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Geostatistical Methods
INTRODUCTION
Geostatistics involves specialized methods for analyzing and representing the spatial variation in geological phenomena. Production geologists use geostatistics
as a means to build facies and rock property grids for 3-D
geocellular models on a computer. Geostatistical methods allow models to be built that are heterogeneous and
have realistically complex flow pathways when they
are used in a reservoir simulation.
3-D geological models built using geostatistics should
be based on a well thought out conceptual geological
scheme. Geostatistical methods provide a tool to help
the geologist to realize the geological scheme as a 3-D
model (Figure 120).
GEOSTATISTICAL
REALIZATIONS
The easiest reservoirs to make predictions for are
those where the reservoir geometry is layer-cake; thickness changes are gradual, and rock properties tend not
to vary substantially between the wells. Because of this,
the interwell geology and rock property variation can
be represented with a reasonable degree of confidence
in a geological model by the simple mapping applications
described in Chapter 8 of this publication. Alternatively,
maps can be made by kriging, a geostatistical application
described later in this chapter. When the gaps are filled in
using simple mapping techniques, the geological framework is said to be deterministic. The use of the word deterministic suggests that there is a single, unique way to describe the geology between the wells. Although there is
never enough data to do this with total confidence in the
result, the assumption can be made that a deterministic
model of a layer-cake reservoir will be close enough to
reality for practical purposes.
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FIGURE 120. Geostatistical methods provide a tool to help the geologist realize.
OBJECT MODELING
An object model is a 3-D computer model of interlocking sedimentary bodies that resembles a feasible
3-D representation of the sedimentological scheme for
the reservoir (Figure 121). It is created by a computer
algorithm that stochastically inserts geometrical shapes
(objects) representing the various macroforms into a
background volume such as mudstone. Specific geometrical shapes can be assigned to each of the sediment bodies. For example, a half-pipe shape, a cylinder cut in half
along its length, can be used to represent a channel (Clemetsen et al., 1990; Damsleth et al., 1992).
Geometrical parameters are defined for the objects
using a series of menus in the computer program. For
example, where a channel belt is being modeled, the
channels in the model can be given an orientation corresponding to the depositional strike of the system.
Other parameters can also be specified, such as channel
sinuosity, wavelength, and amplitude. The geologist can
also define a list of replacement rules for the erosional
relationships of objects to each other (Figure 122). For
instance, a rule may be made such that channel bodies
will always cross cut crevasse splays.
The model is constructed so as to try and replicate
the global percentage terms of the facies as recorded in
the wells (an assumption is made in this approach that the
facies percentages in the wells are representative of the
Geostatistical Methods
FIGURE 121. An object model is a 3-D graphical representation of lithofacies. It is created by a computer algorithm
that stochastically inserts shapes representing macroforms into a background volume. The diagram shows a channel and
associated overbank deposits within a background of mudstone.
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FIGURE 122. Object modeling input (from Srivastava, 1994). Reprinted with permission from the AAPG.
Having set up the computer application with background information on how to model the reservoir, the
geologist then starts the program. The computer will
conduct various iterations in an attempt to fit the various objects into the grid. Simultaneously, it will make
an effort to honor the facies found in wells and the
predefined settings while attempting to pack in all the
facies objects neatly.
The steps are as follows (Srivastava, 1994):
1)
2)
3)
Geostatistical Methods
FIGURE 123. A schematic delta showing a range of sand body types at their average dimensions, together with several
oil and gas fields at the same scale. The delta front is divided into three segments that are storm-, fluvial-, and tidaldominated, respectively. The delta and its divisions are not to scale (from Reynolds, 1999). Reprinted with permission from
the AAPG.
wells and where the objects are large, the program may
struggle to achieve any match at all.
Object modeling is often used for fluviodeltaic reservoirs and any reservoirs tending toward jigsaw-puzzle
or labyrinthine geometries (Dubrule, 2003). One advantage of object modeling is that the realizations produced will show sharp boundaries between the objects
representing the macroforms. This character will influence the flow geology response where the model is used
for a reservoir simulation.
VARIOGRAMS AND
SIMULATION MODELS
An alternative to object modeling is to use one of
several variogram-based geostatistical methods to create a simulation. A simulation is the process by which
the input data, the variogram, and once in progress, any
already simulated cell values are used to assign a value
for individual grid nodes (cells) and subsequently to fill
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Table 18. Statistics of dimensional data for deltaic sandstone bodies in meters.*
Sand Body Type
Incised valleys
Fluvial channels
Distributary channels
All types of systems tracts
Highstand systems tract
Transgressive systems tract
Distributary mouth bars
Flood tidal delta complex
Crevasse channels
Crevasse splays
Lower tidal flat
Tidal creeks
Tidal inlet
Estuary mouth shoal
Chenier
All sands
Width
Length
Mean
Max.
