Strikemeleeweapon,16mmMachineGun,and20mmBeam
Cannon.
AvianAvianZoidsareZoidswithbodydesignssimilartobirdsorflyingdinosaursthataremost
comfortableintheair.AvianZoidsbeginplaywith:
HP:9Move:125km/hDurability:1Speed:2Firepower:1Precision:1Melee:1
1freeFlightandHoversystem,Strikemeleeweapon,16mmMachineGun,and20mmBeam
Cannon.
AquaticAquaticZoidsareZoidsthataremostcomfortableunderwaterandmostcommonly
resemblemarinelifesuchassharksorcrabs.AquaticZoidsbeginplaywith:
HP:15Move:125km/hDurability:1Speed:1Firepower:1Precision:1Melee:1
1freeSwimsystem,Strikemeleeweapon,16mmMachineGun,and20mmBeamCannon.
AmphibiousAmphibiousZoidsareZoidsthatarecomfortablebothinthewaterandonland,
suchasfrogsorcrocodiles.AmphibiousZoidsbeginplaywith:
HP:18Move:75km/hDurability:1Speed:1Firepower:1Precision:1Melee:1
1freeSwimandWalksystem,Strikemeleeweapon,16mmMachineGun,and20mmBeam
Cannon.
SerpentineSerpentineZoidsareZoidswithsleek,elongatedbodiesandcloseheld,orno
limbs,suchassnakes,centipedesandsomelizards.SerpentineZoidsbeginplaywith:
HP:12Move:125km/hDurability:1Speed:1Firepower:1Precision:1Melee:1
1freeBurrowsystem,WalkORHoversystem,Strikemeleeweapon,16mmMachineGun,and
20mmBeamCannon.
InsectoidInsectoidZoidsareZoidspossessedofmanylegsandhardcarapaces,modelled
afteranythingfrombeetlestodragonfliestomantises.InsectoidZoidsbeginplaywith:
HP:9Move:100km/hDurability:2Speed:1Firepower:1Precision:1Melee:1
1freeWalksystem,1freeFlightORClimbsystem,Strikemeleeweapon,16mmMachineGun,
and20mmBeamCannon.
AZoid'scombatperformanceisratedbyfiveindividualstatisticsthatrepresenttheZoid's
generalcapabilitywithinabroadlydefinedarea.Inadditiontothebasicstatlinegivenbythe
Zoid'sframe,aZoidisgiven7extrapointstoallocatetoitsstatisticsasitwishes,solongasno
statgoesbelow1orabove6.
STATS
DurabilityThemeasureofaZoid'sabilitytoshrugoffdamage.
SpeedThemeasureofaZoid'sspeed,agility,andpilotingresponsiveness.
FirepowerThemeasureofaZoid'sabilitytomaximizedamagedealtbyitsarmaments.
PrecisionThemeasureofaZoid'saccuracyandabilitytouseprecisionweaponry.
MeleeThemeasurementofaZoid'sskillinhandtohandcombat.
TheZoid'sfinalHPisequaltoitsframe'sbaseHP+itsDurabilitystat*3,+itsSpeedstat*1.

TheZoid'sfinalmovementspeedisequaltoitsframe'sbasicmovementspeed+itsSpeedstat
*25
ADurabilityof0meansthattheZoidhasa50%chanceofbeingdestroyedwhendamaged.
ASpeedof0meansthattheZoidisunabletomoveatall.
AFirepowerof0meansthattheZoidisunabletomoveandattackinthesameturn.
APrecisionof0meansthattheZoidmissesanyattackonarollof1or6.
AMeleeof0meansthattheZoidisunabletoattackordefendatPointBlankRange.
SYSTEMS
Asamechanicallifeform,theactionsaZoidmayundertakearecompletelygovernedbywhat
systemsithasaccessto.AsystemisapieceofequipmentthattakesuponeofaZoid'sslots
andmaybeactivatedinbattle.Asmallsystemtakesupasmallslot,amediumsystemtakesup
amediumslot,andalargesystemtakesupalargeslot.SystemsmaynotbefittedtotheZoid
unlessthereisaslotoftherightsizeopen.Afreesystemtakesupnoslotsatall.
MOVEMENTSYSTEMS
WalkCooldown:0.Size:Small.
Effect:TheZoidmovesanumberofsquaresequaltoitsmovementspeed/25.Cover,obstacles,
waterandhighgroundaffectitnormally.
HoverCooldown:0.Size:Small.
Effect:TheZoidmovesanumberofsquaresequaltoitsmovementspeed/25.TheZoidmay
choosetomoveoverwaterandcoverasthoughitwereflatground,howeveritforfeitsanycover
bonusesgainedbydoingso.IftheZoidisstunnedbeforeitsnextturn,ittakes2damageasit
crashestotheground.
SwimCooldown:0.Size:Small.
Effect:TheZoidmovesanumberofsquaresequaltoitsmovementspeed/25,+1acrossthe
surfaceof,orwhileunderwater.Thismovementisnotreducedbythewaterasitusuallywould
be.AZoidequippedwithaSwimsystemalsoignoresSpeedandMeleestatreductionscaused
bybeingunderwater.
ClimbCooldown:0.Size:Small.
Effect:TheZoidscalesormantlesuptothetopofanobstacle,allowingittofireandmovepast
theobstacle,andgainingahighgroundadvantagewhileontopofit.TheZoidmaybefiredupon
whileontopofanobstaclelikethis.