Min.
9843
755
518
25,365
16,425
7150
2868
6201
58
787
994
813
1850
2400
3650
5094
63,000
1400
5900
106,000
43,000
20,000
14,000
13,700
400
7700
1550
1550
2550
2900
6400
106,000
500
57
20
1600
16,000
3300
1100
1700
5
18
400
161
700
1700
900
5
Mean
Max.
Thickness
Min.
Mean
Max.
30.3
9
7.8
19.1
152
24
40
49
2
2.5
1
2.7
9.7
6.7
2.4
1.4
4.6
5.2
4.8
10
5.8
42
23
17
12
9
18
7
35
7
1.2
1.8
0.2
0.3
2
1
3
10
4.6
93,166
190,000
47,000
6477
12,300
9600
25,700
2400
2900
5577
11,700
160
4300
3750
21,758
35,313
4300
4700
38,600
190,000
2200
49,000
160
Min.
N
91
6
268
67
36
5
26
13
44
84
14
15
3
4
2
671
*From Reynolds (1999). Reprinted with permission from the AAPG. N = number.
VARIOGRAMS
A variogram is a geostatistical technique for describing and quantifying the spatial order shown by rocks
and rock properties. Spatial order means that any given
attribute of the rocks in the reservoir can be found to
occur over a specific volume and its properties will vary in
intensity spatially in a way that can be measured. The
closer two data points are located to each other, the more
similar the data values are likely to be. The farther apart
the data points, the less similar they are, until a point is
reached where the difference between the values is uncorrelated, i.e., unpredictable. The degree of predictability shown by rock properties occurs at a given length
scale and this may be over centimeters, meters, or kilometers. The length scale may also vary according to azimuth. Rock properties tend to be more predictable for
longer distances along depositional strike than they are
along depositional dip.
Some geologists have difficulty in understanding
what it is that variograms show about the reservoir
geology. It is easier to recognize the significance of vario-
Geostatistical Methods
FIGURE 124. Vertical proportion curves show the vertical distribution of lithofacies within a reservoir interval. They
can be used to ensure that the trends they show are honored in the modeled rock property distribution.
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Geostatistical Methods
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Geostatistical Methods
KRIGING
Kriging is a method for estimating the value of a
surface at an unsampled location in a statistically rigorous manner so as to minimize the error involved in
the prediction. The estimate is made by interpolating a
value between the wells where the influence of individual well values on the estimate is weighted using the
variogram model (Davis, 1986).
Values can be calculated by kriging not only for a
single point but also for all the node points on a grid.
This allows the method to be used as a contour mapping technique, which many geologists consider to be
an improvement over conventional mapping methods,
e.g., inverse-weighted distance algorithms. Because the
variogram model is used, a degree of anisotropy can be
imparted to the shape of the contours, and the resulting
map can look geologically realistic (Chambers et al., 2000).
Kriging is such a rigorous method for creating maps
that, in the areas beyond the influence of the data points,
the surface will smooth out to the mean value of the
data. This will happen if the variogram range is less
than the average interwell distance. The maps produced may look aesthetically unpleasant to the geologist, but, in a strict sense, they will be statistically valid
given the input data. The appearance of kriged maps is
therefore sensitive to the ranges used in the variogram
model. A short range will create a local adjustment of the
mean value creating the ugly-looking maps mentioned
(Figure 130b). If a long range is used, each point has a
large influence radius and the maps start to look more
COKRIGING
Cokriging is a method of incorporating secondary
data into a kriged map or a model (Xu et al., 1992).
Kriging uses weighting derived from the variogram
to interpolate between well control points. Cokriging
uses additional data, typically high-density data sets such
as seismic data, to help fill the gaps while still honoring
the primary data. Collocated cokriging is a commonly used
type of cokriging, which in its simplest form, uses a correlation coefficient of the secondary variable with the
primary variogram. One of the benefits of cokriging is
that it provides a general framework for integrating seismic and rock property data (Hirsche et al., 1997). Established ways in which cokriging is used in practice include combining seismic impedance values with well
porosity values to create a porosity map (Doyen, 1988)
or creating permeability maps that mimic the contour
patterns of a porosity map.