BurrowCooldown:0.Size:Medium.
Effect:TheZoidburrowsunderground.AZoidwithaburrowsystemactivatedtreatsallsolid
groundasifitwerewater,withtheexceptionthatsolidearthgrantsdifferentcoverfromwater
andistreatedasfortifiedinsteadoflight,andthatattackingwith.Whileunderground,theZoid
grantedtheeffectsofhighground,butisnotconsideredtobeactuallyonhighground,aswellas
a+1bonustostealthrolls.IftheZoidmovesintowaterwhileunderground,itimmediately
becomessubmerged.ItmaynotreemergeunderneathobstaclesorenemyZoids.
FlightCooldown:0.Size:Medium.

Effect:TheZoidmovesanumberofsquaresequaltoitsmovementspeed/25,+1,andmay
expendasquareofmovementtoliftofforloweraltitude.Whileflyingatlowaltitude,theZoidis
simplytreatedashoveringandignoringcover.Whileathighaltitude,theZoidgainsthebenefits
ofhighground.IftheZoidisstunnedwhileflying,itlowersitsaltitudeautomatically.Ifitwas
alreadyatlowaltitude,ittakes2damageasitcrashestotheground.
TeleportCooldown:2Size:Large.
Effect:TheZoidmayplaceitselfinanyavailablesquarewithin15squaresfromitsoriginal
positionwithoutbeingtreatedashavingmoved.TheZoidmaycompletelyignoreintervening
cover,water,obstaclesandenemyZoidssolongasitdoesnotenditsturninaspaceoccupied
byone,inwhichcaseitistreatedasinsidecover,onthesurfaceofthewater,ontopofthe
obstacleorengagedinmeleecombat.
MELEEWEAPONS
StrikeCooldown:0.Size:Free.Range:PointBlank.
Effect:TheZoidmakesanattackwithitsfangs,claws,tail,orothersuchnaturalweapons,atits
basemeleestat.
CrushCooldown:1.Size:Small.Range:PointBlank.
Effect:TheZoidmakesapowerfulcrushingattackwithitsfangs,claws,tail,orothersuch
naturalweapons,at+2melee.
HyperCooldown:1.Size:Medium.Range:PointBlank.
Effect:TheZoidfunnelsenergyintoincreasingitsphysicalpoweranddeliversanattackwithits
fangs,claws,tail,orothersuchnaturalweapons,at+3melee.
KillerCooldown:1.Size:Large.Range:PointBlank.
Effect:TheZoid'sfangs,claws,tail,orothersuchnaturalweapons,arehonedtoalethalrazor's
edge,orgravitationallybalancedformaximumimpact.Theyattackat+4melee.
LaserCooldown:3.Size:Medium.Range:PointBlank.
Effect:TheZoid'sfangs,claws,tail,orothersuchnaturalweapons,aresupplementedwith
powerful,shortrangedcuttinglasersthatslicethrougharmourwithease.Theyattackat+4
melee.
ShockCooldown:5.Size:Medium.Range:PointBlank.
Effect:TheZoidmakesanattackwithitsfangs,claws,tail,orothersuchnaturalweapons,and
deliversapotentelectricalshockatthesametime,attackingwithitsbasemeleestatand
inflictingstunequaltothedamagedealt/2.
ElectronCooldown:5.Size:Medium.Range:PointBlank.
Effect:TheZoid'sfangs,claws,tail,orothersuchnaturalweapons,aresheathedinhighenergy
electronsthatdestroyelectronicsandshearmetalapart.TheyattackattheZoid'sbasemelee
statandinflictdisableequaltothedamagedealt/2.
ThermicCooldown:5.Size:Medium.Range:PointBlank.
Effect:TheZoid'sfangs,claws,tail,orothersuchnaturalweapons,canbeheatedtoblazing
temperaturesthatmeltarmourandcauseelectronicstocombust.TheyattackattheZoid'sbase
meleestatandinflictfireequaltothedamagedealt/2.
AcidCooldown:1.Size:Medium.Range:PointBlank.

Effect:TheZoid'sfangs,claws,tail,orothersuchnaturalweapons,arecoatedinextremely
corrosivebioacidthatcanmeltthroughmetal.Theyattackatmelee+1andonarollof6,reduce
thetarget'sdurabilityby1.
MagnetCooldown:3.Size:Small.Range:Short.
Effect:TheZoidmakesanattackwithitsfangs,claws,tail,orothersuchnaturalweapons,but
therealdamageisdealtintheformofanelectromagneticshockwavethatextendsmuchfurther
thanaphysicalattackwouldreach,attackingat+2melee.
LaserSabreCooldown:1.Size:Large.Range:PointBlank.
Effect:TheZoiddeploysitsownpairoflasersabresfromitsventralsides,andattackswiththe
notoriousrunpastmanoeuvre.Itattackswithabonustoitsmeleestatequaltothenumberof
squaresitmovedpreviously,oraspartoftheattackthisturn.Onlysquaresthatforman
uninterruptedhorizontal,verticalordiagonallinewhereoneendofthelineisadjacenttothe
targetarecountedforthispurpose.
StormSwordCooldown:1.Size:Medium.Range:PointBlank.
Effect:TheZoidattackswithabladelikewingappendageknownasastormsword,aweapon
onlyusablewhiletheZoidisinflight.Itattackswithabonustoitsmeleestatequaltothenumber
ofsquaresitmovedpreviously,oraspartoftheattackthisturn,1.Onlysquaresthatforman
uninterruptedhorizontal,verticalordiagonallinewhereoneendofthelineisadjacenttothe
targetarecountedforthispurpose.
XBreakerCooldown:9.Size:Large.Range:PointBlank.
Effect:TheZoidattackswithitsmassivepincers,trappingandcrushingitsenemy'sweapons.It
attackswithmelee+3andreducesthetarget'smeleestatby1.
IronHammerKnucklesCooldown:3.Size:Small.Range:PointBlank.
Effect:TheZoidattackswithheavyblowsfromweightedfists,batteringanddazingtheenemy.It
attacksatitsbasemeleestatandinflictsstun1onarollof4,5o56.
VikingLanceCooldown:2.Size:Medium.Range:PointBlank.
Effect:TheZoidattackswithaVikingLance,superhardenedalloyspeardesignedfor
underwatercombat.Whileunderwater,itattacksat+4melee,otherwiseitattacksatmerely+2.
PileBunkerCooldown:10.Size:Small.Range:PointBlank.
Effect:TheZoidtriggersaconcentratedexplosionthatdrivesforthaseriesofpneumaticspikes
withincredibleforce,attackingat+7melee.
FIREPOWERWEAPONS
16mmMachineGunCooldown:0.Size:Free.Range:Short.
Effect:TheZoidattackswithaburstoffirefromaconcealed,smallcalibremachinegun,atits
basefirepowerstat.
40mmHeavyMachineGunCooldown:1.Size:Small.Range:Medium.
Effect:TheZoidattackswithaburstoffirefromalight,automaticmachinegun,at+1firepower.
70mmHeavyMachineGunCooldown:1.Size:Medium.Range:Medium.
Effect:TheZoidattackswithaburstoffirefromaheavy,automaticmachinegun,at+2
firepower.
144mmHeavyMachineGunCooldown:1.Size:Large.Range:Medium.

Effect:TheZoidattackswithaburstoffirefromahighcalibre,mountedmachinegun,at
+3firepower.
2ShotMissilePodCooldown:3.Size:Small.Range:Long.
Effect:TheZoidrevealsasmall,concealedmissilepodandsendsapairofmissilestowardsa
singletargetinanattackat+2firepower.Thiscountsasaguidedattack.
6ShotMissilePodCooldown:3.Size:Medium.Range:Long.
Effect:TheZoidarmsandextendsacompact,heavydutymissilepodandattacksthetarget
witha6missilebarrageat+3firepower.Thiscountsasaguidedattack.
60mmGatlingVulcanCooldown:1.Size:Small.Range:Short.
Effect:TheZoidspraysthetargetwith60mmexplosiveroundsfromamountedrotarycannonin
a+2firepowerattack.
72mmGatlingVulcanCooldown:1.Size:Medium.Range:Short.
Effect:TheZoidspraysthetargetwith72mmhighexplosiveroundsfromaheavy,mounted
rotarycannonina+3firepowerattack.
ShockCannonCooldown:7.Size:Small.Range:Short.
Effect:TheZoidfiresacracklingboltofelectricityandelectrostaticnoiseatthetargetfroma
magneticcoilcannon,attackingat+1firepowerandinflictingstunequaltothedamagedealt/2.
DoubleBarrelShockCannonCooldown:7.Size:Medium.Range:Medium.
Effect:TheZoidfirescracklingboltsofelectricityandelectrostaticnoiseatthetargetfromapair
ofmagneticcoilcannons,attackingat+1firepowerandinflictingstunequaltothedamage
dealt/2.
TripleBarrelShockCannonCooldown:7.Size:Large.Range:Medium.
Effect:TheZoidfirescracklingboltsofelectricityandelectrostaticnoiseatthetargetfromatrio
ofmagneticcoilcannons,attackingat+1firepowerandinflictingstunequaltothedamagedealt.
AntiAirFlakBatteryCooldown:1.Size:Large.Range:Long.
Effect:TheZoidunleashesadeafeninghailofexplosivefragmentationshellsfromabatteryof
heavyflakcannons,turningtheairintoamaelstromoffireandshrapnel.Itattacksat+2
firepower.Thisincreasesto+3firepowerifthetargetishoveringand+4ifthetargetisflyingat
highaltitude.
ClusterBombsCooldown:5.Size:Medium.
Effect:TheZoiddropsasmallbombthatdetonatesmidairandscattersintoawidefieldoflethal,
explosivebomblets.Thefollowingturn,allZoidswithinthreesquaresareattackedat+3
firepower.Ifthebombisdroppedfromhighaltitude,itexplodesimmediately.
IncendiaryBombsCooldown:5.Size:Medium.
Effect:TheZoiddropsasmallbombthatburstsandreleaseshighlyflammableliquidoverawide
area.Thefollowingturn,allZoidswithintwosquaresareinflictedwithfireofastrengthequalto
theattackroll.Ifthebombisdroppedfromhighaltitude,itexplodesimmediately.
SupercavitationCannonCooldown:1.Size:Medium.Range:Medium.
Effect:TheZoidopensfirewithaspecializedcannondesignedtoworkbasedoffof
hydrodynamicprinciples.Theattackismadeat+1firepower,andignoresallcovergrantedby
waterinanywayshapeorform.