SEQUENTIAL INDICATOR
SIMULATION
Sequential indicator simulation is a simulation method that is suitable for integer-coded discrete variables;
rock types or lithofacies for example (Figure 131). The
method uses an integer variogram model as the basis for
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FIGURE 128. The three most commonly used shapes for variogram
models are shown. The appropriate
model selected will depend on the
best fit to the experimental variogram.
1)
Geostatistical Methods
FIGURE 130. Kriging is a geostatistical technique that can be used to produce contour maps. Variograms provide
the basis for kriging, and this allows a degree of directionality to be imparted to the contour distribution.
3)
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node point, e.g. 60% shale, 40% sandstone. The program will then randomly select one of the facies types
and will assign it to the grid node. The higher the probability that a specific facies type is present, the greater
will be the chances that it will be selected. The sequential indicator simulation tends to produce a fuzzy,
not very geological-looking picture of the facies distribution. This type of algorithm is not set up to include
statistical data such as sediment body aspect ratios for
instance (Dubrule, 1998). However, probability trend
maps can be used to influence the areal distribution of
lithofacies.
One advantage of sequential indicator simulation
is that it produces facies models that are rough looking; according to Yarus and Chambers (2006), they
created a high-frequency component that is a proxy
for heterogeneity.
SEQUENTIAL GAUSSIAN
SIMULATION
The sequential Gaussian simulation algorithm is suitable for continuous variables such as rock properties
(Deutsch and Journel, 1992). The method works in a
similar way to the sequential indicator simulation method mentioned above and also uses the variogram as a
basis for modeling. One difference is that it uses an alternative method of assigning values at step 2. The program
Geostatistical Methods
ADAPTING MODELS TO
EXISTING TRENDS
Extra information can be used to fill in the gaps between the wells in a 3-D model. It may be possible to
pick out the shape of individual genetic bodies from
seismic data. Sometimes production data may show that
there is connectivity between two parts of the reservoir
and the geologist may want to ensure that this
connectivity is honored.
The typical method of doing this is to define maps
showing the probability that a given lithofacies is present
in the area of interest. Both object and simulation modeling methods can use these maps as underlying trends
to bias the interpolation of facies within the model. Some
modeling packages allow the user to edit probabilistic
models interactively to come up with a model that satisfies seismic geomorphological inputs. Another method of incorporating geomorphology information involves multiple-point geostatistical simulation (Strebelle
and Payrazyan, 2002; Liu et al., 2004). The method combines the ideas behind the simulation and object-based
approaches. The model is built one pixel at a time in a
sequential manner but at the same time honors the
reproduction of facies shapes and patterns in a manner
similar to object modeling. A training image is used to
GETTING FAMILIAR
WITH HOW THE
VARIOUS GEOSTATISTICAL
APPLICATIONS WORK
One of the best ways of understanding how the
various geostatistical applications work is to take a small
data set (e.g., a porosity data set with 10 15 well values)
and to experiment with different settings to see what
effect this has on the appearance of the grid.
Here are a few things to try:
1)
Krige the data with a spherical model, with no nugget value. Try varying the range, e.g., 500/1000/
2000 m (1640/3280/6560 ft), to see what effect this
has on the grid. As the range increases, the width of
the highs and lows increases, with the maximum
width close to the range value.
2) As above, but this time make the major range axis
2000 m (6560 ft) and the minor range axis 1000 m
(3280 ft), and give the azimuth of the major axis a
value of 908. The resultant grid will show a series of
highs and lows elongated along the specified azimuth.
3) This time try the sequential Gaussian simulation
algorithm on the same data set, no nugget, and a
constant range (e.g., 2000 m; 6560 ft). Try in turn
using an exponential model, a spherical model,
and a Gaussian model (use a nugget of 0.01 to avoid
the latter model crashing). The exponential model
produces the roughest looking grid; the spherical
model will be smoother, while the Gaussian model
is the smoothest of the lot.
4) Try the sequential Gaussian simulation algorithm
one more time. This time use a spherical model and
a constant range (e.g., 2000 m; 6560 ft). Increase
the value of the nugget by steps of 0.2 up to a value
of 0.99. The grid will become noisier and noisier as
the nugget value increases. The underlying grid
trends will become more and more indistinct until
they virtually disappear.
From this, it will be seen that the settings used for
the various geostatistical applications can dictate how
smooth or rough the grid trends appear, the width of
the high and low patches, and will influence how much
random variation is present within the grid.
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