HeatSeekerMissilesCooldown:11.Size:Large.Range:SuperLong.

Effect:TheZoidemptiesanentirerackofheatseekingballisticmissilesatthetargetinablazing
barrageofdestruction.AnumberofmissilesequaltotheZoidsbasefirepowerstatarefiredina
singleactivation.TheZoidmaydividethesemissilesbetweenanynumberoftargetswithin
range,thefirstmissiletohiteachtargetautomaticallydealing3damage,witheachadditional
missilethatimpactsthesametargetdealinganextra1damage.Anumberofmissilesequalto
thetargetscoverbonusdetonateoninterveningobstacles.Thiscountsasaguidedattack.
95mmHowitzerCooldown:3.Size:Small.Range:Bombardment.
Effect:TheZoidlaunchesasalvoof95mmartilleryshellsfromapairofcompacthowitzers,high
intotheaironlytofallbackdownontheenemy'sposition.Theyattackat+2firepower,andonly
countasfiringthroughtheirownsquare.However,onarollof1,theattackmissescompletely,
andtargetswithin6squaresmaynotbefireduponatall.Theeffectsofhighgroundaredoubled.
155mmHowitzerCooldown:3.Size:Medium.Range:Bombardment.
Effect:TheZoidlaunchesasalvoof155mmartilleryshellsfromapairofrapidfirehowitzers,
highintotheaironlytofallbackdownontheenemy'spositioninahailofearthshakinggunfire.
Theyattackat+3firepower,andtheattackitselfcountsasoriginatingwithinthesquarethatthe
targetoccupies.However,onarollof1,theattackmissescompletely,andtargetswithin6
squaresmaynotbefireduponatall.Theeffectsofhighgroundaredoubled.
180mmHowitzerCooldown:3.Size:Large.Range:Bombardment.
Effect:TheZoidlaunchesasalvoof180martilleryshellsfromapairofenormous,longbarrelled
howitzers,highintotheaironlytofallbackdownontheenemy'sposition,obliteratingeverything
beneaththem.Theyattackat+4firepower,andtheattackitselfcountsasoriginatingwithinthe
squarethatthetargetoccupies.However,onarollof1,theattackmissescompletely,and
targetswithin6squaresmaynotbefireduponatall.Theeffectsofhighgroundaredoubled.
ThunderArtilleryCooldown:7.Size:Large.Range:Bombardment.
Effect:TheZoidfiresamassiveThunderArtilleryCannonwithanearshatteringboom,propelling
asingle,superheavywarheadoverakilometreawaywhereitdetonateswithanapocalyptic
explosion.Itattacksat+5firepower,andonlycountasfiringthroughtheirownsquare.All
adjacentsquarestothetargetareautomaticallyattackedat+2firepower,andthefirersuffers1
damagefromtheenormousrecoil.Theeffectsofhighgroundaredoubled.
PlasmaCannonCooldown:9.Size:Medium.Range:Medium.
Effect:TheZoidunleashesablinding,whitehotboltofsearingplasma,leavingthebarrel
shroudedinsmokeandglowingcherryredfromitspassing.Itattacksat+4firepower,andona
rollof5or6,inflictsfire9onthetarget.Thoughittakesagreatdealoftimefortheweaponto
fullycool,thepilotmaystillfiretheweaponbeforeitfullycools,incurring1damageperpointof
Cooldownleftonthetimer.
ProximityMinesCooldown:1.Size:Medium.
Effect:TheZoidscattersaclusterofhighyieldproximityminesthroughoutthearea,which
automaticallyarmandwaitfortargetstoentertheirradiusbeforeexploding.Asingleactivation
scattersenoughminestocover5squaresofterrain,whichmustallbeadjacenttotheZoid.Any
ZoidenteringoneofthesesquarescausestheLandMinestodeploythemselvesandviolently
explode,andtakes1d6unreduceddamage.Asinglesquaremaycontainuptothreeminefields
atatime,andunderground,submerged,oraerialsquarescountasseparateterrainsquares.

TremorCannonCooldown:6.Size:Medium.Range:Medium
Effect:TheZoidsendsapowerfulshockwavestraightintotheearththatcausesthegroundto
rippleandZoidstogoflying.AllZoidsincontactwiththegroundwithinMediumrangeofthe
attackerareattackedat+1firepower,andallbombsandlandminesintheareaexplodeinstantly.
Thisattackignoresallcovergrantedbyundergroundsquaresanddeals+1damageagainst
undergroundtargets,aswellasinflictingstun2againstthem.
260mmScattergunCooldown:4.Size:Medium.Range:Medium.
Effect:TheZoidattackswithindiscriminateblastsofhighdensitymetallicbuckshotfromaheavy
duty,smoothborecannonat+2firepower.Duetothespreadoftheprojectiles,atargetatShort
Rangeisinsteadattackedat+4firepower,andatargetatPointBlankRangeisattackedat+5.
SonicAnnihilatorCooldown:5.Size:Large.Range:Long.
Effect:TheZoidletsoutakeeningultrasonicshriek,andthenextmoment,anentirechunkofthe
terrainexplodesupwardsintoafountainofpulverizeddust.AllZoidsatShortRangefromthe
targetsquareareattackedat+2firepowerandareinflictedwithstun1.
ChargedParticleCannonCooldown:6.Size:Large.Range:SuperLong.
Effect:TheZoidbeginssuckingincopiousquantitiesofairborneelectromagneticparticles,
storingtheminanagitatedstateuntiltheyreachcriticalmass,beforepumpingallitspowerinto
asingleattackandunleashingtheminadevastatingtorrentofdestructiveradiance.TheZoid
mustspend4,uninterruptedactivationschargingtheweaponbeforeitcanfirethebeam,and
onceitisfullychargeditmustbefiredorelsethechargeislost.Theattackitselfisaterrifying
beamknowntopunchstraightthroughheavilyarmouredZoidsandcontinueonthroughtheother
side,madeat+8firepowerinacontinuouslinethatattacksallsquaresitpassesthrough.The
massiverecoilofthecannondemandsthattheZoidberootedtothespot,viaaRecoil
Stabilizers,orelsetake8damagefromfiring.ThebeamignoresactiveEnergyShields.
FlamethrowerCooldown:10.Size:Small.Range:Short.
Effect:TheZoidspewsforthagoutofragingflamefromatankofpressurizedliquid,ignitingthe
targetandcoveringitwithsticky,burningfuel.Thetarget,andanyenemiesadjacenttothetarget
orinbetweenthetargetandtheattackerareattackedattheZoidsbasefirepowerstatandsuffer
fireofastrengthequaltothedamagethatwouldbedealt,thoughnoactualdamageisdone.
FlechettePodsCooldown:7.Size:Small.Range:PointBlank.
Effect:TheZoidexplosivelyreleasesasprayofsharpmetalbladeswithgreatforce,attackingat
+4firepower.Thetargetmayonlydefendwithdurability,andhasamoveof0km/hfor1turn.
PRECISIONWEAPONS
20mmBeamCannonCooldown:0.Size:Free.Range:Short.
Effect:TheZoidattackswithafocusedblastofenergyfromasmall,concealedbeamcannon,at
itsbaseprecisionstat.
30mmParticleBeamCannonCooldown:1.Size:Small.Range:Long.
Effect:TheZoidattackswithasustainedblastoffocusedenergyfromasmallborebeam
cannon,at+1precision.
105mmParticleBeamCannonCooldown:1.Size:Medium.Range:Long.
Effect:TheZoidattackswithasustainedblastoffocusedenergyfromalargeborebeam

cannon,at+2precision.
185mmParticleBeamCannonCooldown:1.Size:Large.Range:Long.
Effect:TheZoidattackswithasustainedblastoffocusedenergyfromawideborebeam
cannon,at+3precision.
2ShotRocketLauncherCooldown:2.Size:Small.Range:Medium.
Effect:TheZoidattacksfiresapairofhighvelocityrocketpropelledgrenadesatatargetfroma
compactrack,attackingat+2precision.
4ShotRocketLauncherCooldown:2.Size:Medium.Range:Medium.
Effect:TheZoidattacksfiresaquartetofhighvelocityrocketpropelledgrenadesatasingle
targetfromahighcapacityrocketrack,attackingat+3precision.
AntiAirLaserMachinegunCooldown:2.Size:Medium.Range:Medium.
Effect:TheZoidfiresatightscatterofsearingbeamsfromarotarylasercannonintotheairina
+2precisionattackthatgainsanextra+2damagewhenshootingupathighground.
AntiGroundLaserMachinegunCooldown:2.Size:Medium.Range:Medium.
Effect:TheZoidfiresatightscatterofsearingbeamsfromarotarylasercannondownwardsina
+2precisionattackthatgainsanextra+1damagewhenshootingfromhighground.
PulseLaserRifleCooldown:3.Size:Medium.Range:Long.
Effect:TheZoidfiresaseriesofbrief,butpowerfullaserpulsesfromahighperformancelaser
cannonwithdeadlyaccuracy,attackingat+2precisionandinflictingdisable1onarollof5or6.
AntiZoidLinearLaserGunCooldown:3.Size:Medium.Range:Long.
Effect:TheZoidattackswithalancingbeamoftightlyfocusedphotonsthatslicesandshears
straightthroughsolidmetal,with+3precisionandtheabilitytoignoreupto2squaresofcover.
SurfaceToAirMissileLauncherCooldown:4.Size:Large.Range:SuperLong.
Effect:TheZoidlocksonandfiresanaspectseeking,surfacetoairmissileupintotheairto
huntdownanddestroythetarget.Itattacksat+6precision,butmayonlybeusedonaerial
targetsandmayonlybefiredfromtheground.Thiscountsasaguidedattack.
AirtoAirMissileLauncherCooldown:4.Size:Medium.Range:SuperLong.
Effect:TheZoidlocksonandfiresanaspectseeking,airtoairmissiletohuntdownanddestroy
thetarget.Itattacksat+5precision,butmayonlybeusedonaerialtargets,andmayonlybe
firedwhileflyingathighaltitude.Thiscountsasaguidedattack.
EMPBombsCooldown:5.Size:Medium.
Effect:TheZoiddropsasmallbombthattriggersalargescaleelectromagneticpulsewhenit
detonates.Thefollowingturn,allZoidswithintwosquaresareinflictedwithstunofastrength
equaltotheattackroll.Ifthebombisdroppedfromhighaltitude,itexplodesimmediately.
AntiArmourBombsCooldown:5.Size:Medium.
Effect:TheZoiddropsasmallbombspecificallyshapedtopenetratearmourbeforeexploding.
Thefollowingturn,anyZoidinthesquarethesquarethebombwasplacedisattackedat+3
precisionthatignoresallcovernotgrantedbyanEnergyShield.Ifthebombisdroppedfromhigh
altitude,itexplodesimmediately.
TorpedoPodCooldown:2.Size:Medium.Range:Long.
Effect:TheZoidreleasesaswarmofselfpropelledtorpedoesthatcutthroughthewaterand
explodeonimpact.Theattackismadeat+1precision,andignoresallcovergivenbywater,

thoughtheymayonlybefiredattargetsinwatersquaresandonlywhiletheZoidissubmerged.
HomingTorpedoesCooldown:7.Size:Large.Range:SuperLong.
Effect:TheZoidburstsopenitstorpedotubesandletslooseseveral,selfpropelled,submersible
warheadsthattrackthetargetbeforedetonating..Theattackismadeat+4precision,and
ignoresallcovergivenbywater,thoughtheymayonlybefiredattargetsinwatersquaresand
onlywhiletheZoidissubmerged.Thiscountsasaguidedattack.
CruiseMissileCooldown:7.Size:Large.Range:Bombardment
Effect:TheZoiddropsanenormous,freeflyingballisticmissile,housinganentiresensorsuiteof
itsownandcapableoflongdistancetravelsimplyfiringandforgettingandallowingthemissile
tostrikethetargetonitsown.Themissiletravels15squaresperturn,anddetonatesattheend
ofthefirerssecondturnifithasn'treachedatarget.Eitherway,theexplosionattacksat+5
precisionandalladjacentsquaresareattackedat+2precision.Themissilemayonlybefired
whileathighaltitude,andmaybedetonatedprematurelybybeinghitwithanattackdealing15
damageormore.Themissilespathisdrawnentirelythroughtheair,andthusignores
interveningobstaclesorcover.Thiscountsasaguidedattack.
144mmSniperRifleCooldown:3.Size:Small.Range:SuperLong.
Effect:TheZoidstabilizesandlinesupashotfromahighprecisionrifle,andfires.Itmustfirst
spend1activationdoingnothingotherthanchargingtherifle,butthenitmayholdthecharge
indefinitelysolongasitdoesnotmove.WhentheZoidfires,itreleasesthechargeandattacks
at+3precision.
216mmSuperchargedRailRifleCooldown:5.Size:Medium.Range:SuperLong.
Effect:TheZoidstabilizes,linesupashot,andwindsupahighprecision,armourpiercing,
electromagneticrifle,andfires,generatingasharpcrack.Itmustfirstspend2activationsdoing
nothingotherthanchargingtherifle,butthenitmayholdthechargeindefinitelysolongasitdoes
notmove.WhentheZoidfires,itreleasesthechargeandattacksat+5precision,punching
throughobstacles.
720mmLinearRailAcceleratorCannonCooldown:7.Size:Large.Range:Bombardment.
Effect:TheZoidstabilizes,linesupashot,andbeginsgeneratingthemassiveamountof
electromagneticpowerneededforasingleshotfromamassive,railaccelerated,linearsolid
slugcannon,andfireswithanearshatteringsonicboom.Itmustfirstspend3activationsdoing
nothingotherthanchargingthecannon,butthenitmayholdthechargeindefinitelysolongasit
doesnotmove.WhentheZoidfires,itreleasesthechargeandattacksat+7precision,punching
throughandignoringobstaclesandcover.
SulphuricAcidDisperserCooldown:10.Size:Small.Range:Short.
Effect:TheZoidshootsconcentratedsulphuricacidintothejointsandcrevicesintheenemy's
armour,corrodingandweakeningitsstructuralsupport,loweringthetarget'sdurabilityby1d6/3
toaminimumof1.ThetargetsHPdecreasesalongwiththeirdurability.
TeslaCoilCooldown:0.Size:Large.Range:Short.
Effect:TheZoidgeneratesastormofleaping,writhingandtwistingelectricalboltsthatsnaketo
andvaporizeanythingthatentersintotheirgrasp.AllenemyZoidswithinrangeareattackedwith
theattacker'sbaseprecisionstatandsufferstun1onanattackrollof5or6.
HarpoonGunCooldown:10.Size:Medium.Range:Medium.

Effect:TheZoidlaunchesaheavy,barbedharpoonattachedtoalongchainthatsinksintothe
targetandtethersthemdown.Itattackswithitsbaseprecisionstat,ignorescover,andfora
numberofturnsequaltothedamagedealt,thetargetmaynotmoveorbemovedbeyondthe
HarpoonGun'srangeawayfromtheZoid.Whentetheredthisway,theZoidmayspendan
activationtoreelthetargetinandshortenthisrangeby2squares.
BusterCannonCooldown:6.Size:Large.Range:Long.
Effect:TheZoidattackswithasixshotsalvofromalongbarrelled,highvelocity,revolvingslug
cannonat+6precision.Theweaponmaybefiredagainbeforeithasreached0cooldown,but
eachpointstillleftonthecooldowncounterreducesitsprecisionbonusby1.
SliverRifleCooldown:10.Size:Medium.Range:Long.
Effect:TheZoidriddlesthetargetwithavolleyofhardened,armourpiercingneedles,firedin
rapidsuccessionviaelectromagneticrailslide.Itattacksat+4precisionandreducesthe
targetsmovementspeedby25km/hforevery2pointsofdamagedealt.
ElectricityCannonCooldown:6.Size:Large.Range:Long.
Effect:TheZoidspearsthetargetwithaviolentlycracklingboltofwhitehotlightning,meltingand
fusingmetaloncontactandblowingoutelectronics.Itattacksat+3precisionandonarollof5
or6,inflictsdisableofastrengthequaltothedamagedealt/2.
ElectromagneticNetLauncherCooldown:22.Size:Medium.Range:Short.
Effect:TheZoidlaunchesathickwebofsticky,staticmagneticfibresthatentangleandtrapthe
target,shuttingdownorfreezingkeysystems.Thetargetcannotmovefor1d6turnsandis
inflictedwithdisable1d6/2.InterveningcoverreducesthenetsrangetoPointBlank,butany
targetsensnaredwhileflyingcrashimmediatelyandanytargetsensnaredwhileswimminglose
anybenefitsoftheirswimsystems.
NeedlePodsCooldown:7.Size:Small.Range:PointBlank.
Effect:TheZoidexplosivelyreleasesasprayofsharpmetalneedleswithgreatforce,attacking
at+4precision.Thetargetmayonlydefendwithspeed,andhasamoveof0km/hfor1turn.
ACTIVESYSTEMS
EnergyShieldCooldown:9.Size:Large.
Effect:TheZoidsurroundsitselfinashimmeringparticlefieldcapableofdeflectingmost
conventionalattacks.Itgains6temporaryHPandistreatedasbeingbehindonesquareof
fortifiedcoveraslongasoneofthesehitpointsremains.
AfterburnersCooldown:10.Size:Medium.
Effect:TheZoidengagesaseriesofpowerfulsecondaryrocketboosterstoaccelerateto
unimaginablespeedsforashorttimebeforetheyneedtorecharge.Anyland,air,orwater
movementitmakestheturnitactivatesAfterburnersisquadrupled.
SmokeDispenserCooldown:9.Size:Medium.
Effect:TheZoidemitsamassivecloudofthickblacksmoketoobscureitselfandnearbyallies.
ThesquarecontainingtheZoid,andalladjacentsquares,becomelightcoversquaresinaddition
towhattheyalreadywere,fortwoturns.
OpticalCamouflageCooldown:0.Size:Medium.
Effect:TheZoidcloaksitselfinafieldoflightbendingparticlesthatgiveitnearperfectinvisibility.

Untilitsnextturn,allmovementsitmakesareconcealedanditdoesnothavetoshowwhereitis
onthemap.Everyturnthefieldismaintained,theZoidmustroll1d6.Onarollof1,theopponent
spotstheZoid.Movingincreasesthisby1.Firingincreasesthisby2.BeingatPointBlank
Rangeincreasesthisby3.Allstealthrollmodifiersstack.
JammingSpinesCooldown:0.Size:Medium.
Effect:TheZoidusesasophisticatedarrayofelectronicjammingequipmenttoscramblethe
enemy'ssensorydataandlinesofcommunication.Untilitsnextturn,theenemyteammaynot
communicateincharacter,andtakea1penaltytoallprecision,firepower,andstealthdetection
rolls.
MarkerlightCooldown:1.Size:Small.
Effect:TheZoidpaintsatargetwithaninfraredbeamtoacquiremoredetailedtargetingdata.All
attacksmadeagainstthattargetuntiltheZoid'snextturnignorecover.
HeatSinksCooldown:20.Size:Small.
Effect:TheZoiddumpsitsexcessheatintoaseriesofstrategicallyplaced,conductivebody
segmentstomorequicklycooldownitsothersystems.Whenactivated,HeatSinkstransferup
to10pointsontheCooldowntimersofallothersystemsexceptotherHeatSinks,toitself.
RecoilStabilizersCooldown:5.Size:Large.
Effect:TheZoidengagesapowerfulgyroscopicstabilizerandextentssupplementarystructural
supportstobraceitselfforthehighrecoilofheavyweapons.Whilethissystemisactive,all
attackswithfirepowerorprecisionweaponsmultiplytheirattackbonusby1.5,howevertheZoid
istreatedashavingamoveof0andtakesanextra2damagefromallattacksuntilitchoosesto
deactivateitsRecoilStabilizers.Thismaybedoneforfree,buttheywillneedtobereactivated
againbeforethebonuscanberegained.
SelfDestructChargesCooldown:0.Size:Large.
Effect:TheZoidtriggersitslastresortweapondetonatingamassivechargeofplasticexplosive
onboardtheZoidinadesperateattempttotakeitsattackerdownwithit.AllZoidsinadjacent
squarestakedamageequaltothedamagetheexplodingZoidhastakenthroughoutthecourse
ofthebattle,reducedbytheirownSpeedorDurability,whicheverishigher.TheZoidlosesall
remainingHPandisautomaticallydefeated.
AblativeArmourPlatesCooldown:21.Size:Small.
Effect:TheZoidisequippedwitharmourplatesthatwilldisintegrateorbreakoffoncommand.
Theseplatesprovideapassivebonusof+2HPuntiltheyareactivated,atwhichpointthey
completelynegateasingleattacktheZoidwashitbyafteritspreviousturn.
OverdriveCooldown:0.Size:Large.
Effect:TheZoidtaxesitsgeneratortothelimittooverclockallofitssystemsatonceconsuming
copiousamountsofenergyandriskingcatastrophicfailuretosqueezeeverylastdropof
performanceoutofitaspossible.TheZoidgains+2toallstatsonceitentersOverdrive,but
gainsnobonusHPfromtheDurabilityitgainsinsteadlosing3HPperturnthesystemis
activated.
DamageControlSystemsCooldown:5.Size:Large.
Effect:TheZoiddeploysreservesafetysystemsswitchingtoauxiliarypower,rebootingits
software,andfilingbreacheswithfireprooffoamtominimizetheimpactofsecondarydamage

andtostopitfromspreading.Itinstantlyreducesthestrengthofanystatusitsufferedto0before
theytakeplace.
TurboBoosterCooldown:5.Size:Medium.
Effect:TheZoidignitesanarrayofshortburnthrusterstocarryitforwardthroughthedurationof
anactionbesidesmoving.TheactivationoftheZoid'sTurboBoosterinstantlytriggersoneofits
movementsystemsforfree,andtheZoidmayactivateanothersystematanypointalongits
movementpathandkeepmovingafterwards.
CountermeasuresCooldown:14.Size:Small.
Effect:TheZoiddeploysflares,chaff,orelectronicscramblingpodstothrowoffguidedattacks.
Allattacksbymissileweaponsinstantlyfail,anduntiltheZoid'snextturn,allprecisionattacks
madeagainstitdeal3lessdamage.
ExhaustVentsCooldown:0Size:Small.
Effect:TheZoiddivertsallprocessestoventingexcessheatandenergyoutintothesurrounding
environment,movingaheadthetimersofallcurrentlycoolingsystemsby1activation.
PASSIVESYSTEMS
CustomPartsSize:Medium.
Effect:TheZoidhashadextensivemodificationdonetoit,andenjoysincreasedperformance
fromsuperiorqualityparts.Increaseasinglestatby1pointforaslongasthissystemis
equipped.Thisbonusmayincreaseastatover6.
IonBoosterPackSize:Small.
Effect:TheZoidisequippedwithsmall,secondaryboostthrustersthatincreaseitsacceleration
andtopspeedwhilemoving.Itsmovementspeedis25km/hhigheraslongasthissystemis
equippedandactive.
OrganoidSystemSize:Large.
Effect:TheZoidpossessesatrueOrganoidArtificialIntelligencesystemandisnowcompletely
sentient.Itpossessestheabilitytolearnfromitspilot,andtocorrectthemistakesitspilotmakes
incontrollingit.Onceperturn,whenrollingadice,theZoidmayrollaseconddiceandtakethe
betterresult.
DigitalRadioAntennaSize:Small.
Effect:TheZoidcarrieswithit,itsownselfcontainedradiocommunicationsarray,capableof
transmittingcomputerdataacrossairwaves.AnyalliestakingtheirturnsafteraZoidequipped
withaDigitalRadioAntennagaina+1totheirrollsiftheequippedZoidrolledhigheronaroll
usingthesamestat.
HardpointSize:Small/Medium/Large.
Effect:TheZoidhasadditionalsupportsandpowerfeedsdesignedtocarryandsupplypowerto
moreequipmentthanitwouldnormallybeabletocarry.AslotfilledbyaHardpointmaybe
convertedintotwofreeslotsofthesamesize,orelsecombinedwithanotherslotofthesame
sizealsofilledbyaHardpointtocreateafreeslotofasizehigherthantheslotsused.TheZoid
loses1statpointforcompromisingitscorestructuralintegrityandbalanceifitmountsasmall
Hardpoint,2pointsifitmountsamediumHardpoint,and3pointsifitmountsalargeHardpoint.
FurtherHardpointsofthesamesizeremove1statpointeach.AHardpointdoesnothave

sufficientstructuralsupporttomountanotherHardpointontopofit.
SensorSuiteSize:Small.
Effect:TheZoidhasmuchhighergradesensorysoftwareinstalledinitthanusual,imposinga4
penaltytoallstealthrolls,andincreasingtherangecategoryofonetypeofprecisionorfirepower
weaponsystembyonestep.WhichweaponsystemsreceivethebenefitsoftheSensorSuite
aredecidedwhentheSensorSuiteisequipped.Thisbonusdoesnotstack.
3DRadarSize:Small.
Effect:TheZoidhasadvancedRadarsystemsdesignedforaerialorunderwatercombat,
displayingtargetsinthreedimensions.TheZoidignoresallhighgroundshootingpenalties.
CompositeArmourSize:Small.
Effect:TheZoidisplatedinadditivelayersofresilientarmourplatingthatallowittoweathereven
themostintenseassaults.Ittakes2lessdamagefromeitherallfirepower,precision,ormelee
attacks,whichisdecidedwhenCompositeArmourispurchased.Thisreductiondoesnot
protectanytemporaryHPtheZoidmayhave.
ChargedParticleIntakeFanSize:Medium.
Effect:TheZoidhousesalarge,highpowerintakefanforthesolepurposeofspeedingupthe
chargingprocessofhighdemandweaponsbyprovidinganextraparticlesource.Allcharging
timesforanyweaponsystemtheZoidisequippedwith,arereducedby1,toaminimumof1.

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